Wii to Wii U System Transfer Detailed

If that's the case, what would be great is if someone could decode/copy the Wii Transfer tool and put it on a standard Wii so we could move content "legitimately" from Wii to Wii.
 
Can we get this added to the OP? It seriously fixed all my problems, meaning the Wii U can't figure out what the fuck it's doing with auto obtain settings.

1. Go into connection types, Hit "Manual Configuration"
2. Input your SSID
3. Input the correct security type, this is key.
4. Put your password in properly
5. For ip address "Do not auto obtain".
6. open up cmd in your computer, type in ipconfig
7. Now input that ip address but add 10 to the last number so "192.168.0.1" will be entered as "192.168.0.11"
8. Enter the rest of your info inside such as subnet mask and default gateway exactly as you see it in your ipconfig.
9. Now hit next, hit configure now for your DNS. When asked about DNS hit "Dont auto obtain".
10. For the first server put in 8.8.8.8
11. For the second server put in 8.8.4.4
12. Hit Next, when asked about a proxy hit no proxy / "Don't Use"
13. Leave mtu as the default (1500)
14. it should work, if not check the ip and that it is the internet ip + 10.
 
I'm sorry but there's A LOT to read and I don't have a lot of time, are the saves deleted from the Wii after being transfered? What abou VC and WiiWare, will I be unable to play them on the Wii after the transfer process?
 
So it just transfers the game licenses? Not the actual games?
From what I could tell, it transferred the licenses via SD card and skipped the actual games on the Wii half of the process, then automatically initiated a download for the games during the Wii U half. Either that or the status messages during the process are misleading.
 
Have you tried restoring a BootMii NAND backup to see if it restores your Wii licenses? (I would back up your current, not-quite-wiped NAND in addition, just to be safe.)
As far as the shopping channel goes it verifies licenses server side and I assume the transfer process deletes the account (and restores it on the Wii U).
 
Help! I'm getting the following error when attempting to initiate the transfer on my original Wii:

"This SD card is not the one prepared for use with the target Wii U console"

How do I prepare it on the Wii U? I downloaded the Wii Transfer Tool onto the Wii U's Wii Menu and also onto the SD card. The Wii U recognizes the SD card in Wii mode. What am I missing?

Same. Called Nintendo, they don't know.

I'd suggest you guys hold off for now.

If you do you may want to post it here: http://techforums.nintendo.com/message/77944#77944
 
It was an arduous process, but I got my saves (including MHTri and Smash Bros Brawl) and most of my VC software over. Transferred my Diwnload History as well, so I can redownload the stuff too big to fit like My Life as a King.

The Pikmin animation is adorable.
 
Help! I'm getting the following error when attempting to initiate the transfer on my original Wii:

"This SD card is not the one prepared for use with the target Wii U console"

How do I prepare it on the Wii U? I downloaded the Wii Transfer Tool onto the Wii U's Wii Menu and also onto the SD card. The Wii U recognizes the SD card in Wii mode. What am I missing?

Maybe because you downloaded the program directly to the SD card. Download it to the Wii U's Wii System Memory and launch the program. It will then direct you through the process, connect to the Internet, and THEN it prepares the card.
 
I just completed a system transfer from a homebrew-enabled Wii. I'll provide what details I can. Relatively speaking, this was a lightly-used Wii with lightly-used homebrew. I didn't have much to lose if the process happened to fuck up my soft-modded system, so I figured I might as well be the guinea pig for GAF.

My Wii system details:

- Wii system menu 4.3 (latest version)
- Wii Shop version 21 (latest version, released about a week or two ago, required for system transfer)
- Homebrew Channel (latest version, updated it last night in preparation)
- BootMii version 1.3 (installed to boot2)
- Riivolution patching app (only homebrew app I still have; I basically just used it for custom TvC soundtracks)

Transfer process details:

- Everything that can be transferred will be transferred. You can't pick and choose, and you can't move or copy games back to the original Wii system after you complete the process because the content licenses will be moved to your new Wii U console. Save files that aren't locked to the system can still be moved around freely and copied back to your old system.

- The transfer process seems to ignore homebrew applications entirely. Not only was the Homebrew Channel not transferred (as should be expected), it remains intact on my original system. BootMii still seems to function as normal. I can still launch the one homebrew app I have and it appears to work fine.

- System-locked save files (such as Super Smash Bros Brawl) WILL be transferred, and it will now be locked to your new Wii U. If Gamecube controller ports are important to you, this may be a point worth considering. If you are capable of stripping out the system-lock on the original save via homebrew, I recommend trying that and then saving a backup copy of the save file on an SD card, then copying it back to your original Wii after the transfer process completes. Not sure if it would work, or if the transfer process would ignore tampered save files entirely, but it's worth a shot if that's important to you.

- Save files from imported Wii games WILL be transferred. My save file for the JP version of Sin & Punishment 2 made the jump.

Thanks for sharing.

So I guess when I get my Japanese Wii U next month, the safe thing to assume is that most of my Japanese game saves will just be back in its "native environment". That's good to know!

Might be worth trying your other suggestion for the sake of my relatively few domestic games, though.
 
Wait, so doing the system transfer will remove my Brawl save data from my Wii? I need those GC controller ports at least until the next Smash is out.
 
So I guess when I get my Japanese Wii U next month, the safe thing to assume is that most of my Japanese game saves will just be back in its "native environment". That's good to know!

Might be worth trying your other suggestion for the sake of my relatively few domestic games, though.
One thing of note is that, according to the instructions, you can only do a system transfer between consoles of the same region (US->US, JP->JP, etc). Transferring data from a US Wii to a JP Wii U won't work.

So yeah, the save data for imported games will pass along just fine, but you probably will no longer be able to play those imports on the new console.

Wait, so doing the system transfer will remove my Brawl save data from my Wii? I need those GC controller ports at least until the next Smash is out.
Yeah, the old box gets wiped, and you won't be able to copy it back. If it was system-locked on Wii, it will now be system-locked to your Wii U.
 
Yeah, the old box gets wiped, and you won't be able to copy it back. If it was system-locked on Wii, it will now be system-locked to your Wii U.

I think if you transfer the save to a different SD card from the one you use to transfer to Wii U, and then delete the Brawl save from the Wii System Memory, it won't transfer the system lock over to the Wii U.

Can anyone confirm this?
 
I think if you transfer the save to a different SD card from the one you use to transfer to Wii U, and then delete the Brawl save from the Wii System Memory, it won't transfer the system lock over to the Wii U.

Can anyone confirm this?
Well, the point is that you won't be able to back-up the Brawl save file at all in the first place without homebrew.
 
I keep getting, "An error has occurred while accessing Wii's system memory" and the system is locking up during the Pikmin transfer process on my Wii. I get about 40% of the way through before this happens. Done it five times now with the same result. Not lookin' good :-(
 
Maybe because you downloaded the program directly to the SD card. Download it to the Wii U's Wii System Memory and launch the program. It will then direct you through the process, connect to the Internet, and THEN it prepares the card.

No this is after you transfer your data. All my data is sitting on my SD card but I can't restore.
 
Transfer went off without a hitch, homebrewed Wii and all. I did spend some time redownloading a bunch of my previously purchased titles, which is nothing that I'm going to complain about since everything appears to be here now. Oddly, in Wii mode it still seems to think there's only a small amount of internal memory available. I moved my N64 stuff to the SD card to compensate. Those SD card games don't show up on the Mii menu (probably didn't on Wii either), so it's worth noting. Too actually boot them you have to go to SD card first.

Well Nintendo, next move is making my VC purchases available on the GamePad via patch update, without having to boot into Wii mode. Go to it.
 
Transfer went off without a hitch, homebrewed Wii and all. I did spend some time redownloading a bunch of my previously purchased titles, which is nothing that I'm going to complain about since everything appears to be here now. Oddly, in Wii mode it still seems to think there's only a small amount of internal memory available. I moved my N64 stuff to the SD card to compensate. Those SD card games don't show up on the Mii menu (probably didn't on Wii either), so it's worth noting. Too actually boot them you have to go to SD card first.

Well Nintendo, next move is making my VC purchases available on the GamePad via patch update, without having to boot into Wii mode. Go to it.

I am planning on doing this. After the transfer, does everything homebrew related just stay there and functions normally afterwards? I have all my disc games backed up on an external drive and use Cfg USB Loader to play them.
 
Wat. This literally baffles me.

It's a way for children to find a non-reserved IP address on the router. However, it more than likely is taken at many homes. I have about 15 devices connected at home, between the consoles, each cell phone, the tablet, Vita, Google TV, the actual TV, etc.

Adding 10 is not some magical issue. Either the DNS sucks or the WiiU is creating an IP address conflict. These are terrible steps
 
I keep getting, "An error has occurred while accessing Wii's system memory" and the system is locking up during the Pikmin transfer process on my Wii. I get about 40% of the way through before this happens. Done it five times now with the same result. Not lookin' good :-(
Did it. I had to reformat my Wii's internal memory. Lost my saves but was able to transfer my Wii Shop Data which is all I really cared about to begin with, heh.
 
From what it sounds like so far, combined with the fact that you'll have to go to Wii compatibility mode and use the Wiimote / Classic Controller anyway, I don't really see any reason to transfer games from Wii to Wii U at this point if you can keep both of them hooked up (shouldn't be a problem for most, due to the different inputs). Unless impressions show that games on Wii U look somewhat better for whatever reason, I think I'll hold off on any transfers at this point.
 
Did it. I had to reformat my Wii's internal memory. Lost my saves but was able to transfer my Wii Shop Data which is all I really cared about to begin with, heh.
Wait, I thought you lost Wii Shop data if you reformated? Or was I wrong there?

May need to dig out a spare SD card and start copying everything not copyprotected in case this happens to me though.
 
Time spent in Wii BC mode does not get logged in detail in the Wii U log. All I saw was a note below all of the day's other items that said I used Wii Mode for that day.

Activity Log data from your old Wii does not seem to be transferred to your Wii U at all. The BC mode on the Wii U does have its own activity log though and it operates like the old Wii does; you just start from a blank slate again.
Well that sucks :/

Will not be transfering. Just gotta hope my Wii last another 80 years.

It also seems the AL on WiiU doesn't have as many options as the 3DS one. No option to look at a year or anything.
 
Do we know if transferred VC licenses get added to the Nintendo Network account on the Wii U? And will our 3DS purchases get linked up to Nintendo Network as well at some point?
 
Has anyone noticed if load times are faster/slower/unchanged with Wii Mode on the Wii U than the normal Wii's load time? I want to see if a game like Metroid Prime 3 could have its load times improved on this system.
 
Yeah, the old box gets wiped, and you won't be able to copy it back. If it was system-locked on Wii, it will now be system-locked to your Wii U.

Thanks, I definitely won't transfer. I only have a handful of VC titles and since I can't play them on the GamePad or upscale them it's not worth it. I'd rather homebrew my Wii to get the Mario Kart save out of there to continue playing it on Dolphin one day.
 
Do we know if transferred VC licenses get added to the Nintendo Network account on the Wii U? And will our 3DS purchases get linked up to Nintendo Network as well at some point?

going by the transfer process, this seems unlikely. Nintendo is at it again...
 
How long did it take for everyone?

Mine's been going about 10 minutes and has been at 90% for awhile. I have a ton of saves/games.


Still stuck. On hold with Nintendo.
 
Yes yes, my pepsi cap scheming did happen, and yes it was a pretty proud summer. One of my biggest hauls:
Photo0047.jpg


Anyway, looks like the poor system data on my launch wii is not in a good way. I can still play games and access saves on the system's flash memory, and even pop in a brand new disk and create new saves to it, but something about how the System Transfer utility is trying to access and uproot everything. Instant lockup.

In terms of when in the process the lockup happens, it's somewhere around the second step. First it sends preliminary system transfer data to the wii, and then attempts to access the system memory to read the system transfer data before quickly locking up. Something about how it's trying to access the wii's internal flash, and the age of my console. Sending it off to nintendo would likely result in me just getting the wii shop activity recovered, but with all my save data getting lost. I could always try to backup as much save data/mii channel data as possible to a different SD (not all I know) and then once the likely refurb comes back I throw it in the new wii which also has my shop account info.

Plus I would not want my Wii to be lost forever and replaced with a refurb because I stenciled a Commander Video on the top side of it and got it signed by the three original dudes at Gaijin games. It's near and dear to me.

I are sad. Are there home remedy ways to get cables and get down into the wii's flash memory manually? Poke around and see what's up?
 
Still waiting at 90% and I'll be posting videos of the issue if it doesn't get resolved. This is like $200 worth of VC/Wiiware purchases over the last 6 years.
 
Sorry to ask what is certainly a stupid question, but I didn't see anything while browsing.

When transferring from a Wii to a Wii U, is there any way to keep the VC titles on the Wii as well, or does it have to format that system?
 
Two questions:

Do Wii game saves get removed from your Wii during the transfer?

If I back them up to SD card before running the transfer, can I copy them back onto the Wii?
 
Still waiting. I've called Nintendo twice. They told me their servers are bogged and to wait it out. They assured me that I would not be out the $200+ worth of games...
 
I posted this in another thread but I can't seem to get my system online. It'll get connected halfway but won't go through. Example: Wii U + Network Device - Internet
Help?
 
Homebrew is there to help you with that. Seriously, the convenience and functionality it adds to the Wii is incredible, let alone loading times are actually improved.

Does homebrew work on the new wii models without BC? I'm thinking of just getting a Wii since it's only $130 now. Never played any of the Galaxy games.
 
Wait, I thought you lost Wii Shop data if you reformated? Or was I wrong there?

May need to dig out a spare SD card and start copying everything not copyprotected in case this happens to me though.
After the reformat I booted up the Wii Shop Channel and all my stuff was still there in my download history so I just went about the transfer as normal and it worked. Had to reassign all my router info but other than that it went a-ok after the reformat.
 
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