Galaxy on Fire 2 worth getting for a buck if I have a 4S? I know I'm missing a little graphical fidelity, but for a buck... it'd have to be worth it, yeah?
Yes! The game is quite good.
Galaxy on Fire 2 worth getting for a buck if I have a 4S? I know I'm missing a little graphical fidelity, but for a buck... it'd have to be worth it, yeah?
Worms 2 was updated with async multiplayer. It's also on sale right now.
Would Galaxy On Fire 2 run decently on an iPod Touch 4G?
Played through it on my 4G and it ran great.
Worms 2 was updated with async multiplayer. It's also on sale right now.
What?!?! Who wants to play some Async Worms 2??
This isn't a post on Brainsss, I just wanted to spark a discussion on if iOS development is viable or not.
Brainsss came out a little over a month ago and some stats were released on our sales:
http://www.cbsnews.com/8301-505124_...tag=cbsnewsSectionsArea;cbsnewsSectionsArea.1
The game hasn't sold very well even though we were featured by Apple. I'm curious to hear the thoughts of the community and opinions of other developers.
This isn't a post on Brainsss, I just wanted to spark a discussion on if iOS development is viable or not.
I think people are growing tired of cute zombie themed games. Never understood why they became so popular in the first place.
What?!?! Who wants to play some Async Worms 2??
Squids 2 GOLD mothafuckas
Get on this fuckawesome game
http://thegamebakers.com/squids-wild-west-gold-and-cleef-reveal.html
Starbucks free app of the week released today is Instapaper. Released on a day when Apple announced a new iOS that renders this app obsolete.
Hasn't that been at Starbucks for a while now? I thought I heard about it like 2 weeks ago
Starbucks free app of the week released today is Instapaper. Released on a day when Apple announced a new iOS that renders this app obsolete.
Music game heads up: random Internet forum browsing has led me to a game that may or may not be coming out in the near future named Tone Sphere. Trailer here. Not quite sure what's going on, but it looks neat! (Linked from this thread.)
All of them except the promo cards. (So, two)I just started playing Ascension and really like it. Which if any in game expansions should I get?
Worms 2 was updated with async multiplayer. It's also on sale right now.
Just got a score of 1,010,101 in Drop 7 Hardcore mode. Best score ever.
Can someone let me know how the game is and how the async implementation is?
There's "async" (most apps -- janky notification, hard to know when it's your turn, hard to see all your games)
And there's "async" (carcassonne -- perfect and beautiful)
Got the third obe thanks...then let me throw out these 3 codes for the masses. quote to reveal.
...then let me throw out these 3 codes for the masses. quote to reveal.
There's no reason for the big file size, but I actually like the controls a lot. Looks great on a retina iPhone screen, and works pretty well. Took me a few minutes to get everything down, including acrobatic rope swings.They still need to add a virtual D-Pad and buttons. I don't like tapping into nothingness. Also the game is 700meg lol.
The fact some developers are having enormous success (Plague Inc is a nice, recent example), I'm thinking iOS development is fairly viable.
I followed your game over on TA before it released, and my interest was definitely piqued. It has zombies (+1), it looked great (+1), and it seemed to have experienced folks working on it (+1).
Now then...
Wasn't clear how the game was going to control (-1). Reviews criticized lack of control over units and lack of content (-1). Price just wasn't there for me because of 1 & 2 (-1).
I ended up not buying your game. But it is on my AppShopper wishlist for when and if it hits a buck or less. If any of my comments tell you anything about your approach, then great.
Suggestion: Do what Jaffe does. Find some games that knock your socks off -- not technically or tickle your developer clit -- but games that just bowl you over with a sense of fun, and think about how you can make them better. This game seems like something you guys tinkered with, with all your techno wizardry and the like, but I wonder if it truly brings all your passion, blood, sweat, tears, and next month's rent to bear.
I don't know the first thing about game development. Just sayin'...
I get what you're saying but Plague, Inc seems to be in the minority. Ski Safari is another game that was number 1 for several weeks, which is great and probably made a fair amount of money, but for every one of these games, there are dozens of other games that never make it into the top 100, and I'm wondering if that's a problem. I don't think you can take a couple successful games and simply say it's a viable market.
I'd like to think Brainsss did above average compared to other games for the simple fact that we were featured on the store for a week.
It also could be said that game like Brainsss just isn't very good and therefore didn't sell, which I can't really argue with because it's an opinion. I'm just wondering how the average developer is doing in terms of sales.
Oh, so that does the mirroring thing as well, out of the box? Had no idea, and I'm guessing it'd be a fair whack cheaper, too. I'll suss that out. Thanks!Just as a warning, for gaming there is a bit of latency when streaming content wirelessly from your phone to an Apple TV. If you're willing to play on a leash this can be resolved by using the Digital AV Adapter (Apple's name for HDMI, apparently) - the HDMI connection should be identical to what you get with the Apple TV, minus the latency.
I don't know if this has been mentionned but...
DRAW RACE 2 is on sale 99c. Excellent and original racing game there. Grab it!
http://itunes.apple.com/ca/app/drawrace-2/id433127774?mt=8
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1. New events and achievements (e.g. global warming, anarchist bombs and economic meltdown)
2. Major performance upgrade e.g. fixes unlock + stability issues on iPad 1 and iPod 4
3. iCloud synchronisation - keep your unlocked disease types on multiple devices
4. Accelerated Unlock Option to pay to unlock diseases faster if you dont want to play properly
5. And many other game balance / AI / interface improvements
We have future updates planned let us know what you want in them! (Plans may involve zombies!)
(note - old saves will not work with the update)
I get what you're saying but Plague, Inc seems to be in the minority. Ski Safari is another game that was number 1 for several weeks, which is great and probably made a fair amount of money, but for every one of these games, there are dozens of other games that never make it into the top 100, and I'm wondering if that's a problem. I don't think you can take a couple successful games and simply say it's a viable market.
I'd like to think Brainsss did above average compared to other games for the simple fact that we were featured on the store for a week.
It also could be said that game like Brainsss just isn't very good and therefore didn't sell, which I can't really argue with because it's an opinion. I'm just wondering how the average developer is doing in terms of sales.
Good Plague Inc. mutation out.
Brainsss came out a little over a month ago and some stats were released on our sales:
http://www.cbsnews.com/8301-505124_...tag=cbsnewsSectionsArea;cbsnewsSectionsArea.1
The game hasn't sold very well even though we were featured by Apple. I'm curious to hear the thoughts of the community and opinions of other developers.
Brainsss came out a little over a month ago and some stats were released on our sales:
http://www.cbsnews.com/8301-505124_...tag=cbsnewsSectionsArea;cbsnewsSectionsArea.1
The game hasn't sold very well even though we were featured by Apple. I'm curious to hear the thoughts of the community and opinions of other developers.
This isn't a post on Brainsss, I just wanted to spark a discussion on if iOS development is viable or not.
This may be a dumb question, but why do game devs put all their eggs into the iOS basket? Is the amount of work to make it for both platforms that onerous? You have this huge market of casual gamers on the PC constantly looking for new content and many different ways to get paid/noticed (Armor Games, Kongregate, etc).