Tricky I Shadow
Banned
Oh Resident Evil.......WHAT HAVE THEY DONE TO YOU!?
And this is coming from someone who enjoyed RE5! : /
And this is coming from someone who enjoyed RE5! : /
It's like a Michael Bay Resident Evil game :/
I'm kinda looking forward to it. Still do t like the new direction, but I came to terms with it a long time agoAm I the only one really hyped for this?
Wasnt interested after the trailer, now I am again.So if this is Leon' Survival Horror campaign, is Chris' section full-on Gears of War and does Wesker's kid = God Hand?
Am I the only one really hyped for this?
Because RE4 was an amazing game, RE5 was a good game. This doesn't look that good.No. I don't see how it's anymore "blasphemous" to the series than RE5 was. Or even RE4 for that matter.
Didn't they say that Leon's scenario was supposed to be the survival horror focused section of the game? I hope that they just picked a more action-packed part of it for demo purposes.
It looks awesome, zombies and Leon are back, that's what RE is about for me. I don't care if this looks like it was directed by Michael Bay or whatever, doesn't mean the rest of the game will have this pacing.
Because RE4 was an amazing game, RE5 was a good game. This doesn't look that good.
I can't watch it till I get home but was everyone actually expecting them to show something that wasn't action packed during a press conference? There's no way they'd show any of the quieter/exploration parts of the game, that stuff doesn't demo well.
No, it wouldn not. This is why game designers came up with fantastic environmental settings such as underground complexes and forests. It didn't have to be in the city, but it was.Tall Oaks is when that would come into play.
We knew that Chris was gonig to be in Shang, and that it would be a war zone there. Given Leon's in that location during this Demo, it would have actually been world breaking to have it be slow and Gothic Horror.
Now if we see Tall Oaks and it's just as bad, then yeah they are full of shit. Until then though, it's hard to say.
Why would i need a cover mechanic in a zombie game??