It's actually the game type I'm most interested in. If I understand it right, it's sort of a more dynamic Territories, where teams are fighting over a couple of plots at a time. As each is captured, a new one opens up. So the focus shifts across the map as the game progresses and teams earn points. I was disappointed it wasn't in matchmaking before, so I'm looking forward to it now.
It's the closest thing to Neutral Assault, which I miss dearly; combat will flow around the map in ways it doesn't in say, Dominion.
I doubt very much that is the case. It was a separate note - it's part of that week's playlist update. We should have details today.