Halo 4 - Media blow out

Seance

Banned
Frankie dropping truth bombs.

A little disappointing to hear that Chief doesn't have that many more lines than previous games.

So much for fleshing out his "humanity".

Chief doesn't talk much. If he did, he wouldn't be Chief. There are many ways to flesh out his humanity without him rattling off about his feelings.
 
Chief doesn't talk much. If he did, he wouldn't be Chief. There are many ways to flesh out his humanity without him rattling off about his feelings.

The problem is that, unlike in Batman Arkham City for example, in there you have a character that doesn't speak much (Batman) but youll often hear his thoughts throughout the game. So you never get the impression that this guy is never saying anything even though he isnt.

But in Halo, the MCs thoughts are basically replaced by Cortana speaking. So not only does he not actually say much, but you don't even get to know what the hell hes actually thinking either. I don't see this as a positive thing story wise.
 
∀ Narayan;42407076 said:
Which video are these from?

http://www.ign.com/videos/2012/09/21/halo-4-campaign-impressions

Damn character models are sublime
halo-4-interview-screen-1.jpg
 
Is this thread proof that the Halo franchise isn´t that big anymore? Such a media blowout for Halo 3 in 2007 generated way more pages than this. Times have changed.
 

DopeyFish

Not bitter, just unsweetened
Is this thread proof that the Halo franchise isn´t that big anymore? Such a media blowout for Halo 3 in 2007 generated way more pages than this. Times have changed.

Um this is kinda normal, actually

We just had our first 10,000 post thread in 2006.

The only halo 3 thread that went berserk was the halo 3 beta thread which had 10,000 posts in under a day (when nobody could connect)

That and halo has like a thread or two a week for the last month, and there's an absolutely crazy halo OT which has accumulated what? 200,000 posts in the last 6 months alone?

Halo reach even had 7 OTs :p
 
Is this thread proof that the Halo franchise isn´t that big anymore? Such a media blowout for Halo 3 in 2007 generated way more pages than this. Times have changed.
GAF is too busy playing Borderlands 2.

I'm going to have to check to see if even one name on my friends list doesn't have that game.
 
Is this thread proof that the Halo franchise isn´t that big anymore? Such a media blowout for Halo 3 in 2007 generated way more pages than this. Times have changed.

I think your mistake was thinking that GAF hype in any way mimics real world hype. I'm not sure how halo 4 will do but lack of interest on GAF won't tell you much.
 

GhaleonEB

Member
I think your mistake was thinking that GAF hype in any way mimics real world hype. I'm not sure how halo 4 will do but lack of interest on GAF won't tell you much.

That and there's about 1400 posts over in the Halo Community thread since the current media embargoes started lifting. So posts are more distributed now.

Again, not a good metric, but there's a whole heck of a lot of discussion going on.
 

i-Lo

Member
^^^Anti-Aliasing and down-sampling aside, this in engine character looks absolutely stunning! Reminds me of Alan Wake.

Makes me wonder what 343 will pull off on XB3...

Edit: Btw, is there a link to the cinematic that shows this moment with the character shown above?
 

Slayer-33

Liverpool-2
Is this thread proof that the Halo franchise isn´t that big anymore? Such a media blowout for Halo 3 in 2007 generated way more pages than this. Times have changed.

I think we have had multiple Halo 4 threads, maybe that's why too.
 
The problem is that, unlike in Batman Arkham City for example, in there you have a character that doesn't speak much (Batman) but youll often hear his thoughts throughout the game. So you never get the impression that this guy is never saying anything even though he isnt.

But in Halo, the MCs thoughts are basically replaced by Cortana speaking. So not only does he not actually say much, but you don't even get to know what the hell hes actually thinking either. I don't see this as a positive thing story wise.

Going into what makes Chief human is not getting Chief. I miss when HALO used to be about the plot getting all dark and mysterious, everybody ELSE getting all emotionally compromised and Chief just doing what needs to be done. It's like they forgot they just ripped the T800 off and called him Master Chief. It was perfect. It was the Terminator in the world of Aliens. No useless chatter unless it was to give a one-liner before saving the day.

The moment the question of exploring Chief's humanity in the games came up I immediately became worried, because that isn't why I ever liked Chief and it isn't what Chief ever used to be. For me, trying to delve into his backstory and paint him as human is to have missed the point of his character completely. Keep that stuff in the books.

Chief used to be the modern Duke Nukem and the T800 rolled into one. The gravitas of HALO's story and atmosphere came from absolutely everything else going on around Chief. Other characters were fleshed out. The story would become really dark, the fate of humanity and the galaxy on the brink and then Rock Anthem for Saving the World would hit your speakers and you knew it was time for Chief to do the only thing Chief knows how to do and the only reason he's part of this story - to kick ass. A lot of that thrill has been sucked out of the HALO games as it's been constantly bogged down with the motive of making a 'deeper', 'more personal' story so the players could feel the stakes of what is going on. Let every other character and exploding city illustrate the stakes and stop ruining my goddamn Chief.
 
Going into what makes Chief human is not getting Chief. I miss when HALO used to be about the plot getting all dark and mysterious, everybody ELSE getting all emotionally compromised and Chief just doing what needs to be done. It's like they forgot they just ripped the T800 off and called him Master Chief. It was perfect. It was the Terminator in the world of Aliens. No useless chatter unless it was to give a one-liner before saving the day.

The moment the question of exploring Chief's humanity in the games came up I immediately became worried, because that isn't why I ever liked Chief and it isn't what Chief ever used to be. For me, trying to delve into his backstory and paint him as human is to have missed the point of his character completely. Keep that stuff in the books.

Chief used to be the modern Duke Nukem and the T800 rolled into one. The gravitas of HALO's story and atmosphere came from absolutely everything else going on around Chief. Other characters were fleshed out. The story would become really dark, the fate of humanity and the galaxy on the brink and then Rock Anthem for Saving the World would hit your speakers and you knew it was time for Chief to do the only thing Chief knows how to do and the only reason he's part of this story - to kick ass. A lot of that thrill has been sucked out of the HALO games as it's been constantly bogged down with the motive of making a 'deeper', 'more personal' story so the players could feel the stakes of what is going on. Let every other character and exploding city illustrate the stakes and stop ruining my goddamn Chief.

This couldn't be any more spot on for me.
 

sp3000

Member
Thanks OdysseusVA

ibrslsZAXrDgg3.gif

Quicktime event?


Going into what makes Chief human is not getting Chief. I miss when HALO used to be about the plot getting all dark and mysterious, everybody ELSE getting all emotionally compromised and Chief just doing what needs to be done. It's like they forgot they just ripped the T800 off and called him Master Chief. It was perfect. It was the Terminator in the world of Aliens. No useless chatter unless it was to give a one-liner before saving the day.

The moment the question of exploring Chief's humanity in the games came up I immediately became worried, because that isn't why I ever liked Chief and it isn't what Chief ever used to be. For me, trying to delve into his backstory and paint him as human is to have missed the point of his character completely. Keep that stuff in the books.

Chief used to be the modern Duke Nukem and the T800 rolled into one. The gravitas of HALO's story and atmosphere came from absolutely everything else going on around Chief. Other characters were fleshed out. The story would become really dark, the fate of humanity and the galaxy on the brink and then Rock Anthem for Saving the World would hit your speakers and you knew it was time for Chief to do the only thing Chief knows how to do and the only reason he's part of this story - to kick ass. A lot of that thrill has been sucked out of the HALO games as it's been constantly bogged down with the motive of making a 'deeper', 'more personal' story so the players could feel the stakes of what is going on. Let every other character and exploding city illustrate the stakes and stop ruining my goddamn Chief.

Spot on
 
Halo 4 Flood mode? Yes please.

Mech in SP? Awesome.

Dominion? Amazing.

Kill Cams/Gaming Winning Kill? Thank you!

----------


Seriously, so much awesomeness to absorb in one day. The game looks great, and it looks like it plays great.. Impressions are majorly positive and they keep throwing surprises our way. Im really looking forward to see how 343 handles the story, I have high hopes for it.

Anyways, an awesome pic:

 
Yeah! Seriously! Fuck all this complex character development bullshit! Deep narative? No thank you! Epic scores? No more! I don't need a story I gotta go to school to understand.

I just want to pew pew and hear some rad music in the end. Now that's my Halo!
 
Well there is an endless number of games (FPS even!) out there to fill that void. Don't see why we need to change what made the chief great in the first place.

They have said numerous times that they aren't going to make the MC talk all that much more compared to past games, rather just explore his character. Im looking forward to him, he is a driving force in these games and I think allowing for more depth is not a bad thing at all. Its only going to help develop the story, especially since so much time is spend between only Cortana and MC.
 
Well there is an endless number of games (FPS even!) out there to fill that void. Don't see why we need to change what made the chief great in the first place.

Chief was great because he had an iconic look, a cool voice, and did cool shit. I can assure you all those things will be in Halo 4, but now he'll have an actual personality, instead of silently listening to Cortana speak in his head all the time. That doesn't mean he's gonna cry, and it doesn't mean he's gonna be Nathan Drake. But giving him some actual character besides stoic space marine guy is definitely exciting and welcome addition to the narrative.
 
When does the ad campaign start? A little surprised we haven't started seeing a random commercial or two during a big event or season premiere.
 

watership

Member
^^^Anti-Aliasing and down-sampling aside, this in engine character looks absolutely stunning! Reminds me of Alan Wake.

Makes me wonder what 343 will pull off on XB3...

Edit: Btw, is there a link to the cinematic that shows this moment with the character shown above?

Can't find the video. Here is a gif instead.

fsd.gif
 
I love the idea of delving deeper into what makes Master Chief tick. Celebrating personality-less lunkheads isn't my idea of fun. This sounds far more interesting. And if you don't like it, there's multiplayer.
 

Hypron

Member
^^^Anti-Aliasing and down-sampling aside, this in engine character looks absolutely stunning! Reminds me of Alan Wake.

Makes me wonder what 343 will pull off on XB3...

Edit: Btw, is there a link to the cinematic that shows this moment with the character shown above?

Stunning and the characters in Alan Wake are not words I would put in the same sentence. Don't get mistaken, Alan Wake as a whole can look absolutely stunning (especially the PC version), but that's because of the environments and the lightning effects. The characters though... They look really weird and have some of the most cringe worthy facial animations this gen. This halo 4 character looks better by miles.
 
Now if they pull an Other M on Master Chief's character, trust me, I'll be right there bitching about it. But last time I checked, Sakomoto isn't writing it, so we might be safe.
 

zethren

Banned
Frankie flat out said that The MC doesn't have many more lines of dialog than he had in the previous games. There are other ways to show his humanity than through spoken words, and this is what he is talking about.

Remember the Halo 3 pre-rendered "Starry Night" ad? That was perfect in giving us a little hint at Chief's humanity and yet it still delivered on that classic kick ass chief we all know and love. I love the fact that in that ad we see him kneeling on the ground after the warthog toppled over, hanging his head in exhaust and momentary disorientation. Then he gets to his feet, and responds with to the "I think we lost him" radio chatter saying simply "Not yet."

It was great, and if this is the kind of stuff that 343 does to hint more and more at his humanity then all power to them.
 
I never said it was a bad thing, I just don't really get all the posts saying the graphics are mind blowing and stuff.
Because it's an fantastic looking game? The combination of great tech and art style here is wondrous considering this is the Xbox 360. Revolutionary graphics on 2005 hardware isn't happening, but what they've been about to squeeze out of it is nothing short of amazing.
 

Jawmuncher

Member
So there isn't going to be
Flood
in this game right?

I love all the Halo Games. But those parts are by far the worse.
Going to say only Halo 2 did it right when it comes to that.
 
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