Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Has anyone been clamoring for a new optical disc media format in their next console? Because that is the primary reason the "Uberpowerful" PS3 costs that much in the first place.

I haven't seen anyone clamoring for that, although the discussion over whether we should at some point go totally digital with distribution and phase-out physical discs can get pretty heated.

I'm hoping that Sony goes totally nutzo with the level of power in the PS4. Lots and lots of mind-shattering power. Crazy-high power. It'd be perhaps the easiest way for them to differentiate themselves from the competition.

yeah. that's the ticket..
1986-03-15-11.jpg
 
I don't think Sony will be going with HVD for PS4, they'll stick with high-speed, high-capacity Blu-ray. All the next-gen consoles will be on par in that area, except Nintendo won't allow the playback of Blu-ray movies, which is fine as it's a GAMING console. Netflix, Hulu, HBO, etc will fill in that role somewhat.
 
We don't even know the framerate of the Wii U DS2 port compared to the PS360 versions. Isn't framerate one of the most basic metrics used to determine 'power'? Vigil's choice to stick with console assets seems more about it not being a modern PC-level device - which nobody was expecting in the first place.
 
When, what, where, how, and to what extent?

To mean 'not at all supposedly' in the sense of 'definitely yes'. Just once, but now I'm not sure that I'm not just hallucinating. :(

Are you limiting them to 2GB of memory?

Are you saying that total memory size, more than any other aspect of the hardware you might mention, is relevant to the rate of diminishing returns for labor input costs in software production?
 
Pyro, someone from IGN said they used it wirelessly and it was still light.

To mean 'not at all supposedly' in the sense of 'definitely yes'. Just once, but now I'm not sure that I'm not just hallucinating. :(

Hallucinating is fun though. :) But there may have been a time or two when I've done it and just don't recall when.

Are you saying that total memory size, more than any other aspect of the hardware you might mention, is relevant to the rate of diminishing returns for labor input costs in software production?

Ah, I take it you missed this thread then.

http://www.neogaf.com/forum/showthread.php?t=466027
 
I'd guess a pretty large battery, so 8-12 would be my guess.

It only really has to power the screen and send and receive pretty basic data. It's not comparable to an isolated handheld.

That gives me another idea. Damn im on a roll today :D

Could it be possible that the uPad could be recharged inductive with the WiiUs
surface. Recharge at night when the console is on standby and play 8 to 12 hours at daytome. For playing and recharching you could still hook up a cable... So it would be completely wireless if you wanted too. I usualy even lay my main controller ontop of my console...

Handys can already be recharged this way!
 
Nah, it just means WiiU will switch to a Intel-made GPU at the last second.

I hope that this would give them enough time to test it for stability/durability/heat dissipation efficacy.

And I wonder how long battery life will be? Will it be good enough to support my 16-hour marathon sessions?
 
I hope that this would give them enough time to test it for stability/durability/heat dissipation efficacy.
Intel's GMA series are some of the most stable/durable/cool-running GPUs out there.
 
The more I think about it, the more I am convinced that the second screen will be used as an inventory or status or powerup (think: DS Mario games) screen while more power is delegated to the TV screen.

Then, when the controller screen is used, power may be shifted away from the TV for dramatic effect. For example, if you hold the controller up as though you're scanning an area in Metroid (heat visor? xray visor?), the TV may go blurry or less-defined (artistically speaking) while you're focused on you controller interface.

I could see some developers using the power distribution in this manner..

Makes sense to me. Devs won't want to give up the power nor does it make sense to use so much power on two screens when ur eyes will only be on one. We can easily imagine all the places Nintendo cut on the power to create a different setting.
 
hands on say it's very light, I even remember reading one hands on that used the words EXTREMELY light. Keep in mind though these are without battery packs and shit most likely, so I'd wager it'll have some weight, but not a ton.
I would be happy if Nintendo provided a wired solution as well, for two purposes:

  • Eco-friendliness - Not everyone recycles batteries unfortunately, some people don't do it because they are too lazy to get to a battery disposal bin. They don't have to think about batteries with wires.
  • Response time - While there's no huge advantage with wired over wireless, some people prefer a wired solution and if such doesn't cost much to manufacture, why not let them have it?
It of course wouldn't be practical to include such a solution in a launch SKU as it would probably confuse the mass market (which most likely would prefer a wireless controller), so a separate pack this would be sold in. How it would work I don't know since I believe it would be more profitable for Nintendo to simply supply some sort of connector cable than manufacturing two versions of the Wii U remote.

Speaking about connector cables, what is exactly the "cable" to the Wii U remote Julianne Pepitone is using here: http://i.cdn.turner.com/money/.elem...o/technology/2012/01/10/ts_ces_wii_u.cnnmoney

Reggie holds an online Wii U remote at 00:20, but that features no "cable". I assume it's mostly a theft prevention method, but seeing as you can connect a Nintendo 3DS to a monitor (as seen on Late Night with Jimmy Fallon), who knows?
 
You're correct. The ones that want to get a Wii U aren't the problem. I think a large majority of those that want to get Wii U will be happy. They haven't shown they have wild and outrageous expectations. It's primarily the ones that want some huge jump out of PS4 and Xbox 3 that feel the need to jump any and every little bit they can to say "See. Wii U won't be on par with PS4 and Xbox 3" when no one has ever had those expectations... except for jump_button recently and I'm writing that off as him joking about Wii U = Xbox 3. :P

I like Nintendo games and will probably buy the Wii U but I won't be happy until I see that 99% of multiplatform games make the jump to Wii U. I'm just not spazzing out. But when I see things like the Vigil comment, it just makes me think Nintendo didn't 'lurn'. I know that's a joke to many but I wonder what their rationale for a console of 'decreased power'.

Ultimately, I'm doubtful of all info that has been released (including ideaman's) and just want some confirmation and screens. The ultimate test will be when sony and MS releases their consoles, so we won't have that info for at least 18 months. I just hope Nintendo can release a console that is roughly equivalent to something made over the past few years, not 2006.

I think those upset and vocal about it do want Nintendo games. They may like them a certain amount and don't want to buy a console for <5 games. Or they may like Ninty games a lot and just don't want to drop a ton for another system, especially when MS and sony have dropped the ball a lot over the past few years.
 
We don't even know the framerate of the Wii U DS2 port compared to the PS360 versions. Isn't framerate one of the most basic metrics used to determine 'power'? Vigil's choice to stick with console assets seems more about it not being a modern PC-level device - which nobody was expecting in the first place.


So now that Vigil has come out and said more less the same thing I said. Can I say "I tried to tell y'all"? I was only ever trying to get everyone's expectations more inline with the truth after IGN ran that way way off base rumor. For Nintendo, it will be plenty capable to wow. But 3rd parties will have our work cut out for us... especially once Sony/MS show there hand. But luckily the WiiU is close enough to 360/PS3 that most will be able to port over assets. Just like we did from PS2 to Wii.

The real question is whether Nintendo will provide enough quality first party games to get the consume to by a console that cant out perform their current 360/PS3. If they can do that and sell enough units the first year, they will have plenty of 3rd party support. If not they might be in a sticky situation. But if they can do it with the Wii I am hoping they can do it with the WiiU too.
 
So now that Vigil has come out and said more less the same thing I said. Can I say "I tried to tell y'all"? I was only ever trying to get everyone's expectations more inline with the truth after IGN ran that way way off base rumor. For Nintendo, it will be plenty capable to wow. But 3rd parties will have our work cut out for us... especially once Sony/MS show there hand. But luckily the WiiU is close enough to 360/PS3 that most will be able to port over assets. Just like we did from PS2 to Wii.

The real question is whether Nintendo will provide enough quality first party games to get the consume to by a console that cant out perform their current 360/PS3. If they can do that and sell enough units the first year, they will have plenty of 3rd party support. If not they might be in a sticky situation. But if they can do it with the Wii I am hoping they can do it with the WiiU too.

weren't you the guy that said the Wii U was weaker?
 
I like Nintendo games and will probably buy the Wii U but I won't be happy until I see that 99% of multiplatform games make the jump to Wii U. I'm just not spazzing out. But when I see things like the Vigil comment, it just makes me think Nintendo didn't 'lurn'. I know that's a joke to many but I wonder what their rationale for a console of 'decreased power'.

Ultimately, I'm doubtful of all info that has been released (including ideaman's) and just want some confirmation and screens. The ultimate test will be when sony and MS releases their consoles, so we won't have that info for at least 18 months. I just hope Nintendo can release a console that is roughly equivalent to something made over the past few years, not 2006.

I think those upset and vocal about it do want Nintendo games. They may like them a certain amount and don't want to buy a console for <5 games. Or they may like Ninty games a lot and just don't want to drop a ton for another system, especially when MS and sony have dropped the ball a lot over the past few years.

Nothing wrong at all with wanting actual confirmation. That said I don't think you'll have too much of an issue with what comes out.

So now that Vigil has come out and said more less the same thing I said. Can I say "I tried to tell y'all"? I was only ever trying to get everyone's expectations more inline with the truth after IGN ran that way way off base rumor. For Nintendo, it will be plenty capable to wow. But 3rd parties will have our work cut out for us... especially once Sony/MS show there hand. But luckily the WiiU is close enough to 360/PS3 that most will be able to port over assets. Just like we did from PS2 to Wii.

The real question is whether Nintendo will provide enough quality first party games to get the consume to by a console that cant out perform their current 360/PS3. If they can do that and sell enough units the first year, they will have plenty of 3rd party support. If not they might be in a sticky situation. But if they can do it with the Wii I am hoping they can do it with the WiiU too.

Man, you've got to work on having some tact. Your approach is why people go after you.
 
My god, have you guys been to that "Wii U is on par w/ current gen consoles" thread? Shit's a bloodbath. Never seen such a concentration of assumptions and ignorance in my life.
 
weren't you the guy that said the Wii U was weaker?


Well based on certain Metrics, it is weaker. Others it exceeds it. What i said was in relation to the game I was working on and how we would utilize the console. For US it was weaker in jey areas. For Vigil it might be different.

But ultimately I said it was relative to the 360. Just give/take some areas.
 
Which rumors would you consider as BS?

Any that put the WiiU as anything other than relative to the 360. IGN being the worst offender with their 5x rumor. Got people expecting all ports would be significantly superior ( Like BF3). When in fact they will be just about the same depending on the game.
 
Well based on certain Metrics, it is weaker. Others it exceeds it. What i said was in relation to the game I was working on and how we would utilize the console. For US it was weaker in jey areas. For Vigil it might be different.

But ultimately I said it was relative to the 360. Just give/take some areas.

Personally I don't care about the strength of the consoles because at the end of the day all that matters is the games being made. My problem with your initial take about the strength of the Wii U is that it flatly contradicts what Mark Rein, Colin Bonstead and the guys at Gear box said.

You said it was as strong as the 360 while folks at other dev houses say it is stronger.
 
Personally I don't care about the strength of the consoles because at the end of the day all that matters is the games being made. My problem with your initial take about the strength of the Wii U is that it flatly contradicts what Mark Rein, Colin Bonstead and the guys at Gear box said.

You said it was as strong as the 360 while folks at other dev houses say it is stronger.

It contradicts everything we've heard from everyone... except for himself.
 
Any that put the WiiU as anything other than relative to the 360. IGN being the worst offender with their 5x rumor. Got people expecting all ports would be significantly superior ( Like BF3). When in fact they will be just about the same depending on the game.

So AMD stating the GPU is over 1Tflop and Ideaman claiming it to have +/-1.5 GB RAM is BS? Because that's a noticeable jump over 360.
 
So AMD stating the GPU is over 1Tflop and Ideaman claiming it to have +/-1.5 GB RAM is BS?

It also discounts everything lherre has said.
As well as Gearbox, Epic, Ubisoft, Activision, Team Ninja...

Yeah.
You can see why we aren't lining up to believe you, man.
That, and your horrible attitude.
Like you're waiting to scream out "OMG! I TOLD YOU YOU STUPID NINTENDO BOYS!"
 
Any that put the WiiU as anything other than relative to the 360. IGN being the worst offender with their 5x rumor. Got people expecting all ports would be significantly superior ( Like BF3). When in fact they will be just about the same depending on the game.

Hmm. I don't recall anyone's expectations jumping like that when IGN's Xbox article came out. I think that's been an unfortunate misconception that's continued to permeate for awhile now. I still feel it's a little unfair that you're saying Wii U is weaker due to what seems to be the way your company designed their games for the other consoles.
 
It contradicts everything we've heard from everyone... except for himself.

I enjoy how much of AntiNintendoGAF hugs on Rein's nuts, but then flatly ignores or contradicts him when it provides an opportunity for more yummy Nintendo-bashing. Delicious.


Yeah.
You can see why we aren't lining up to believe you, man.
That, and your horrible attitude.
Like you're waiting to scream out "OMG! I TOLD YOU YOU STUPID NINTENDO BOYS!"

Yeah.. pretty convenient timing. We ask for clarification during the hit-and-run posting phase only to get radio silence, and now after this event (the Vigil comments), this happens? Hmm..
 
Just a random thought regarding people's desires for sticks on the Subscreen. Assuming the cost isn't prohibitive, maybe we'll see someone like Nyko make a version with a few changes. One with sticks, different colours, alternative button layout (GCN layout maybe) and such things.
 
Just a random thought regarding people's desires for sticks on the Subscreen. Assuming the cost isn't prohibitive, maybe we'll see someone like Nyko make a version with a few changes. One with sticks, different colours, alternative button layout (GCN layout maybe) and such things.

In other words something similar to the original design?
 
It also discounts everything lherre has said.
As well as Gearbox, Epic, Ubisoft, Activision, Team Ninja...

Yeah.
You can see why we aren't lining up to believe you, man.
That, and your horrible attitude.
Like you're waiting to scream out "OMG! I TOLD YOU YOU STUPID NINTENDO BOYS!"


lherre and I have been chatting for a while and are on the exact same page on this matter. So I do not see how i could be discounting his claims when we both feel the same way.

As for the attitude. Its part me and part being attacked anytime i post on this thread. And I dont think anyone is stupid, just victims of disinformation.
 
Well, we'll know who's bullshitting whom once Retro shows their new game i suppose. They're artistically and technically talented, and have first hands on info and new devkits. If they're really going all out on graphics as been suggested, we'll know.

Someone should contact Vigil and ask which one of those bozo's was talking out the side of their neck. Contradicting statements coming from within the same company. Which is it.
 
lherre and I have been chatting for a while and are on the exact same page on this matter. So I do not see how i could be discounting his claims when we both feel the same way.

As for the attitude. Its part me and part being attacked anytime i post on this thread. And I dont think anyone is stupid, just victims of disinformation.

So, despite you both agreeing it'll have more RAM. A better processor. A more modern GPU. You insist that it's merely on par, and in some ways weaker, than the 360?
See.
That doesn't add up, no matter what math you use.

I'm sorry, but unless you're actually going to explain your situation better, it's just horribly hard to take anything you say as anything other than your own misinformation.
 
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