Professor Beef
Banned
Yessir! There are a few of us... Prof. Beef is in our hood as well.
Yup yup.
Yessir! There are a few of us... Prof. Beef is in our hood as well.
My answer to your question given these issues is that more attacks need to have frame advantage on block so that the person on the offensive has better options..
Missed it, what is he saying this time?Sanford bitching about marvel 3 http://www.twitch.tv/empire_arcadia_tv
Sanford bitching about marvel 3 http://www.twitch.tv/empire_arcadia_tv
Missed it, what is he saying this time?
No one likes TACs.
Sounds like he's spent too much time with Triforce and in stuck far back in time when everyone else was raging about this stuff.I wasn't paying that much attention, but he doesn't like TACs, which is a legitimate complaint. Also X-factor and 1-touch kill combos.
The bold part is better. You know he actually plays a fairly stylish Son of Sparda team featuring MODOK.
Speak for yourself.
You like them?
You can at least agree that they need to be changed in some way right?
I wasn't paying that much attention, but he doesn't like TACs, which is a legitimate complaint. Also X-factor and 1-touch kill combos.
You like them?
You can at least agree that they need to be changed in some way right?
This was a really long time ago when Ultimate first came out.any footage of this?
So you are basically agreeing with everyone then.Oh hell yeah. There needs to be a bigger reward for guarding against one, and they need to change the timing so you can at least have a chance to react to them before it's too late.
So you are basically agreeing with everyone then.
EVO this year showed mind games are finally becoming prevalent in Marvel on a whole other level. See: Chris G vs. FChamp set.I kinda like TACs because they add some element of real mind games, which I feel are kinda de-emphasized in Marvel 3. There definitely needs to be a much greater penalty for a failed TAC attempt though.
Didn't come across anyone stinking up the place this time around.
If the DHC glitch won't kill Marvel, TACs won't.So will TACs kill Marvel?
So will TACs kill Marvel?
That was more like mind game across the span of months. They had been using data they had collected over their previous encounters to forge to near perfect strategies to counter each other.EVO this year showed mind games are finally becoming prevalent in Marvel on a whole other level. See: Chris G vs. FChamp set.
Not really but it will negatively impact high level Marvel play.So will TACs kill Marvel?
If you could fucking punish them yeah.I kinda like TACs because they add some element of real mind games, which I feel are kinda de-emphasized in Marvel 3. There definitely needs to be a much greater penalty for a failed TAC attempt though.
No.. But over time they will take their toll on the game as stuff becomes more prevalent. That much I am confident in. When you begin seeing so called swag combos/infinites everywhere as the norm, if we reach that point, I'm not sure what peoples opinions will be. But it's a fear I have.So will TACs kill Marvel?
Is it just me or is Zhi annoying as all fuck?
I find myself bothered constantly by his videos on CC the intros are way too fucking long and way too self-indulgent. He seems like a fun person to be around and the initial CC Asia videos were great but its pretty much just Zhi wanking off to himself these days.
His Evo interviews with the Japanese players were terrible.
TACs aren't mind games, they are rock/paper/scissors. They marginalize actual resets or oki set ups because the risk/ratio of a TAC is too good in comparison.
So will TACs kill Marvel?
This is why I said there should be a greater penalty for failing one. It isn't just rock/paper/scissors either. It's RPS with a different reward attached to each option. That's where the mind game comes in. Or should, anyway.TACs aren't mind games, they are rock/paper/scissors. They marginalize actual resets or oki set ups because the risk/ratio of a TAC is too good in comparison. Since the discovery of the infinites there will eventually be a point where there would be no point in practicing legit resets when you can just TAC into infinite for insane meter gain and character death.
Marvel 3 is still too much about putting your opponent in as many "guess the right direction to block or die" situations as possible for my liking. I like that TACs at least encourage players to make good reads on their opponents.EVO this year showed mind games are finally becoming prevalent in Marvel on a whole other level. See: Chris G vs. FChamp set.
There is a mind games element to them, but considering how easily a random guess can equate to a thought out counter, it's kind of devalued.
That's more like punishing bad habits. Everyone just mashes on S and a direction when they are getting comboed, this reset basically punishes the mashing. Probably the only decent thing to have come out of TACs.Well, except the super jump L to bait a TAC counter resets. lol
Damn straight TACs aren't mind games.
Tacs should drain meter if they fail.
Random is the problem, not the consequences.Tacs should drain meter if they fail.
Phoenix makes it completely non-random. Either the Phoenix player is mashing left/right, or the Phoenix player is doing it wrong.With pheonix there is a bit more to it because the options are more meaningful
I think it might be cool if the penalty varied depending on which TAC direction was countered.Tacs should drain meter if they fail.
Random is the problem, not the consequences.
Phoenix makes it completely non-random. Either the Phoenix player is mashing left/right, or the Phoenix player is doing it wrong.