The Player 1 Podcast Topic

Our lovemaking once ended with her asking me, "will you go put 'tile cleaner' on the grocery list?" It gets no colder than that, my man.
lolol

Perhaps it is mostly because all my other favorite podcasts have died out, but Player One has become famous because of stuff like this.
 
Someone needs to play Ninja Baseball Bat Man or Battle Circuit with Phil so he stops with the "beat-'em-ups suck" line already. Only the most famous, Phil! Only the most famous!

The episode was delightful, though. The Bettenhausen joke got me.
 
First episode of every month should start off with a review of the magazine 10 years ago. In any month where War of the Monsters is featured in the magazine you should talk about that game in every episode that month
 
Aww, I liked the look-back at past E3s.

Congrats to the Sewarts. I hope it leads to more comedy gold like this week's zinger.
 
Congrats to Stewy! Now you or your wife get some wiring disconnected.

Have to say I disagree with Mike's assertion that it's unfair to compare Vita games to their PS3 counter parts. Since its unveiling Sony has touted it as bringing the console experience to a portable. If the Vita versions are lesser experiences than they failed that objective. I'm also someone who doesn't give games that are a genre not commonly found on the system much slack. The only instance I could have possibly done that was with Tales of Symphonia on Gamecube, but even then I didn't tout it as a masterful RPG. Enjoyment is far more important to me then the novelty, although I do think there is a (weak to fairly strong) correlation between the two.
 
Holy shit Mike you are insane. I tried playing LBP2 the last couple of nights and holy crap the controls are awful. I don't remember them being this floaty and loose in the first game. Unplayable tripe.

Pretty though.
 
This is the only E3 podcast with jokes (critical and otherwise) that weren't just snark. As expected, yeah, but refreshing. I loved this episode, and, may I remind you, it included significant David Cage praise.

"'BOFFO NERD DISCUSSION,' SAYS INTERNET PERSON"
 
This is the only E3 podcast with jokes (critical and otherwise) that weren't just snark. As expected, yeah, but refreshing. I loved this episode, and, may I remind you, it included significant David Cage praise.

"'BOFFO NERD DISCUSSION,' SAYS INTERNET PERSON"

I can't wait for Coffee Cup Psychic
 
The Player One Podcast has always been able to joke about or even be negative about things without being hateful or snarky. It's why it's so far above many of the other podcasts out there.
 
My pawn's name is MikePhillips.


mikdogma.gif
 
aw maaaaan why u guys gotta hate on street bacon dogs?!?!

those are like definitive downtown LA man!!

hella delicious too!!
 
Honest question, will Pocket Planes "be around" in three weeks? All I see these days is a general disdain for Tiny Tower and Draw Something which puts me off playing even if they are free
 
I thought Gravity Rush turned kind of garbage around chapter 10. Looking forward to their thoughts.

Also, sorry to Mike for losing his job? Or whatever that was about. I'm not all the way through the show so maybe they explain it later and it was just another hilarious P1 gag.
 
Honest question, will Pocket Planes "be around" in three weeks? All I see these days is a general disdain for Tiny Tower and Draw Something which puts me off playing even if they are free

Heck no. Hop in now or don't bother ever.
 
Yeah, the soulless megacorporation I work for eliminated my team, effective the end of the month. I am, and will be, fine--it's the 11 people I had to inform that they were up shit street that I'm worried about. Really talented, great people.

This is why I'm a communist. ;)

(I shouldn't have said anything on the podcast, but the lads and I had been joking about it before the show and sometimes the pre-show chatter seeps in. Apologies for that. Video games!)

BUT--the Steam summer sale should be starting in a week or so. Perfect timing to be low on cash and high on free time! Get ready to hear about nothing but discounted, three-year-old PC games from me.
 
Honest question, will Pocket Planes "be around" in three weeks? All I see these days is a general disdain for Tiny Tower and Draw Something which puts me off playing even if they are free

Three weeks worth of entertainment from a free game seems like a pretty decent value proposition. And I still play DrawSomething--just not as obsessively as I once did.
 
Yeah, the soulless megacorporation I work for eliminated my team, effective the end of the month. I am, and will be, fine--it's the 11 people I had to inform that they were up shit street that I'm worried about. Really talented, great people.

This is why I'm a communist. ;)

(I shouldn't have said anything on the podcast, but the lads and I had been joking about it before the show and sometimes the pre-show chatter seeps in. Apologies for that. Video games!)

BUT--the Steam summer sale should be starting in a week or so. Perfect timing to be low on cash and high on free time! Get ready to hear about nothing but discounted, three-year-old PC games from me.

That sucks man.

Hopefully you will be able to bounce back soon.

As for the steam summer sale... well publisher packages that i bought 2 years ago ruined the sale for that kind of stuff. Now I only do dailies, which is still great.

Felt so good buying like 30+ for $60 on one of those packages :D
 
I always really enjoy listening to episodes I'm not on.

I am experiencing Pocket Planes fatigue much faster than I did with Tiny Tower. Upgrading anything or buying new planes costs a crazy amount of coins or bux so I'm just shuttling people and things around the couple airports I have, but not making a lot by doing it. Game's real tedious.
 
I always really enjoy listening to episodes I'm not on.

I am experiencing Pocket Planes fatigue much faster than I did with Tiny Tower. Upgrading anything or buying new planes costs a crazy amount of coins or bux so I'm just shuttling people and things around the couple airports I have, but not making a lot by doing it. Game's real tedious.

Have any of these free-to-play games, via iTunes updates, altered the rate at which you accrue money, skills, etc. based on player feedback? I'm not saying Pocket Planes needs to, as I'm not experiencing the same tedium that you're describing yet. Just curious if you've ever seen that happen. Seems like it might be a good way to breathe new life into them once they're kind of past their sell-by date.
 
Have any of these free-to-play games, via iTunes updates, altered the rate at which you accrue money, skills, etc. based on player feedback? I'm not saying Pocket Planes needs to, as I'm not experiencing the same tedium that you're describing yet. Just curious if you've ever seen that happen. Seems like it might be a good way to breathe new life into them once they're kind of past their sell-by date.

Tribes just did, and it was a hugely welcome change.
 
That would be really cool. Seems like the kind of thing you could endlessly tinker with until you find the sweet spot for your specific game. I hope they do it with Pocket Planes.
 
Well, it's a significant step back from DW7. I know I shouldn't compare console and handheld but... The other offerings on the Vita I feel are up to par with the home console counterparts.

This one lost the weapon system, stat leveling, and the online mode.
It also lost the hex grid conquest mode thing I really loved. I liked unlocking the map one hex at a time - getting into "boss battles" (the fights against multiple officers) or finding "towns" where you can talk to the actual characters and shops and everything.

In DW:Next, you're back to one weapon per character, no stat leveling, and the only online is that you might see a custom character in the conquest mode.
The conquest mode in this game is pretty much just the story mode without the story. It's like a Risk-esque thing where you're attacking and taking weaker territories. And instead of the little towns with NPCs, we have a random guy between battles appearing and being like "This is a great item. Would you like to buy it?". But it never tells you what the item is, so 90% of the time, you'll end up buying something that's worse than what you already have, so it just discards it.

You get a lot of weapon/item drops, but most of the time it's worse than what you already have so it just gets discarded. You can't customize the weapons anymore - the stat bonuses are just random on the drop.

It's just... every time I play it, I wish I was playing DW7 instead. I don't feel that way about any of the other games.

But the absolute worst part of this game is the touch/motion mechanics. In the story mode, you'll often get mini games that are completely crappy. It's stuff like:
- Tilt your Vita to steer your horse through a race course thing
- Tilt your Vita as a turret to shoot tigers or troops attacking something
- Swipe at guys sliding at you (with no animation) to kill them before they reach you
- Calligraphy

But even that is forgivable. I could just finish the story mode and then play in conquest for some DW goodness. But nope. They take that away from me too.

In any battle, you will be interrupted (while running around or even mid combo) by multiple mini games.
- Projectiles fly towards your screen and you have to swipe at them before they hit you
- Enemies jump at you in slow motion and you have to tilt the Vita and tap all of them before time runs out
- Duels

The duels are really bad. Sometimes when you run into an enemy officer, it goes into duel mode. The camera pulls over your shoulder and it's just you and the officer. In the duel, the enemy will either block, do a strong attack, or swipe at you.
If they block, you have to do a strong attack to break it so you get a few seconds of swiping at your screen.
If they do a strong attack, you have to do a normal attack to interrupt them.
If they swipe at you, a prompt will appear and you have to swipe in that direction to counter it.

When you get their health down low enough, you spam your screen with swipes to finish them off.

Every single duel is like that. It never changes. It never gets harder or more complicated. It's just... that. Every single battle.

So basically, it's a very watered down version of DW with really bad touch/motion controls put in that completely break the flow of the action with terrible mini games.

Not only do I wish I was playing DW7 when the game isn't throwing bad mini games at me, but whenever I do hit one of these stupid mini games, I feel like throwing my Vita against the wall.

I went in with kind of high expectations I guess. Especially when I was hearing that it was good from people who normally ridicule the series. But it just didn't work for me at all.

I dislike this game.
Holy smokes, you just sold me on a copy of Dynasty Warriors 7, that sounds amazing. I haven't played since part 2 or 3 back on the ps2.
 
Top Bottom