Took me 28 games to get to s8 and yeah, no luck with the engi ship. I had two ion guns and one teleporting ion bomb (lol).
I did get all six different alien races though, too bad it wasn't on the default ship for the achievement.
Pretty crummy luck with no lasers in the shops and was 10 scraps short of getting a third set of shields. I could've ran back to the shop to sell but it was swarming with rebels.
re: boosts, the most noticeable one is the weapons one, every attack landed gives +1 to your crew member on it, which gives you a cooldown bonus. The engine and pilot ones are random for me, not sure what gives +1 to it. One game I had my pilot at yellow bar by the time I reached s2.
Weapon Reigniter is the best augmentation ever: As far as I could see you can only get it through a random event, and it makes all your weapons available immediately after a jump. Amaaaazing.
Shields guy gets XP per shield recharged, Pilot and Engines guy get XP per dodged shot.
Motherfucking drone stage is impossible without bombs :T
Weapon Reigniter is the best augmentation ever: As far as I could see you can only get it through a random event, and it makes all your weapons available immediately after a jump. Amaaaazing.
It doesn't even increase it, it just lets you evade while your pilot isn't in the hotseat
If you weaken enemy crew members and overtake their ship by boarding and killing them rather than destroying it, the loot is better. Sensors allow you to target manned areas the ship significantly weaken crew members before beaming aboard. Very tough to coordinate but also extremely rewarding.I only find sensors worthwhile if I have borders, and even then only level 2. Seeing power draw isn't really that useful since you'll target systems by their usefulness regardless of where the power is.
blast doors are essential though. I hate fire.
I don't understand the subsystems one... do you have to upgrade only the subsystems all the way or get a full weapon/drone/augment loadout?
On a separate note, the cargo bay seems pretty useless. I wonder if the dev will expand on it's usefulness in a later version.
I think I nearly unlocked this.Unlocked the Engi stealth ship (or is it a mantis ship?) on my last playthrough...
How do you unlock ships? I am trying to find this info in the game....
I got to last sector with engy..only 3 ion type cannons and one drone..I got a beat down.
I tried doing the 1HP achievement twice, reached 2HP and ate some laser that took 2HP away twice.![]()
Made it to sector 5! Then my ship was boarded and that fucked everything up.
Also, I let a madman who had been abandoned on some planet onto my ship, he went crazy and murdered Adama. Goddamn cylons. They look like us now.
7. Mad hermits are dicks.
Well you're probably boned then. I really wish there was a firefighting skill.
Motherfucking drone stage is impossible without bombs :T
Well obviously dont try to do that against ships that have lasers![]()
We gotta get some tips going in here. What are you guys focusing on? Saving up for new weapons in the shop or upgrading the ship and if so, which ship?
How long do you guys stay in one sector? As long as people trying to visit as many beacons as possible?
I'm finding that maxing out the blast door subsystem early on, by like sector 2, is a fantastic counter to boarding parties. Just open that airlock and most of the boarding parties suffocate down to 1/2 health before they're able to any real damage on crew members/systems.
On the kestrel I fly with the back of the ship open and also the whole middle section of the ship wide open.
Boarders take quite a bit of damage in the airless sections while trying to get through other doors and I get to move my crew quickly around and open/shut doors.
We gotta get some tips going in here. What are you guys focusing on? Saving up for new weapons in the shop or upgrading the ship and if so, which ship?
How long do you guys stay in one sector? As long as people trying to visit as many beacons as possible?
Haha, guys before starting: Try renaming your ship and leave the name blank.
How do I unlock new ships? I've gotten to around sector 4 a couple of times and still haven't had an opportunity to do so. Then again, I've been sticking to civilian space, for the most part. Is that the problem?
This was towards the beginning of sector 7. As you can see, boarding gives you lots of scrap.
Because it's hard to see, I have a heavy laser mk2, burst laser mk 2, and 2 basic lasers. I had some seasoned mantii but unfortunately was a little overzealous with one ship and exploded them. Luckily some new recruits showed up in short order.
Also, I would like to point out that on this run I have not purchased any fuel, missiles or drones.
This game could use an endless mode
This is the domination provided by said previous ship. Note the addition of a drone system.
Edit: New high score 4608
Edit 2: Also disappointed at a lack of an endless mode, hope they patch it in eventually.
I love that layout, only unlocked 4 ships plus that layout so far but it's just incredible, the positioning of the airlocks is fantastic.
Gah, mostly playing to unlock the Rock ship but never get the event. Is it rare?
To unlock this Rock Cruiser you must: Encounter a Rock Assault ship in the Rock homeworld. They will question your intentions and you need to say that you will: 'save the republic or die trying'.
Follow the quest marker to a Star and survive until the ship warps to the next sector. Do not destroy them.
Meet the ship in the next sector to unlock it.
Make sure to be in the Rock HOMEWORLD, not any of the galaxies the simply control, then:
It says Rock homeworld on the map I presume? Not just controlled?
Yeah, most other ships are way more difficult to handle with fire. I also think its the strongest ship I encountered so far. Unlocked 4 base ships and 2 B layouts so far. Tried to unlock Layout B for the stealth ship the whole day. No way. Not even a single achievement. Consider calling it bugged.