Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Yeah I'll be there too but I'll be pouting like a 10 year old girl the whole time unless the ending's fixed. Even with this ending it would at least be something if all the war assets you gathered made some sort of difference in the space battle above Earth and the London parts. At the very least show me some extra cutscene footage that shows some of the more special assets I obtained.

There were several points in ME3 when I couldn't wait to see how the allies I'd gained would affect the Awesome Final Battle. Instead, those Geth Prime units and Rachni hordes just ended up as part of a number, never to be heard from again.
 
Thank God for Internet hyperbole. I set my expectations astronomically low for the ending, thanks to the venomous fervor surrounding it.

I'm actually OK with it, for the most part. I only wish the actual end cinematic wasn't a measly four minutes long.
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?

That was my theory: ending the series in a way that paves the road for something new. But according to Hudson and Walters they didn't even want to make post-ME3 games, with future Mass Effect games taking place during or before ME3.
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?

Doubtful. If anything I see ME4 being a prequel, possibly the Contact Wars or something around the formation of Cerberus and background into TIM.
 
One of the most bothersome things in ME3 was the Geth.

ME2 Legion: We wish to self-determinate, and refused the Old Machines gifts

ME3 Legion: Uh oh, Quarians are here! Better get help from the Old Machines that hate us.

Self preservation. They knew they couldn't beat the Quarians, so it was either side with the reapers, or be destroyed. Their beef with the reapers was philosophical, you can look past philosophy in the face of destruction.
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?
It's not depressing. The end was to deliver everyone from the Reapers and their tech -- except for Control in which the Reapers remain but their mass relays are gone, which doesn't make sense because then the Shepard-controlled Reaper fleet could simply recreate them again.

In any case, there are no plans for ME4 that we've heard about.
 
One of the most bothersome things in ME3 was the Geth.

ME2 Legion: We wish to self-determinate, and refused the Old Machines gifts

ME3 Legion: Uh oh, Quarians are here! Better get help from the Old Machines that hate us.

He also explains that the Geth saw no other option if they wanted to live. Same deal with Mordin and the genophage, if you press them on the issue they just admit they were wrong. (but in Legion's case you can tell they called the reapers for help begrudgingly)
 
Self preservation. They knew they couldn't beat the Quarians, so it was either side with the reapers, or be destroyed. Their beef with the reapers was philosophical, you can look past philosophy in the face of destruction.

Which in itself is a plot hole, seeing kiddyboy said that Synthetics will destroy Organics, yet the Geth/Quarian war is nearly the opposite and goes against everything he says.
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?

Yes. I am almost 100 percent sure that is why they did it in fact. It's why all the relays just had to explode in every possible ending I am thinking.
 
There were several points in ME3 when I couldn't wait to see how the allies I'd gained would affect the Awesome Final Battle. Instead, those Geth Prime units and Rachni hordes just ended up as part of a number, never to be heard from again.
I even played the multiplayer to fill that stupid bar for sure.

Sigh.
 
according to Hudson and Walters they didn't even want to make post-ME3 games, with future Mass Effect games taking place during or before ME3.

It saddens me to think that this is how the entire ME story arc ends.

so much wasted potential...

But I guess the endings made that fairly obvious since any post-ME3 games would have to have 3 completely different stories/story arcs and essentially be 3 completely different games unless they just chose one of the endings to be canon and ran with it.
 
I'll say this: In this series it matters more, because of the emphasis on choice and tailoring your own story, even though they don't carry over when they have the potential to influence the scenario.

I don't usually replay game. I move on to the next thing right away. I'd rather read articles on a game or reminisce than outright start it up again. That, if at all, comes usually much later. I started ME1 and ME2 up right after I finished them, just to see what happens if I did things differently. I bought every piece of DLC for ME2, however inane (and justified it with left over BW points, I'm weak).
I have no such desire for ME3. The ending just deflated my interest in playing the game again. Aside from a bunch of relatively minor niggles it was great, up until the ending. I won't be touching any DLC after this, that's for sure. I might watch Youtube videos of some scenes to see how they play out in different configurations.

tl;dr: The series always had minor to major faults, but I liked it a lot despite all those. The ending to ME3 sent it off the edge for me.
To me it's all about the journey, hence why the ending has no effect on me.
 
I don't know, it was the Crucible energy wave what vaporizes humans on Earth, so think the same happens across the galaxy. Nobody survives in the Normandy either, for example.

oh, so now space magic is suddenly not there, huh?

Not really serious about that, but you need to see that there is no relationship between EMS and the existence of space magic. It couldn't be related. Not in the fiction, not in the real.

That said, you see the door just starting to open afaik. There are survivors on the Normandy in every ending, I think.
 
Thank God for Internet hyperbole. I set my expectations astronomically low for the ending, thanks to the venomous fervor surrounding it.

I'm actually OK with it, for the most part. I only wish the actual end cinematic wasn't a measly four minutes long.

Joke about MGS series here.
 
Which in itself is a plot hole, seeing kiddyboy said that Synthetics will destroy Organics, yet the Geth/Quarian war is nearly the opposite and goes against everything he says.

Plus you can have them make peace. Right after the stupid reaper was all self righteous.

I'm just glad I got to use the renegade interrupt in that conversation and shoot him in the face again.
 
I'm pretty sure most people loved the rest of the game as well.

My mistake then. I forgot what thread I read but it was about 2-3 pages of people just complaining about the entire game in general. Story, gameplay, etc.

One of the most bothersome things in ME3 was the Geth.

ME2 Legion: We wish to self-determinate, and refused the Old Machines gifts

ME3 Legion: Uh oh, Quarians are here! Better get help from the Old Machines that hate us.

Different reasons. In ME3 Legion justifies getting help from the Reapers because the Quarians are trying to kill them.
 
There were several points in ME3 when I couldn't wait to see how the allies I'd gained would affect the Awesome Final Battle. Instead, those Geth Prime units and Rachni hordes just ended up as part of a number, never to be heard from again.

No kidding, I got so excited as I did all the fetch quests to gather the various forces around the Citadel. Volus bombing squadrons, Geth Primes dropping from passing shuttles, fighting alongside the human resistance, Rachni dropping in to mess up their twisted Ravager counterparts.

Nope I got to see a human pilot flying around in a little fighter.
 
But according to Hudson and Walters they didn't even want to make post-ME3 games, with future Mass Effect games taking place during or before ME3.

First time I have heard this and well that's just stupid.

Its like Bioware just wants to keep rubbing salt in my wounds. I have no interest playing in the ME universe before humans arrived or during ME1-3 either. So that leaves a window from first contact war to the 30 or 40 years(?) til ME begins.

No thanks Bioware.
 
Self preservation. They knew they couldn't beat the Quarians, so it was either side with the reapers, or be destroyed. Their beef with the reapers was philosophical, you can look past philosophy in the face of destruction.

Pre-ME3, Geth out-matched Quarians in every way. Quarians recieved a massive upgrade in Military strength even between ME2 and ME3, which is never explained.

Neither species is limited by the Treaty of Farixen, but Geth should of had the advantage.
 
What the heck did I just play. :/
simon_says_soa_rail.png
 
One of the most bothersome things in ME3 was the Geth.

ME2 Legion: We wish to self-determinate, and refused the Old Machines gifts

ME3 Legion: Uh oh, Quarians are here! Better get help from the Old Machines that hate us.

The ability to self-determinate is pretty useless when you no longer exist, just saying.
 
Pre-ME3, Geth out-matched Quarians in every way. Quarians recieved a massive upgrade in Military strength even between ME2 and ME3, which is never explained.

Neither species is limited by the Treaty of Farixen, but Geth should of had the advantage.

They started loading guns on on all of their life ships too.
 
Thank God for Internet hyperbole. I set my expectations astronomically low for the ending, thanks to the venomous fervor surrounding it.

I'm actually OK with it, for the most part. I only wish the actual end cinematic wasn't a measly four minutes long.
Did you go back and replay the end to see the other cinematics?
 
Pre-ME3, Geth out-matched Quarians in every way. Quarians recieved a massive upgrade in Military strength even between ME2 and ME3, which is never explained.

Neither species is limited by the Treaty of Farixen, but Geth should of had the advantage.

Xen develops something that scrambles Geth communications, or something. It's why they were willing to accept Reaper code upgrades--Quarians couldn't mess up their codes anymore.
 
oh, so now space magic is suddenly not there, huh?

Not really serious about that, but you need to see that there is no relationship between EMS and the existence of space magic. It couldn't be related. Not in the fiction, not in the real.
I don't understand this part of your post, sorry.

That said, you see the door just starting to open afaik. There are survivors on the Normandy in every ending, I think.
Not in the worst one.
 
First time I have heard this and well that's just stupid.

Its like Bioware just wants to keep rubbing salt in my wounds. I have no interest playing in the ME universe before humans arrived or during ME1-3 either. So that leaves a window from first contact war to the 30 or 40 years(?) til ME begins.

No thanks Bioware.

Yeah I think it's pretty stupid too. I understand they probably want nothing to do with the franchise anymore since they've been working on it almost non stop since Kotor finished but they made it so no one can work on it. What if EA wanted to fulfill my dreams and let Obsidian make one that took place after? What if they wanted to make a MMO that took place after?

Now they'll have to go the Star Wars route and make something in the past, and no one will buy it if there's no humans so they've got like 40 years to work with and not much interesting happened in that time.
 
To me it's all about the journey, hence why the ending has no effect on me.
The journey's fine, yeah, but it would do wonders for my motivation if the entire thing had a satisfying conclusion as well. A rounded out experience is always preferable to me.

I ran out of steam on my inferno play-through of ME2. Here I can't even gather enough momentum to start the game up again. In fact, it's already uninstalled, to prevent myself from impulse buying any future DLC late at night...
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?

Oh shit balls. I just realised they can make it so My Sweet is the main character in ME4, and is a part of a crew of the first people to explore space since The Shepard events of 20xx. My Sweet along with the crew encounter strange new alien species, forge relationships and uncover a plot that threatens the fate of the new galaxy.

Faith of the Heart can be the theme song. *Tear*
 
playing around with the final hours app.

54% of people imported from ME1 on 360 while 87.2% of people have customized faces. A lot of fury about not importing faces I bet.

65% played soldier in ME3? It's like playing a storm trooper when you could play as Jedi.
 
Doubtful. If anything I see ME4 being a prequel, possibly the Contact Wars or something around the formation of Cerberus and background into TIM.

Just give me a game where you play the Illusive Man or Cerberus and it's day one. Easily the most interesting characters and story in the series. Kinda like a Resident Evil game where you play from Umbrella's perspective.
 
First time I have heard this and well that's just stupid.

Its like Bioware just wants to keep rubbing salt in my wounds. I have no interest playing in the ME universe before humans arrived or during ME1-3 either. So that leaves a window from first contact war to the 30 or 40 years(?) til ME begins.

No thanks Bioware.

Hey now they don't have to write other / newr races background info indoor lore.
 
Just give me a game where you play the Illusive Man or Cerberus and it's day one. Easily the most interesting characters and story in the series. Kinda like a Resident Evil game where you play from Umbrella's perspective.

Sorry, you'll get a Kai Leng adventure instead.

Mass Effect: The Assassin's Code
 
I think that you're supposed to presume they increased their military strength to fight the geth.

They say as much, but I am asking how. They make a point of telling you that they actually have some advanced technology and ships they probably shouldn't have. Maybe I'm misremembering, but I don't think so.
 
That too. Any speculation on this?
They did find a weakness in the Geth's programming or networking or some such, hence the offensive. I don't remember what it was exactly, but it's what drove the Geth to seek aid from the reapers, they couldn't counter it otherwise.
 
They say as much, but I am asking how. They make a point of telling you that they actually have some advanced technology and ships they probably shouldn't have. Maybe I'm misremembering, but I don't think so.

I don't think it's ever explained.
 
They did find a weakness in the Geth's programming or networking or some such, hence the offensive. I don't remember what it was exactly, but it's what drove the Geth to seek aid from the reapers, they couldn't counter it otherwise.

Oh, I think that relates to Tali's father experiments. Maybe all does.
 
I even played the multiplayer to fill that stupid bar for sure.

Sigh.

The worst part is that the War Assets and Galactic Readiness mechanics are pretty compelling in concept, but there's absolutely no payoff at the end other than enabling a few seconds of interchangeable video clips that in no way call back to anything you've done. There's so much missed possibility.

It's doubly frustrating because the Suicide Mission was such a great way of incorporating your actions throughout the game into the final sequence.

At least the multiplayer is fun!
 
playing around with the final hours app.

54% of people imported from ME1 on 360 while 87.2% of people have customized faces. A lot of fury about not importing faces I bet.

65% played soldier in ME3? It's like playing a storm trooper when you could play as Jedi.

Proof that even when you give the shooter crowd choices they still choose to just shoot shit.
 
Sorry, you'll get a Kai Leng adventure instead.

Mass Effect: The Assassin's Code

I find it funny that Kai Leng was Bioware's attempt at creating a super cool villain the audience loves to hate, but instead they only succeeded in making one of the most annoying, retarded fucking characters in game history.

Unworthy to wear the Cerberus logo.
 
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