The point is that the progression curve was lengthy and complex enough that you actually had to engage with it; there were twists and turns, and challenges you had to work to overcome.
That's not nice.
Surprisingly no real lag tonight for me.I'm sure this has been talked about a lot in this thread already but...
I want to say that this always online thing is really annoying. I'm playing single player, but am lagging. I basically can't play tonight because of this.![]()
Really? i had 0 problems with nightmare on my Demon Hunter and i am completely destroying nightmare on my wizard (solo) felt like easy mode on my hunter and feels like very easy on my wizard.The difficulty spike between normal and nightmare is pretty big, died a couple of times on Act I already. My DH friend got the worst of it though. :lol I'm scared to see the next Acts.
So let me get this straight. The real game doesn't start until the higher difficulties correct? I haven't even cleared the Act I on normal FML![]()
How do you guys survive in hell with so little vit? My is like 800 (23k life)and still get rape XD
I got simliar armor too (DH)
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This just dropped for me in Nightmare. Seems like a pretty decent rare.
How much do you think I could get for it?
Surprisingly no real lag tonight for me.
I can see the frustration but we all know what we were getting into when we bought it and yeah it's been talked to death but it still sucks to hear that people can't enjoy the gamehopefully they will get everything cleared up by next week.
Really? i had 0 problems with nightmare on my Demon Hunter and i am completely destroying nightmare on my wizard (solo) felt like easy mode on my hunter and feels like very easy on my wizard.
Hell mode is just now giving me a challenge, especially with 4 people.
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This just dropped for me in Nightmare. Seems like a pretty decent rare.
How much do you think I could get for it?
I don't know how nightmare is with a non DH/Wizard but honestly nightmare on both of those felt like normal where as normal felt like easy.I know its not super hard, when you come from the very easy Normal, where even a monkey could beat it, and try Nightmare for the first time, you'll die a couple of times before learning to get away from bad stuff instead of "tanking" it.
So because you died it's bullshit?Wow. I just died twice cuz I clipped through the cage but he still got me. This game is absolute bullshit.
I'm sure this has been talked about a lot in this thread already but...
I want to say that this always online thing is really annoying. I'm playing single player, but am lagging. I basically can't play tonight because of this.![]()
I'm running into a real difficulty wall starting with Hell. With normal mobs I feel powerful, I'm able to take them down extraordinarily quickly but Champions packs cause me problems constantly. Like today I ran up against a pack of Extra Health + Mortar + Fast (and they were already hulking beasts so their health was insane). Spent probably 30 minutes kiting and eventually getting one by himself and killing him but I couldn't get the other two without breaking my gear in the process.
Honestly, anything with Mortar absolutely destroys me. My Gargantuan goes into Ultra mode with the Restless Giant rune and even he only lasts maybe 20 seconds... my Templar is useless. My gear isn't terrible I don't think, I just started Hell and I have almost 3500 damage and 25k Health. Killingin NM I had people in my party with shit like 2000 damage.Diablo
I'm curious if any Witch Doctors who went through Hell have any advice... or anyone that hit Hell. Did you find the difficulty jump relatively large? Compared from the jump from Normal to Nightmare - which didn't seem that much to me at all - this is crazy.
You know, even in 1.09 I don't recall any sorc build that would call for saving up points until level 30. Nova and fireball are both available at level 12 and were viable in 1.09, as were most of her 18 and 24 skills.It's been ages, but my last playthrough with a Sorc(again pre-1.10 and respec and whatever other fixes), had me saving up massive pools of skill points to get late-tree abilities. After blowing dozens of points on early 'obvious' skills, I noted a severe spike in the later difficulties. With wasted points on lowbie skills made my appropriate level skills suffer as they were low-rent and could not viably compete(and besides I was no longer even using that cone of frost or whatever that served me great in the early hours! It was ineffective against the harsh mobs of later acts/difficulties!)on't quote me on exact abilities, it's been awhile:
At the time I restarted my sorc and noticed a common theme in various build recommendations online. Save all points up to level 30, then dump them in this way...etc. Doing so, I noticed a vast improvement, but was also disgusted with the climb to 30 to reach that potential. I'm sure the game has been fixed in the last 6 years or so since that time, which is part of my interest to revisit and truly test if I can just have some fun with the skill trees without looking at a faq.
Essentially though, my recent play through of Torchlight 1 confirmed how much I dislike the choice of infusing my character with a wide swath of low-rent skills vs. a meager sampling of beneficial skills pumped to the max(mostly passives too). Many will disagree, but I loathed my time in Torchlight for this reason(that, and the game balance was all sorts of terrible).
So because you died it's bullshit?
It was lengthy and complex because it was a timesink that if you fucked it up or had a change of heart it'd cost you lots of hours of your life, that caused it to have a lot of weight. Having a video game take ten times as long to do the same things isn't really a boon for a lot of folks though.
For most people it was just a dark ages mechanic that needed to go, even for those of us who loved Diablo II originally because we grew up and can't afford to pour those sorts of hours into it anymore. (Not was it ever a good mechanic even for those whom had the time, really)
Again, these early ORPGs and MMORPGs had this really potent mix of heavy risk timesink + nostalgia that really resonates strong with certain types and while most simply grow out of it, some don't and still want something to take on as a sole hobby and pour ten years into. I just don't think the people championing the Diablo II style of things are going to see eye to eye with those who aren't, so it's probably just not a good debate to begin with.
I just don't think the people championing the Diablo II style of things are going to see eye to eye with those who aren't, so it's probably just not a good debate to begin with.
So because you lag spiked it's bullshit?Yeah because my character lag spiking and teleporting to 5 yards behind me is somehow up to me.
Good to know.
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This just dropped for me in Nightmare. Seems like a pretty decent rare.
How much do you think I could get for it?
Yeah, considering how rock solid things have been on Blizzard's end, his internet should definitely have been the first culprit.So because you lag spiked it's bullshit?
Ever stop to think it could be your internet? which makes your internet bullshit? it's a video game, calm down bro.
I'm not going to get into an argument of which game is better yet, since I'm still plodding around in Act II normal. I will say that the tinkerer, or the more creative type of player, will have a harder time staying with Diablo III.
I can understand why they're allowing you to change your skills on the fly, not everyone wants to restart and play through normal every time they want to try a new build. With D2, each of my sorceresses were different - I had a hydra sorceress, a tri-elemental sorceress, a melee sorceress, an ice sorceress. Each one felt different and, putting aside the need to horde skill points at lower levels and the fairly static stat distribution, there was a real sense of commitment to that character. Once you put a point in, that was that. I mean, you really had to think where you put your skills. Do you pump electric bolt in the beginning, do you build or glacial spike or save the points for blizzard? Yeah, it was flawed, but I had a crap load of characters and each one was different; each one had their own memories, success stories, and utter failures.
I don't feel that in Diablo III. Once you have each of the characters at 60, there's little reason to make another. Want to try a new "build" then just swap out skills. It's catered to the casual, time-constrained gamer. It's also there for the "omg-I-don't-want-to-choose-the-"wrong"-skill-someone-tell-me-what-skills-I-should-raise-for-my-entire-character's-career-lol-this-game-is-so-easy" faq-loving, board posting players that are so terrified of playing something "sub-optimal" or making a "mistake." (Not that there's anything wrong with that, it's your free time. I think you're missing out though.)
I don't mind the Diablo 2 way of character building taking more time, I'd been planning on playing this game for years, just like I had D2. To be honest, though, I can't see DIII keeping me satisfied for that long. It's going to come down to new content (which is the plague of this gaming generation), that takes time to make, and will cost money. Or maybe Blizz just wants you to be satisfied with D3 long enough for you to make the switch to the next Starcraft expansion, then D3 ex-pack, then Starcraft, then Titan, etc.
Oh well. Don't get me wrong, D3 is still fun for me. I'm having a lot of fun and I hope I'll be proved wrong. I hope future loot drops will open new gameplay options, but I might just have to go to hardcore and limit myself to what skills I can use to scratch my tinkerer itch.
Seeing as nobody i know has had lag problems today and it's been running smoothly for me just maybe it could be his internet or it could of been blizzards fault.Yeah, considering how rock solid things have been on Blizzard's end, his internet should definitely have been the first culprit.
Calm down bro, he's justifiably angry at a videogame, not you.
If you're in the early 50s, try hitting the AH and tweaking your gear and making to upgrade yourself more. 3.5k for a non-GF/MF build in Act 1 of Hell is pretty low so you'll have trouble messing with the champions solo.
I never really played in such huge blocks, just for a few weeks at a time every so often. Even with all of the hours I sunk into that game I can't even begin to participate in these conversations because they're so walled into their little hyper-niche meta-game. What I don't disagree with I simply can't relate to.
That and it's just so much of a nostalgia bomb for some people, especially the ones who did play for ten years and sunk so much of their younger life into it. That's where you get the defense arguments on the terrible build systems (where in retrospect, horrible design and GIGANTIC timesinks just = attachment) and other awkward bullshit that normal human beings can't really fathom. :lol
Perhaps the reason you can't get involved in these arguments is because to the people you're directing your post at (a category that includes myself) this reads a bit like a high school jock shouting "NEEEEEEEEERD" from his dad's car. We're all "normal human beings" here.
The more I play D3, the more I want to just go back and play more D2. That saddens me, but thems the breaks.
Really?If you're in the early 50s, try hitting the AH and tweaking your gear and making to upgrade yourself more. 3.5k for a non-GF/MF build in Act 1 of Hell is pretty low so you'll have trouble messing with the champions solo.
According to the crazy AH kids anything legendary is worth a billion gold.Probably been mentioned a lot of time but cam someone tell me the value of legendary items? Every one I have seen seems like utter crap and the stats are just as random as rares but a lot worse. Only one has dropped for me so far, a level 8 crossbow that dropped in nightmare.. Am I missing something? I thought legendary would be the best of the best.
This game has a permanent death mode. You died once from a lag spike that happened once means something.Seeing as nobody i know has had lag problems today and it's been running smoothly for me just maybe it could be his internet or it could of been blizzards fault.
But not everything is blizzards fault, stop using it as a scapegoat. And you died once from a lag spike that happened once, it's not a BIG deal and not a big enough deal to bitch on the internet about it but then again this is GAF so it doesn't surprise me.
If you play hardcore with all these problems that are going on that's on your end not blizzards.This game has a permanent death mode. You died once from a lag spike that happened once means something.
Also, I, and numerous others on this very page have been complaining about spikes today.
GF and MF?
I am having trouble (I was around 52 when I ditched act 1 3/4 of the way through). Now the AH for a dex class is a nightmare. All the armor that is worth anything is over 50 k and *breaks down into tears* I am not made of money okay. I can't take it anymore. The enemies are so mean.
I've been meaning to post what Alex did for a while, although I would have put it more neutrally, haha. Because I'm not knocking D2 superfans. The thing is, if you've put five thousand hours into Diablo 2 at a pretty steady pace over the last decade or more, then Diablo 3 is... kinda irrelevant for you, no? There are plenty of things to say about D3 right now, good and bad, but a significant number of hardcore D2 players don't actually want Diablo 3, of any kind. Why would they? They never got tired of the last game! It's why the "I waited ten years for this?" comments strike me as odd. They were waiting for an impossible game--a game that made them forget they ever played Diablo 2, and then let them play Diablo 2 again. They're chasing an experience they can only have once.
And Fugu, you mentioned plenty of valid criticisms and observations. So this isn't directed at everyone who loved Diablo 2, and isn't meant as a stalwart defense of Diablo 3 because it's really too early for me to say anything other than it still seems like an awfully effective timesink, and online is officially a clusterfuck after a week. But it's just interesting to me to see a lot of bewildered disappointment from people when the last thing I would expect is to like the sequel to a game I played for twelve years straight.
Well, at least I made you admit that there were known server problems, so you can apologise to Hasphat'sAnts' for jumping down his throat about his internet connection.If you play hardcore with all these problems that are going on that's on your end not blizzards.
You should no better not to play hardcore right now, should servers be running better? yes but you should also use your common sense. Playing HC with known server problems is like playing russian roulette with a 6 shooter with 5 bullets. WAIT till everything is resolved.
Really?
If so it must be the jump to Hell gear... which seems to really start around 52 or so. A lot of my gear is in the late 40s with Perfect and Square gems, stacked with Intelligence with some Vitality and +Life thrown in for good measure. I've been keeping up with the AH pretty religiously but it seems an upgrade to my worst piece of gear is between ~50k and 200k gold and I'm only floating in 145k gold currently.
It's really just the Champion packs that give me problems and ones with specific modifiers. Like I said, Mortar is probably what kills me the most - the blast radius on those things is deceivingly huge. Mixtures of things with Vortex are also bad news... god forbid you mix in Extra Health with any of those, and Fast makes kiting almost impossible.
Gold Find and Magic Find.
DEX can be nasty on the Ah right now, just gotta hunt on there and look for folks that price it low. if you're worried about money, selling things that go fast is a good idea or building a Gold Find set and just dorking around in Nightmare earns you a lot. My Wiz has 105% GF and I was getting 500 gold drops in Act 1 of Nightmare, you earn it pretty quick that way.
Yeah, of course without the power buff - you don't want to see the numbers when I get 5/5 Soul Harvest. I'm also starting to use the +20% damage passive Witch Doctors have (balanced with +15% mana costs). So my Damage is actually a lot higher than 3500 normally.Well, If it's 3.5k without the Power buffs for WD, that'd be kinda ok but if it's with the buffs, then yeah it's low. But mortar is rough for a ranged class anyway, because it has an arc. If you're up close, mortar can't hit you, at least that's what I've found on Monk. Desecreator/Plague/Molten/Invincible are a lot more dangerous for me for example.
How are people deciding on prices for things they put on the AH? It's such a pain to find comparable items unless you're dealing with legendary items.