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The Giant Bomb Quick Look Thread 2

"ladies and gentlemen, welcome to my life as we play a little horders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.

I lost it at 'obstensively', but I would have liked some risk/reward and diminishing returns :P
 
"ladies and gentlemen, welcome to my life as we play a little horders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.

misspelling 'ostensibly' was clutch to my enjoyment of this joke
 
Excuse my ignorance, but what's an emblemic? Did he say something rascist again?

also baldur's gate enhanced doesn't look very enhanced.

It means nothing.

Well, I suppose it could be racist. I mean it's a made up word so you could attribute it whatever meaning your heart desired.

(The correct word is emblematic.)
 
Baldur's Gate QL with no Dave.
TwvEW.jpg
 
While we're talking about language... What is up with that? Why is "without" going out of fashion?
I don't know. If I was going to type that sentence I would use "without". Maybe English is not his first language. NeoGAF is a multicultural gathering of gamers, after all.
 
"ladies and gentlemen, welcome to my life as we play a little hoarders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.

EmCeeGramr perfectly captures Ryan Davis's Patton Oswalt.
 
I don't know. If I was going to type that sentence I would use "without". Maybe English is not his first language. NeoGAF is a multicultural gathering of gamers, after all.
I know, I know, English isn't my first language so you're preaching to the choir there. I just notice it everywhere. I think native speakers do it more than non-native speakers. It's like 'addicting'. Regular old language change, but it just rubs me the wrong way.

I'm just being an old man, never mind me...
 
Well they sure made that game look like shit. Ryan checks the journal the first thing he does, and still goes the completely wrong way. Then after dying 5-6 times to enemies he's not supposed to face until many levels later, he says "this is pretty much my experience with Baldur's Gate". I swear it says clearly in the journal that you're supposed to go to Beregost, but if you don't read where to go I guess it's hard.

Furthermore, isn't it basic RTS knowledge that you can select all your units and click attack to make them all attack at once? Ryan keeps going through them all one by one...

To build on that, isn't it basic RPG knowledge that you don't keep your mages and rangers in close combat, because they will DIE? Sigh...

I suppose it's easy for me to say since I've finished the game a few times, but still, this is basic gaming knowledge for god's sake.
 
"ladies and gentlemen, welcome to my life as we play a little hoarders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.

"I did it."
 
"ladies and gentlemen, welcome to my life as we play a little hoarders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.
Needs more story beats.
 
Keeping an eye out for that new Ratchet & Clank PSN game, no one has covered that yet.

So see if they do the new LoTR downloadable game too?
 
Primordia looks pretty cool. I still haven't gotten Gemini Rue, but I've been meaning to get around to it soonish. This will probably be added to the list as well.

Vinny breaking into song was unexpected, but much appreciated, haha.
 
Watched all 50 minutes of BGEE this morning. It looks aaawwwful.

I would rather buy the original on GOG and mod it. Which is exactly what I did a while back.
 
First thought that crossed my mind as I watched the Planetside 2 QL:

"This is what Destiny is going to be, isn't it?"

I'm not sure why you'd think that. Everything that has leaked has pointed to it being very different. For one, it's PvE focused.
 
I'm not sure why you'd think that. Everything that has leaked has pointed to it being very different. For one, it's PvE focused.

What kind of scale is rumored for that game? 2000 per map like Planetside, or more instanced stuff with a persistent world?
 
probably the worst giantbomb ql ever

This made me check out what their worst rated video (dislikes to likes) is on Youtube. It seems to be Ultimate Marvel vs. Capcom 3, although obviously Youtube has no way to sort after fucking anything so I don't know. I also don't know why it's so downrated.
 
Because the fighting game community, more than most, can't bear to see their games played terribly

No offence to GB, you need a Master's Degree in Shoryuken to play UMvC3 at a level of skill that would satisfy stream monsters
 
Well they sure made that game look like shit. Ryan checks the journal the first thing he does, and still goes the completely wrong way. Then after dying 5-6 times to enemies he's not supposed to face until many levels later, he says "this is pretty much my experience with Baldur's Gate". I swear it says clearly in the journal that you're supposed to go to Beregost, but if you don't read where to go I guess it's hard.

Furthermore, isn't it basic RTS knowledge that you can select all your units and click attack to make them all attack at once? Ryan keeps going through them all one by one...

To build on that, isn't it basic RPG knowledge that you don't keep your mages and rangers in close combat, because they will DIE? Sigh...

I suppose it's easy for me to say since I've finished the game a few times, but still, this is basic gaming knowledge for god's sake.
bububu it's hard to talk and play games at the same time
 
Yeah, this is not a QL for me. I can't watch any QL for a game i love and know a lot about, I had to stop watching Majesty 2 QL because i was getting angry at them, can't watch them play Baldur's Gate either.

I just skipped around the video, and the amount of fuckups they do is staggering. You can't play BG like that, and i guess they kinda showed that...
 
Dave's final verdict at the end meant more to me than anything else in the video. I still had a good laugh or two at Ryan's expense, but I've never been a Baldur's Gate player.
 
I'm kind of curious - what could they have done to ressurrect that dead character in their party?

Gone to a temple and paid like 1000g for a resurrection spell. But characters in your party can die so they can't be resurrected, like if they're killed by a damaging enough critical strike, their body will get blown up into small chunks and they're dead forever.
 
Gone to a temple and paid like 1000g for a resurrection spell. But characters in your party can die so they can't be resurrected, like if they're killed by a damaging enough critical strike, their body will get blown up into small chunks and they're dead forever.
Ah, their portrait would be gone if they were "really" dead?

Do you have to go back for their body after getting the spell?
 
Ah, their portrait would be gone if they were "really" dead?

Do you have to go back for their body after getting the spell?

I honestly don't remember, but I'm pretty sure you just bring them back to life at the temple. But you need to loot their body when they die and bring their stuff with you, that's for sure. I also think they lose like a level when getting resurrected.
 
Ah, their portrait would be gone if they were "really" dead?

Do you have to go back for their body after getting the spell?

Exactly, if the death was gruesome enough their portrait dissapear and all you can do is reload a save.
If it's just greyed out you can ressurect them at the temple, or use a ressurection spell of your characters (IIRC they are pretty far into thre spellbook, i don't remember if you can do them in the first BG).

You don't have to take anything from the body to ressurect the character. All you can loot is their equipment.
 
"ladies and gentlemen, welcome to my life as we play a little hoarders," thought ryan davis as he woke up in a pile of several thousand nesssss tapes. he wondered if this scene could be a vertical slice, emblemic of the dark middle chapter of his roguelike life. obstensively, there are so more many janky systems to explore to determine if this really was the gamefeel of his life. but this was getting a little too inside baseball.

Sounds too much like punch out.
 
In my continued crusade against the absymally poor QL of Baldur's Gate, this guy in the GB comments put it very well:

The game is tough, but Ryan is making it look way harder than it is. He has Khalid, Jaheira, Xzar and Montaron in his party, all of whom will have told him to travel south. In fact they repeatedly bitch at you to do so and eventually leave your party if you don't - it's the closest the game gets to a HUD symbol saying 'FOLLOW'. The fact that Nashkel, to the south, is worth investigating is mentioned by many NPCs and should be in the journal also (although from the looks of it the journal has been redesiged and maybe some detail has been lost).

Ignoring this, Ryan goes east, then north, into maps that would be very tough for him even if he was well-prepared and putting a lot of thought into his decisions. He clearly isn't well-prepared or thinking very hard; anyone who cares enough about the game to guess the difference between 'mages', 'thieves' and 'fighters' will know that it's probably not a good idea to have mages and thieves charge in with melee weapons at the head of your party. Ryan also has three fighters in his party capable of tanking decently, not just one - since Jaheira and Montaron are multiclass fighters - but that doesn't matter since he has them in horrible armour, using weapons they are no good with.

Anyone who thinks this game looks ridiculously tough should at least realise all the basic stuff Ryan is screwing up without appearing to give a shit. Also as someone has already mentioned, equipment comparison is barely even a factor in these games. If your guy is good with longswords, you give him a longsword. Then you forget about it until you find a longsword +1. Then +2. If you find the 5 types of armour confusing, check their price values in a shop. Splint mail is like 100gp, plate mail is 600gp, and full plate is like 2000gp - or something along those lines, anyway. That should tell you literally everything you need to know.
 
In my continued crusade against the absymally poor QL of Baldur's Gate, this guy in the GB comments put it very well:

Ryan Davis is a crappy game reviewer/journalist/enthusiast/blogger/whatever-he-calls-himself but he doesn't give a fuck. More news at 11.

edit: maybe a bit harsh, but basically Baldur's Gate isn't a game he really cares about so he's just gonna pump out the QL and never play it ever again. So it's like having someone who only plays simply mobile games do a review/preview of Civilization 5.
 
I can't agree with you on his reviews, but I agree that the only thing he seems to put any "professional" effort into is when he is hosting.

The other way around for me... He writes good reviews but Jeff was a much better host for all the bombcasts he did.
 
The thing I just don't get is the fundamental lack of critical thinking skills which are repeatedly displayed in quick looks.

The game ends when the main character dies. The main character has 4 hp and is a mage, aka the worst possible melee combatant possible, so what does he do? Have the main character charge into battle as the first thing possible whenever the opportunity strikes. After this naturally backfires a couple of times he basically just shrugs his shoulders and says fuck it. I know these guys aren't rocket scientists, but for fucks sake this is pretty much trying to force a square block into a round hole!

If the motivation for NOT wanting to educate yourself on a game during the recording of a quick look because it's "boring to look at", then what's the fucking point of a quick look where they just try to brute force their way through a game's mechanics and failing repeatedly (the Blood Bowl quick look is infamous for this), instead of at least showing the learning process or do SOMETHING of basic value.

They very consistently seem to not want to spend the 10 seconds it takes to read a tool tip or other basic information that's critical to understand the mechanics during a recording of a quick look (moves lists in any fighting game thing they've done comes to mind), and seem to prefer to just struggle with the game on camera instead. It sucks to look at, it's not informative for the consumer, and it's fucking infuriating to watch if you actually know anything about the game they're playing.
 
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