Wii U Speculation thread IV: Photoshop rumors and image memes

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TimeSplitters 4 is the new Duke Nukem. We see a small hint of its existence once every year or two. Don't fall for the trap, even if you see yourself telling… yourself… that it came out… will come out… in the future.
But I want to believe!

I'm getting GTAV on day one and I will definitely buy the WiiU version should one exist
I'd buy the WiiU version just so the map can be constantly displayed on the controller screen and stop being a hassle. Instantly the superior version.
 
actually TS4 is more apt considering it's apparently been in development forever and we haven't seen shit outside some art.

Hm I don't recall seeing it before 2008. Was it really in development for that long?

Versus 13 has only been in 'full' development since the release of FF13. And we've seen plenty of gameplay already.

Regardless, we're probably not going to see it released in a long time.
 
The ones populated with mostly negative things, perhaps?

Like:


[ No GTA | No CoD | Chartz | Same case as last year | Same name ]
[ SSB no-show | Retro's game is lame | Kojima still absent | No haptics | still resistive ]
[ Camera &#8804;3MP | digital shoulder buttons | <Fart Space> | 3DS revision absent | TS4 only on PS360 ]
[ NN not planned for launch | analogs unclicky | puppies again | UbiSoft biggest supporter | Iwata bald ]
[ no colors | one DRC limit | stage demo failure | "on-par" | no launch window Mario/Zelda/Kart/Sports ]

Oh lord, can you imagine.
 
Hm I don't recall seeing it before 2008. Was it really in development for that long?
well that's when the art was leaked, but it implied that the art has already existed for some time otherwise some dude wouldn't put it in his resume lol. Which means development probably dated back and even more, then died and picked up at random times from then to now.
 
Are you really that eager for another classic GTA, on your Wii U ? This is what the system inspire you ?

IT'S IDEA TIME !!

Imagine the same peripheral as used in this project, but for a surf/kayak/sea sports title, with awesome wave effects, sexy girls & chill out music. You would attach the padlet on the handle, and transform it to a real paddle, and control the badass grim protagonist, an idealist and lonely surfer girl, bitter against the society and who prefer fishes to mankind, with movement of the peripheral in front of your tv. The DRC would play water sounds of course ! Add an alien invasion surprising twist at stage 5, featuring some nasty cyber-sharks mounted with lazors, and you'll have to stun them with the same paddle, used as a hammer, while your friend control the board direction thanks to the wiimote.

It will be called: THE WAVE RIDER !

 
I think with the way the internet / twitter is now we will basically know the final specs of Wii U at least a week before E3.

Was it a french site that leaked 'Project Cafe' before last years E3, im sure that was at least a week before the event.
 
Don't say that about haptics yet.. it could still be a reality, and I'll keep on hoping until it is categorically ruled-out!

I've learned from a scoop earlier in this thread that wanting haptics and being potentially disappointed in its absence is a Justin Bieber level failure of logic, so it's apparently totally beyond the realm of reason.


Yep. Nintendo still has a few things up their sleeves. Let's just hope this feature one of them.

I'm getting the impression that the "last surprise" on the controller will just be pulse-sensing.

But at least that will leave us open for a groundbreaking "Are U Dead?" title. ;)


But seriously, I'm totally on the HapHype boat. You guys have seen my master Wii U purchase equation, right? That one feature alone is worth a hundred bucks to me (well, if it's the Senseg electrostatic stuff and not the tiny motors stuff).
 
Posted a thread about it, but I think it could (potentially) be related to Wii-U:

Ubisoft's Innergy has been completed. I could potentially see this being shown at Nintendo's E3 2012 conference along Vitality Sensor/Biomoetric Feedback Nintendo has been working on.

Edit:

Eurogamer said:
Anthony Kozak, Developer who worked on the project, has been in touch to say that there is no target release window at this time, and that Ubisoft is yet to officially comment on the status of the project.

Mention of the project has been removed from his website.

Link.

Sounds like Nintendo Ninja's to me.
 
Nintendo likely still see GTA as symbolic of "mature" gamers. I can almost see them spending so much time/money courting Rockstar, they neglected other important studios, which is why we've been hearing some disappointments w/ the coming seasons' big names . They're putting all their eggs in one basket, so to speak. If they can get Rockstar on board and GTAV to sell well on Wii U, it opens the gates for everything else eventually. Of course, if Nintendo failed in their persuasion w/ Rockstar, they've really got a problem on their hands.

I agree with you there. They are probably looking at GTA like they looked at Resident Evil for Gamecube and will do any means necessary to get it. Not that I think they'll get it exclusively (even timed), but if it doesn't show up on the system at all then the Wii U definitely has problems. Not just because it's a big game people want, but because it would be a symbol that 3rd parties aren't on board.

As long as it runs / looks better on Wii U, or has some meaningful exclusive content or really interesting use of the tablet screen, it will be a big win. If it's not there (and assuming it gets announced on other platforms at E3) then everyone's gonna wonder what kind of support this thing will have after all.
 
I've learned from a scoop earlier in this thread that wanting haptics and being potentially disappointed in its absence is a Justin Bieber level failure of logic, so it's apparently totally beyond the realm of reason.




I'm getting the impression that the "last surprise" on the controller will just be pulse-sensing.

But at least that will leave us open for a groundbreaking "Are U Dead?" title. ;)


But seriously, I'm totally on the HapHype boat. You guys have seen my master Wii U purchase equation, right? That one feature alone is worth a hundred bucks to me (well, if it's the Senseg electrostatic stuff and not the tiny motors stuff).

I have not seen your purchase equation. Can I take a look at it?

Also is it true that they only have one feature on the controller left to reveal? I'll gladly take both Haptics and the Pulse Sensing. I want my Eternal Darkness 2 (hope it's one of the titles being developed) experience to be amazing.
 
Ohh, the reason Ubisoft are so supportive of the Wii U could be down to the shared vision they have on this technology.

So, Retro could be behind an Eternal Darkness title which makes use of this sensor whilst Ubisoft may launch with an exclusive Wii U fitness esque title.
 
Ohh, the reason Ubisoft are so supportive of the Wii U could be down to the shared vision they have on this technology.

So, Retro could be behind an Eternal Darkness title which makes use of this sensor whilst Ubisoft may launch with an exclusive Wii U fitness esque title.

Pretty much what I'm thinking, except Silicon Knights will be developing Eternal Darkness and Innergy is more of a relaxation-aid software.
 
Do Silicon Knights have the power level to be developing such a title?

I'm low on candidates for who else could be, Retro seem like good general all rounders for these kind of titles. Unless Nintendo is doing something crazy and getting the Amnesia developers on a port/exclusive title.
 
Ohh, the reason Ubisoft are so supportive of the Wii U could be down to the shared vision they have on this technology.

So, Retro could be behind an Eternal Darkness title which makes use of this sensor whilst Ubisoft may launch with an exclusive Wii U fitness esque title.

I hope to God that Retro isn't working on ED. I want a new IP.


does anybody remember reading this article about nintendo prohibiting developers from utilizing two padlets at the launch of the wii u?

http://www.01net.com/editorial/546244/la-wii-u-acceptera-plusieurs-tablettes-mais-pas-au-lancement/

it seems the controller is more costly than most anticipate it to be.

Don't remember seeing this but I hope they're able to use two now.
 
Do Silicon Knights have the power level to be developing such a title?

I'm low on candidates for who else could be, Retro seem like good general all rounders for these kind of titles. Unless Nintendo is doing something crazy and getting the Amnesia developers on a port/exclusive title.

I'm sure they would get some help from Nintendo like they did on the first one. Besides, Denis Dyack has said he is developing their most requested title/going back to their roots which only could be Eternal Darkness 2 or a new Legacy of Kain (which is pretty much out of the question considering Silicon Knight's relationship with the owner of the I.P.).
 
Posted a thread about it, but I think it could (potentially) be related to Wii-U:

Ubisoft's Innergy has been completed. I could potentially see this being shown at Nintendo's E3 2012 conference along Vitality Sensor/Biomoetric Feedback Nintendo has been working on.

Edit:
Link.

Sounds like Nintendo Ninja's to me.

Those are Ubi ninjas, they are also really strict when it comes to NDAs.
O.Zen is currently only coming to PC, Mac, and iOS. A Wii U version could work, but I don't see its appeal. O.Zen is entirely aimed at the casual audience, which is probably not buying a Wii U at launch.
Well, thinking about it, it does make kind of sense. This is software you want to play while being relaxed ("Breath! Play! De-stress"), so it's well suited for portable platforms, even if they are linked to a console (as it's the case with the Wii U tablet).
 
Rösti;37278237 said:
If Bloomberg Businessweek is correct about the time of the earnings release, the whole shebang ought to start in fourteen hours.

So, it's safe to assume that we shall have solid info tomorrow at the earliest?
 
Rösti;37278237 said:
If Bloomberg Businessweek is correct about the time of the earnings release, the whole shebang ought to start in fourteen hours.

Keep in mind that the earnings release itself is 15 or 16 hours before the investor briefing. There's unlikely to be any Wii U news in the former, unless there's something as big as the name being changed or (god forbid) launch being delayed into 2013.
 
Evening!
Did I miss anything?!

#12169: OXM claims TimeSplitters 4 seen in the wild! :O :O :O :O :O

#12251: Ubisoft's Innergy (biometric feedback title) finally completed


That's all I noticed (though I've been brain overloading today). Neither Wii U specific, but both could be related to the console (if the former isn't, then I need to recruit one of your UKians to storm Crytek UK).
 
With help from Nintendo that sounds like a solid bet, unlikely it'll be anywhere near launch though I guess?

That I have no idea about. I heard that Silicon Knights was among some if the first teams to get Wii-U dev kits, but you might want to ask Wsippel about that because he knows those type things.

I would think that they would want to have the title release alongside or close to debut of the Biometric Feedback technology (if it actually is apart of the controller/released as vitality sensor accessory) which could be next year considering Innergy is slated for then, and that would point to an accessory release.

This is all speculation of course.
 
Keep in mind that the earnings release itself is 15 or 16 hours before the investor briefing. There's unlikely to be any Wii U news in the former, unless there's something as big as the name being changed or (god forbid) launch being delayed into 2013.
Yeah, that's why I wrote "whole shebang", as the earnings release could provide some new information (release schedule, small remarks etc.) as well. But the briefing will surely happen on the 27th of April; a day after the earnings release, as it has been before.
 
I'm sure they would get some help from Nintendo like they did on the first one. Besides, Denis Dyack has said he is developing their most requested title/going back to their roots which only could be Eternal Darkness 2 or a new Legacy of Kain (which is pretty much out of the question considering Silicon Knight's relationship with the owner of the I.P.).

Although I loved the first Eternal Darkness, it's a stretch to think that Nintendo is especially excited about getting a sequel out there, with its sales and all. Seems like there would have to be a more compelling reason to resurrect the franchise.

Talk about the vitality sensor coming back or somehow being incorporated into the Wii Tablet - that makes the project make a little more sense, considering the insanity effects of the game.

As for the expense of the Wii tablet and telling developers not to develop with 2 or more in mind, I think that changed a bit after the last E3 showing with everyone wanting the ability. Even if it's too expensive to buy on it's own, having a friend with a Wii U being able to come over and use his tablet would be a nice thing.

I don't think many multiplayer applications would make much use out of showing different perspectives per person though - seems like rendering all of that data would hit the graphics pretty hard. Just thinking back to 4 player split screen games in the past and how graphics became a lot simpler during those modes. But map screens, play selection, and quiz games and the like, sure. It might not be the most used feature, especially if N's not really behind it, but we'll see.
 
Keep in mind that the earnings release itself is 15 or 16 hours before the investor briefing. There's unlikely to be any Wii U news in the former, unless there's something as big as the name being changed or (god forbid) launch being delayed into 2013.

I'd be okay with this.
 
I'd be okay with this.
Bruce_warns.gif
 
Those are Ubi ninjas, they are also really strict when it comes to NDAs.
O.Zen is currently only coming to PC, Mac, and iOS. A Wii U version could work, but I don't see its appeal. O.Zen is entirely aimed at the casual audience, which is probably not buying a Wii U at launch.
Well, thinking about it, it does make kind of sense. This is software you want to play while being relaxed ("Breath! Play! De-stress"), so it's well suited for portable platforms, even if they are linked to a console (as it's the case with the Wii U tablet).

To me Wii-U makes a ton of sense (which you of kind of stumbled upon) especially considering you could use it in bed. Obviously it's not currently slated for it because nothing is that wasn't announced at last year's E3.

As for iOS, how exactly would that work? Would you download the software and have to buy the accessory somewhere before you could play? That seems a bit much to ask... A Wii-U version would come with the accessory or it might not even need one considering the technology might be built into the controller (I'm still holding on to that one).
 
Rösti;37278398 said:
Yeah, that's why I wrote "whole shebang", as the earnings release could provide some new information (release schedule, small remarks etc.) as well. But the briefing will surely happen on the 27th of April; a day after the earnings release, as it has been before.

Are the earnings still expected in the wee hours of the US morning (that'd coincide, I guess, with the close of the stock market in Japan)?



To me Wii-U makes a ton of sense (which you of kind of stumbled upon) especially considering you could use it in bed.

Oooooh, I just realized that my bed is technically about ten feet away from where my Wii U is expected to go. There's a floor in the way, though, but maybe&#8230;

I lose enough sleep with a smart phone next to my bed. With a DRC available while I'm trying to sleep? I'll never be unconscious again. :(
 
The best you can hope for is that Iwata confirms that they will indeed be bringing back the weather and news channels for WiiU.
 
I'd be okay with this.

I don't think Nintendo could afford this. I'm pretty sure they wanted it out in June (initially) so there would appear to be (weak) Wii support as well as a new console to keep investors happy. If it gets delayed to 2013, their X-mas season would suffer horribly.
 
Is it also possible that after 5 years or so of PS360/PC development, some devs are optimized for that scenario and just don't have/didn't plan for the time or resources (man power, budget, etc) required to build/port another SKU, especially once development has passed a certain point?

Very much so, they could always pass the buck to an outside contracted developer, but I don't think any of us want that.

As far as I know this is already the case for some of the third party titles in the launch window (AC3, for example)

2k resolution...

NicolasCageLaugh.gif

Actually, the Wii U GPU can technically support 2K resolution. Heck, maybe even 4K depending on the lineage of the original base chip. That's why when Sony inevitably tells you that the PS4 can do 4K, technically it will be true.

Games rendering anywhere near that, however? Your GIF is appropriate.

You know what ? I'm starting to think if 3rd party are not trying to boycott Nintendo because Wii U won't, or I hope it won't, block used games.
There's many rumors about PS4 and 720 blocking used games.
Any guess ?

The Wii U has an NFC reader built in.
 
What are people hoping to find out from the financial report?

Should I expect anything big from the following conference?

At the last one, Nintendo revealed some Nintendo Network details, including that the accounts are per-user, not per-console. That was pretty big. There were also some game releases.

But the last one was a quarter where Nintendo made profits, and it was just a regular quarter. Tomorrow, it's a report for the whole year, and Nintendo will be reporting their first even yearly loss since they went public, so they would have even more impetus to give out some optimistic data. We'll probably see them trumpet how the 3DS is outselling the NDS on a launch-aligned basis, but they almost certainly will have to face a barrage of questions asking them to show why they think their console strategy is going to succeed.


I would not. As it is there's absolutely nothing going for the Wii, no need to extend that into next year.

Nonsense. They're releasing a Pikmin game in June!!

I'm actually interested in this, even though it's old, as I never got around to trying out Pikmin, and I hear this version was the best.
 
As far as I know this is already the case for some of the third party titles in the launch window (AC3, for example)



Actually, the Wii U GPU can technically support 2K resolution. Heck, maybe even 4K depending on the lineage of the original base chip. That's why when Sony inevitably tells you that the PS4 can do 4K, technically it will be true.

Games rendering anywhere near that, however? Your GIF is appropriate.



The Wii U has an NFC reader built in.

could it render a wii game (or a game from any gen before) at this resolution?
 
I would be really sad if Nintendo couldn't get two tablets working on one console. I prefer the local multiplayer much more than I do the online.
 
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