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Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)

Orimaru reversed isn't Mario :p But yeah, it's a play on Mario, just like Louie is a play on Luigi.
Since japanese is entirely based on syllables, you'd go syllable by syllable. Hence O-ri-ma (there's no 'ru' at the end, going by the Katakana) becomes Ma-ri-o when you read the syllables/Kana backwards.
 
Orimaru reversed isn't Mario :p But yeah, it's a play on Mario, just like Louie is a play on Luigi.
Quick Google search states Olimar in Japanese is pronounced "オリマー", which romanizes as "Orima", so apparently Nezumi's statement is accurate.
 
I remember seeing a magazine photo of an early Dreamcast (Katana) prototype with a start button that was a circle instead of a triangle. This is apparently the design that they used for one of the 3D models in Sonic Adventure:

downloaduploadstation.jpg
 
Since japanese is entirely based on syllables, you'd go syllable by syllable. Hence O-ri-ma (there's no 'ru' at the end, going by the Katakana) becomes Ma-ri-o when you read the syllables/Kana backwards.

On a similar note, one of the three guys behind La Mulana is a Mr. Naramura.
 
While that is neat, I'm not sure what to think of Mr. Naramura now.

Another member of the team is Samieru. The player character in the game is named Lemeza.

The third member's representation is rather simpler; goes by the nickname Duplex, and the elder at the start of the game is named Xelpud. That's rather less mindblowy!
 
Super FAmicon?

Is this an image of what the Sony/Nintendo Collaboration would have been?
No, that's afterwards; notice it's Sony only.

Sony had given themselves the right via the deal with Nintendo to do SNES compatible machines, so their plan for Playstation was playing SNES games in spite of what Nintendo wanted. In time, though, they dropped it.

Yup. Just to expand on the story a bit...

- Sony made the SNES sound chip, so Nintendo gave them permission to make Sony-branded SNES units and sell them for a profit. They also gave Sony permission to "stick SNES's into things".

- Sony creatively stuck the SNES into a CD drive, and put themselves in charge of licensing and approval of what were essentially SNES CD games (although Sony called them Play Station games).

- Nintendo found out what Sony was doing, and open war was declared when Nintendo hired Phillips to make a "real" SNES CD based on the Phillips CD-i.

- After one year of stalemate, Sony surrendered, and Sony/Nintendo agreed to have Sony/Phillips make a PlayStation+CDi combined superconsole, with Nintendo being in charge of game licensing and Sony being in charge of nongames (with Nintendo deciding on a case-by-case basis what a nongame was).

- After one month of partnership, Sony ragequit, saying they couldn't work with Phillips and their crappy CD-i designs.

- Sony went on to make their own PlayStation-X which was pure Sony and had no SNES parts, while Nintendo's SNES CD turned into vaporware until it was extinguished by the announcement of the cart-based N64.
 
Another member of the team is Samieru. The player character in the game is named Lemeza.

The third member's representation is rather simpler; goes by the nickname Duplex, and the elder at the start of the game is named Xelpud. That's rather less mindblowy!
Aw, nice to see the rest of the team represented too, though.
 
snes_us.jpg


Check the prototype in the bottom left, and you can see that Nintendo basically just cut off the right half of that design and made the SNES that we know today.
 
More like incredibly generic.

Can you show me other examples that have so many similar elements? The angle of the character? The direction of the guns they're holding? The color scheme? Cities in the distance? This isn't the blue/orange movie poster situation.
 
More like incredibly generic.

I dunno… can you find a third box art with a character in that pose, holding a gun, with the same general colour scheme (eg, pretty much orangescale, with a city and flying ships in the background?

I've only described it generically, but I would be surprised if you could find another one.


That said, it is not a mindblowing fact. Two things that look and sound similar are just similar things. Now, if you found that the art designers of one game was fired and the other game was his next project, then I guess it would almost be mindblowing. You'd probably need a cool secret document that appeared one day that showed that the guy had, I dunno, a rare disease that made everything subdued orange-brown hues, which is why those colours are so staggeringly accentuated.

But, no, things being similar aren't what make a fact mindblowing.
 
Can you show me other examples that have so many similar elements? The angle of the character? The direction of the guns they're holding? The color scheme? Cities in the distance? This isn't the blue/orange movie poster situation.

They're not standing the same way, they're not holding their gun the same way or at the same angle, the city in the distance isn't at the same scale, none of the other background images are similar. The similarities are superficial. Character in the foreground, landscape in the background. It looks like any of a thousand comic book covers from the last 3 decades.

There's nothing remotely "mindblowing" or even mildly surprising here. Here are a handful of covers with similar elements that I snagged in just a few minutes. I'm sure you could find many more, and more similar, if you're willing to put in the time and effort.

MP2.jpg


MP1.jpg


SotC.jpg


RT.jpg


KOAR.jpg


HS.jpg


GOW.jpg


FFX.jpg


CONPC.jpg


BGE.jpg
 
Come on they are way closer than the ones you just posted. Except for the Rogue Trooper one, but that's the other way and the wrong colour.

It's not like it's a mindblowing fact at all, but the similarity is more than "Character in the foreground, landscape in the background".
 
I though about this one of Darksiders yesterday, and I think it makes some sense.

Why is the main character called War?

-Darksiders is known as the mix of The Legend of Zelda and God of War

-The Legend of Zelda + God of War = The Legend of War

-Darksiders tells the legend of a character

-The Legend of [character's name]

-The Legend of War

It looks better at my mind, but this is the best way I found to describe my thoughts. lol

Sorry to post how wrong this is again but no, absolutely not. The game is loosely based on the book of Revelations in the bible and the familiar cast of the Four Horsemen. But man, that's a really weird way to look into something.
 
Can you show me other examples that have so many similar elements? The angle of the character? The direction of the guns they're holding? The color scheme? Cities in the distance? This isn't the blue/orange movie poster situation.
both covers consist of common elements to action/shooter game covers of the past 10 years. at some point, combining 4-5 things from the same roster of elements is going to result in similar looking covers.

there are enough differences between the two to cast doubt on the gears 2 cover being a deliberate copy.
 
Sorry to post how wrong this is again but no, absolutely not. The game is loosely based on the book of Revelations in the bible and the familiar cast of the Four Horsemen. But man, that's a really weird way to look into something.

Not only that, but it's closer to DMC combatwise than God of War unless you played the game really derpy
 
Sorry to post how wrong this is again but no, absolutely not. The game is loosely based on the book of Revelations in the bible and the familiar cast of the Four Horsemen. But man, that's a really weird way to look into something.

I just really enjoy how he ended up putting it all together. Mindblowing.
 
Sorry to post how wrong this is again but no, absolutely not. The game is loosely based on the book of Revelations in the bible and the familiar cast of the Four Horsemen. But man, that's a really weird way to look into something.
To expand on that because I didn't know there were people who never realized this

The Four Horsemen of the Apocalypse are characters described in the last book of the Bible - the Book of Revelation, which itself is a book in the Bible that prophecises future events including the apocalypse. The four horsemen symbolize four aspects of destruction, specifically; Famine, Death, War, and Pestilence and the horsemen are commonly named as such.

So the main protagonist in Darksiders is War, the main protagonist in Darksiders II is Death. Don't ask me why they called the other two horsemen in that game Fury and Strife, but I'm guessing because Famine and Pestilence are pretty piss poor character names... or maybe they explained it somehow (I never actually played the game)
 
The Gears and Jak covers are similar, kinda like those two racing games that had nearly identical covers. I forget which they were, though. I just know they were this gen.
 
Ok, this thread has gone to the dogs since I last checked haha. The composer brothers from OoT legit blew my mind though. Worth all that digging.

This thread has inspired a back to back play through of Ocarina and Majora this weekend.
 
Guys, I was playing Catherine earlier on and I noticed that there was music playing in the background. Then I played Manic Miner and noticed that that ALSO had music in it. My mind was blown. Pretty sure the creators of Catherine got the idea to put music in their game by seeing that Manic Miner had music in it. Are there any other games with music in?
 
Guys, I was playing Catherine earlier on and I noticed that there was music playing in the background. Then I played Manic Miner and noticed that that ALSO had music in it. My mind was blown. Pretty sure the creators of Catherine got the idea to put music in their game by seeing that Manic Miner had music in it. Are there any other games with music in?

Quick, someone update the thread title!
 
The Battletoads ending is about smashing into a wall on a hovercycle.

haheha sorry, but this post killed me.

That damned level.

To contribute in some way, Black Belt for the Sega Master System is a re-skinned Fist of the North Star in the same way SMB2 was. The company that made the game lost the rights in the states.
 
Vaguely asinine music comparison! Playing Recettear the other day gave me Sonic 1 8-bit vibes.

There's a video game music comparison thread

Guys, I was playing Catherine earlier on and I noticed that there was music playing in the background. Then I played Manic Miner and noticed that that ALSO had music in it. My mind was blown. Pretty sure the creators of Catherine got the idea to put music in their game by seeing that Manic Miner had music in it. Are there any other games with music in?

Hahahaha stop
 
This might not be surprising but Secret of Mana is one of my all time favorite SNES game and ever since I played this game many times and I never noticed this until now....

During the Metal Mantis boss fight you can see the floor that looks like a heart shape.

 
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