why so few graphically outstanding games on 360?

I think a lot of people really missed the boat on this one.......

The question is;

Why aren't there / what games on the Xbox360 that are exponentially better looking than other Xbox360 titles?

Not Xbox360 vs PS3 exclusives or which version has better multiplatforms in general etc.
 
I think a lot of people really missed the boat on this one.......

The question is;

Why aren't there / what games on the Xbox360 that are exponentially better looking than other Xbox360 titles?

Not Xbox360 vs PS3 exclusives or which version has better multiplatforms in general etc.

The "downside" of having a platform that's easy to develop for.
 
my post was to counter this part of your post.

"How long did Killzone 2, God of War 3, and GT5 take to come on to the PS3? Sony has had a BIG issue with managing its studios and to get timely releases. Sony launched a year later with games that weren't as impressive as Gears 1 and every multiplatform game performed worse on the system, not to mentioned the embarassment from all the previous boasting over tech specs. "

everything I wrote in my post was tailored to this. for example, when Madden released on both systems at the same time (Madden 07), they were both 30fps but the PS3 version had more effects.

No, Madden 08 was 30fps on the PS3, 60fps on the 360.
 
I think a lot of people really missed the boat on this one.......

The question is;

Why aren't there / what games on the Xbox360 that are exponentially better looking than other Xbox360 titles?

Not Xbox360 vs PS3 exclusives or which version has better multiplatforms in general etc.

Considering the huge amount of great looking and diverce multiplatform games alone, the question still remains absurd.
 
No, Madden 08 was 30fps on the PS3, 60fps on the 360.

we are not talking about Madden 08....he said when the PS3 first launched every multiplat was better on the 360, and I was showing him that wasn't necessarily the case. In fact there were some on the PS3 that were better...or at least pushing more.
 
April 1st people.

But I think the OP is onto something, PS3 has some truly outstanding looking exclusive games whereas XBOX 360 has the better looking multiplat games but the the exclusives just aren't that great, barring PGR4 and Gears.
 
we are not talking about Madden 08....he said when the PS3 first launched every multiplat was better on the 360, and I was showing him that was necessarily the case. In fact there were some on the PS3 that were better...or at least pushing more.

Madden 08 came out in 2007, and you mentioned the first time the games came out at the same time so I'm not sure what you are talking then. Madden 07 that came out when the PS3 launched wasn't better than the 360 version at all.
 
The exclusives are not so visually incredible next to top quality 3rd party efforts. Sony put a huge emphasis on getting their exclusives to look great for reasons that are clear, whereas MS left it to EPIC.

There's not a lot between the systems in the end.
 
Madden 08 came out in 2007, and you mentioned the first time the games came out at the same time so I'm not sure what you are talking then. Madden 07 that came out when the PS3 launched wasn't better than the 360 version at all.

it had 2 man tackles...where as the 360 version didn't....that was huge if you were trying to bring down a runner.

anyway, from IGN
http://ps3.ign.com/articles/740/740585p1.html
Visually, if you've seen the 360 version of Madden 07, then you might not think that there are significant graphical differences. But take a closer look and you'll pick up on some of the finer details, such as sharper jerseys and field degradation as the play goes on. EA also spent extra time on animating pre-play movies to convey emotion, so you'll see more player moments in the huddle before a play is chosen or scenes of the sideline to draw you into the game itself. You'll also pick up on some sharper textures in the 720p title, as Madden takes advantage of the PS3's hardware.

http://ps3.ign.com/articles/746/746506p2.html
Apart from the control situation, there are a few ways that Madden is slightly different from the 360 build. The running style of players has been completely re-designed, which looks much closer to how the athletes play in real life. Faster backs that use a lot of quick cuts and slashes up the field, like Reggie Bush, run and perform their highlight moves completely differently than larger power backs, like LaDainian Tomlinson. Even better, some of the animations that surround broken tackles and stiff arms look stronger than ever before.Players will also notice some new gang tackling animations that have much more weight and power behind them. Part of this is due to the focus on the physics behind a hit: if a player gets tagged from the right side, the force of the hit will direct their body to the left.
You'll pick up on detail that's included in every jersey, glove or elbow pad, and helmet sheen is a bit slicker than before. Ground degradation is a bit more pronounced as well, particularly during games in inclement weather. Playing football in the middle of a rainstorm literally turns the field into a soaked, muddy pit.

the PS3 version released around 2 months later.
 
It's just down to the developers. I was always impressed by what Bizarre Creations would put out. Epic Games makes impressive stuff but their engine is everywhere so it doesn't stand out as much.
 
it had 2 man tackles...where as the 360 version didn't....that was huge if you were trying to bring down a runner.

anyway, from IGN



the PS3 version released around 2 months later.

Uhh, you got a link? Cause I'm reading the IGN review right now and this part isn't in it.
EA also spent extra time on animating pre-play movies to convey emotion, so you'll see more player moments in the huddle before a play is chosen or scenes of the sideline to draw you into the game itself. You'll also pick up on some sharper textures in the 720p title, as Madden takes advantage of the PS3's hardware.

And both versions had gang tackles, PS3 just had some extra animations.
 
You are getting a lot of flak, but I 100% agree with you. Uncharted and God of War 3 just look better than anything on 360, absolute stunners.

PC gamer though, and everything looks better there, but out of PS3/360, PS3 would take the cake if I still played on consoles.
 
They only reason a handful of PS3 games outshine the best looking on 360 is they're all internal projects. There are no third party PS3 games that are even close to the internal stuff. MS just hasn't put that same focus on internal development.
 
Uhh, you got a link? Cause I'm reading the IGN review right now and this part isn't in it.


And both versions had gang tackles, PS3 just had some extra animations.

fixed my post to show links for each page.

so now we are being subjective about differences and how they effect gameplay? When all we hear about 360 versions all these years about being better because a little issue here or there.

some "extra animations" make a difference with a football game. Also from what I remember the 360 version didn't have gang tackles. Go on Youtube and find me a clip that shows a 2 man tackle.

edit- here is a GAF thread back in 2006, about how there is no gang tackling in the 360 version
http://www.neogaf.com/forum/showthread.php?t=114446
 
First of all, this thread needs more Crysis 2, the game just looks amazing.

360 has received more attention than any system this gen. Just about every game this is made from the ground up on 360 and then ported to other systems.

PS2 received more attention than any other system in the previous gen. 99% of the games were made with the PS2 hardware in mind. Yet, all its impressive titles were either internal productions or 3rd party exclusives (God of War, Gran Turismo, Okami, Metal Gear Solid 3).
These games were on a whole other level than the usual PS2 release.

Xbox 360 lacks exclusive games that exploit everything they can out of the hardware. It's no coincidence that, despite their age, some 360 exclusives are still among the most graphically impressive games on the console. Just look at Banjo, a 4 year old game that still looks better than the average multiplatform release.

The devs for those games don't have to worry about eventually having to port the games, so they exploit everything they can for THAT particular hardware. The 360 doesn't have as many games made for it like that.
This.
 
IMO:
A) Because the majority of 360 games are just different shades of brown
B) There's nothing overly colourful like Mario on the 360 other than maybe Banjo Kazooie and Viva Piniata which I thought both looked amazing.

360 has received more attention than any system this gen. Just about every game this is made from the ground up on 360 and then ported to other systems.

You mean just about every game is made from the ground up on PC for the 360, then ported to other systems. Games are developed on PCs, not 360s.
 
h4longervbu7e.gif


But seriously, the damn console's almost 7 years old. At this point, that it manages to get the upper hand in so many multiplat releases is pretty amazing by itself. The fact that there are games like Gears of War 3 (and now probably the Witcher 2) on the system is ever crazier.
 
You are getting a lot of flak, but I 100% agree with you. Uncharted and God of War 3 just look better than anything on 360, absolute stunners.

PC gamer though, and everything looks better there, but out of PS3/360, PS3 would take the cake if I still played on consoles.

God of war 3 has terrible IQ at times and some really bad textures and even some dogy lighting, It has some very nice models but the landscapes look fairly mediocre. Its comparable to The witcher 2 console port, It may no be exclusive, but its exclusive to the 360 (for now)

Uncharted does look good and you cant really argue with that much at all however so does Forza4/Gears3/Halo4 and Viva Pinate. Maybe not on the same level but close.

Honestly what we have seen so far of Halo 4 is pretty breath taking.

gif5tvzjs.gif
 
I think a lot of people really missed the boat on this one.......

The question is;

Why aren't there / what games on the Xbox360 that are exponentially better looking than other Xbox360 titles?
Because of production costs. Money needed to make game prettier probably wouldn't be covered by increased sale figures (if we assume it would cause such increase which is doubtful).
 
God of war 3 has terrible IQ at times and some really bad textures and even some dogy lighting, It has some very nice models but the landscapes look fairly mediocre. Its comparable to The witcher 2 console port, It may no be exclusive, but its exclusive to the 360 (for now)

Uncharted does look good and you cant really argue with that much at all however so does Forza4/Gears3/Halo4 and Viva Pinate. Maybe not on the same level but close.

Honestly what we have seen so far of Halo 4 is pretty breath taking.

gif5tvzjs.gif
what?
 
Forza 4, Gears 3, Halo Reach, PGR4, Banjo Kazooie, Blue Dragon and many others look fantastic on 360.

Outside of Wipeout HD, no game on PS3 looked significantly better than those mentioned above.
 
was there a need to continue reading after this start?

terrible you say?.....TERRIBLE IQ?.....sure you add the "at times" part to sound reasonable...but to say terrible? geez.

It does, A decent amount of areas have bland textures covering rocks and such making them look nothing but flat and grey and the lighting is so washed out in some areas.

Its not all the time but their was definitely a few moments during playing it i was taken back by how it looked.

Okay Terrible may of been a strong word but its very up and down in terms of presentation, mostly outdoor and natural areas.
 
As time has went on the X360 has started to show it's age - quicker than most other gens, the thing is the baseline for graphics on X360 has been pretty decent but - i think the point the OP is getting at - there's not too many titles that blow away the rest of the titles (as on other platforms)

I dunno - that's pretty much a given isn't it? The X360 has made it's name but the fact that it's light on exclusive graphical power house games is a truism isn't it?
 
It does, A decent amount of areas have bland textures covering rocks and such making them look nothing but flat and grey and the lighting is so washed out in some areas.

Its not all the time but their was definitely a few moments during playing it i was taken back by how it looked.

Okay Terrible may of been a strong word but its very up and down in terms of presentation, mostly outdoor and natural areas.

yeah, still totally disagree...I've been playing it again lately (OLED this time) and imo it is one of the best games i've ever played in my life, if not the best.

did that stuff happen to you in one level? because you are making it seem like the whole game is inconsistent. I think there are direct feed walkthroughs on youtube with good quality...point out the situations that are terrible or up and down....or moments that took you back in how bad it looked....enough to bother you.
 
Without going over the WHOLE thread, one of two things comes to mind:

1. Try comparing early 360 games with later 360 games, IE Gears of War 1 with Gears of War 3.

2. We've actually already reached the point of diminishing returns for graphical prowess. Now if only everyone would realize how little it means for all but the biggest of games and allow a wider variety of styles and hardware pushing to flourish. I'd rather take a game that tried more concept-wise but didn't push the hardware than something that pushed the hardware but needed to play safe.
 
As time has went on the X360 has started to show it's age - quicker than most other gens, the thing is the baseline for graphics on X360 has been pretty decent but - i think the point the OP is getting at - there's not too many titles that blow away the rest of the titles (as on other platforms)

yep.

growing up on amiga. this was one of the things i always loved about closed hardware. Seeing truly skilled people exploit and squeeze out the last drop.

this is really missing on the 360. And i actually think its quite unique in this regard.

no other system, that has received as much support has been as flatlined when it comes to graphics.
 
As time has went on the X360 has started to show it's age - quicker than most other gens, the thing is the baseline for graphics on X360 has been pretty decent but - i think the point the OP is getting at - there's not too many titles that blow away the rest of the titles (as on other platforms)
Which is not correct.

Really isn't.
 
It does, A decent amount of areas have bland textures covering rocks and such making them look nothing but flat and grey and the lighting is so washed out in some areas.

Its not all the time but their was definitely a few moments during playing it i was taken back by how it looked.

Okay Terrible may of been a strong word but its very up and down in terms of presentation, mostly outdoor and natural areas.

You must have been playing a different game. I finished GOW3 recently, and it still looks fucking incredible. It is unmatched in a lot of ways.
 
To op how can you quantify graphically outstanding games.
Do we compare a list of rendering techniques in a game.
I think Crysis 2 and red dead redemption will come really close to the top of the game.
Or do we compare some Gameplay aspect like Halo games have some of the more open levels kinda like the Crysis xbla version(havent played it yet).

Or do we make list about 720p@30fps as a requirement.
Its not so simple to determine what game does what or list a effect without comparing it to others or the precision in lighting and shadow res. Realtime shadows vs baked shadows.
 
Don't forget how much of an investment in Kinect MS made in the last 2 years. That time and money could have spent on 1st and 2nd party non-Kinect exclusives which might have been up there with the Gears, Forzas and Banjos of this world, graphically at least. But I doubt they have any regrets, looking at sales figures for Kinect, Kinect + 360 bundles, and software such as Kinect Sports.
 
This game might not push a billion different polygons at once with all sorts of shaders and other fancy graphical tricks, but I present to you dust: an elysian tail

http://www.youtube.com/watch?v=DmSAQwbbig8

high quality sprites, high quality fast paced animations, and most of the game was made by one fucking dude.
 
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