Fix The Scientist
Member
I just beat it as a lvl 31 barb, a died twice near the end of act 1 then never again, i know playing through on normal is only the tip of the iceberg but it's a strange thing to just not die for 10 hours+.
Is the stash shared across characters?
Is the stash shared across characters?
anyone know what I can do with my gtx 570? I am stuck at like 30fps for no reason. If I OC i get a solid 60fps. Every other game runs as it should. I am on the newest beta drivers and I am well above specs on everything else.
Just went through the smallest random dungeon level.
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I'm assuming the drop and chances of it being there are randomized. You'll probably have to restart the chapter and go at it again. The black mushroom doesn't always appear every run too.
this game is so fucking good its like the best thing since sliced bread i tells ya.
On my Demon Hunter how does the math work out when comparing a two-handed bow to dual hand crossbows?
I have hand crossbows that are 20 DPS and 15 DPS. Should I replace these with a 21 DPS two-hander or wait till I get a 35 DPS one? Or somewhere in between?
How do I repair item durability?
I can't believe someone at Blizzard signed-off on the compression profile they used - during certain moments of high motion, it's almost impossible to see what's going on. The cinematics department (who probably spent well over a year working on them) must be livid right now.Wow, what's up with the abysmal video compression on the cinematics? It feels like a Monet painted on toilet paper.
Go to a merchant and select the repair tab, etc.
I have to say, as much as I really love this game, I don't think it's going to be anywhere near Diablo 2 levels as far as digital crack goes. Maybe I'll be wrong, but there are some design changes and choices that just make it a bit less addicting. One thing I've mentioned before is the quests. The only reward you get is experience and gold. That's it. For pretty much every single quest in the game, that's the only reward. You're propelled forward through the game with any character you have purely to level and get gear. That's fine, but D2 added shorter term goals that made it really addicting to just do one more quest. There were so many different types of rewards. you got stat points, skill points, resisitances, you might get an assured rare ring or rare item. You got an imbue. You got the cube. It seemed like there was always a small, set reward
Aside from quests, you also had armor and items that you would be gathering that you might not be able to wear until you got enough strength or something. There was a tangible excitement about putting in that last stat point knowing you could not use that armor you had sitting around forever.
And that's all aside from the fact that now there's literally no reason to replay the same class again. In D2 each class had tons of subclasses that you could play through with, and the game felt different. A javazon wasn't the same as a spearazon or a bowazon, and even within that things were kind of different. The Sorceress also had at least 3 distinct classes, and had branches from there. It made the entire game different.
I do overall like the choice to switch to individual loot rather than combined loot for everyone in the game, but even that has a big drawback. You would sometimes see a drop and know someone else got it, and that would garner a lot of conversation in the game, asking what someone got. There was an excitement for the whole party seeing what something ID'd at. And if they got something good you were a little bummed that you didn't get it, sure, but that added to the crack aspect in a way. You were so close to "winning" that item that it made you want to keep going. Now everything is kind of secluded. I'm sure if someone got something really amazing they might say it, but that's a bit different than seeing it. Though overall I am happy to have my own loot table since through most of D2's life I had the worst internet connection ever, so I literally never picked up anything good, lol.
Go to a merchant and select the repair tab, etc.
Someone linked me the "cow level" .... and OMFG Blizzard just got even more points with me !
weird... getting ~100 fps with a gtx 460.
Funny thing is launch night is when I had the best ping. Around 50-90 for an hour or two.
Same. First session was great, now it's always around 200.
where are you guys experiencing this lag? i just played for liek 2-3 hours straight with only a couple of the rewind things
also a lot during the day, prob 3 more hours
Post your internet connection and server, like a quick survey:
15mbps download, 5mbps upload
US server, east coast
Yeah I haven't been getting lag at all.where are you guys experiencing this lag? i just played for liek 2-3 hours straight with only a couple of the rewind things
also a lot during the day, prob 3 more hours
Post your internet connection and server, like a quick survey:
15mbps download, 5mbps upload
US server, east coast
Is there any reason why I should increase the DPS of my monk?
I'm about 180 at level 22 and I'm obliterating everything
Yeah I haven't been getting lag at all.
This game is so addicting and I have no idea why. I barely 5 hours of Torchlight before getting bored of it but D3 has me freaking hooked and I can't explain why.
I have to say, as much as I really love this game, I don't think it's going to be anywhere near Diablo 2 levels as far as digital crack goes. Maybe I'll be wrong, but there are some design changes and choices that just make it a bit less addicting. One thing I've mentioned before is the quests. The only reward you get is experience and gold. That's it. For pretty much every single quest in the game, that's the only reward. You're propelled forward through the game with any character you have purely to level and get gear. That's fine, but D2 added shorter term goals that made it really addicting to just do one more quest. There were so many different types of rewards. you got stat points, skill points, resisitances, you might get an assured rare ring or rare item. You got an imbue. You got the cube. It seemed like there was always a small, set reward
Aside from quests, you also had armor and items that you would be gathering that you might not be able to wear until you got enough strength or something. There was a tangible excitement about putting in that last stat point knowing you could not use that armor you had sitting around forever.
And that's all aside from the fact that now there's literally no reason to replay the same class again. In D2 each class had tons of subclasses that you could play through with, and the game felt different. A javazon wasn't the same as a spearazon or a bowazon, and even within that things were kind of different. The Sorceress also had at least 3 distinct classes, and had branches from there. It made the entire game different.
I do overall like the choice to switch to individual loot rather than combined loot for everyone in the game, but even that has a big drawback. You would sometimes see a drop and know someone else got it, and that would garner a lot of conversation in the game, asking what someone got. There was an excitement for the whole party seeing what something ID'd at. And if they got something good you were a little bummed that you didn't get it, sure, but that added to the crack aspect in a way. You were so close to "winning" that item that it made you want to keep going. Now everything is kind of secluded. I'm sure if someone got something really amazing they might say it, but that's a bit different than seeing it. Though overall I am happy to have my own loot table since through most of D2's life I had the worst internet connection ever, so I literally never picked up anything good, lol.
Not sure if serious.
Seriously? So, there's a chance that I might not find everything I need to? So, if I'm not seeing the shinbone now, I won't see it unless I restart the chapter? Dammitget to Whimsyshire![]()
I'm not sure how I feel about losing the Nephalem Valor buff when changing skills, because it it was literally impossible to solo THE LAST BOSS THAT WONT BE SPOILED BUT YOU KNOW WHO IT IS COME ON REALLY on nightmare without changing my WD to an outstandingly single target dot/kite specific skillset. Why they consider the rolling thru blowing up creeps builds to be viable for now single target tailored boss fights I don't know.
Is there any reason why I should increase the DPS of my monk?
I'm about 180 at level 22 and I'm obliterating everything
anyone know what I can do with my gtx 570? I am stuck at like 30fps for no reason. If I OC i get a solid 60fps. Every other game runs as it should. I am on the newest beta drivers and I am well above specs on everything else.
I'm not sure how I feel about losing the Nephalem Valor buff when changing skills, because it it was literally impossible to solo THE LAST BOSS THAT WONT BE SPOILED BUT YOU KNOW WHO IT IS COME ON REALLY on nightmare without changing my WD to an outstandingly single target dot/kite specific skillset. Why they consider the rolling thru blowing up creeps builds to be viable for now single target tailored boss fights I don't know.
Yup same for me on the EU servers. 30-50ms on launch night (when I was finally able to log on) and now it's around 200-300ms. Maybe this is an unfortunate side-effect for whatever measures Blizzard took to alleviate the connection issues?Same here. Late last night it got to around 60 or so for me, but the majority I was 200-260.