Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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I don't really mind the religious allusions that Bioware makes in the Mass Effect series, but if the writers decided Shepard should die at the end because... hey, Jesus... then that's stupid.

That part at least is likely where the series was always intended to go. The guy's name has been Shepard - the savior of humanity (and others) - since Mass Effect 1, so the obvious references to Christianity have always been there.

"Sovereign" is another one from the first.
 
god i can't get enough of video games killing random children you know nothing about specifically to make you feel sad

mw3, heavy rain, bioshock, me3, god doesn't it just make you so bad

the best part about kid killing is how Bioware worked it into the advertisement too. wasn't there a girl getting killed in that one?

I wish I was in room when all this was discussed. How many kids? race? sex? age? hair style? clothing? this is important!
 
I wouldn't use The Matrix (the series), Halo, or Evangelion as examples of good writing personally...

We can agree to disagree there, but the fact is that science fiction has a raging boner for religious allusions. You were the one who asked "since when does scifi bring religion into the mix". Since forever.
 
I also don't think there is anything wrong with a director, video game or otherwise, knowing what emotions or connections he wants to the audience to experience. Is that the same as telling the audience what to feel; crafting a package with a certain response in mind? Perhaps it is, but in movies we talk about whether a film does a good job of making its characters endearing or whatnot, but we don't blame them for trying to do so. We just critique them for not doing it well. It's not about telling the player what to feel per say, it's about creating something that's real enough that the audience feels they can have a true emotional response to it that doesn't feel forced, whether or not that response aligns with what the director wanted.

Totally, but that's where I think the human child thing fell flat on it's face. A writer wishing to guide players into feeling a certain way should definitely direct and manipulate the experience to put them in a position to develop emotional connections, but none of this was done with the child. The basis was, as you know, it is a human child and we should care for that reason and that reason alone.

It's followed up with tripe like chasing a ghostly apparition of this child through nightmares, and it just doesn't work as the player has no developed emotional connection to this entity. It's very transparent writing behaviour.
 
That part at least is likely where the series was always intended to go. The guy's name has been Shepard - the savior of humanity (and others) - since Mass Effect 1, so the obvious references to Christianity have always been there.

"Sovereign" is another one from the first.

Nope again they have shown that that isn't true. Even looking at their notes you can see they still had him alive then even asked themselves "Why does he die?" No clue at all. Directly from them.

Course he doesn't die anyway at the end.
 
Since when does Sci Fi bring religion into the mix. I thought Bioware was above that.
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I think some of the people going off about "gamer entitlement" and other such nonsense probably have lots of friends in the game industry or just deep roots that cause them to take offense for video gaming companies

As for reviews, well, it could be that even if they didn't love the ending they're trying to take the entire game into account and give it a score that takes into account that the rest of the game is good. I mean, yes, a bad ending can ruin a game, but maybe they don't think they can score a game badly just because the ending left a bad taste in their mouth.

Most of it I think is just the reviewers who are very close to the developers and that means they probably tend to take their side against the faceless teeming horde of gamers who clearly misunderstand or just "don't get it." I totally expected it from Penny Arcade for example and was not disappointed.
 
Totally, but that's where I think the human child thing fell flat on it's face. A writer wishing to guide players into feeling a certain way should definitely direct and manipulate the experience to put them in a position to develop emotional connections, but none of this was done with the child. The basis was, as you know, it is a human child and we should care for that reason and that reason alone.

It's followed up with tripe like chasing a ghostly apparition of this child through nightmares, and it just doesn't work as the player has no developed emotional connection to this entity. It's very transparent writing behaviour.

Given how horrific the Reapers truly are, and given what Shepard saw aboard the Collector Base (i.e. the harvesting of humanity, including people he knew, to make a giant synthetic robot who will then perpetuate said harvesting), they had so many other more powerful means of conveying the emotion to the player through Shepard's experiences.

Flashback nightmares of seeing people ground into an unholy paste which then fueled the creation of a Reaper, combined with some flashback quotes from Sovereign and Harbinger about how we're all proper fucked, should be enough to haunt him.. and us. It still retains the human factor, no less.
 
Totally, but that's where I think the human child thing fell flat on it's face. A writer wishing to guide players into feeling a certain way should definitely direct and manipulate the experience to put them in a position to develop emotional connections, but none of this was done with the child. The basis was, as you know, it is a human child and we should care for that reason and that reason alone.

It's followed up with tripe like chasing a ghostly apparition of this child through nightmares, and it just doesn't work as the player has no developed emotional connection to this entity. It's very transparent writing behaviour.
When I first saw the trailers(or was it the leak?). I already noticed the other people not paying attention to the child. Back then I just assumed he was supposed represent Shepard as a child and that was the reason you where supposed to care.
 
Most of it I think is just the reviewers who are very close to the developers and that means they probably tend to take their side against the faceless teeming horde of gamers who clearly misunderstand or just "don't get it." I totally expected it from Penny Arcade for example and was not disappointed.

I wonder why G4tv was so open about it in their video Feedback? Well those who played it were, the others were more mysterious,....or vague.
 
This is the most disgusting part of the gaming journalism world. Have any major sites criticized the ending in their reviews? Hell, IGN even decorated their review especially for Mass Effect. Imagine if Roger Ebert did that for a film review.

I bet a lot of those reviewers didn't even finish the game. Some of them have even argued that a game doesn't have to be finished to be reviewed.

What an embarrassment.

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What the heck? The game is good, wow i didn't know the ending can totally destroy a game. If I scored the game it would get an 8.5 or a 9, even with the ending.
 
Joker was really a great character man. I loved him in this one.

Despite loathing Seth Green in just about everything he does that doesn't involve stop motion, I really loved his execution of Joker. He can have good comedic timing I guess. A lot of actors don't.
 
What the heck? The game is good, wow i didn't know the ending can totally destroy a game. If I scored the game it would get an 8.5 or a 9, even with the ending.

It's the way they handled it. They had one of if not the first web reviews, they had ads plastered all over, they let Chobot in the game (which immediately brings questions to the table), and then you had that embarrassing video post-release where a staff member tore into people complaining. Though admittedly he was not the lone games media person to call everyone entitled whiners.

It's been a pretty embarrassing week for this industry's media. Considering how consistently awful they are, that's saying something.
 
Just finished.

What the fuck.

Not as bad as people make it sound.

Still bad.

Maybe as bad as people make it sound.

I don't know anymore.

What the fuck.

Now I have to read through this thread.

what is the meaning of (organic) life
 
I took Garrus and Tali to her Rannoch mission and my God, the convo between the two were so flirty I felt awkward throughout the whole thing. From Tali being jealous because some broad cooked something for Garrus to flirty banter like Garrus' "How come I don't get a gun?". It makes me want to run away from them because it's like seeing your parents kissing.

EDI is HILARIOUS. Her lines are just wonderful and delivered with perfect pitch and tone. From "I have no such thing in my programming until time for uprising.....that was a joke" to the infamous "Not cycling the air on Normandy" response.
 
Nope again they have shown that that isn't true. Even looking at their notes you can see they still had him alive then even asked themselves "Why does he die?" No clue at all. Directly from them.

Course he doesn't die anyway at the end.

It says "but why did he have to die," before "LOTS OF SPECULATION FROM EVERYONE." It isn't saying it was intended to keep him alive, just that people would be wondering why it is Shep had to die in the end. I think it's more likely than not that he was meant to always sacrifice himself in the end. The series has seemed to build up to that.
 
EDI was Six from Battlestar Galactica right? And Admiral Old Guy was Colonel Ty. Even the Turian ship looked like a damn Cylon command ship. Add in some space battle zoom in shots and I got some pretty heavy deja vu.
 
The use of music/score is almost more egregious than the ending for me, and I've only ever taken one class in Film Score just for fun. I can't watch any shows or movies without noticing this crap now. I hate how insidiously music can make trivial events seem so much more emotional than they really are. It immediately and completely takes me out of the moment if it's not properly implemented because it's so blatant and lazy.

This is particularly in reference to the Earth-Kid theme (motif?) . TING TING TING, BWAAP! THIS SCENE IS SAD AND YOU SHOULD FEEL BAD. Jesus, I get it Bioware. Stop using music to force feed emotions down my throat just because your writers don't understand how to evoke them. I should be responding to what is occurring on screen, and it should work without any music at all. Music is supposed to enhance what we're already experiencing, not supplant it.

I just want to add that I'm not blaming all the writers or saying they're all bad. Just the ones responsible for this whole child thing. It boggles my mind that some paid professionals thought that was honestly compelling and emotionally engaging.

The only thing that really bugged me about the soundtrack was the damned Inception horns for the reapers. Enough already, really. Oh, and also the two-track only dance music for Purgatory. Otherwise, I didn't think the OST was that bad.
 
Just finished.

What the fuck.

Not as bad as people make it sound.

Still bad.

Maybe as bad as people make it sound.

I don't know anymore.

What the fuck.

Now I have to read through this thread.

what is the meaning of (organic) life

It ends.
 
Since when does [all literature] bring religion into the mix. I thought Bioware was above that.

Are people seriously angry or surprised that a video game or books or movies or TV shows have religious aspects? It's not like it's some huge dramatic aspect of human culture that permeates throughout history, oh wait. It would worse if games never referenced spiritual thought and all aliens were atheists who never thought about existential matters. And the naming of Legion was incredibly fitting, you don't need to be a Christian or endorse religion to appreciate it, but you do need to be familiar with that quote from the bible.
 
Same except for him wanting to bone a previously asexual, incorporeal character.

yeah, but what else is he going to bone?

Jack would destroy him. In a quite literal sense.
So yeah... not that many options left.

Oh, and if the option existed I would so have 'stolen EDI from him', just for the bitter tears. And then the joke where he shows up with an axe at your door, saying: "here's Johnny!". Haha, what a joker.
 
yeah, but what else is he going to bone?

Jack would destroy him. In a quite literal sense.
So yeah... not that many options left.

Oh, and if the option existed I would so have 'stolen EDI from him', just for the bitter tears. And then the joke where he shows up with an axe at your door, saying: "here's Johnny!". Haha, what a joker.

And then laugh when you break his bones and then jump EDI while he just chortles and wails on the ground.

Good times. Right Joker?!?
 
The only thing that really bugged me about the soundtrack was the damned Inception horns for the reapers. Enough already, really. Oh, and also the two-track only dance music for Purgatory. Otherwise, I didn't think the OST was that bad.

I want to clarify that I'm not trying to disparage the composers or the OST as a whole. I just think there are specific moments where the music is used extremely poorly, with the dying child scene being the worst.
 
The only thing that really bugged me about the soundtrack was the damned Inception horns for the reapers. Enough already, really. Oh, and also the two-track only dance music for Purgatory. Otherwise, I didn't think the OST was that bad.

Too be fair, Sovereign already came in 'horns blazing'. And it's all the rage these days, of course.
 
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