When they're playing modern games and they miss obvious prompts and tutorials, I get the complaints. We're talking about Genesis games without manuals and, apparently, with controller issues that Ryan was playing for the first time.
So, if you had been playing those early games, you would have immediately understood which button did what and the perfect timing for pressing them without any of it even being hinted at?The Olympic stuff was horrendous. Ryan who plays video games for a living struggled with the most basic of concepts and kept going on and on about how he likes everything to hold his hand. Within seconds it was easy to figure out what he should be doing yet it took him 3 hours of fumbling, it was like watching my grandad play games not a video game journalist.
All video game journalists should be on the level of pro speed runners otherwise I can't take their opinions seriously.
When they're playing modern games and they miss obvious prompts and tutorials, I get the complaints. We're talking about Genesis games without manuals and, apparently, with controller issues that Ryan was playing for the first time.
This argument is completely awful and yet it keeps getting used. For some people the next step from incompetent is expert and there's nothing in between.
Then they are bad at their jobs
exactly. besides, Olympic games were shit anyway. watched it just to see how bad they were.
That's a leap of logic. The primary skill required for them to fulfil their job properly is their ability to articulate if a game is good or bad in their writing. Whether or not they're good at games is secondary if they're incapable of informing the consumer on purchasing advice.
In order to be able to even tell whether a game is good or bad, they need to be capable of playing the game at the average skill level of the game's target audience. You can't have someone writing a review for an FPS if they can't aim and shoot a stationary target, and you can't write a review for a sports game if you don't know the rules of the sport. It's arguable that gaming skill is just as important as writing skill for a game reviewer.
This argument is completely awful and yet it keeps getting used. Seriously people, there are a few steps between incompetent and expert.
I'm not even talking about the olympic thing here, I hate that argument in general.
That's a leap of logic. The primary skill required for them to fulfil their job properly is their ability to articulate if a game is good or bad in their writing. Whether or not they're good at games is secondary if they're incapable of informing the consumer on purchasing advice.
I'm not asking for an objective review, I'm just saying that there are bare minimum skill requirements for delivering a worthwhile review. Also I'm just writing in response to whatever i'm quoting, I'm not actually joining a side in whatever debate is going on.You're arguing for an objective game review. I think GB has acknowledged that all their reviews are subjective.
I'm not asking for an objective review, I'm just saying that there are bare minimum skill requirements for delivering a worthwhile review. Also I'm just writing in response to whatever i'm quoting, I'm not actually joining a side in whatever debate is going on.
To be fair, controls in these old sports games can be pretty obtuse while demanding fairly precise timing. I can deal with him not getting pole vault or diving right, for example.The Olympic stuff was horrendous. Ryan who plays video games for a living struggled with the most basic of concepts and kept going on and on about how he likes everything to hold his hand. Within seconds it was easy to figure out what he should be doing yet it took him 3 hours of fumbling, it was like watching my grandad play games not a video game journalist.
I'd agree with that,except for the notion that games are more complex now than they had been in the past.Games often get bashed for being too difficult and the brilliance of level/character design is mainly found in difficulty (or otherwise "high level play"). There is also the matter of as games become exceedingly complex, they take more expertise to fully comprehend and compare. This creates a favoritism of games which are not very deep, but have polished superficial elements. Game journalist across the board are poor critics as games have outpaced them and their meet-the-deadline methods. Giant Bomb isn't really an exception just because they are entertaining and have good chemistry with each other.
e.g.
John Madden : Football :: Jeff Gerstmann : Fighting games
That's what gets me, without fail. You are watching other people play video games, and if you've done that sitting next to them at any point in your life you'll know how infuriating it can be.In reality, I don't care if the guys are good or bad at them, I just mind when they fault the game for something when it's clearly them not paying attention to in-game cues or instructions. Brad is the one who does that more often, even if he probably is the best of the bunch.
Why am I not surprised. I'm not sure why they're so reluctant to do this more often. Viewers always clamor about more in-house played games yet they never seem to. I thought that's what was going to make this Olympic thing special.To be honest, in the olympic event case, it did make for rather poor viewing (that and the fact they didn't play multiplayer - what a missed opportunity!!), but oh well.
Brad is, from what I can tell, the only one who still plays some games on hard. I think Patrick may do this as well.The GB crew aren't good at playing videogames. We know that. Especially Brad.
No. You can play all aspects of the new TF2 mode without paying.I can appreciate their attempt to have one non-TNT subscriber stream every week.
EDIT: Are they really right about paying to play the ultra hard mode for TF2? I know that you need tickets to get persistent items from it, but to play it at all?
Games often get bashed for being too difficult and the brilliance of level/character design is mainly found in difficulty (or otherwise "high level play"). There is also the matter of as games become exceedingly complex, they take more expertise to fully comprehend and compare. This creates a favoritism of games which are not very deep, but have polished superficial elements. Game journalist across the board are poor critics as games have outpaced them and their meet-the-deadline methods. Giant Bomb isn't really an exception just because they are entertaining and have good chemistry with each other.
e.g.
John Madden : Football :: Jeff Gerstmann : Fighting games
Why am I not surprised. I'm not sure why they're so reluctant to do this more often. Viewers always clamor about more in-house played games yet they never seem to. I thought that's what was going to make this Olympic thing special.
It also would have taken the heat off of Ryan if you saw multiple members of staff trying to grasp the archaic designs for the games. That or see someone beat the crap out of him at an event and laugh.
edit:
Brad is, from what I can tell, the only one who still plays some games on hard. I think Patrick may do this as well.
Does the PC version of Iron Brigade have any new content? Kinda lame that they would cover that in lieu of Dark Souls PC, which features a bunch of new stuff.
It comes with the Mars DLC built in, which they also had a quick look of...Does the PC version of Iron Brigade have any new content? Kinda lame that they would cover that in lieu of Dark Souls PC, which features a bunch of new stuff.
Riposte's post seems to actually run counter to this sentiment. i'm not sure i'd trust a critical analysis of anything from the GB crew other than how great a pizza tastes and which energy drink will destroy your liver the fastest. they go through games like tissue paper. it's the rare occasion where something grips them for multiple weeks in a row, and even rarer where they're capable of providing a defeated sigh and "yeah i'm still playing that" beyond two weeks.involved critical analysis, which the GB guys have proven that are very much capable of.
And it's kinda sad to see Vinny - the only one of them who could potentially tackle these type of games - wasting his time with mediocre stuff such as Driver and Homefront that no one really wants to talk or hear about anymore. If only they could hire another guy for such "core" games that require a little more attention.(Rorie)
mediocre stuff such as Driver
mediocre... Driver
Does the PC version of Iron Brigade have any new content? Kinda lame that they would cover that in lieu of Dark Souls PC, which features a bunch of new stuff.
But you know... Double Fine... so it's automatically double the normal coverage.
Meet me somewhere D<
And it's kinda sad to see Vinny - the only one of them who could potentially tackle these type of games - wasting his time with mediocre stuff such as Driver and Homefront that no one really wants to talk or hear about anymore. If only they could hire another guy for such "core" games that require a little more attention.(Rorie)
I find it infinitely more profitable to hear them talk about a game on the 'cast or to watch the QL than to read their reviews.
I really like GB's reviews for two reasons. One, the score is at the top of the page, and two, they're short and concise.
That's...interesting as all their Double Fine reviews are on or below industry average (except Costume Quest which is slightly higher) with Brutal Legend's review 'famously' being the lowest on Metacritic.yeah the silence when Brad said how about Dark Souls was a bit depressing.
the Double Fine bias is kind of annoying. I never trust their review scores for those guys... (or supergiant). i guess they are friends but i just find them irritating whenever they are on GB stuff, they don't blend.