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LTTP: Binary Domain

How could I have missed out on this game? I just started playing this for around 2-3 hours but so far it has showed a far more interesting amount of gameplay and storyline then the entire franchise of Gears of War did. This and Vanquish are becoming my two favorite Japanese sleeper hit shooters of this generation. These Japan devs sure know how to create good looking games with a balanced gameplay and a very interesting story.
 
I started playing this last week and I'm enjoying it quite a bit. Bo's dialogue is cheesy, but overall I like the game. I would have like to have seen a sequel with a bit more to the squad stuff. But as it is I'm liking it.
 
Such an awesome game. Unless we've got the best Fall of gaming ahead of us this will land in my Top 5.

Nothing like a real SEGA game about fighting giant robots. It's what a large part of my childhood was based around.

Just think, if Dreamcast 2 was around, this would be a first party exclusive and there would be people lining up to jizz on it.
 
If you already like it from the beginning, you're gonna eat it up as the rest of the crew plays into the story later on.
 
I fell for gaf hype.... i played for a few hours but didnt really liked it. THey could have done so much more with the setting, it feels really bland.
 
I finished it quite recently too. Enjoyed it quite a bit, but it definitely had the vibe of a game made by a team largely inexperienced with third person shooters. Some cool mechanical ideas that never really pan out in a significant way (or are easily exploitable). I also had some gripes with the story that make me wonder if something was lost in translation.

Overall though it was a lot of fun. Cool setting, good ideas and a great adventure. Shame it sold poorly.
 
I fell for gaf hype.... i played for a few hours but didnt really liked it. THey could have done so much more with the setting, it feels really bland.
What GAF hype?

I finished it quite recently too. Enjoyed it quite a bit, but it definitely had the vibe of a game made by a team largely inexperienced with third person shooters. Some cool mechanical ideas that never really pan out in a significant way (or are easily exploitable). I also had some gripes with the story that make me wonder if something was lost in translation.

Overall though it was a lot of fun. Cool setting, good ideas and a great adventure. Shame it sold poorly.
I had confusions about the story too. The characters' motives never seemed clear, and towards the end when the game tried to be more philosophical, it completely fell apart. The ending is also kind of awful.

Absolutely great game though. I wish it wasn't so linear, because I would've liked to explore more of the city.
 
I bought this when it came out on PC, i couldn't bring myself to finish it though i think i got quite far before i gave up. I liked the characters but the game felt very run of the mill to me, nothing stood out at all.
 
This and Vanquish are the best shooters I've played this generation. Liked the humor in this game despite how silly it got at times. Shooting the robots just felt good and not many shooters have that, and if they do it's with maybe one or two weapons.
 
I had confusions about the story too. The characters' motives never seemed clear, and towards the end when the game tried to be more philosophical, it completely fell apart. The ending is also kind of awful.

Absolutely great game though. I wish it wasn't so linear, because I would've liked to explore more of the city.

My big issues with the story was (very late story spoilers)
the way the game handled the philosophical debate of artificial intelligence and the blurred line between machine and life, and the way the team treats Faye. It's a pretty generic topic for sci-fi, but they basically make your entire team one composed of bigoted idiots who blindly, irrational hate on anything remotely related to robotics for no good reason. I ended up hating pretty much everyone.
 
Has its flaws but its a damn fine game, wished it sold more for a sequel.

I come back for MP games from time to time.
 
My big issues with the story was (very late story spoilers)
the way the game handled the philosophical debate of artificial intelligence and the blurred line between machine and life, and the way the team treats Faye. It's a pretty generic topic for sci-fi, but they basically make your entire team one composed of bigoted idiots who blindly, irrational hate on anything remotely related to robotics for no good reason. I ended up hating pretty much everyone.
Sounds like the issues I had.
I never really understood why the Hollow Children were considered threatening to begin with, and the game never answers that question. If they're humans for all intents and purposes outside of their makeup, I don't understand why they needed to be eliminated, so when everyone turned on Faye, it didn't make sense. The dramatic tension during her scene with Dan was ridiculous. There wasn't some weird morality decision that needed to be made, it just came down to the fact that the team couldn't get the idea of the Hollow Children through their thick heads.
It did seem like something that may have possibly been lost in translation. The Yakuza games have much stronger writing than Binary Domain did.
 
Yeah, that's exactly what I felt.
I couldn't shake the feeling the game was trying to deal with interesting philosophical issues of sentience and life, and instead did so through a cast of bigoted, two dimensional morons. Like it took the most extreme angle, them blindly hating something without ever stopping to think about it.
 
I'm playing through this right now (currently in chapter 3) and I think it's alright. Nothing special though. Vanquish and U2 made a far bigger impression on me. But it not bad.

Story is laughable so far and isn't helped by the atrocious voice acting. The voice actor of Dan has two different voices and switches between them quite randomly. That caught me off guard a couple of times.
 
I thought it was pretty good (it is no Vanquish for sure, but it does its job), it is a real bummer that the last like half of the game locks you into the same characters though for the most part.
 
Liked it more than GeOW3 .Loved shooting bits and pieces of the robots.Just wished the story was better after such a beautiful world that sega team had built.Also graphics beside water part were great
 
I really enjoyed it. Blowing robots to pieces is just fun as hell. My only real complaints are the forced dialogue sections and frustrating elements of certain boss battles.
 
I was very close to get this game on PSN when it was cheap but then I decided I had some games to finish in order to buy others so I'll wait a little bit.

But I'm still interested, I just don't think it's a long game. 8 hours perhaps?
 
Yeah, that's exactly what I felt.
I couldn't shake the feeling the game was trying to deal with interesting philosophical issues of sentience and life, and instead did so through a cast of bigoted, two dimensional morons. Like it took the most extreme angle, them blindly hating something without ever stopping to think about it.

well they were going for the
Humanlike Cylon angle in Galactica
but they really didnt have the genocide -aspect in it to give the characters any reason to hate the race of machines. now its just "its not natural so you must die"

edit: And YES, if you like Ghost in the Shell, Terminator, and just a good old arcadey shooting robots to shreds action, get this game! :D
 
Decapitating and gibbing chunks off robots is run of the mill??
Pretty much. I thought Vanquish did it much better.

It's not just the shooting, which wasn't terrible it just wasn't anything interesting either, but the areas you fought in were largely flat and boring, the downtime between action was equally uninteresting, the on the rails sections were probably the low point for me. I definitely wouldn't say it was a bad game, I just don't see what it does that is as good as any other shooter out there.

I do really like the design of the boss/mini boss robots. much better than the stream of green and red robots.
 
Without any doubt, BD is one of the best SEGA games in the current generations of consoles. It isn't repetitive, shooting and destroying robots is extremely fun and the boss fights are the diamond of this game. Team Yakuza had a very tough job to do, considering the competion (Gears of War and Vanquish). Binary Domain has it's own personality, a great story, larger than life characters, good graphics and it is really fun. Can't wait to finish it again. Let's hope it sells well, in order to see a sequel. Well done Nagoshi-san !
 
Without any doubt, BD is one of the best SEGA games in the current generations of consoles. It isn't repetitive, shooting and destroying robots is extremely fun and the boss fights are the diamond of this game. Team Yakuza had a very tough job to do, considering the competion (Gears of War and Vanquish). Binary Domain has it's own personality, a great story, larger than life characters, good graphics and it is really fun. Can't wait to finish it again. Let's hope it sells well, in order to see a sequel. Well done Nagoshi-san !
As much as I love the game, I don't think I can agree with this--especially on higher difficulties. I'm currently on my No Mercy playthrough and the boss in the underground area
is a pain in the fucking ass. I'm talking about the Gorilla where you're in a room and there's a mounted gun you can fill up with ammo. Not only does he take forever to kill, but normal robots destroy you on this difficulty, and they respawn often. Not to mention you can only live so long with a few medkits and dwindling cash reserves (like I was during the fight). I died. I will have to retry at some later date
The only boss fight that shone for me was the one right after chpater 5 starts
Medusa. The "fancy chandelier" in the Amada building.
Now that fight is awesome :D

Oh, and I totally agree with the story annoyances above. It made me roll my eyes.

I'm happy this game came to PC, honestly; otherwise I don't think I would have given it a shot.
 
its really great but controls in it is bothering me :( I'm using motion joy and DS3, motion joy set its profile to xbox360 controller automatically everything works fine but shooting is mapped on L2 and R2 which sucks and when I change motion joy profile to ps3 analogues are disabled ,is there any trick that I should do ?
 
BD is one of the best games so far this year, and probably the best thing Sega has done this gen (outside of publishing Platinum's stuff). Anybody on the fence should just go buy it, I doubt you will regret your purchase.
 
Rented it from Gamefly last week. Played it for a couple of hours and thought it was boring. Kept thinking to myself "Why am I not playing Gears of War right now", which this game borrows heavily from.
 
Rented it from Gamefly last week. Played it for a couple of hours and thought it was boring. Kept thinking to myself "Why am I not playing Gears of War right now", which this game borrows heavily from.

I played Gears 3 after BD and found it really lacking in comparison. The bullet sponges just weren't fun to shoot after BD. I don't see anything wrong with borrowing a formula if you improve on it.
 
Absolutely loved the game.

The mechanics were shockingly great considering this was the first attempt at a third person shooter by this team. Of the End was made by a different crew, as far as I know, and was infinitely worse.

The only complaint I can level at the mechanics relates to the melee attack. It simply doesn't feel right and fails to connect properly with enemies. If they had a better close quarters game it would really have elevated the combat further.
 
well they were going for the
Humanlike Cylon angle in Galactica
but they really didnt have the genocide -aspect in it to give the characters any reason to hate the race of machines. now its just "its not natural so you must die"

Yeah, that's exactly what I felt they tried to do and also where they failed.

It's a shame too, because for most part I was really invested with the dialogue and writing. I thought most of the voice work was really good, and the character banter made me really like spending time with everyone. Plus Faye is a babe.

The team, like with the Yakuza game, has an incredible nack for modelling characters too. I really dig the way they model humans.
 
It came out four months ago and theres a LTTP thread already? Holy shitballs.

One of my favorite games of the year so far. Love that installation screen and the music that accompanies it.
 
I'm playing it again as well! Great all-round game. If you do well during the speaking parts then your squad mates act different and you will get different outcomes at the ending.

It came out the same time as Mass Effect 3 and right off the bad it was a better 3rd person shooter in every way.
 
Game was a lot of fun. People need stop being late to the party every time the Japanese releases another beauty.
 
By coincidence I installed this a couple days ago, 1hr in and I'm already bored shitless...

What am I missing?....(please no 'soul' jokes)
 
By coincidence I installed this a couple days ago, 1hr in and I'm already bored shitless...

What am I missing?....(please no 'soul' jokes)
I dunno, I found the shooting to be very satisfying, the story and characters fun and interesting, the environments great, and the audio/visual presentation to be top notch.

What is it that you don't like about it? The feel of a game is so important to me and Binary Domain just FEELS wonderful, I think (though only with a controller as the keyboard/mouse support is iffy at best). The way enemies rip apart as you fire into them is quite satisfying.
 
Heyo! Just started a 2nd run this week, focusing on different party members and pissing off the people I got to trust me the last time around. I've already seen different things that I didn't in my first run.

Sounds like the issues I had.
I never really understood why the Hollow Children were considered threatening to begin with, and the game never answers that question. If they're humans for all intents and purposes outside of their makeup, I don't understand why they needed to be eliminated, so when everyone turned on Faye, it didn't make sense. The dramatic tension during her scene with Dan was ridiculous. There wasn't some weird morality decision that needed to be made, it just came down to the fact that the team couldn't get the idea of the Hollow Children through their thick heads.
It did seem like something that may have possibly been lost in translation. The Yakuza games have much stronger writing than Binary Domain did.

Granted it wasn't made explicit, but considering the overall trope of the plot, I just assumed it was the fear of a more perfect being choosing to eradicate the imperfect humanity. It's all just a metaphor for racism when you get down to it, IMO.
 
I`ve been waiting for Steam Summer Sales to get the PC version - the demo ran very well on my machine.
 
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