So does Japan, for years.Because for portable game people use smartphone.
So does Japan, for years.Because for portable game people use smartphone.
Never got this obsession over passing this prohibitively priced console which had one of the most disastrous soft starts in recent hardware memory. Pass the original PSP or even, *gulp the DS LTD that might make a halfway interesting talking point.
So strange...
Just over a year ago the system seemed like it was on its deathbed...now it's on track to match or exceed Nintendo's past successes. I don't love the hardware, but at least it's reasonably capable this time around.
So does Japan, for years.
There are a lot of reasons to get into console gaming.
But handhelds are doomed! Nintendo should go mobile, etc....
So when will there be western support for the platform?
Probably never, as usual.
Actually, this is the real reason why the 3DS turns me off. The inclusion of region coding in a portable system is despicable. For that reason alone I'm disappointed at how much the Vita has struggled in comparison.That is great for those that live in Japan I suppose, until NoA gets serious about localizing titles for the west it has very little impact on everyone else. Just means more games will be made that won't get localized.
Though they can set a lot of things right by localizing Bravery Default.
Maybe not on its deathbed, but things were fucking grim last year. The 3DS was pretty much a joke for a while...but that changed rather quickly.It never seemed like it was on it's deathbed.
Smartphone gaming is arguably more popular in Japan than it is in western countries.
So strange...
Just over a year ago the system seemed like it was on its deathbed...now it's on track to match or exceed Nintendo's past successes. I don't love the hardware, but at least it's reasonably capable this time around.
Actually, this is the real reason why the 3DS turns me off. The inclusion of region coding in a portable system is despicable. For that reason alone I'm disappointed at how much the Vita has struggled in comparison.
I don't get US's console obsession.
Why confine yourself to a single room.
Oh, so Nintendo's emergency price drop was just for the hell of it?:lol no, Not really. Just a GAF overreaction. It was never in any life-threatening trouble, especially in Japan.
This isn't a console, though. It's a device that people carry with them as they travel around the world.Unfortunately the 0.5% of consumers who care about region locking aren't going to have much of an impact
This other chart caught my eye in the MC thread.
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Which 3DS title will hit 2 million first?
i don't get japan's handheld obsession
feels so ghetto compared to a nice homeconsole experience
maybe because a shitton of people have long daily commutes over there and need something to do on the bus or some crap
:lol no, Not really. Just a GAF overreaction. It was never in any life-threatening trouble, especially in Japan.
Oh, so Nintendo's emergency price drop was just for the hell of it?
Not really impressive when the PS3 was a much more expensive console.
Impressive.
Japan's shift to handhelds is just fine with me, considering most of my favorite franchises are on them. Portability is a big plus, too.
...both hardware and software, of course.I hope you're ready to import.
Oh, so Nintendo's emergency price drop was just for the hell of it?
It was struggling in the marketplace, then, not on its deathbed. Success certainly didn't appear to be a given at that point.The price-drop was a very early, aggressive move by Nintendo well before the platform was ever near "deathbed" status. They wanted to show developers they were absolutely serious to the platform becoming a huge success. And that was effective.
But to term that point in its life as "on its deathbed" is absurd.
Oh, so Nintendo's emergency price drop was just for the hell of it?
Even the psp sold more than wii? Man japan really hates consoles.
I hope you're ready to import.
So the price drop never happened?
I do think both the Vita and Wii U cost their respective companies much more to manufacture and their price points were difficult to hit. It was pretty clear from the beginning that Nintendo was overpricing the 3DS hardware and that definitely was the case.So I suppose the way I'd put it is that the 3DS' first bullet clearly misfired, but Nintendo was prepared enough to have several back ups loaded in a way that Sony clearly did not with the Vita.
I think Nintendo has less backup loaded for the Wii U, however. If it struggles out of the gate, I don't feel it has nearly as much wiggle room as did the 3DS.
You say that like the PSP wasn't a healthy platform in Japan. Not all games get localized and not all games appeal evenly across markets.
apples and oranges.
I do think both the Vita and Wii U cost their respective companies much more to manufacture and their price points were difficult to hit. It was pretty clear from the beginning that Nintendo was overpricing the 3DS hardware and that definitely was the case.
I agree, people are now underplaying the 3DS' early troubles since it has recovered.
I don't get US's console obsession.
Why confine yourself to a single room.
Maybe not on its deathbed, but things were fucking grim last year. The 3DS was pretty much a joke for a while...but that changed rather quickly.
Isn't the Vita one of the easiest Sony platforms to develop for? Or is this because it's caught in a strange, Monster Hunter-less limbo between consoles and handhelds, not quite satisfying the demographics for either?The 3DS was overpriced at launch, and is still overpriced in the US. The Vita is horribly overpriced (from a consumer perspective) and a terrible product (From a designer's perspective).
Well, I believe that it's SUPPOSED to be doing a bit better than the DS did at this point rather than maintaining status quo, but that's also why I couldn't consider it a full blown failure (though I guess to investors it may as well have tanked like the Vita).Yeah, no. 3DS has never looked grim. 21 million in two years? Any hardware maker would kill to have those kind of numbers.
I'm not underplaying it. I would agree with saying it was struggling, as darkx revised his statement to later. It absolutely was, and everyone was surprised at its poor performance. But to say it was "on its deathbed" is laughable and that's what I was responding to.
It had Monster Hunter, Mario, and Pokemon locked up. It had Animal Crossing on the way (a huge seller in Japan now). It was never going to simply die off with those titles. But Nintendo was very aggressive in making sure that it wouldn't just drag along, and certainly the success they're seeing now is a result of those aggressive measures.