Diablo III |OT2| Queues Rise. Servers Fall.

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Sorry - more wizard skill complaining below:

I really, really tried to make Ray of Frost and Electrocute work. But I keep coming back to Magic Missile and Arcane Orb. Things die so much faster.

Also, channeled spells can't seem to crit, which is a huge problem for late-game Archon. At some point, with a little bit of crit chance and some +AP on crit affixes, I'm going to be doing better vs hordes with my Arcane Orb than with Archon. Hopefully that's not intentional and gets fixed soon.
 
Is it just me or does the game not feel very random at all? Compared to D2, this game doesn't seem to have worlds that are very random. A lot of places are always the same and it's getting tiring.
 
Could use a little help, for a fairly PC, total Diablo noob, should anyone be inclined. I am wizard, by the way.

- I'm not sure why or when I should use a two-handed weapon, or a shield, or a magic source. I was using a cool orb, but then I found a shield with like an 87 number and felt I could use some blocking and defense. Yet I'm noticing a few hours later I haven't switched it to any of the magic sources I've found because they never offer any defense, just some buffs. I'm guessing that they amplify my wand or whatever, and that I made a huge mistake in not carrying a source at all times, but I don't know how I would know that from the game.

- On a similar note, why would I ever use a two-handed staff? Why would I want the three or four points of attack when I can have a shield or source on my off-hand?

- Is it strange that I've decided to toss some of my yellows in thinking that the blues I have are better? Shit, I'm actually keeping two whites around just because their defense is so high (not equipped, just in inventory).

- I don't get what's going on with this ice shield ability. It seems to recharge like crazy, but it also lasts for a long time. What gives?

I'm sure there's more, but mostly I'm concerned with what weapons I'm using and why.

Oh, and why would anyone want to team up with the scoundrel?
 
For some reason I'm listening to Brian McKnight's Back to One while I play the game. I don't know why. IT just clicks for some reason. No relationship issues. No baggage. Life is solid. Don't have any kids. Not expecting one.
 
For a Wizard how much int should you have for the end of act 4 (normal)? I have 500 (lvl 30) but I think thats too much. I only have 1.5k health.
 
*shrug* I'm not really getting any big lag or latency spikes. I got thrown out once because my wireless card software and windows were fighting over my internet, but that was on my end.
 
Could use a little help, for a fairly PC, total Diablo noob, should anyone be inclined. I am wizard, by the way.

- I'm not sure why or when I should use a two-handed weapon, or a shield, or a magic source. I was using a cool orb, but then I found a shield with like an 87 number and felt I could use some blocking and defense. Yet I'm noticing a few hours later I haven't switched it to any of the magic sources I've found because they never offer any defense, just some buffs. I'm guessing that they amplify my wand or whatever, and that I made a huge mistake in not carrying a source at all times, but I don't know how I would know that from the game.

- On a similar note, why would I ever use a two-handed staff? Why would I want the three or four points of attack when I can have a shield or source on my off-hand?

- Is it strange that I've decided to toss some of my yellows in thinking that the blues I have are better? Shit, I'm actually keeping two whites around just because their defense is so high (not equipped, just in inventory).

- I don't get what's going on with this ice shield ability. It seems to recharge like crazy, but it also lasts for a long time. What gives?

I'm sure there's more, but mostly I'm concerned with what weapons I'm using and why.

Oh, and why would anyone want to team up with the scoundrel?

-The game isn't going to (and can't) directly tell you if you have too much defense and need more damage or have too much damage and need more defense. If you're having no problems surviving and are having trouble killing things fast, maybe switch out the shield for a source. If you're dying all the time but crushing the enemies when you get the drop on them, maybe take a shield. You /can/ see a number for how much damage reduction you're getting before and after equipping the shield, and how much damage you're getting before and after equipping the source, but you have to decide which one to go for. Edit: You can see these numbers if you click the detailed view on the inventory screen, and when you mouse over an item in your inventory you'll see how it would change your damage and "protection", which as far as I can tell is the additional share of incoming damage that it will negate.

-Sometimes two-handed weapons can offer more DPS than the one-hander + source. Also, because you're a wizard, you don't have many ways of getting AP other than just waiting for it to regen. This means that, DPS numbers aside, you can only cast Arcane Orb 3 times and then you're going to have to wait. With a two-handed weapon you get more out of your AP, and so even with a (slightly) lower listed DPS you can end up doing more damage over time.

-Blues can often be better than yellows. Sometimes the extra affixes on the yellow are crappy, and sometimes you get a really perfect blue. I've been using some blue +Int and +Attack Speed gloves since I was level 36, and I'm level 60 now. Whites are crap, though. Throw them away. Remember that Armor is just one number on the item. For a wizard, Strength /is/ Armor. A shield with 100 Armor is exactly the same as a shield with 50 Armor and +50 Strength. Dexterity is even more valuable than Strength at low levels, and thus more valuable than armor. Intelligence is king, though, followed by Vitality.

-Ice Armor is a persistent buff. You cast it, it lasts for two minutes, and then when enemies hit you while it's active they get slowed or frozen briefly. It doesn't instantly do anything, and it has no cooldown because there's no reason to be casting it repeatedly.

Edit - I've been using the Templar the whole way through, but I'm tempted by the Scoundrel's +crit chance, or would be if my Archon Disintegrate could crit.
 
I'm confused, what are dice used for? It says follower next to them but my templar can't equip them?
 
Has the Templar equip glitch been fixed yet? Since I heard about the shield glitch or whatever, i've been afraid to change his equipment.
 
Has the Templar equip glitch been fixed yet? Since I heard about the shield glitch or whatever, i've been afraid to change his equipment.

It only affected people that tried to change his equipment before you actually get the ability to have companions, which is like a window of one floor of that place you find him.
 
Played through Act III Heart of Sin with 600ms lag average. Had dudes teleporting and attacks not coming out despite doing the animation.

Made it a lot harder than it should have been
 
Could use a little help, for a fairly PC, total Diablo noob, should anyone be inclined. I am wizard, by the way.

- I'm not sure why or when I should use a two-handed weapon, or a shield, or a magic source. I was using a cool orb, but then I found a shield with like an 87 number and felt I could use some blocking and defense. Yet I'm noticing a few hours later I haven't switched it to any of the magic sources I've found because they never offer any defense, just some buffs. I'm guessing that they amplify my wand or whatever, and that I made a huge mistake in not carrying a source at all times, but I don't know how I would know that from the game.

- On a similar note, why would I ever use a two-handed staff? Why would I want the three or four points of attack when I can have a shield or source on my off-hand?

- Is it strange that I've decided to toss some of my yellows in thinking that the blues I have are better? Shit, I'm actually keeping two whites around just because their defense is so high (not equipped, just in inventory).

- I don't get what's going on with this ice shield ability. It seems to recharge like crazy, but it also lasts for a long time. What gives?

I'm sure there's more, but mostly I'm concerned with what weapons I'm using and why.

Oh, and why would anyone want to team up with the scoundrel?

Off-hand sources raise your damage (usually), shields raise your defense. If you mouse over an item in your inventory, it will tell you which stats it raises/lowers compared to the item you already have equipped (green is an increase, red is a decrease).

Blues can be better than yellows for you, depending on what you need.

Didn't use Ice Armor much, can't help you there. :)
 
-The game isn't going to (and can't) directly tell you if you have too much defense and need more damage or have too much damage and need more defense. If you're having no problems surviving and are having trouble killing things fast, maybe switch out the shield for a source. If you're dying all the time but crushing the enemies when you get the drop on them, maybe take a shield. You /can/ see a number for how much damage reduction you're getting before and after equipping the shield, and how much damage you're getting before and after equipping the source, but you have to decide which one to go for. Edit: You can see these numbers if you click the detailed view on the inventory screen, and when you mouse over an item in your inventory you'll see how it would change your damage and "protection", which as far as I can tell is the additional share of incoming damage that it will negate.

-Sometimes two-handed weapons can offer more DPS than the one-hander + source. Also, because you're a wizard, you don't have many ways of getting AP other than just waiting for it to regen. This means that, DPS numbers aside, you can only cast Arcane Orb 3 times and then you're going to have to wait. With a two-handed weapon you get more out of your AP, and so even with a (slightly) lower listed DPS you can end up doing more damage over time.

-Blues can often be better than yellows. Sometimes the extra affixes on the yellow are crappy, and sometimes you get a really perfect blue. I've been using some blue +Int and +Attack Speed gloves since I was level 36, and I'm level 60 now. Whites are crap, though. Throw them away. Remember that Armor is just one number on the item. For a wizard, Strength /is/ Armor. A shield with 100 Armor is exactly the same as a shield with 50 Armor and +50 Strength. Dexterity is even more valuable than Strength at low levels, and thus more valuable than armor. Intelligence is king, though, followed by Vitality.

-Ice Armor is a persistent buff. You cast it, it lasts for two minutes, and then when enemies hit you while it's active they get slowed or frozen briefly. It doesn't instantly do anything, and it has no cooldown because there's no reason to be casting it repeatedly.

Edit - I've been using the Templar the whole way through, but I'm tempted by the Scoundrel's +crit chance, or would be if my Archon Disintegrate could crit.

Thanks for this. I will have to go look what DPS means though (finally, after all these years of just saying "I don't even care what that means").

Why is intelligence king? I know what vitality does, but I'm thinking intelligence does what I thought strength did, for a wizard, at least.

Yup. Noob.

Edit: Joe, thanks for your response too. I am still a bit puzzled though, as when my magic sources are just saying things like plus 3 this and plus 4 that, I look at my shield 94 shield with a 20% chance of blocking and think "why would I ever switch?"
 
Thanks for this. I will have to go look what DPS means though (finally, after all these years of just saying "I don't even care what that means").

Why is intelligence king? I know what vitality does, but I'm thinking intelligence does what I thought strength did, for a wizard, at least.

Yup. Noob.

damage per second

and intelligence does exactly what you think it does
 
While playing on my laptop I get dips in FPS and skipped frames very often. The odd thing is that I am monitoring my CPU and GPU performance and neither is ever pushed above 60ish%. Also not even half of my RAM is being utilized. Does anyone have any idea what this could be and/or how to fix it?
 
Man. Now that I'm finally playing this on a good computer... this game puts Starcraft 2 to shame graphically, by far. Of course I haven't played SC2 on ultra either, but this is a really good looking game. Character models aside.

Maybe in 2008. I cant remember the last time i played AAA pc game that looked more basic.
 
While playing on my laptop I get dips in FPS and skipped frames very often. The odd thing is that I am monitoring my CPU and GPU performance and neither is ever pushed above 60ish%. Also not even half of my RAM is being utilized. Does anyone have any idea what this could be and/or how to fix it?

Also maybe it is worth noting it takes a solid 3-4 seconds to go from zone to zone which is 3-4 seconds more than it takes on my desktop. And once again my resources are not being stretched, this laptop should easily run this game and yet is struggling mightily.
 
Thanks for this. I will have to go look what DPS means though (finally, after all these years of just saying "I don't even care what that means").

Why is intelligence king? I know what vitality does, but I'm thinking intelligence does what I thought strength did, for a wizard, at least.

Yup. Noob.

For a Wizard, your total Intelligence is a percent multiplier on your base damage. So each point of Intelligence raises the multiplier by one percent. If you have 100 Intelligence, your base damage per second is raised 100%. (Or doubled, obviously.)
 
Thanks for this. I will have to go look what DPS means though (finally, after all these years of just saying "I don't even care what that means").

Why is intelligence king? I know what vitality does, but I'm thinking intelligence does what I thought strength did, for a wizard, at least.

Yup. Noob.

Edit: Joe, thanks for your response too. I am still a bit puzzled though, as when my magic sources are just saying things like plus 3 this and plus 4 that, I look at my shield 94 shield with a 20% chance of blocking and think "why would I ever switch?"

Briefly: Strength, Dexterity, and Intelligence all give a defensive bonus of roughly equal value. Strength gives armor, Dexterity gives dodge, and Intelligence gives resists. Each class also has a primary attribute - for wizards this is intelligence - and they get a damage boost equal to their primary stat. If you have a 100 DPS weapon and 200 intelligence, you get a 200% boost to your damage and will do 300 DPS with normal attacks.

The main effect of sources is to raise the damage of your main-hand weapon. If you have a sword that does 10-15 damage at 1.4 attacks per second, and a source that gives +3-4 damage, then your DPS from equipment will be the average of your modified damage (13-19, so 16) times your attack speed (1.4). The faster your weapon, the more valuable the +damage modifier on the source is. And the higher your intelligence, the more damage you'll end up doing with it.
 
Mayyy-an.

You guys are all so much farther than me. I'm about halfway through Act 2. I need my wife to be gone for like 6, 7 hours tomorrow to even things out.
 
Level 59, girlfriend is making me spend time with her, guess I'll hit 60 either late tonight or tomorrow morning.

I'll take her and you can play, lmk.

Mayyy-an.

You guys are all so much farther than me. I'm about halfway through Act 2. I need my wife to be gone for like 6, 7 hours tomorrow to even things out.

Forget that, just take your time. Read/listen to all the dialogue, talk to all NPCs, explore the maps fully and do the side dungeons and events, take it all in. Who cares if you're late.
 
Yes, quite a few people are tonight, particularly and especially. I have not had issues on previous nights.

I've had pretty awful lag all day when I've tried to play which has put me off a bit. Rarely in the green - a lot in yellow - with dips into the red higher than 1k ms. Basically unplayable at that point with animations going crazy and dudes teleporting around. It's especially bad for me as I'm pretty fragile as a Demon Hunter and have to rely on kiting - I can only take a couple hits even from normal monsters in Nightmare. Not to mention if it's really bad some areas won't even load and you'll just end up at a wall of nothingness.

Ran fine pretty much all the other days at ~100-200ms ping. I checked my router though and it was connecting to a wireless G one automatically, even though we have multiple wireless N ones in the house. I fixed that now though. I'll switch to wired if I have to, but I don't know if that will make much of a difference.
 
I just got a recipe for a Staff of Herding. Useless staff that does no damage...BUT...

It takes to make:

Wirt's Bell
Black Mushroom
Liquid Rainbow
Gibbering Gemstone
Leoric's Shinbone

I KNOW WHAT THAT MEANS!!!
 
Duffyside, the reason you might want to switch out of using a shield--probably, in fact--is because sources often give a huge boost to your damage, and optimally Wizards are high-damage / stay-the-fuck-away-from-monsters characters. They're not really built to go toe-to-toe with enemies, just blast them from afar. (Or Teleport in and out of the fray, heh.)

But! You're on Normal, and mostly anything will work for most of the game. And it's certainly possible to beef up a Wizard's defense enough to try to make a melee character out of him/her. That's the fun! Basically just play how you want, and if it feels like it's taking forever to kill monsters, try upping your damage... and if it feels like you're getting squished all the time, try raising your defense.
 
Just finished Skeleton King on Hell, man some of the yellow mobs make the bosses look like pussies.

Absolutely crazy hectic, can't wait for Inferno, assuming I can beat Hell.
 
Yes, quite a few people are tonight, particularly and especially. I have not had issues on previous nights.

Im not sure why the latency has been abnormally high for everyone...especially after the launch rush. Day 2 or so, I was getting double digits, now its almost always triple except for a few moments early in the morning.
 
I think Diablo III is gorgeous, the art is really wonderful, especially in the later acts.

The asset quality is going to be more simple, because it's an isometric game based around swarming the screen with dozens of enemeies and explosions and special effects, but hell, even despite that I don't think the tech is much of a drop off either.
 
Not a spoiler of any thing in particular, just the secret level. Dunno anything about it.

I would unironically play the whole game like this.

I dunno if that shot was posted earlier or something, but you might want to remove it just to be safe. People are going to flip out since its still early on in the game's life, and a secret level does count as a spoiler...especially when its something of that magnitude.
 
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