Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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I think Bioware has something up their sleeve. I just think they've been holding out on revealing it until after the game has been released in all regions.

I think they did this because they didn't want the ending spoiled. Think about it, this star child ending has been spoiled for everyone. Now imagine if that were the actual ending. There would be no wonder, or surprise, for people who found out. Same as there is no wonder for those who found out about this ending we're all pissed about.

We'll see. I'm probably wrong though.
Dude I understand wanting the indoctrination thing to be true or whatever. But this is straight up denial.
 
I think Bioware has something up their sleeve. I just think they've been holding out on revealing it until after the game has been released in all regions.

I think they did this because they didn't want the ending spoiled. Think about it, this star child ending has been spoiled for everyone. Now imagine if that were the actual ending. There would be no wonder, or surprise, for people who found out. Same as there is no wonder for those who found out about this ending we're all pissed about.

We'll see. I'm probably wrong though.
I wasn't spoiled, and I'm sure that not everyone knows about the Catalyst.

Creating a fake ending so that people won't be spoiled by a real ending doesn't make any sense. It makes as much sense as the ending itself.


Edit: Why are so many of you pro-indoctrination. That's nonsense. I don't want to live in this planet anymore.
 
How?

What choices influence it?


Mass Effect
Scavenger Hunt!

While it may have been a joke, in Mass Effect 3 you are able to present Conrad with Asari Matriarch Writings and the Elkoss Combine License in order to get five war assets. It also appears that you need to do the side-quest on Feros where you retrieve the guy's data from ExoGeni's HQ.


Spare Balak

Let Balak leave during Bring Down The Sky. He'll show up again in Mass Effect 3 and try to kill you, but if you spare him, the batarian support he gives you is pretty damn noticeable.


Save Zhu's Hope

If you save Zhu's Hope, sparing all of the colonists as well as the asari, and then do their side-quest in Mass Effect 2, the thorian's modifications - while dangerous and uncertain - contribute to your war assets without immediate consequences.


Spare the Rachni

If you spare the Rachni and then spare them again in Mass Effect 3, they will give you war assets.


Kill Wrex

While it's a brutal move and condemns the Krogan to near doom, having Wrex die allows you to sabotage the genophage in Mass Effect 3 without consequence, acquiring full Krogan support in addition to Salarian support.


Let The Council Die

If you spare them, you get the Destiny Ascension, but at the cost of key alliance fleets losing 1/3rd of their strength. Admiral Mikhailovich also survives if you sacrifice them, netting you an additional 25 war assets.


Mass Effect 2
Strip Mine Planets

It's currently uncertain how many planets you need to mine in order to get the full 100 bonus, but I would recommend strip mining every damn thing until it gets down to depleted. It would seem that the bonus is based on actual mining and not resources you've acquired through other means.


Befriend Kelly

Be nice to Kelly so that she will attend dinner with you. If she agrees to feed your fish, she should show up again in Mass Effect 3, and will be able to provide some war assets under Ex-Cerberus.


Do All Loyalty Missions, Keep Everyone Alive

If you do all of the loyalty missions and keep everyone alive, it will benefit you in some way. Key decisions: Let Kasumi keep her grey-box. Keep the genophage cure data. Re-write the geth heritics. Really, as it stands, doing all paragon decisions works out for the best here.

Note: I'm not currently sure if killing Wrex, but saving Eve, is enough to save Mordin in Mass Effect 3 or convince him to stop. If it isn't, Mordin will have to be killed in Mass Effect 3, although it may be better to have him die in Mass Effect 2. Can somebody comment on this?

Keep The Collector Base

It's been said that there are key differences in the endings based on if you keep or destroy the base, but I haven't seen that in Mass Effect 3. All I know is that the brain gives ten more assets than the heart, so keeping it should help.


From a work in progress thread on how to maximize war assets in SP. It really is rather complicated.
 
It bothered me at the time that after everything he has been through in the games, that at that last step he just kinda stands there and accepts whatever the AI tells him and gets on with it, I tried walking away and hoping something would happen to find myself disappointed.

Same. I mean, I can kinda understand the whole being blown up, just wanting this shit over and done with thought but it's Commander Fucking Shepard, the guy who flew around the galaxy and united it against a common foe. I had bad guys, good guys, robots, terrorists, ancient space bugs, cloned dinosaur thingies and a shit ton of other things fighting with me. I should have been able to make a speech about how we can win together, because they've never faced a galaxy united before.
 
I think Bioware has something up their sleeve. I just think they've been holding out on revealing it until after the game has been released in all regions.

I think they did this because they didn't want the ending spoiled. Think about it, this star child ending has been spoiled for everyone. Now imagine if that were the actual ending. There would be no wonder, or surprise, for people who found out. Same as there is no wonder for those who found out about this ending we're all pissed about.

We'll see. I'm probably wrong though.

So why was it a staggered release? ME2 came out in NZ the same day as US (actually a day earlier due to time difference) but this time we had to wait a few days. Whhhhyyyy.
 
I don't understand why the cycle will continue just because people develop synthetics.

It implies that people are incapable of living alongside synthetics, which is disproved in this game itself.
 
I wasn't spoiled, and I'm sure that not everyone knows about the Catalyst.

Creating a fake ending so that people won't be spoiled by a real ending doesn't make any sense. It makes as much sense as the ending itself.

Yeah, I agree completely. It doesn't make any logical sense that they went out of their way to create a fake conclusion just because of "leaks" or whatever. It's tinfoil nonsense. I'm a big fan of the series, I was in blackout until the game came out, I had nothing spoiled for me at all.

Edit: Why are so many of you pro-indoctrination. That's nonsense. I don't want to live in this planet anymore.

I think people are just desperate for some sort of alternative ending to what they got, and that seems like the only possible direction right now.
 
I'm sorry but that doesn't fly with me. If what you say is true, then there should be no choices at all at the end. It should just be a non-interactive cutscene. But in this case the player IS Shepard, and the player is making Shepard's decisions. It is not understandable why it did not occur to "Shepard" when it occurred to me, especially since I am role playing as Shepard.

Bad writing.

It's understandable because you did not just go through the trauma that Shepard did. I think Mass Effect brings us to the edge of the player experience, where it allows you to play as shepard as much as possible, but how is it suppose to induce you into such a weary state that you can no longer thing straight, all the while still giving you control?

But I'm not sure why you think taking away the interactivity would have made this scene work any better than it did. The same logic (or lack there of) is still being applied, the only difference is that the developers choose for you instead of you choosing yourself. The writing remains the same. At best, it is a dissonance, from you, but the reason for why Shepard cannot think of it rationally is clear.
 
I thought it was implied that the galaxy and time itself was cyclical, and it would just keep repeating no matter what.

Why does it have to be that way?

The fact that synthetics can live in harmony with organics should be proof enough that the cycle can be broken.
 
I thought it was implied that the galaxy and time itself was cyclical, and it would just keep repeating no matter what.

I don't think that was the implication at all. I think they were trying to imply some sort of technological singularity and were attempting to prevent it - not that it's already happened.
 
I think Bioware has something up their sleeve. I just think they've been holding out on revealing it until after the game has been released in all regions.

I think they did this because they didn't want the ending spoiled. Think about it, this star child ending has been spoiled for everyone. Now imagine if that were the actual ending. There would be no wonder, or surprise, for people who found out. Same as there is no wonder for those who found out about this ending we're all pissed about.

We'll see. I'm probably wrong though.

What the hell are they waiting for then?!

The game is out. Its been released. If they wanted some clever twist ending with Shepard and indoctrination or something why wouldn't they put it in the main game? Are we at the point where developers are going to troll their customers by withholding the real endings as DLC now? All this indoctrination talk (while interesting) is way too clever for BioWare and sounds more like denial.


BioWare fucked up the ending to Mass Effect 3 and the Mass Effect series. I don't think there is some narrative masterstroke upcoming from BioWare. There is no big twist coming. They fucked up and are likely scrambling now to figure out how to not completely alienate people with any potential future single player DLC.
 
So because I was a true paragon I have to do multiplayer?

Yeah. Or you could just go ahead and download the datapad for free on iOS and the Infiltration game. Both are really cool. If you don't have an iOS device (which you should), yeah you have to play multiplayer.
 
I don't understand why the cycle will continue just because people develop synthetics.

It implies that people are incapable of living alongside synthetics, which is disproved in this game itself.

Bad writing is often hard to understand in a rational way, yes.
 
Why does it have to be that way?

The fact that synthetics can live in harmony with organics should be proof enough that the cycle can be broken.
It's just another case of BW overlooking any kind of logic.

I've said it before, but why didn't the original creators of the Citadel just use the space magic to turn everyone into synthetics from the get-go?
 
What the hell are they waiting for then?!

The game is out. Its been released. If they wanted some clever twist ending with Shepard and indoctrination or something why wouldn't they put it in the main game? Are we at the point where developers are going to troll their customers by withholding the real endings as DLC now? All this indoctrination talk (while interesting) is way too clever for BioWare and sounds more like denial.


BioWare fucked up the ending to Mass Effect 3 and the Mass Effect series. I don't think there is some narrative masterstroke upcoming from BioWare. There is no big twist coming. They fucked up and are likely scrambling now to figure out how to not completely alienate people with any potential future single player DLC.

Yeah, for me the ending stinks of KOTOR 2 - rushed, maybe revised at some point, not enough time left to fix inconsistencies, redo cutscenes, rerecord dialogue etc.. . Like someone said, "well, it makes some sense, ship it."
 
Is the N7 special edition Mass Effect 3 guide worth buying?

I have it and no.
Because in the end whatever you do doesn't fucking matter. So knowing who to talk to when is moot.
And yes thats being honest. I was planning on using it for the 2nd playthrough. But I don't think I will ever open it.
 
What the hell are they waiting for then?!

The game is out. Its been released. If they wanted some clever twist ending with Shepard and indoctrination or something why wouldn't they put it in the main game? Are we at the point where developers are going to troll their customers by withholding the real endings as DLC now? All this indoctrination talk (while interesting) is way too clever for BioWare and sounds more like denial.


BioWare fucked up the ending to Mass Effect 3 and the Mass Effect series. I don't think there is some narrative masterstroke upcoming from BioWare. There is no big twist coming. They fucked up and are likely scrambling now to figure out how to not completely alienate people with any potential future single player DLC.

Think it still needs to be released in Japan.

Oh, anti-Ending, neutral on indoctrination. I like it because it would explain a lot, but.... you know...

And if this DLC is coming, I think the multiplayer stats may factor on when it's announced. If the numbers start dropping for active players, I think they'll announce it sooner to avoid players selling their copies.
 
The only one that matters w/r/t to what you're talking about is the newgameplus save file that is created at the end of the game. (that's the file used to re-import your me3 shep for a ng+)

No one's save file say anything about living on the normal saves.

Isn't that what I said? :P

All of the non-NG+ ME3 saves are flagged as "Not Finished." The end game state has likely been carried from the ME2 save template.

Also, from what I understand, every NG+ save is flagged as "Lived To Fight Again." The ending does not affect the save's end game state.
 
I've said it before, but why didn't the original creators of the Citadel just use the space magic to turn everyone into synthetics from the get-go?

Who are the original creators of the Citadel though? A question we might never know the answer to... until more DLC! Lololol.
 
Isn't that what I said? :P

Also, from what I understand, every NG+ save is flagged as "Lived To Fight Again." The ending does not affect the save's end game state.
Yes, but you have to keep in mind none of the saves other than the ng+ one that is used to reimport technically takes place AFTER the ending. Even saves you make after getting shoved back pre-cerberus level are labeled not finished.
 
The whole synthetics thing sounds like a warped and badly written rip off of a major plot point from the Alastair Reynolds Revelation Space series. Spoilered for those who care to read those books some day:

An unknown ancient civilization creates the Inhibitors, a nearly invincible machine armada that prevents civilizations from developing technology past a certain point. The Inhibitors will sometimes destroy a civilization as a last resort if development is past the point of no return.

The purpose of this is not to harm sentient life but to save it from itself. In the deep past a galaxy full of sentients came to blows and filled the up the galaxy with conflict, preventing anything constructive from getting done. The creators of the Inhibitors have information about the future and there will be a giant disaster in X millions of years. Sentient beings tend to compete instead of cooperate so the creators believe that they won't be able to organize and stop the disaster that will wipe out much of the galaxy.

Thus the Inhibitors restrict civilizations from coming into contact with space travel and fighting, so that the plans of the creators may be focused on saving the galaxy without a universe full of strife, until the time of crisis has passed.

Just sounds too much like the spirit of that plot is guiding Bioware's universe building but ME3 makes a hash of it.
 
I don't think Bioware created the endings to go the indoctrination route. They might say they did, but only to cover their asses for making poor endings.
 
I just can't go with the "indoctrination theory" it just comes across as an incredibly ballsy, high risk move that has a huge potential to damage the franchise. I mean come on can anyone see EA approving of this kind of thing ? I mean sure if it was say Valve I could buy into it a bit. But there is no way this indoctrination crap was intended.

I get the feeling the endings were nothing more than a complete cock up. Then with EA and Bioware thinking "oops a daisy we screwed up big time" they saw the fans latching onto the indoctrination theory and now they are dropping hints that it was their intention all along. In other words the fans have given EA and Bioware a "get out of jail free" card and they are gonna grab it with both hands and try to make a few bucks out of it in the process.
 
Alright reinstalled ME1 and 2 on my xbox.

Full renegade in all games. I wanna see every motherfucker die in a fire!

Let's do this!
 
I just can't go with the "indoctrination theory" it just comes across as an incredibly ballsy, high risk move that has a huge potential to damage the franchise. I mean come on can anyone see EA approving of this kind of thing ? I mean sure if it was say Valve I could buy into it a bit. But there is no way this indoctrination crap was intended.

I get the feeling the endings were nothing more than a complete cock up. Then with EA and Bioware thinking "oops a daisy we screwed up big time" they saw the fans latching onto the indoctrination theory and now they are dropping hints that it was their intention all along.

EA: "Well, we don't really give a shit if you do it, but can you sell it for $15? No? Oh, well you're selling it at $15 anyway."
 
i don't know personally but I can't see anything in this that you'd really need a guide for---it's not like the endings have a lot of specific requirements.

I have it and no.
Because in the end whatever you do doesn't fucking matter. So knowing who to talk to when is moot.
And yes thats being honest. I was planning on using it for the 2nd playthrough. But I don't think I will ever open it.

I was just wondering if it was worth it as a collector's item. I've already beat the game. Thanks guys

I love multiquote posting on my iPhone
 
Another call for names, anyone still want in? Maybe I'll just volunteer select people :3

I have no idea what I'm volunteering for but I want to be one of the cool people! I was up till 5am last night arguing about the ending with friends over Origin. Ended up skipping an optional assignment because of it. >_<

Anti-ending
Neutral on indoctrination. I want to believe! I really do! But I can't bring myself to do it.
 
How did reviewers talk about the ending of KoTOR2?

Did they shit on people who complained about it and called them "entitled"?

I don't remember the reviews for when it was released but since it was an Obsidian title I can only suspect reviewers would be focussed on the bugs.

I read some interviews after the fact about the game and the developers explained what went wrong. They were very upfront about how it was their fault and they had all these grand ideas but couldn't get them finished in the dev cycle they were handed.

Course, they were far more modest about taking the blame when LucasArts could have just given them an extension and it would have been fantastic. But they had to meet that holiday release...
 
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