close to the edge
Member
Awesome game again on Purge's stream (WW vs Fnatic)
It was disbanded due to salary issues apparently. If these guys aren't asking for much, they'll probably last unless they suck pretty bad.If SK disbanded Quantic, I can't see this lineup lasting more than 2 weeks at this rate.
If you are going to count garbage tier carries like Juggernaut and Clinkz, then you forgot a lot of much better carries and semicarries like Mirana, Riki, Weaver, Spectre, Slardar, Nature's Prophet, Invoker, QoP, Destroyer, and Bounty Hunter (barely better). There, I doubled your collection of carries with escapes before 6.
Skadi and Diffusal on morphling...I guess he doesn't want the mana burn, only the purge effect and the additional stats? Curious to see if he'll pick a HotD since that stacks with Skadi
Spectral Dagger/Blink Strike are escape mechanisms, I don't know what world you live in.With bullet point #1 in mind, you're left with...Riki, Spectre and Weaver? Riki doesn't have an escape before level 6, brah. Not a legit one, anyway. Neither does Spectre, who can't teleport to one of his illusions until his haunt is up at level 6. In summary, you didn't double my collection of carries; you added one: Weaver, who I forgot about.
Jugg is more of a semi-carry than a carry, he has all of one scaling skill, and it's a pretty poor one at that. If Jugg is a carry, then Slardar, Mirana, and Bounty are all carries.
Sadly we're already at this point, although they haven't revealed who the 5th person is on the roster, I'm sure Jeyo isn't about to leave CoL to go play on SK, given their recent successes. Need to drop Sayuri and maybe get some of the ItsGosu guys when that team eventually disbands, which should be pretty soon.It was disbanded due to salary issues apparently. If these guys aren't asking for much, they'll probably last unless they suck pretty bad.
I'm simply going by their technical definitions. No more or less in this conversation, as you can build damn near anyone in the game into a carry. I've seen carry Omniknights for fucks sake.You can remove Jugg if you like and my point remains. My thoughts certainly are not dependent upon Jugg, who is actually one of the few defined carries who DOES have a legit escape. There are only so many bonafied carries that have a legit escape before level 6 which, again, is why I'm not ready to buy the criticism that there are tons of carries* that are so much better and less prone to ganks than her in the early game.
*as defined by their primary role in the game
Jugg is more of a semi-carry than a carry, he has all of one scaling skill, and it's a pretty poor one at that. If Jugg is a carry, then Slardar, Mirana, and Bounty are all carries.
Well your definition of carry is terrible then, because I'll take Mirana/Slardar/Bounty Hunter over your definition of a "real carry" any day of the week.
"your definition"? So now I created the definition? lol ok. If we can't work with a premise as basic as "primary character role = carry", then what's the point? Otherwise, it's just moving the goal posts and changing the context of the discussion in the middle of it. I'll take this to mean I'm right in the context of pre-defined carries and be done with this side conversation. It's fine if there are others whose primary roles are gankers or support or whatever that you prefer to build into semi-carries for the team, but that wasn't the premise of this discussion in the first place.
Yes, you're quite correct that there are lots of characters in the game that have an escape mechanism, many of which can be built into quasi/pseudo-carries to fill a role on the team similar to Drow's. But that was never the context of the of discussion, though.
This Furion in the MTW vs Empire game, that pull is just too amazing
He's really flexible in that regard, can fill the role the team needs (and in the case of competitive play, he has).Wait I thought Slar was primarily initiation and gank.
Wait I thought Slar was primarily initiation and gank.
Just a couple of quick thoughts:2.) With bullet point #1 in mind, you're left with...Riki, Spectre and Weaver? Riki doesn't have an escape before level 6, brah. Not a legit one, anyway. Neither does Spectre, who can't teleport to one of his illusions until his haunt is up at level 6. In summary, you didn't double my collection of carries; you added one: Weaver, who I forgot about. And so my point remains: before level 6, most carries have the exact same problems that Drow has: almost all are susceptible to ganks before level 6 and need wards to be safe. Drow's chances of surviving a gank are actually better than several other heros because her silence can shut down the primary source of early gank success--chain skills/casting--for some period of time while she retreats to the safety of the t1 tower. Only 7 of the 25 or so carries have a real escape mechanism before level 6...and 4 of those mechanisms are completely shut down by early sentry wards, which any intelligent team should have up against Clinkz/Brood/Weaver/Riki when appropriate.
Wait I thought Slar was primarily initiation and gank.
Yo yo, Spec is viable again?
Coo, Imma go Midas Spec next time we queue or do an IH.
Only because WR was trash.Stick with your solo mid CM without MIDAS. That was really good last night.
He can provide great single-target initiation, especially against slippery targets like Weaver, Riki, Bounty Hunter, Clinkz, etc. Not the same kind of initiation provided by an Earthshaker or a Sand King, but it can be a great way to find an opening for a push (especially if you kill a support with a big item like a Mekansm or Pipe).I don't think I've ever played game as slar where I had blink and succeeded. Maybe I'm doing it wrong.
In hon it seemed to work better because his aoe stun seems to do way more in that game.
Huge bans left right and centre. All lanes lost for HonGAF?
Huge bans left right and centre. All lanes lost for HonGAF?
Banning 4 HoNGaf people damn, Ksan, Kap, Seb & bzm. All lanes lost but where is the 5th carry? invis no doubt Riki player.
When I hover over my gold when I'm dead, I have reliable and unreliable gold. What is the difference between the two?
When I hover over my gold when I'm dead, I have reliable and unreliable gold. What is the difference between the two?
Two wrongs don't make a right.
Grow up kid. Don't attempt to justify your stupid text dumps by saying that if people acted more civil around here, you wouldn't need to. You'd do it regardless because you have nothing better to do. Try doing something nice for a change without expecting something in return.
Get crunched kid, and get good, or you'll be living in that dumpster you call a home forever.
He's definitely a fast mofo, but the element of surprise a Blink Dagger offers can be pretty huge (being that it offers the victim and his team very little time to react).Slardar, thanks to his MS buff, doesn't actually need Blink to initiate. Sure it helps a lot, especially in certain situations, but most of the time I just pop it, loop around, then BKB and laugh as they scatter like pigeons.
That fight after taking the mid barracks really cost them, really hangs in the balance.mtw will win this. another loss for AM.
maybe.
Only the spin doesn't scale: the crits obviously gets better with damage, the healing ward heals a percentage of your max hp (ok, this is debatable) and the ult gets better with AS.
Also because Swag is banned, I will be posting the OT2.
Lol, best role or best role?[Push/Anti-BKB]Naga Siren