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The Giant Bomb Quick Look Thread 2

It's not a roadblock though. They're choosing not to do it. They chose to do it in the past, they choose to film in their offices all the time. It's seems like an arbitrary decision, and I have very little doubt the quality of the resulting quicklooks is not the reason they're not doing them.

If they gave a shit about quality, their video wouldn't be dogshit quality.

I think it's far more likely no one watched the Vita videos so they don't bother making more of them.

The decision was purely about quality, but you can believe whatever crazy conspiracy theory you want.
 
For what it's worth, I didn't think the Vita launch QLs were that bad, they were able to convey what the game was and how it looked well enough.
I'm just sad this means we'll probably never see a P4G QL.
 
Man, Steel Battalion looked like it could have been something special. I'm still curious enough to maybe try the demo and see how it works in my space.
For what it's worth, I didn't think the Vita launch QLs were that bad, they were able to convey what the game was and how it looked well enough.
I'm just sad this means we'll probably never see a P4G QL.
Yeah, it was kinda neat to see what it'd actually look like to play, with all of the touch stuff I mean.
 
I'm glad I'm not the only one. I haven't really enjoyed most of the quick looks this entire year so far (some I haven't even bothered to watch after like 2 or 3 minutes in), but I don't know why off the top of my head. I do the same thing as well where I have them in the background as I do other stuff.

There has still been a few standouts I guess, though.

I can't even remember the last time there was a "Best Of"-worthy moment in a QL.
 
The decision was purely about quality, but you can believe whatever crazy conspiracy theory you want.

Bob Page being behind the lack of Vita Quick Looks confirmed.

220px-BobPage.png
 
Dunno what video you guys are watching but I understood things perfectly from Patrick explaining them. Getting the feeling you are all going into watching the videos with the assumption that Patrick's explanation is going to suck, and therefore perceive it as such.

Patrick hate. Nothin' new.

Bullshit. I like Patrick and what he brings to the site.

It's just I didn't understand what the fuck he was talking about in that Quick Look.
 
Patrick / Vinny is a good combo.

Krater looks interesting, Splice looks confusing but sort of neat, and Steel Battalion looks really, really, disappointing.
 
The decision was purely about quality, but you can believe whatever crazy conspiracy theory you want.



I am not sure asserting that you aren't making Vita videos because nobody watched your Vita videos is a crazy conspiracy theory. An incorrect theory, sure, but not crazy.
 
For what it's worth, I didn't think the Vita launch QLs were that bad, they were able to convey what the game was and how it looked well enough.
I'm just sad this means we'll probably never see a P4G QL.

yeah I think the "quality" was fine.
 
I am not sure asserting that you aren't making Vita videos because nobody watched your Vita videos is a crazy conspiracy theory. An incorrect theory, sure, but not crazy.
I don't think the popularity of videos relating to future content is a wacky idea. They certainly cover games an incredibly small amount of people must care about, like those Minis they've done I'd imagine, but at a certain point, time is limited, and if you're covering the big releases, the smaller ones are inherently going to get the chop.

While it's true something like Gravity Rush would most likely garner more interest than many of their videos, generally given the smaller install base of Vita would logically make for a less significant audience.

I still don't see quality as a decent reason for not doing them, they release very heavily compressed, pretty awful video all the time. Direct-feed is obviously preferable, but I can't see it being the final straw in quality.
 
I am not sure asserting that you aren't making Vita videos because nobody watched your Vita videos is a crazy conspiracy theory. An incorrect theory, sure, but not crazy.

It's crazy because they have specifically said why they are not doing them, and to think they are lying about that is pretty crazy.
 
No no, see guys, it's not that StuBurns et al think the GiantBomb guys are lying, it's just that they know the inside of everyone at GiantBomb's heads better than those people themselves do. Simple, no?
 
The fact that Sony hasn't given the press debug Vitas is kind of insane. They really don't want anyone to know about the Vita or their games.
 
No no, see guys, it's not that StuBurns et al think the GiantBomb guys are lying, it's just that they know the inside of everyone at GiantBomb's heads better than those people themselves do. Simple, no?


Companies do this all the time, and it isn't lying. You don't always get the full inside scoop to the reasons decisions are made in companies. Again,I think Stu is probably wrong, but I think it is also far from crazy.
 
A shame about Steel Batallion. I remember how excited they originally were on the Bombcast. Guess the writing was on the wall with it being a Kinect game.
 
Companies do this all the time, and it isn't lying. You don't always get the full inside scoop to the reasons decisions are made in companies. Again,I think Stu is probably wrong, but I think it is also far from crazy.

Sure maybe there's some crazy internal politics bullshit going on, but I kinda doubt it given the company structure and the fact that they don't really answer to anybody content-wise. Maybe there is some sort of ulterior motive or something, but I really can't see them avoiding vita quick looks if the equipment was there for them to fit into their existing work-flow.

Hell, maybe that's it, maybe doing over-the-shoulder non-direct feed stuff is just too editing intensive and doesn't align with the quick-look equipment setup and work-flow they've got going (I kinda doubt it though).
 
A shame about Steel Batallion. I remember how excited they originally were on the Bombcast. Guess the writing was on the wall with it being a Kinect game.

Yeah, it seemed like a kinect game that actually got the "fun" possibilities of the system without sacrificing being a proper game (at least thats what i got from their discussion of it).

Shame it didnt pan out, it looks like they tried to cram in too much motion control, making each control a bit too specific. should have left some more normal controller specific controls in there, made the kinect stuff more like a bonus (for instance, the standing up and using binoculars was great!)
 
Sure maybe there's some crazy internal politics bullshit going on, but I kinda doubt it given the company structure and the fact that they don't really answer to anybody content-wise. Maybe there is some sort of ulterior motive or something, but I really can't see them avoiding vita quick looks if the equipment was there for them to fit into their existing work-flow.

Hell, maybe that's it, maybe doing over-the-shoulder non-direct feed stuff is just too editing intensive and doesn't align with the quick-look equipment setup and work-flow they've got going (I kinda doubt it though).



It is almost certainly that they (and their bosses) just don't like the quality of video you get when shooting off screen.

Again, I am just saying that if there were three reasons they don't like doing Vita quick looks, and the three being:

1. Quality is bad because of shooting off screen
2. More work for editing, set up or whatever associated with having to shoot off screen.
3. Views are much lower for Vita videos.

It would not be crazy or lying for them to just claim reason #1 as the reason they don't do Vita quick looks. The users wouldn't need to know about 2 or 3, they would be more likely to bitch if 2 or 3 were the reasons. Standing by quality and quality alone is a common way for companies to justify their decisions without as much blowback.
 
Krater is much slower (and shallower) than Diablo, so I found that it works pretty well as a palate cleanser inbetween Diablo sessions.

Cool art style and great overworld.
 
It is almost certainly that they (and their bosses) just don't like the quality of video you get when shooting off screen.

Again, I am just saying that if there were three reasons they don't like doing Vita quick looks, and the three being:

1. Quality is bad because of shooting off screen
2. More work for editing, set up or whatever associated with having to shoot off screen.
3. Views are much lower for Vita videos.

Actually, there's only one. I think that over-the-shoulder stuff looks like shit. So I decreed that we weren't going to do any more of them past the launch window. When (if?) we get our hands on hardware that lets us capture proper Vita footage, we'll dedicate more time to Vita coverage. Producing crappy-looking videos that don't convey what the games really look like doesn't do anyone any good.

I also love the idea that there's some shadow force of "bosses" that give a shit about things like video quality. Like someone would come to me and say "hey, that video you ran last week, the camera was a little too shaky for my tastes!" Hilarious.
 
Actually, there's only one. I think that over-the-shoulder stuff looks like shit. So I decreed that we weren't going to do any more of them past the launch window. When (if?) we get our hands on hardware that lets us capture proper Vita footage, we'll dedicate more time to Vita coverage. Producing crappy-looking videos that don't convey what the games really look like doesn't do anyone any good.

I also love the idea that there's some shadow force of "bosses" that give a shit about things like video quality. Like someone would come to me and say "hey, that video you ran last week, the camera was a little too shaky for my tastes!" Hilarious.

0147_73u82.gif
 
Actually, there's only one. I think that over-the-shoulder stuff looks like shit. So I decreed that we weren't going to do any more of them past the launch window. When (if?) we get our hands on hardware that lets us capture proper Vita footage, we'll dedicate more time to Vita coverage. Producing crappy-looking videos that don't convey what the games really look like doesn't do anyone any good.

I also love the idea that there's some shadow force of "bosses" that give a shit about things like video quality. Like someone would come to me and say "hey, that video you ran last week, the camera was a little too shaky for my tastes!" Hilarious.
What does Sony say when you guys bug them for equipment for video capture? Or is it something that just doesn't come up?
 
Leslie Moonves: Your appointment to CBSi should be finalized within the week. I've already discussed the matter with the EIC.

John Davison: I take it he was agreeable?

Leslie Moonves: He didn't really have a choice.

John Davison: Has he been reassigned?

Leslie Moonves: Oh yes. Most certainly. When I mentioned we could put him back on the priority list for 360 reviews, he was so willing it was almost pathetic.

John Davison: These portable games... the rioting is intensifying to the point where we may not be able to contain it.

Leslie Moonves: Why contain it? Let it spill over Twitter and message boards, let the bans pile up in the queues. In the end they'll beg us to save them.

John Davison: I've received reports of flames in the comments. There's not enough premium content to go around, and the underclasses are starting to get desperate.

Leslie Moonves: Of course they're desperate; they can smell their irrelevancy, and the sound they'll make rattling their cages will serve as a warning to the rest.

John Davison: Mmm. I hope you're not underestimating the problem. Intelligence suggest they're behind the problems on GAF.

Leslie Moonves: Bunch of pretentious young manchildren playing at running the industry. But the industry left them behind long ago. We are the future.
 
Actually, there's only one. I think that over-the-shoulder stuff looks like shit. So I decreed that we weren't going to do any more of them past the launch window. When (if?) we get our hands on hardware that lets us capture proper Vita footage, we'll dedicate more time to Vita coverage. Producing crappy-looking videos that don't convey what the games really look like doesn't do anyone any good.

I also love the idea that there's some shadow force of "bosses" that give a shit about things like video quality. Like someone would come to me and say "hey, that video you ran last week, the camera was a little too shaky for my tastes!" Hilarious.



Yeah, and I have repeatedly said that there is no reason not to believe you when you say that.

I originally entered the conversation because Brad called it a "crazy conspiracy theory" when someone said that a possible reason you aren't doing Vita quick looks is that you simply weren't getting enough views to be worth it. That is hardly a crazy conspiracy, and hardly a bad reason not to do Vita quick looks. I understand that that had no impact on your decision to suspend Vita quick looks and that it was merely a decision based on the fact that the video ends up having crap quality.


As for your snarkiness about the idea that your bosses might actually care about the quality of content that they bought and put out there, well, I am sorry that you have such a poor opinion of what a proper company structure can bring when it comes to quality control. Because honestly, someone giving you feedback from an official and outside perspective could help you produce better content. Having to deal with bosses that suck can severely hamper your creativity in an environment like you are in, but it doesn't necessarily have to be that way, and the fact that you react the way you did to the idea that bosses may have a say in the quality of content you are producing just shows how many shit bosses you have had in your time in the industry. And that sucks.
 
Krater Quick Look sold me on the game. Really interesting. Also, I know that we take it for granted at this point, but the fact that I paused the video and bought the game on Steam within 10 seconds is still crazy, even after 100+ games.
 
Krater Quick Look sold me on the game. Really interesting. Also, I know that we take it for granted at this point, but the fact that I paused the video and bought the game on Steam within 10 seconds is still crazy, even after 100+ games.



But it will be when you can pause the video, buy the game AND be playing it within 10 seconds where things will be super crazy. Phantom here we come!
 
Man, Splice looks like something a good friend of mine would fall in love with. I need to pass this video along to him. If nothing else, that game has one fantastically slick interface.


Steel Battalion... I was hoping for so much more.
Good on Brad/Jeff sticking it out as long as they did for the QL. Looked like a miserable game to try playing.
 
Them basing QLs on views is a fairly crazy theory. Especially when they haven't even done Vita QLs past the first off-screen batch, which would hardly give them any kind of worthwhile data.

Not that it would even factor in, I haven't seen any suggestion that views dictate what kinds of games they look at. I doubt they would intentionally alienate a platform, Sony is doing that themselves currently. It's not hard to see why they wouldn't want a bunch of crappy cam videos next to screen footage from every other platform.

This is some "Sony blacklisting GB" level of conspiracy.
 
Krater Quick Look sold me on the game. Really interesting. Also, I know that we take it for granted at this point, but the fact that I paused the video and bought the game on Steam within 10 seconds is still crazy, even after 100+ games.
lol I did the same thing. Vinny's magic quick looks seem to get me to buy even more games.
 
I'm amazed people give that much of a shit about Vita games in general, let alone QLs of them.

Shame about Steel Batallion. Sadly the expectations were raised by the past demos which make it even more disappointing. I don't own a kinect so doesn't effect me but would like to see someone doing something interesting with the device
 
Leslie Moonves: Your appointment to CBSi should be finalized within the week. I've already discussed the matter with the EIC.

John Davison: I take it he was agreeable?

Leslie Moonves: He didn't really have a choice.

John Davison: Has he been reassigned?

Leslie Moonves: Oh yes. Most certainly. When I mentioned we could put him back on the priority list for 360 reviews, he was so willing it was almost pathetic.

John Davison: These portable games... the rioting is intensifying to the point where we may not be able to contain it.

Leslie Moonves: Why contain it? Let it spill over Twitter and message boards, let the bans pile up in the queues. In the end they'll beg us to save them.

John Davison: I've received reports of flames in the comments. There's not enough premium content to go around, and the underclasses are starting to get desperate.

Leslie Moonves: Of course they're desperate; they can smell their irrelevancy, and the sound they'll make rattling their cages will serve as a warning to the rest.

John Davison: Mmm. I hope you're not underestimating the problem. Intelligence suggest they're behind the problems on GAF.

Leslie Moonves: Bunch of pretentious young manchildren playing at running the industry. But the industry left them behind long ago. We are the future.

Props.
 
I originally entered the conversation because Brad called it a "crazy conspiracy theory" when someone said that a possible reason you aren't doing Vita quick looks is that you simply weren't getting enough views to be worth it.

Dude, it's a crazy conspiracy theory because they have, multiple times now told us that this isn't the case. And yet you insist 'well, but there may be more to it!'. It's incredibly weaselly: 'gee, Jeff/Brad, it's not that I think you're lying, but you're not really telling the truth, so I want to get to the bottom of it'.

Beyond that, it's like seeing Sales Age invade GB threads, what with this insane conceit of 'hey, I'll just ivory tower up the inner workings of GB and I'm SURE it'll be accurate'.
 
If anyone is to blame, it's Sony. The fact that they want the media to basically record people playing their games with cameras is ridiculous.

(Even if the trade off is extremely easy screen shots, it's just dumb).
 
Dude, it's a crazy conspiracy theory because they have, multiple times now told us that this isn't the case. And yet you insist 'well, but there may be more to it!'. It's incredibly weaselly: 'gee, Jeff/Brad, it's not that I think you're lying, but you're not really telling the truth, so I want to get to the bottom of it'.

Beyond that, it's like seeing Sales Age invade GB threads, what with this insane conceit of 'hey, I'll just ivory tower up the inner workings of GB and I'm SURE it'll be accurate'.



I don't even care, I don't have a Vita, don't want a Vita, and didn't even really notice that they didn't do Vita quick looks.

I don't think they are lying, I think that the reason they don't do quick looks is because it results in bad quick looks.

I just think that calling what Stu said a "crazy conspiracy theory" is silly. It was a simple posit that he made that was wrong. That is it.


If you got this:

It's incredibly weaselly: 'gee, Jeff/Brad, it's not that I think you're lying, but you're not really telling the truth, so I want to get to the bottom of it'.

out of what I said, you misinterpreted what I said. I don't give a shit about getting to the bottom of anything. I did not accuse them of not telling the truth. I said that if Stu was right (EVEN THOUGH I CONSTANTLY SAID HE WAS ALMOST CERTAINLY WRONG), it would be reasonable for them to just give the main reason (quick look quality) and to not bother divulging any other reasons.

Now back to the damn quick looks, Jesus.
 
The Vita videos that have been popping up on other sites look like absolute shit so I can't really blame them. The Gravity Rush Review Video on Gametrailers is a good example. Sony needs to get units out to the press with video out asap.
 
The Vita videos that have been popping up on other sites look like absolute shit so I can't really blame them. The Gravity Rush Review Video on Gametrailers is a good example. Sony needs to get units out to the press with video out asap.

Then how did they record This video review of Gravity Rush?

Because if that's offscreen it looks mighty impressive. No OTS bullshit. Watch the 720p version btw, it looks almost exactly like that on your Vita.
 
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