Vita PSN Game And Service Thread

Status
Not open for further replies.
What a GREAT day to get my Vita, this update is fucking great.

I really hope PS+ and more stuff like this get more people to pick up the Vita.

I have a lot to play between some PSP (and PS1) games like Tactics Ogre, Legend of Heroes to Vita games like VLR, P4G, Ragnarok, Escape Plan, Stardust, Uncharted, Gravity Daze, Lumines, Jet Set Radio and AC:L.

Any other suggestions Vita wise?

(posted this in the 2.00 fw update thread too, but figure I'd get more answers here)

Heh I just made a top of page edit on the last page (for 50ppp ppl), but ill add it here too


TOP OF PAGE:
People should check out the background thread on the Vita since the browser is faster now.

*BUY the Valkyria Chronicles 2 BUNDLE if you are in NA!!!!!!!!!

*Disclaimer: Only available through PS3 store, still. (cmon sony)
 
How easy is it to swap accounts on Vita? My brother wants to redeem the PS All Star costumes his account but the Vita is mine so all the stuff on it is tied to my account which will make redeeming the Vita version difficult.
 
How easy is it to swap accounts on Vita? My brother wants to redeem the PS All Star costumes his account but the Vita is mine so all the stuff on it is tied to my account which will make redeeming the Vita version difficult.

Swapping accounts will do nothing for you.

Unless he's trying to share with you and in that case, you need to redeem it on your account anyway.
 
Why wasn't I told about this earlier? I will happily double dip for this awesome game. Hopefully, enough people buy it and we get Valkyria Chronicles 3 localized.

True dat.

Ooops, I should have put a disclaimer because its only available through the PS3 store then you have to transfer.

Got to make sure its the Bundled version that includes all the DLC. I think its somewhere in the discount section and it seems like Sega or Sony goofed because its cheaper than vanilla.

I didn't know VC2 was on the Store! mmmm

Thanks =)

Sorry, forgot to mention its only transferrable through PS3. :(((
 
Swapping accounts will do nothing for you.

Unless he's trying to share with you and in that case, you need to redeem it on your account anyway.

I'm wondering how easy it is to do something like redeem the Vita version on his account and then whenever we want to play the Vita version swap accounts to his to play. Would swapping memory cards work?
 
I'm wondering how easy it is to do something like redeem the Vita version on his account and then whenever we want to play the Vita version swap accounts to his to play. Would swapping memory cards work?
You have to format the Vita system each time. Technically it's doable but it's really a hassle. I wouldn't recommend it.
 
I'm wondering how easy it is to do something like redeem the Vita version on his account and then whenever we want to play the Vita version swap accounts to his to play. Would swapping memory cards work?

Yes. You could swap memory cards.
That's about the only way it works.

You don't get the PS3 version if you buy the Vita version. The Vita version is $39.99 on PSN.

Yes, I know. But because it's free with the PS3 version, you have to pay the $4 tax to make up sales. :P
 
Oh hey, they added something redundant to the "network features disabled" warning.
"The network features have been disabled. Network features might be disabled during the use of this application."

Oh hey, my Vita froze on me when I booted up the browser.
 
Posted this in the update thread but you can now send a message with your friend requests.

jleRzDCaW12cj.jpg


No more mystery adds!
 
PSY・S;44545885 said:
Posted this in the update thread but you can now send a message with your friend requests.

jleRzDCaW12cj.jpg


No more mystery adds!

Well, that will make it so I add some of the GAFers whose tags I don't recognize if they try to readd me.
 
Head's up. Playstation All Stars is up in both the Vita and PS3 store. Buy the PS3 one so you can get both!

gAeDf.jpg
 
Quick someone sell me on PASBR.

I know it revolves around supers to kill and combos to build meter, but not much else.
What;s the general gameplay like?
 
^ Yep! Didn't auto-update for me.

Quick someone sell me on PASBR.

I know it revolves around supers to kill and combos to build meter, but not much else.
What;s the general gameplay like?

Definitely one to buy. Beta was a lot of fun for me and I'm not that big on these games usually. Really hope the single player is awesome as I'll be going on holiday in a week or two (hopefully be able to afford it in time too ;).
 
MEGATON: double tapping on the top or bottom of a page scrolls the page up and down!
Who would want to use that instead of the back touchpad?

Also, page zooming gone or is that just on mGAF?
Yep, just GAF...
 
At the present, no.
PyreEngine has native support for Vita. I'm not sure if Unity Engine does, but there has been a Vita game (Escape Plan) developed with Unity so I imagine there's some way to get it working.
mm nice info!



If it was a quick buck it wouldn't have been delayed 6 months. It also has nothing to do with From's series.
Yes, sorry, I forgot to point out that I know it is Soul Sacrifice and not anything related to From stuff. I guess there were rumors that it is similar to dark souls, but maybe that is a mistake. I just remember seeing their official page and there is a photo of the designer on the bottom and seemed reaaally tacky. In anycase, it is my silly opinion but I am not a big fan of Marvelous AQL / Xseed works in general so I probably picked up on the vibe.





Because Vita is not the PS2.
ah yes..i guess given the fact that ps3's needed a seperate bunch of hardware to emulate the ps2, it is not possible to do it with software alone on what is inside the vita. shame.


Given Sony Bend has 50 employees and growing, I'm willing to wager, no.
hehe of course. Bend makes games once in a while, but it seems Vita could get the proper amount of software devs it deserves. Having said that, I don't have many gripes with it other than Remote Play, but that could possibly be on the shoulders of game devs at this point..but cmon, not even the psn store works (anymore perhaps? i guess it this feature is being worked on now since they pulled the psn browsing option).


Remote Play is a difficult feature to implement. While Sony has demoed the feature at trade shows, it was never really touted directly to Joe Q Public.
I must be completely Spoiled by Splashtop. They have a good thing going, but truth be told that is the only thing they are developing and it is their lifeblood. But yeah..remote play is bloody great since you only need to transmit a small resolution to the vita screen and get a decent representation of the game. Oh I want to play red dead so bad on it. Also, I think this could really be the future once we move onto higher wifi speeds. With cable it is already pretty great. I splashtop from the office to my home pc and during good days there is almost no input lag even on high resolution at 1024x786.

Whatever the IEEE 802.11 b/g/n Wi-Fi antenna limits.
It could also be the settings on my network, although my PC gets 35Mbps compared to the Vita's 13-15Mbps. It might also have something to do with the frequency of the data rate of the Avastar 88W8787 that is inside the psp2.

Without accounting for manufacturing, marketing, R&D and distribution costs the component cost is reportedly $160. With everything else accounted for Sony's likely either still in the hole, or just scrapping a profit off of each unit sold.
Perhaps you are right. I am afraid to even guess the total costs of the system, but the components feel certainly below par of something so pricey (not to mention the stupid price of the memory sticks). This is a great tear down though and there is definitely a lot of cool stuff packed in there. Eurogamer reports Sony gets around £115 for every Vita sold in the UK.

Don't know. I don't own any of Samsung's OLED products outside of the screen inside the Vita.
I've got a Lumia (hey i like to experiment!) and it has similar issues that I find annoying, being a big connoisseur of LG IPS panels. It is something that I like to nitpick but is definetly not fixable at this point. I don't like how the screen visibly changes the whitebalance at different brightness levels, nor the absence of a full brightness spectrum. Also, there is heavy banding on Monster Hunter Unite, for example, but it could just be the PSP emu. Also I've got some weird ghosting in it. I could do proof gathering, but who the hell cares? whats done is done. Plus it isn't like you can notice it during vita games or movies that much.


Probably some proprietary operating system. The hardware has hooks to Android via PlayStation Mobile, and Sony is the largest non-Google developer of that platform.
After seeing the software license credits in the settings menu, it seems to be something FreeBSD based. Perhaps an iteration of their internal Linux. I think Android stuff is only for their Xperia phone line.

Skype message update is likely something coming. Wake Up Club is your alarm if it ever gets released here, and if you bought a $250-$300 internet equipped gaming device to check the weather, I regret to inform you that you purchased the wrong device.
Wake Up Club! forgot about that one..however, I can't seem to find it. Is it not in the US Store? Guess it is still in development.
Seems weather is now part of Maps? Cool, but that is the slowest version of maps I ever used.

Sony is a hardware company, not a software one. They don't have allegiances to remain faithful to one way of doing something. As Nokia has shown, being exclusive maybe isn't always the best idea. As for Sony as a whole, you can usually divide their OSes by brand. Xperia refers to Android based devices. Vaio refers to Windows based devices. Sony's TV division is admittedly a bit of a mess with a variety of devices using custom operating systems Sony designed, to GoogleTV, and Smart TV with no real brand differences.
indeed - very true - however it is sad to see hardware released without a healthy catalog, but I know very little about console releases at this point. It just seems by the time things are running smoothly, it is time to release a new console and start over again. Ah whatever, that is a moot point.

Will vita support png pictures?As screenshots? I know it can display them fine

oops right!
 
£115 at £230 .. but most can be gotten for £200, for a while now, that article was from January I guess. So excluding bundles, £90 profit (maybe). Not too bad. They can cut it another 40 though next year surely if that's the case..it is Fred so probably? If they aren't losing money on units then the more sold the better.
 
Whelp, I'm pretty happy with the update so far - just being able to post this with SFxT paused in the background is a huge improvement over the release firmware and the mail app looks quite nice. I did get an error trying to run Near, but I think I might have lost me recently played listing with the update because when I ran Near I got a message saying that because I hadn't played any games recently it would post me as anonymous (whatever that means), so I'll wait and see if that sorts itself out over the next couple days... Overall so far so good though - now just waiting for P4G (and work to be over).
 
is psn having problems with the vita right now? no connection problems but I cant upload any save to storage without getting an error, and cant connect to the store or trophies.


aaaaand it just works. weird.
 
Yes, sorry, I forgot to point out that I know it is Soul Sacrifice and not anything related to From stuff. I guess there were rumors that it is similar to dark souls, but maybe that is a mistake. I just remember seeing their official page and there is a photo of the designer on the bottom and seemed reaaally tacky. In anycase, it is my silly opinion but I am not a big fan of Marvelous AQL / Xseed works in general so I probably picked up on the vibe.

The reason why there was some initial speculation of the game being linked to From's series is due to the initial teasers only consisting of a name, and some concept art. The name obvious can draw some similarities with From's series, and the concept art depicted dark fantasy, something the Souls series uses. On the gameplay side though, the games are very different. Soul Sacrifice has more in common with Monster Hunter than the Souls series. That's likely why you'll see Inafune's mug on the official site. Inafune worked at Capcom for many years, and thus Sony would want to draw the Monster Hunter connection to onlookers.

ah yes..i guess given the fact that ps3's needed a seperate bunch of hardware to emulate the ps2, it is not possible to do it with software alone on what is inside the vita. shame.

SCE's head of first party software development, Shuhei Yoshida (who you can field pretty much any question to on Twitter @yosp) commented that it's pretty unlikely for Vita to get PS2 emulator support. The PS3 did only get that functionality earlier this year, and it's not a library wide feature, but something that has to be checked on a game to game basis. Sony did purchase Gaikai earlier this year, so game streaming of PS2 titles could be something they'll look into.

hehe of course. Bend makes games once in a while, but it seems Vita could get the proper amount of software devs it deserves. Having said that, I don't have many gripes with it other than Remote Play, but that could possibly be on the shoulders of game devs at this point..but cmon, not even the psn store works (anymore perhaps? i guess it this feature is being worked on now since they pulled the psn browsing option).

The new PSN store on PS3 is a mess for a whole host of reasons. My major gripe with all of Sony's storefronts on video game platforms is that they're essentially an app. You can't just flip a screen to enter the store. You have to launch an app and have that load for a few seconds. I feel that hinders the shopping experience when you're sitting there waiting for the thing to load. Nintendo's stuff is somehow worse as it's slower ...

I must be completely Spoiled by Splashtop. They have a good thing going, but truth be told that is the only thing they are developing and it is their lifeblood. But yeah..remote play is bloody great since you only need to transmit a small resolution to the vita screen and get a decent representation of the game. Oh I want to play red dead so bad on it. Also, I think this could really be the future once we move onto higher wifi speeds. With cable it is already pretty great. I splashtop from the office to my home pc and during good days there is almost no input lag even on high resolution at 1024x786.

I do agree that cloud gaming is likely the future. Sony seemingly believes as much too, they bought Gaikai for $380 million back in July. It's probably still too early to see what that has in store for PlayStation, but I suspect that may be the stuff behind Remote Play in the future.

Perhaps you are right. I am afraid to even guess the total costs of the system, but the components feel certainly below par of something so pricey (not to mention the stupid price of the memory sticks). This is a great tear down though and there is definitely a lot of cool stuff packed in there. Eurogamer reports Sony gets around £115 for every Vita sold in the UK.

Yeah, memory card prices are obscene and that's probably a measure to help alleviate any losses on the hardware itself. They may be making money off of EU purchases though, as that market tends to get gouged with unfair price conversions, lol. I don't agree with your opinion that the hardware feels low quality. I wish the silver trim was made of a light metal instead of plastic but Vita has a very nice heft to holding it.

I've got a Lumia (hey i like to experiment!) and it has similar issues that I find annoying, being a big connoisseur of LG IPS panels. It is something that I like to nitpick but is definetly not fixable at this point. I don't like how the screen visibly changes the whitebalance at different brightness levels, nor the absence of a full brightness spectrum. Also, there is heavy banding on Monster Hunter Unite, for example, but it could just be the PSP emu. Also I've got some weird ghosting in it. I could do proof gathering, but who the hell cares? whats done is done. Plus it isn't like you can notice it during vita games or movies that much.

I don't believe OLED displays are supposed to suffer from ghosting. Or at least, it Vita's screen has some it's considerably less than what the LCD screens PSP, and 3DS used:

oled16j74.gif


(PSP 3000 vs. Vita)

Wake Up Club! forgot about that one..however, I can't seem to find it. Is it not in the US Store? Guess it is still in development.
Seems weather is now part of Maps? Cool, but that is the slowest version of maps I ever used.

Wake Up Club has become a sort of running joke in the Vita community. It was a app that has been fully released in English (!!) in the Asian markets for months now, but is stuck in Sony Europe, and America QA or something.

That said, now that PlayStation Mobile (this is the hooks to Android I was talking about, it's an open SDK platform that supports both Android, and Vita for game/app development) is out you may get a native weather app, and a clock. Both were in the beta as example apps.

indeed - very true - however it is sad to see hardware released without a healthy catalog, but I know very little about console releases at this point. It just seems by the time things are running smoothly, it is time to release a new console and start over again. Ah whatever, that is a moot point.

That's something that is native to closed platforms like a games console unfortunately. Most of the time games, and software aren't coded to the confines of an OS, but rather the confines of the hardware itself. As such, any changes to the hardware can disrupt the way software runs, and in most generation shifts hardware can change dramatically in comparison to what was in its predecessor. We see this with PS2 ports on PS3/360, where there are certain effects that are missing in the HD versions despite those platforms being soundly more powerful. Sometimes something is written to hardware that just isn't carried over in the next gen.

It's frustrating to see Vita lack some of the features that even the PSP has, but ultimately that platform's OS wasn't built in a day, or a year. My personal beef is with the lack of an RSS subscription feed on Vita. I used the PSP as a podcast machine, but haven't been able to do that with Vita due to a lack of RSS support. I'd love to have it auto download the latest release and listen to it while I play some games. I can listen to podcasts while playing games now, but that requires me to download the release via the Vita's web browser, or download it on my PC and transfer it over. Once again though, an RSS reader was actually one of the demo apps in the PlayStation Mobile SDK beta, so my complaints may soon be alleviated.
 
Status
Not open for further replies.
Top Bottom