It's been over a year. Will the 3DS Ambassador games ever be for sale on the eShop?

I think you're overthinking the semantics here. "No plans" means much the same as "no plans at the moment" and "no current plans". Any definite intent to do something in the future is still a plan.
But the plan still is no plan. The no negates the plan even though that is by design still a plan;)
 
I don't understand this, specially the people with the 3DS and have no GBA slot. What are they waiting for? I'd buy several games right now if I could, mostly Metroid Fusion and Minish Cap. Probably Fire Emblem too, wow didn't see that one.
 
They will release GBA games when they run out of older content to sell. They were quite clear that they were not planning to release them any time soon.

but they're barely even trickling out the GB ones at this rate...few NES ones too, granted, but i don't recall VC being this slow last gen.

Senator Soufflé;45976822 said:
It seems there is a possibility 3DS will never get GBA games and Wii U will never get Gamecube games.

i've kinda made peace with this possibility, found a GC component cable & GBA player for said system. at least it looks like they'll have another go at the VC for tablet use with SNES stuff, that i might go in on.
 
No one will buy Gameboy games once the GBA library hits the store. That's kind of all there is to it - Nintendo just wants to milk the oldest titles whilst they still can.
 
I think we'll see GBA announced for 3DS VC when Wii U's VC starts rolling out (featuring GC).

I just hope SNES and VB are also announced.
 
I don't understand this, specially the people with the 3DS and have no GBA slot. What are they waiting for? I'd buy several games right now if I could, mostly Metroid Fusion and Minish Cap. Probably Fire Emblem too, wow didn't see that one.

Because they essentially said this is a cool bonus for early adopters and they want to encourage early adoption next time by making people hope that they'll get free stuff for it too.

If they always make everything available to everyone, there's no sense of urgency, no "ooh I would like to have that, and knowing Nintendo, when they say it's limited, it's limited."

Another example is that limited edition Zelda 3DS design. Why don't they just make it one of the common designs you can still buy? Because next time they do something like this, they want it to sell out due to its limited nature.
 
No one will buy Gameboy games once the GBA library hits the store. That's kind of all there is to it - Nintendo just wants to milk the oldest titles whilst they still can.

i think that depends on the title. i'dve bought Metroid 2 at any point; if all the GBA games id ever want dropped tomorrow, id still be hyped for the oracle games, MGS ghost babel (haha) etc
 
Too bad non-ambassadors are missing out on FE Sacred Stones

What a GEM of a game !

I discorvered this franchise trough this game... Otherwise I would never play Fire Emblem.

Still, After the 3ds i'll never buy a system at launch. Looking at the WiiU sales, I wouldn't be surprised at a price drop early 2013.
 
I discorvered this franchise trough this game... Otherwise I would never play Fire Emblem.

Still, After the 3ds i'll never buy a system at launch. Looking at the WiiU sales, I wouldn't be surprised at a price drop early 2013.

However, after the 3DS, will you buy another system if they roll out an Ambassador program as good as this one? :)
 
The GBA emulation needs some polishing up, if that's possible. They run well enough to play for sure, and look great in their native resolution. But the emulation just doesn't seem up to VC standards, and i wouldn't be surprised if that's why they're holding back. There's no real sleep mode for the GBA titles too when you close your 3DS, just the old manual sleep mode.

Just get a GBmicro, you will not regret it. But it's still really cool having all those games on the 3DS.
 
The actual quotation from the Nintendo UK site (http://www.nintendo.co.uk/News/2011/Nintendo-3DS-Ambassador-programme-253337.html)


"2. By the end of 2011, Nintendo will provide Ambassadors with 10 Game Boy Advance Virtual Console games. These include games like Yoshi’s Island™: Super Mario™ Advance 3, Mario Kart™: Super Circuit, Metroid™ Fusion, WarioWare™, Inc.: Minigame Mania and Mario vs. Donkey Kong™. These games will be available exclusively to Ambassadors, and Nintendo currently has no plans to make these 10 games available to the general public on Nintendo 3DS in the future."

I was arguing semantics earlier where I believed Nintendo stated they have no plans (which means exactly that, no plans). Since the actual quote says 'currently has no plans' then the emphasis should be on the currently, so potentially they may release them without going back on their word.
 
Nintendo also said they had no plans on releasing Xenoblade in America and restocking the 3DS Card Case on Club Nintendo.

So you know, who knows.
 
I sure hope they put em on the VC. I'm an ambassador myself, but I see no reason to keep them exclusive. Getting them for free was more than enough and I'd love to buy other GBA games as well. Do it Nintendo!
 
Companies release things for a limited time. It's a good way to drive sales.

Is McDonalds inept for selling the McRib only once every couple of years? What about Disney for having a vault?
Yeah, those companies eventually release SOMETHING though. I'll keep belly aching about this until it happens.
 
it's amazing how Nintendo isn't taking more advantage of their industry best back catalog. So many classics from the NES to now and they barely do anything with it. Even if they pull a Disney vault thing and have them for a limited time on the VC, that's still better than nothing.
 
As others have stated, the GBA ambassador games aren't optimized for the 3DS virtual console. I'm sure Nintendo will sell VC GBA games some day. But it's going to be a long wait.
 
the emulation may be barebones, but the only thing that irks me is no sleep mode unless its built into the game like the gba titles.

no matter, though, the ambassador games are the only reason i even bought a 3ds. no regrets, $150 well spent.
 
I just want Nintendo to fix their VC. If I bought Pac Man for Wii VC then I also want it to work for 3DS without having to re buy it again under the 3DS label. I'm sure PSP Vita/PS3 has something similar to that working, right?
 
My guess is they're coming this year, or at least in Japan.

We in Japan got Mario 3, which sort of seems like the last big NES game Nintendo can give us. GBA and SNES seem like the obvious next step from there.
 
I personally think Nintendo's just trying to get through all the good original Game Boy games right now. They can't stick with those forever though. There aren't even really that many.

I think that's right. I would add that I think that the slow place of release is also to create some space for new eShop games to sell well in.
 
Ive been playing a whole lot of Minish Cap this month....

Didnt Nintendo promise the games would be updated with features like sleep and the background step counting etc?

Minish Cap has GBA sleep, so thats good, but would like streetapss to work as well.
 
I'm gonna say they are waiting til E3 to put some gba games on the vc

But that's such a long time, oh nintendo :( I want to play metroid fusion on my 3DS XL
 
Ive been playing a whole lot of Minish Cap this month....

Didnt Nintendo promise the games would be updated with features like sleep and the background step counting etc?

Minish Cap has GBA sleep, so thats good, but would like streetapss to work as well.

They only made that promise of the NES games; they never said they'd update the GBA games, and it's debatable that they'd be able to even if they wanted to.,
 
When Mario All Stars for Wii first came out, they said it was a limited edition and I ignored it since I wanted to spend money on other things. Fast forward a month and can't find it anywhere. Sure, it was a rare (and for me lucky) instance where they did reprint it, but if Nintendo says something is limited, or will never come out unless your an ambassador, then they mean it.

I am fully convinced that those 10 GBA games will never come out on the 3DS. Nintendo would probably release them on their next generation handheld, but that will be far away. When Nintendo says there is only one way to get spmething, you better believe that they fucking mean it because they do.

If theres one thing I've learned over the past couple years, is that Nintendo's serious when they say something will be limited and only one way to get it.

They will never launch those GBA games on the 3DS.
They will never launch the Donkey Kong game with the fourth level on the 3DS.
That Club Nintendo Kirby Medal will never be reprinted or be printed in other regions.
Any Club Nintendo item thats not available and not in the "Currently Out of Stock" (or whatever its called.) section is gone for good.
Any Club Nintendo Platinum Gift will never be available again. (Atleast in the same country.)
Nintendo will never rerelease the Zelda 3DS or upcoming Fire Emblem 3DS.

This is how the company operates. Of course, I could be wrong and they might do one of the things that I said they wouldn't. But think about it. Wouldn't it be free money to offer already made GBA VC games? What about the Punch-Out WiiWare title? They never have offered it and it seems as if they never will.
 
The GBA emulation needs some polishing up, if that's possible. They run well enough to play for sure, and look great in their native resolution. But the emulation just doesn't seem up to VC standards, and i wouldn't be surprised if that's why they're holding back. There's no real sleep mode for the GBA titles too when you close your 3DS, just the old manual sleep mode.
I'm fairly certain that it isn't actually emulated, which is likely the "issue".

Something like save states is stupidly easy to implement in an emulator, it's so easy, even Nintendo does it, and they don't do things like filters and other such niceties associated with emulation. No, quite likely, if you remember the DS had perfect GBA compatibility -- which insinuates that the processor was ISA compatible with the GBA's. Fast forward to the 3DS, which is ISA compatible with the DS, and suddenly that in turn means compatibility with the GBA. In short, the games aren't being emulated -- they are being run natively. Which means that most of the fancy doo dahs with emulation -- speed ups, restore points, and the like, aren't game. You can't add features to native code, which is why native res mode has no GBA background thingy, there are no savestates, no sleep mode (GBA games didn't have it on DS either, if you recall), and the bottom screen literally just has a HEY GUYS THIS DOESN'T DO ALL THAT FANCY SHIT screen.

It's entirely likely that the bottom screen itself is being run on either another thread, or somehow the GPU is being ganked into doing it. If all it does is run "Warning screen" message and home button functionality (which would just be triggering soft reset on the system), then this entirely makes sense. There is no "Virtual" Console, only a "Virtual" cartridge.

So I don't think it's that their emulator is up to stuff, I think it's that natively running the code and losing the goodies for compatibility is something Nintendo thinks would confuse the average user. They probably assume that most Ambassadors loved the GBA enough to take that hit, but if people were to explicitly spend money on it and not have those features, Nintendo would be stuck explaining this stuff to them.

TL;DR -- GBA games aren't emulated, they are run natively, so they CAN'T improve the emulator. It doesn't exist.

EDIT: This also partially explains why they took so long getting them out (till December!). They were probably TRYING to make a full speed, zero errors GBA emulator that could be run on the 3DS, but when it failed resorted to just virtual cart'ing the games and sending them out that way. I do remember reading something along the lines of them having some troubles working the emulator, and Nintendo likes their emulators to run games PERFECTLY, not mostly good.
 
This probably wouldn't be so bad if, you know, Nintendo released Gameboy games on the virtual console.

Since October 26, 2012, North American Virtual Console releases have been:

Kirby's Star Stacker (GB) on January 17 2013 (lol this came out today? wtf?)
Wario Land II (GBC) on December 20 2012

AND THAT'S IT
 
I'm fairly certain that it isn't actually emulated, which is likely the "issue".

Something like save states is stupidly easy to implement in an emulator, it's so easy, even Nintendo does it, and they don't do things like filters and other such niceties associated with emulation. No, quite likely, if you remember the DS had perfect GBA compatibility -- which insinuates that the processor was ISA compatible with the GBA's. Fast forward to the 3DS, which is ISA compatible with the DS, and suddenly that in turn means compatibility with the GBA. In short, the games aren't being emulated -- they are being run natively. Which means that most of the fancy doo dahs with emulation -- speed ups, restore points, and the like, aren't game. You can't add features to native code, which is why native res mode has no GBA background thingy, there are no savestates, no sleep mode (GBA games didn't have it on DS either, if you recall), and the bottom screen literally just has a HEY GUYS THIS DOESN'T DO ALL THAT FANCY SHIT screen.

It's entirely likely that the bottom screen itself is being run on either another thread, or somehow the GPU is being ganked into doing it. If all it does is run "Warning screen" message and home button functionality (which would just be triggering soft reset on the system), then this entirely makes sense. There is no "Virtual" Console, only a "Virtual" cartridge.

So I don't think it's that their emulator is up to stuff, I think it's that natively running the code and losing the goodies for compatibility is something Nintendo thinks would confuse the average user. They probably assume that most Ambassadors loved the GBA enough to take that hit, but if people were to explicitly spend money on it and not have those features, Nintendo would be stuck explaining this stuff to them.

TL;DR -- GBA games aren't emulated, they are run natively, so they CAN'T improve the emulator. It doesn't exist.

EDIT: This also partially explains why they took so long getting them out (till December!). They were probably TRYING to make a full speed, zero errors GBA emulator that could be run on the 3DS, but when it failed resorted to just virtual cart'ing the games and sending them out that way. I do remember reading something along the lines of them having some troubles working the emulator, and Nintendo likes their emulators to run games PERFECTLY, not mostly good.

Its been a year though. A high school intern paid with pokemon cards could have coded something better by now.
 
Its been a year though. A high school intern paid with pokemon cards could have coded something better by now.

the same intern could have coded a VC emulator to run VC games on Wii U with all features enabled and gamepad support.

this is Nintendo dawg.
 
Companies release things for a limited time. It's a good way to drive sales.

Is McDonalds inept for selling the McRib only once every couple of years? What about Disney for having a vault?

1. No because the McRib is awful and Americans would die if it were always for sale.
2. It's not like the Disney "vault" is ever really closed.
 
This probably wouldn't be so bad if, you know, Nintendo released Gameboy games on the virtual console.

Since October 26, 2012, North American Virtual Console releases have been:

Kirby's Star Stacker (GB) on January 17 2013 (lol this came out today? wtf?)
Wario Land II (GBC) on December 20 2012

AND THAT'S IT
Yeah, if we kept getting GB games I wouldn't care, but if this they're trying a different strategy from the Wii VC it's looking to be a miserable failure thus far: give it up and start releasing the GBA games while picking clean the GB/GBC library you and anyone else wants to and can put up.
 
This probably wouldn't be so bad if, you know, Nintendo released Gameboy games on the virtual console.

Since October 26, 2012, North American Virtual Console releases have been:

Kirby's Star Stacker (GB) on January 17 2013 (lol this came out today? wtf?)
Wario Land II (GBC) on December 20 2012

AND THAT'S IT

oh wow.
 
Ive heard a figure that in order to emulate a sytem, you have to be approximately 5x as powerful in all respects. To put this in perspective, my homebrew GBA emulator on Wii cant play GBA games, at full speed, no dropped frames, and no errors, and thats after its been out a while. Not to mention, doesnt the 3ds have a (possibly, I know we dont have exact numbers) slightly weaker processor than the Wii? To Nintendo, that just isnt good enough, it has to be perfect. Just because "some intern" could make an "okay" emulator does not mean that said intern could make a PERFECT emulator. Our current PC emulators arent good enough, as far as Nintendo is concerned, because they drop frames, have audio quality issues, and sometimes just plain emulate wrong. Getting all this to work on a system with less grunt than a system that couldnt acceptably run the same system's emulator? Hahahahahahaha. Yeah. Thats like expecting your Dell laptop to run Dolphin faster and better than your custom gaming rig; aint gonna happen.
Hobbyist "hey it works!" standards are not Nintendo's standards.
 
Let me sum it up for you guys: Nintendo wants to keep the value of their software as high as they can.
 
My Ambassador games are the only things keeping me from selling my OG 3DS in favor of an XL. If I could just purchase Metroid Fusion, Fire Emblem, and Minish Cap I would do it.
 
My Ambassador games are the only things keeping me from selling my OG 3DS in favor of an XL. If I could just purchase Metroid Fusion, Fire Emblem, and Minish Cap I would do it.

You can transfer them from one to the other, so if you wanted you could sell it after the fact.
 
The actual quotation from the Nintendo UK site (http://www.nintendo.co.uk/News/2011/Nintendo-3DS-Ambassador-programme-253337.html)


"2. By the end of 2011, Nintendo will provide Ambassadors with 10 Game Boy Advance Virtual Console games. These include games like Yoshi’s Island™: Super Mario™ Advance 3, Mario Kart™: Super Circuit, Metroid™ Fusion, WarioWare™, Inc.: Minigame Mania and Mario vs. Donkey Kong™. These games will be available exclusively to Ambassadors, and Nintendo currently has no plans to make these 10 games available to the general public on Nintendo 3DS in the future."

I was arguing semantics earlier where I believed Nintendo stated they have no plans (which means exactly that, no plans). Since the actual quote says 'currently has no plans' then the emphasis should be on the currently, so potentially they may release them without going back on their word.

Well even though NOE seems to contradict you, at least the Japanese side definitely agrees with you:

http://www.nintendo.co.jp/3ds/ambassador/index.html

About the 10 free GBA titles the page states in red text:

これらのタイトルは、アンバサダー・プログラム参加者のお客様のみへの配信を予定しており、ニンテンドー3DS用としては将来も販売の予定はございません。

"These titles are planned to be exclusively distributed to participants of the Ambassador Program and there will be no plans for sale of these titles as 3DS software even in the future."

"将来も/even in the future" is very clear, as is "to be distributed only to participants of the Ambassador Program/アンバサダー・プログラム参加者のお客様のみへの配信.
 
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