Incitemaybe
Member
I really can't figure out why our XLs won't streetpass each other........guess we'll go out tomorrow and see if one or the other can receive them from other people.
I just can't get into it. I tried, I really did. Oh well, these things happen sometimes. Strange thing is that I couldn't put Symphonia down back in the GameCube days, and I absolutely loved Vesperia. So... I don't know.
Had some time to fiddle with it now.
FIRST IMPRESSIONS
Positives -
- Large screen makes it great to play older games in their native resolution.
- Much more comfortable in the hands. Especially with games like Kid Icarus. No more hand cramps!
- Normal one piece stylus without having to stretch it when you pull it out.
- You can actually see Rayman in the origins demo.
Negatives -
- Yellow tint. Not really noticable after awhile or in any game.
- Sound seems greatly diminished. Not a deal breaker as I tend to play with earbuds on.
- 3D effect seems diminished too. I thought the larger screen would actually help it.
was posting this in the streetpass thread, hope to get a response over here:
i think ive encountered the streetpass glitch, possibly from overcharing my XL while i slept. i couldn't pass a friend last night (nor could he) but we both tagged a new system. said new system tagged me again 8 hours later, but i didn't tag it, so im thinking it's that glitch where only new tags work or something.
i read around online and was told to take the battery out, which i was trying with the kit i had for the nyko battery for OG 3DS, but the back panel's not yet coming loose. any ideas? i obviously dont want to format my system, nor lose another few system transfers back & forth to fix this.
*edit: turned on & off again, just received a notification that i tagged the new system 2 hours ago...okay, so i guess that's working, now to sort if old miis ive met can be tagged, id love for that to fix it but then again i got the new tag the first time before the old one got missed, no idea here
You can overcharge an XL?
Well, I picked up the system sight-unseen last night (no one has a demo unit around here anyway) and played with it for a couple of hours.
I'm torn. Part of me is still considering going back to the old model.
I do love everything about the overall product, from fixing the stylus placement to a better d-pad and more comfortable hold. But I booted up SM3DL and was immediately bothered by the pixels, never in an hour of playtime managing to feel that the game looked half as crisp and shiny as it does on my old system.
My main issue concerns the sweet spot. It's not that I have any difficulty staying in it, nor did I on the original. But there has always been a set distance within which you must remain. On the the original, that was a an appropriate distance which you'd fall into automatically, yet with the XL--because these screens are so large and pixellated--I want to hold it a little further away, but I can't because the sweet spot is still set to a very short distance (roughly 12 inches).
I hope this feeling goes away, because outside of holding it too close and staring into those enormous pixels, there are certainly some advantages to the huge screens. Starfox looked amazing at times, and the depth on Pilotwings seems deeper than ever before. I just wish they hadn't calibrated this enormous thing to be held at the same short distance as the smaller model... and I keep trying to move it back only to see the "banding" effect of leaving the proper zone for 3D.
With that said, are my eyes going bad or is the 3D effect really finnicky and if you move your head even the slightest bit the screen goes "blurry" until you move it further and find the next "sweet spot" ?
Also, I've only played Mutant Mudds in 3D but I really need the 3D at the very lowest setting...![]()
You can run DS games in 1:1 mode if you hold start while they're booting. Try that with DQ9.Not finnicky, just narrow, and on top of everything else, results vary per person. Some people can't even see the 3D, just blur. My tolerence is very low and I have to play with the 3D turned off. I picked up the 3DS XL yesterday and had better luck with seeing the 3D than I have on a friend's 3DS, but still not well enough to handle it for any length of time.
With that said, though, I love it. It's a great machine. DS games look far better on it than I expected and SMB2 looks and plays awesome! I dropped in Dragon Quest IX for comparison, and though there is a little fizziness to the edges, overall the 3DS XL handles it well. Perfectly playable.
But other than SMB2, I picked up the XL for the eShop. Spent last evening playing the original Zelda. Kinda blows my mind. I was in college when the original came out, and now I'm playing it on a 3D handheld.
Its called a vitaI know I will be bashed, but I wish they made a model with only the upper screen. Holding that thing and even a stylus feels awkward, I wish they'd offer a "Gameboy variant" of the 3ds.
Sorry - been out of the loop. Trading in for an XL tomorrow - if I just do an SD transfer to my laptop and back to the new 3DS XL SD card, will I still have all my saves and Ambassador games? The gamestop doesn't have Wifi for me to do an on-the-fly system transfer.
Does anybody know? Sorry to pester, just going in during lunch and I want to make sure I can still keep DSi and Ambassador purchases by simply swapping the SD card... thanks!
Does anybody know? Sorry to pester, just going in during lunch and I want to make sure I can still keep DSi and Ambassador purchases by simply swapping the SD card... thanks!
Well, the larger pixels naturally result in a more pixelated experience, but that is not what I was referring to when talking about dithering. The color dithering a completely different problem unrelated to screen DPI.I have to go with you on this.
I played two stages of kid icarus rising late last night and it just seemed comletely off. I kept switching the game back and forth between xl and og 3ds and the grass in the first flying level was noticeably brighter. The game, overall, seemed much more pixelated. I don't think its somethin i wont get used to with time but it did underwhelm me greatly. Playing some more tonight to test other levels
Well, the larger pixels naturally result in a more pixelated experience, but that is not what I was referring to when talking about dithering. The color dithering a completely different problem unrelated to screen DPI.
Hmm they had the light blue case there, but I got a different one. I'll have to go back tomorrow/today and maybe I can exchange it. Glad you mentioned it.
I actually find myself in the group of people that feel the 3D is more expansive on the XL. Seriously, have you guys played Zelda on this thing? It's insane! The world is so much bigger now, I feel like I'm actually IN the game. I feel that the 3D is very intense and immersive compared to the previous unit, and it took some getting used to. I kept on putting the games half-way for more comfort, while on the previous unit I would put it all the way up. Now that I've gotten used to it though, it goes all the way up, and boy is it immersive! If you're not seeing it right, then it might take some getting used to. Remember all of the stories of people having problems with seeing the 3D on the regular 3DS when it came out? I think this is no different. It's a different unit, but the same concept altogether.
If any of you are confused about which color to get, I also find that it really really doesn't matter... the thing is so huge in your hands that you don't even see/notice the color. I chose blue and I'm barely looking at the blue except for when it's off and sitting on my desk, in which case I run my fingers through the surface of the exterior because it's so sexy and smooth... no fingerprints!The weight of it is so good on the hands too, it feels expensive. They really did a great job!
You can't just swap SD cards, you have to do the system transfer also. The system transfer will transfer the licenses for 3DS games and DSiWare games entirely, and then by swapping the SD card files you can get your 3DS games back without having to redownload them.
So if the Gamestop doesn't have WiFi, I'm boned? I can't be the only person running into this roadblock...
The OG 3DS did not have a high DPI, though. The XL is lower for certain, but the 3DS certainly wasn't impressive in that regard. The dithering I'm seeing is only apparent on the XL, however. It is something that should be obvious on the 3DS even with the higher DPI.Have a look at other games, it's RE:R -- the dithering was probably just concealed by the high DPI
It's still one of the best games available on any system at the moment, so it shouldn't put people off.
To answer your question, I believe it's the emulation. I think what's happening is the GBA had a lower refresh rate on its screen, and developers would take advantage of this and make sprites flicker, which would show as a semi-transparent sprite on the GBA's screen. Unfortunately, when emulated on a device with a higher refresh rate, you just see flickering sprites. The emulator probably preserves these types of effects by adding a small amount of simulated LCD ghosting.
so did anyone else find themselves with a sudden ambassador status like i did today?
For anyone who missed my earlier post, i bought an XL today and did a system transfer with my regular 3ds. The 3ds i had before was purchased post price cut. After trying out my games on this sexy new XL of mine i decide to mess around in the eshop and i see some NES games are avaialble to redownload as if ive bought them before (i never had), i go to check my download history and see an ambassador certificate and the 20 games!
Its unreal, im playing metroid fusion and i still cant believe it.
If it bothers you like that you should return it, if you paid $200 for something you shouldn't be forcing yourself to enjoy it
Got my first streetpass on the XL. It's officially popped its cherry.
i dont remember exactly, but it wasnt long after the price cut, maybe within the month so what you say makes sense. Thing is, i havent had the games before this, and im pretty sure i tried to enter the serial number on the nintendo site to see if it qualified and it didn't.Do you remember when you bought it exactly? Maybe they just stopped them at a certain serial number to be safe and some systems outside the price window still are licensed on the servers or something.
i dont remember exactly, but it wasnt long after the price cut, maybe within the month so what you say makes sense. Thing is, i havent had the games before this, and im pretty sure i tried to enter the serial number on the nintendo site to see if it qualified and it didn't.
Depends how you define the term...
If you are trading in your old 3DS, you buy the new one, do it at home, then trade in the old 3DS for a refund of $100
They only offer the $100 credit towards the purchase of an XL though.
So if the Gamestop doesn't have WiFi, I'm boned? I can't be the only person running into this roadblock...
Before I get bashed about mentioning anything negative, I am a HUGE Nintendo fan and I absolutely love their products/games.
With that said, are my eyes going bad or is the 3D effect really finnicky and if you move your head even the slightest bit the screen goes "blurry" until you move it further and find the next "sweet spot" ?
I mean, the 3D effect looks great if I'm looking at the exact right spot but even the slightest movement gives me a problem.
Also, I've only played Mutant Mudds in 3D but I really need the 3D at the very lowest setting...![]()
I'm not sure what the problem is then. Why would you want to do a system transfer unless you are upgrading?
My gamestop told me to buy the 3ds, and do the transfer at home, then bring the receipt back with my 3ds Im trading in and they will refund the difference, hope that helps. I asked this yesterday
My gamestop told me to buy the 3ds, and do the transfer at home, then bring the receipt back with my 3ds Im trading in and they will refund the difference, hope that helps. I asked this yesterday
Actually, I can see a high DPI masking dithering that was always there, and it DOES seem strange to suddenly have it crop up here. I'm thinking it was probably just subtle before but the 3DS XL really brings it out, the 3DS did have a somewhat small screen for its resolution compared to the PSP.Well, the larger pixels naturally result in a more pixelated experience, but that is not what I was referring to when talking about dithering. The color dithering a completely different problem unrelated to screen DPI.
The sweet spot doesn't seem any larger but I didn't really notice an increased amount of ghosting/double talk and it wasn't any harder for me to keep the sweet spot. To be fair the 3D has worked perfectly for me from the get go. I think I just lucked out and my eyes are just perfectly suited to 3D.