then dooooooooooooooo itttttttttttttttttttttt
have you seen the tech demo? seriously, yes or no? Do you understand why it's better than what we currently have in the ways that it is?
Stop lying man, just for once stop feigning ignorance and making things up to suit your needs. Ideaman said WiiU was producing games that were "a bit prettier at minimum" than their 360/PS3 versions AND rendering a second complex 3D scene on the controller.
How am I trolling. I just stating what the gaming director of a major WiiU launch game is saying.
If you're upset because I keep reiterating that the WiiU is not going to be much more powerful then PS360 then it's hardly my fault.
Have you heard any definitive statements from any other dev that states otherwise?
Watch Xbox720 be less graphically capable than people expect because it will need to power the Kinect 2.0.
I don't play games and think "Hmmmm, the leaves on the tree would look better on a different system".
We have great technical visuals already, there is a ceiling for me when improvement in that regard ends or isn't important anymore.
The only issue for me with silly specs is whether it will cost Nintendo getting a lot of future games from developers and while that could be true for many reasons, it doesn't seem that's clear.
That's a legitimate concern, nitpicking on great visuals versus greater visuals is not.........to me.
It seems that your arguments are quiet mixed, honestly.
You said: PS360 = Wii U.
Than we said: to manage the Upad double visualization especially for particular use of the Upad, you need a more powerful device, to keep the same graphic quality on the TV screen
And now you say: it doens't matter if IT IS more powerful, because on TV screen the result will be the same of PS360 Darksiders.
Well, in my opinion, due to the fact that I don't think that Wii U will be leader in terms of graphics compared to PS4 and Xbox3, because Nintendo IS NOT the leader in terms of power graphics, it's quiet normal that a late port of a ps360 game will be similar to the WiiU version, honsetly.
This doesn't imply that WiiU is a PS360.
How am I trolling. I just stating what the gaming director of a major WiiU launch game is saying.
If you're upset because I keep reiterating that the WiiU is not going to be much more powerful then PS360 then it's hardly my fault.
Have you heard any definitive statements from any other dev that states otherwise?
The technical director at Vigil claimed it was more powerful than the current gen(using the words "more powerful"), it is a far more informative quote than the one you are basing your theory on.
Besides the lighting, what was so impressive about the demo compared to the current generation?
Now you're feigning ignorance again. Go back and read your post, this is about what you said about Ideaman. Again stop lying.
Please.....just stop.
If you have a game that looks exactly the same as a PS360 game running on the screen and you're also powering the padlet with meaningful data. By definition the system is more powerful. But I was hoping for a lot more.
As things are right now they both in same group
As things are right now they both in same group
Maybe this thread should be split off and there should be a WiiU speculation of technical performance thread and all this stuff could go in there and this thread could be left for discussion of possible games and the uses of the padlet etc...
If you have a game that looks exactly the same as a PS360 game running on the screen and you're also powering the padlet with meaningful data. By definition the system is more powerful. But I was hoping for a lot more.
What relevance does that have to the discussion? Dear me this is the absolute farthest I've ever seen someone go to avoid simply saying "I was wrong".
And how do you figure that exactly?
Both will be (PC in a Box) less then £300 and out within a year of the other, so the both should be alike when devs try make games for them both
So. Forgetting the performance requirements to render rich information to the padlet. Do you think that WiiU is going to be much more powerful then PS360? Do you think you'll see multiplatform games that run at 30fps and 720p being run at 1080p at 30 or even 60fps on WiiU?
Answer honestly.
So. Forgetting the performance requirements to render rich information to the padlet. Do you think that WiiU is going to be much more powerful then PS360? Do you think you'll see multiplatform games that run at 30fps and 720p being run at 1080p at 30 or even 60fps on WiiU?
Answer honestly.
So. Forgetting the performance requirements to render rich information to the padlet. Do you think that WiiU is going to be much more powerful then PS360? Do you think you'll see multiplatform games that run at 30fps and 720p being run at 1080p at 30 or even 60fps on WiiU?
Answer honestly.
PS360 <30fps/560p
WiiU =>30fps/720p
PS360 <30fps/560p
WiiU =>30fps/720p
PS360 <30fps/560p
If you have a game that looks exactly the same as a PS360 game running on the screen and you're also powering the padlet with meaningful data. By definition the system is more powerful. But I was hoping for a lot more.
Except we already know that's not the case.Then you will be disappointed as that's what the WiiU basically does.I think it would be embarrassing if they stick with a console that basically outputs the same graphics capability as the 360 and ps3.
So. Forgetting the performance requirements to render rich information to the padlet. Do you think that WiiU is going to be much more powerful then PS360? Do you think you'll see multiplatform games that run at 30fps and 720p being run at 1080p at 30 or even 60fps on WiiU?
Answer honestly.
Except majority of PS/360 games DID render on 720p
http://forum.beyond3d.com/showthread.php?t=46241
We have great technical visuals already, there is a ceiling for me when improvement in that regard ends or isn't important anymore
That list is accurate?
& beyond3d is well known to have developers than yes.Notice: devs, please correct when possible.
I think it'll be able to produce games that have improved textures and lighting/shadows over the 360/PS3 versions (nothing dramatic, but noticable) while also producing complex scenes on the controller. If the controller isn't used for a complex scene it'll also be capable of higher poly models and a higher resolution or AA.
I'm not sure it will have enough extra pixel fillrate to do the best looking 720p 30fps 360/PS3 game at 1080p 30fps. Because that requires 2.5 times as many pixels AFAIR and I'd expect it to have 16 rops (360/PS3 have 8). Basically I'm expecting twice the pixel fillrate (ROPS), something like 3 times the shader performance and 3 times the RAM.
Much more powerful?, again its subjective but I probably wouldn't say that, noticably more powerful, yes, on par? certainly not.
Okay. Serious question. Do you think that Darksiders 2 on WiiU will look better then the versions on PS360?
Whatever the specs end up being, I think that many of Nintendo's first party efforts on Wii U will be a noticeable step up from current gen.
Okay. That's fair enough. I really hope you're right. But I don't believe that is going to be the case. My opinion is that while delivering good visuals on the padlet, we'll see graphics that look on par with PS360. I don't expect to see much in the way of added visual fidelity.
Maybe better textures because of the increase in memory but apart from that, they will look the same.
Expect a tiny bit of info (not a wall of text this time, maybe 2 or 3 sentences) regarding the dev kits, soon![]()
Hey man, if you know shit, why don't you just say it, instead of this bs teasing?
It's stuff like this that makes people doubt you.
By the way, these last pages are frightening, just calm down please. For the Vigil comment, a lot of gafers explained how someone from their studio can do such a statement. Read again my post concerning the resolution of third-parties "ports" in a specific situation, it will give also more hindsight about that.
Well, in my opinion, it's quiet normal that a late port of a ps360 game will be similar to the WiiU version, honsetly.
This doesn't imply that WiiU is a PS360.
Because he needs time to think and write his fake info so people like you get the proof they need to doubt him.
Hey man, if you know shit, why don't you just say it, instead of this bs teasing?
It's stuff like this that makes people doubt you.
A 720p Wii U game with better shaders, better lighting, more effects and more polygons is going to look way better than a Xbox360/PS3 game in the same 720p resolution.
I haven't kept up with PS4 rumors, but has anything concrete come out that refutes this stance:
James Armstrong, Sony Europe VP - "I don't believe we are going to have a console with much better graphics than the ones the PS3 offers now. I think the future will be in offering the best and most accessible experiences to consumers. The target will be to expand the gaming population and to try to design games for women."
Again, I'm just asking because I don't know. I keep hearing that PS4 will be a brute force machine rivaling the best PC tech as if that's an undeniable fact. This seems strange to me, seeing as how they've only done that this past generation - and it was mainly so they could make the jump from SD to HD. What is giving people the impression that Sony would opt to make another jump in power like that? Sounds more like the conversation is being steered by power-starved technophiles than fun-loving gamers.