wait, do Sylvari and Asura have the same starting zones or wat? Or just really close ones?
wait, do Sylvari and Asura have the same starting zones or wat? Or just really close ones?
wait, do Sylvari and Asura have the same starting zones or wat? Or just really close ones?
No, they're just really close together.
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So what's with the area in the far left? Seems like there should be some lvl 25-45 zones in that area.
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So what's with the area in the far left? Seems like there should be some lvl 25-45 zones in that area.
That's the Maguuma Wastes, I'd wager a guess that they simply didn't have the time to fill all that in and they'll do so at a later time. The Asura and Sylvari sorta get the short end of the stick in the sense that there's not too many zones in their area (3 total). Everything converges towards Orr from any starting point, it just so happens that the other races have more zones in total. Though to make up for that you'll likely see a larger presence of Asura and Sylvari in the later zones.
maybe for expansions?
That's the Maguuma Wastes, I'd wager a guess that they simply didn't have the time to fill all that in and they'll do so at a later time. The Asura and Sylvari sorta get the short end of the stick in the sense that there's not too many zones in their area (3 total). Everything converges towards Orr from any starting point, it just so happens that the other races have more zones in total. Though to make up for that you'll likely see a larger presence of Asura and Sylvari in the later zones.
Found a good recap lore video. Guy does a really good job, still in the process of making them. Just thought i would share this, as my GF was asking for history and information of GW2.
http://www.youtube.com/watch?v=ARZWX51hYYk
They're already working on the first two expansions which will be Elona & Cantha. They'll continue to expand Tyria without expansions, but you'll also see more zones added to Tyria in the 3rd expansion. Essentially I think that they're going to kinda repeat the release order of the GW1 campaigns/expansion because this is the game they always wanted to make, but couldn't with GW1. This is kind of their do over even though their first game was more successful than 95% of the industry releases.
Already? That was quick. I wonder if they plan to reintroduce the classes (Assassin, Ritualist etc.) with the expansions.
I really wish Labor day was the 27th of august. Im probably going to need a recovery day after that weekend
Jon Peters said:The worst one is actually an elementalist build, which I won’t describe here because I don’t know if I will have time to completely remove all forms of it before the next weekend.
Jon Peters said:Jon: The mesmer is the newest profession as far as getting play in our metagame. This means we will be making more dramatic changes to it than to our more established professions, such as the warrior. We believed that the purpose of clones was distraction and not damage, and used the beta weekend to test a version of that. Because those changes went in recently, we did not really balance all of them. In the case of clones and Mind Wrack, they may have ended up on the sad side of the useless spectrum, while phantasms, particularly the Illusionary Duelist, had the opposite effect. Changes to this stuff have already been made and more will be made in the future as well.
The Asura and Sylvari do seem to be really gimped when it comes to their areas. After 25 I suppose it won't matter, but the variety at the start is nice, especially considering most won't be leveling up alt chars much until they put in a couple hundred hours into their main.
Found a good recap lore video. Guy does a really good job, still in the process of making them. Just thought i would share this, as my GF was asking for history and information of GW2.
http://www.youtube.com/watch?v=ARZWX51hYYk
NERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRF incoming! GOOD.
OP elementalists.
Yesssss. give me delicious mesmer changes.
Part 2 to that Jon Peters interview
http://www.guildwars2hub.com/featur...interview-jon-peters-pt-2#.T_QhOqwTI2g.reddit
Nah Norns will never come close to my actual looks.
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My Guardian, however (my main) will come damn near close.
Well I went from 18-24 in 3 days, need one hero armor for 25 points and then it's into the home stretch.
Well I went from 18-24 in 3 days, need one hero armor for 25 points and then it's into the home stretch.
How the hell do you beat Heart of the Shiverpeaks (as a Rit)? Christ, Cyndr the Mountain Heart kills me in 2 shots. I've tried keeping my healers (3 monks) in the hall right before the room to heal me, but they still get demolished in a heartbeat. I've managed to drop his armor with 4 powder kegs (as the guides say), but the only time I've done it, I died right as his armor dropped.
This is infuriating.
That's odd because I'm the opposite. Maybe it is all the time I put in but I snap right back into GW1 after seconds. That goes for pretty much every class.When I go back into Guild Wars I'm so out of touch it's an effort just to get familiar with the game again. I've got 18 points, which I suppose is pretty decent.
That's odd because I'm the opposite. Maybe it is all the time I put in but I snap right back into GW1 after seconds. That goes for pretty much every class.
If anybody wants any of my GW1 swag, let me know. Not sure what I got these days but I'm sure there is some useful stuff. And I'm not going to time sink for HoM.
Take emI wouldn't mind some free pets that you may have from birthday gifts. =3
Take em
They're already working on the first two expansions which will be Elona & Cantha. They'll continue to expand Tyria without expansions, but you'll also see more zones added to Tyria in the 3rd expansion. Essentially I think that they're going to kinda repeat the release order of the GW1 campaigns/expansion because this is the game they always wanted to make, but couldn't with GW1. This is kind of their do over even though their first game was more successful than 95% of the industry releases.
I just hope they're planning on more than a few years of new content this time. Last thing I want is to hear about news of Guild Wars 3 anytime soon. If ever. Just keep expanding this one this time!
Yeah, content for GW only stopped because they shifted resources from a third standalone expansion to GW2. ArenaNet also grew tremendously in size since then, so their ability to keep up should be much greater.
Yesssss. give me delicious mesmer changes.
Well I only said that cause they've confirmed they are working on 2 expansions and I've seen concept art of Elona and Cantha.
Already? That was quick. I wonder if they plan to reintroduce the classes (Assassin, Ritualist etc.) with the expansions.
Part 2 to that Jon Peters interview
http://www.guildwars2hub.com/featur...interview-jon-peters-pt-2#.T_QhOqwTI2g.reddit
I just hope they're planning on more than a few years of new content this time. Last thing I want is to hear about news of Guild Wars 3 anytime soon. If ever. Just keep expanding this one this time! New content on a semi-regular basis is just simply a necessity.
I'm mesmerized at the thought of it.
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It's very likely, but you're speaking in certainties and I think it's a bit early for that. They could very well change course at any given time.
Luck of the draw. There were thief and warrior builds out there which were extremely broken. Organized play would be full of the overpowered stuff.Am I the only one who found the game to be incredibly balanced already? I played 40+ PVP matches as a Warrior, and I had extremely close 1v1 battles with every class. Oftentimes one of us would hit the downed state and then be able to knock the other person down before they finished us. Fights were that close all the time.
When I go back into Guild Wars I'm so out of touch it's an effort just to get familiar with the game again. I've got 18 points, which I suppose is pretty decent.
Spiritleech Aura + lots of spirits, or a Necro with life stealing skills, will get around the armor so you don't need the kegs. Then Shelter / Protective Spirit / Protective Bond to mitigate damage.
I've always found GW1 pretty easy to jump back into even after a year or so. Granted, I don't play anymore except to help people out. 49/50+GWAMM means I have little incentive to grind anything.
If anyone here needs a hand or some kit, I'm always happy to help out a fellow GAFer.
I don't see Anet adding any further classes, frankly. Such an undertaking would eventually mire them in balance issues like what happened with GW1, though more slowly. New races and weapons, however, make much more sense. Tengu and centaurs are especially promising prospects for additional races, while I've seen interviews that give big hints at new weapons in future content.I have no doubt that they will eventually add more professions; since the trinity is no longer valid, they no longer have to carefully rebalance everything to compensate for the new role (witness the clusterfuck that nailed Warriors, Paladins and Druids when Death Knights were added to WoW). As long as they are mechanically different and interesting, they can add as many new professions as they like assuming they don't blatantly overwrite a previous profession, e.g. an Assassin is just too close to Thief. A lot of the GW1 professions have been merged into the GW2 ones, so I doubt we'll see Assassin or Ritualist. Paragon seems to be the only one with enough leeway to make the transition.
Agreed, the deleveling system in GW2 makes new content of any level relavent. I've always been curious about Giant's Basin and the ruins along the coast. The Wizard's Tower by Kessex peak. Now Anet has the ability to add content with ease.I was just mentioning to Jira the other day that I hope that their content patches (not expansions) add new zones to explore. I'm sure we'll all end up level 80 in Orr, but if they go back and fill in places like the Maguuma Wastes and Woodland Cascades as just content patches rather than full expansions, that'd be incredible. Especially since they don't have to be high level zones; they could add Maguuma Wastes as a 25-35 zone for the Asura/Sylvari and it would still be new content for all players.
The Crystal Desert makes sense as a transition zone right before they add Elona too.
Screw Centaurs. Give me Kodan.
Personally I would love to see a Bard profession added to the game down the line. I've always loved Bards.
Screw Centaurs. Give me Kodan.
Personally I would love to see a Bard profession added to the game down the line. I've always loved Bards.
That's odd because I'm the opposite. Maybe it is all the time I put in but I snap right back into GW1 after seconds. That goes for pretty much every class.
If anybody wants any of my GW1 swag, let me know. Not sure what I got these days but I'm sure there is some useful stuff. And I'm not going to time sink for HoM.
Same here. It doesn't help that all my builds from years ago are nearly useless. Plus the fact that I play a ranger, which means it's a little difficult to find builds that world well. I can't be bothered to experiment to find proper builds for me + full heroes at this point in the game.
I don't see Anet adding any further classes, frankly. Such an undertaking would eventually mire them in balance issues like what happened with GW1, though more slowly. New races and weapons, however, make much more sense. Tengu and centaurs are especially promising prospects for additional races, while I've seen interviews that give big hints at new weapons in future content.