Instant_Classic
Member
WWII games are super rare nowadays, pretty much non-existent in the AAA space.Great list.
Also, I miss WWII COD games. I mean, the ones with no woke shit and all.
WWII games are super rare nowadays, pretty much non-existent in the AAA space.Great list.
Also, I miss WWII COD games. I mean, the ones with no woke shit and all.
The list isn't a personal fav sort of thing, these are literally some of the highest regarded FPS games of all time, in span of two-years.Rankings can be fun, but only if we admit they're built on personal perspective
There's a difference between personal favorites and trying to establish some objective 'best ever' like it's fact
Even if those games are widely regarded as great, 'highest regarded' doesn't automatically equal 'best era ever' across the boardThe list isn't a personal fav sort of thing, these are literally some of the highest regarded FPS games of all time, in span of two-years.
Rainbow SixI'll go with 1997-1998 please and thank you.
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And so many, many more like Turok 1 and 2, Quake 2, Shadow Warrior, Outlaws...
It seems like CS Source and 1.6 have split communities, in that some prefer one or the other.While CS Source was worse than 1.6, I agree that 2004-2005 were mind-blowing for FPS.
I would say 04-07 (maybe 08 as well) were a peak period for FPS games, especially in the AAA space.Killzone 1 is just a meh game. The best stuff was the vs bot (and multiplayer if you so had the luxury of having your PS2 near an Ethernet cable). Sony maintain it because they NEED to have something against Halo (and they somewhat succeded with KillZone 2 being awesome... for them to kill it imminently with KZ3).
But I agree with some people here, 2004-2005 was the prelude to absolute peak FPS in the following years with CoD 4, Halo 3, more Half-life 2, Crysis (people forget how GOOD this game is), Deus Ex Human Revolution, and a big etc.
Yeah, it was crazy how fast the genre evolved during this time.Killzone 1 is just a meh game. The best stuff was the vs bot (and multiplayer if you so had the luxury of having your PS2 near an Ethernet cable). Sony maintain it because they NEED to have something against Halo (and they somewhat succeded with KillZone 2 being awesome... for them to kill it imminently with KZ3).
But I agree with some people here, 2004-2005 was the prelude to absolute peak FPS in the following years with CoD 4, Halo 3, more Half-life 2, Crysis (people forget how GOOD this game is), Deus Ex Human Revolution, and a big etc.
Yep. Those with potato controls on controllers + 30fps + low resolutions.Half of these shooters sucked.
Console warriors...rodrigolfp you don't wanna miss this one.
Ftfy.FPS on consoles are a joke (to PC players).
Ftfy.Doom popularized it amongst nerds who played on PC.
Halo popularized it amongst the console nerds fooled by 2 aim assists.
A lot of FPS.on consoles were 60 frames, at least during gen 6.Yep. Those with potato controls on controllers + 30fps + low resolutions.
Console warriors...
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Ftfy.
Ftfy.
Sweet summer child:Oh, I forgot about Call of Duty, which ran at 720p@60 even on PS3/Xbox 360. Therefore the golden age of shooters started in 2005-2006.
At least they ran at 60 fps, unlike Halo or Battlefield.Sweet summer child:
Call of Duty 3 = 1040x624 (2xAA)
Call of Duty: Black Ops = 1040x608 (2xAA)
Call of Duty: Black Ops 2 = 880x720 (2xAA)
Call of Duty: Ghosts = 1024x600 (2xAA)
Call of Duty: Modern Warfare = 1024x600 (2xAA)
Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
Call of Duty: Modern Warfare 3 = 1024x600 (2xAA)
Call of Duty: World at War = 1024x600 (2x AA)
No one cared. Most people were still playing on vacuum tube tvs when MW2 dropped. A 720p plasma was considered state of the art.Sweet summer child:
Call of Duty 3 = 1040x624 (2xAA)
Call of Duty: Black Ops = 1040x608 (2xAA)
Call of Duty: Black Ops 2 = 880x720 (2xAA)
Call of Duty: Ghosts = 1024x600 (2xAA)
Call of Duty: Modern Warfare = 1024x600 (2xAA)
Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
Call of Duty: Modern Warfare 3 = 1024x600 (2xAA)
Call of Duty: World at War = 1024x600 (2x AA)
Exactly, a lot of people during the time of those early CoDs didn't even have full HD TVs.No one cared. Most people were still playing on vacuum tube tvs when MW2 dropped. A 720p plasma was considered state of the art.
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The decision to make them 60fps was a game changer though.
FEAR's gun play and the intensity of the fire fights are nearly unmatched, 20 years later.FEAR 1 and Half Life 2 are the 2 best for me so i have to agree, Doom 3, COD 2, Riddick and Far Cry were really good as well.
I remember that wonderful component cable that came with the 360...Exactly, a lot of people during the time of those early CoDs didn't even have full HD TVs.
This means the low resolution, would not have been noticeable as much.
What they did notice and enjoy was, the smoothness of CoD games running at 60 frames.
LOL, trust me I know what's up.I was about to be a hater but your opener was First Encounter Assault Recon........soooooooo.
WIN!
Not Doom 3, Halos, Black, Killzone...A lot of FPS.on consoles were 60 frames, at least during gen 6.
I am just pointing they were not 720p.No one cared. Most people were still playing on vacuum tube tvs when MW2 dropped. A 720p plasma was considered state of the art.
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The decision to make them 60fps was a game changer though.
I remember that time too, everybody back then was using mics and going at it at the time since online gaming was still new on consoles.I played so much Black Arrow man that was one of my favorite games ever. That was when people actually communicated as a team and we didn't hear (granted I was a late teen then) a bunch of screaming idiots. Man I miss that time
Consoles in general, have always had to make sacrifices in favor of fidelity.Not Doom 3, Halos, Black, Killzone...
I am just pointing they were not 720p.![]()
Yep, couldn't agree more, no one has done it better for me, FEAR 1 is still the best gun play with the slow mo, great atmosphere and story too.FEAR's gun play and the intensity of the fire fights are nearly unmatched, 20 years later.
Cool fact: The design of the AI in FEAR was done by an MIT student, who created a unique implementation of the games AI for his PhD.
The AI is really strong in that game, they will flank you and try out to put strategy you.
Fidelity of graphics while being infidel to game play and controls and sometimes image quality.Consoles in general, have always had to make sacrifices in favor of fidelity.
Many PS4/XOne games ran at sub 1080P to, which by 2015-2016 was considered an "old" or low resolution.
What did you think about FEAR 2/3?Yep, couldn't agree more, no one has done it better for me, FEAR 1 is still the best gun play with the slow mo, great atmosphere and story too.
I didn't like them, FEAR 2 because of a dispute between Monolith and Vivendi at the time, they couldn't use the Pointman and used other characters other than Alma and the game was less open and like a corridor shooter, and felt more restricted and the story wasn't as good.What did you think about FEAR 2/3?
Agreed, the series went on a steep decline after the 1st.I didn't like them, FEAR 2 because of a dispute between Monolith and Vivendi at the time, they couldn't use the Pointman and used other characters other than Alma and the game was less open and like a corridor shooter, and felt more restricted and the story wasn't as good.
And FEAR 3 was very mid, no where near the quality of the previous 2 for me, FEAR 1 is the goat lol.
Goldenye and Perfect Dark are important, but to say they are as important as this...
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is comical.
Halo literally popularized FPS among the general public more than any otther game.
Quake, UT, CS 1.6, GoldenEye, Perfect Dark were all big deals to people who already gamed.
Halo CE had more of an impact than all those games combined.
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No game in 97-98 was capable of generating the level of hype that Halo 2 did, in 2004.
I would say 04-07 (maybe 08 as well) were a peak period for FPS games, especially in the AAA space.
Does any game generate this kinda hype anymore outside of like maybe Grand Theft Auto?
Cuz yeah peak Halo was some other shit.
Peak Halo 1 and 2 were the awesome days where it rivaled even GTA Vice City and San Andreas.Does any game generate this kinda hype anymore outside of like maybe Grand Theft Auto?
Cuz yeah peak Halo was some other shit.
Peak Halo 1 and 2 were the awesome days where it rivaled even GTA Vice City and San Andreas.
Not a new Halo 7 won't even get 1/3 the hype of GTA VI.
Not sure what happened, maybe it's because the Floods were gone or maybe it's just people naturally tired of the overall Halo story.
Timesplitters I felt could have done better with a sequel to 3.
Nowadays you would be lucky to get those all in one gen, let alone two years!Easily the best by far during the XBOX and PS2 time
Halo 2
Fear
Timesplitters 3
Counter Strike Source
Half Life 2
All top tier.
Damn, well said.In my opinion the thing goes deeper than just FPS: games become a multi billion dollar mainstream thing in that era, and with such corpos move in and demanded even more sales and audience. This can only led to one thing, standardization. Every CEO wanted to have the next CoD so the only way to do so was by copying whatever was trending (see 343 Halo's). Now it is live services with stores like Fortnite, but we already moved form "Everything has to be like CoD', to "Everything has to have champions with loot boxes like Overwatch". to "Everything has to be as competitive and e-sport as possible like LoL" to our current dying trend: live services.
And another way to illustrate this can be the game controllers: in the DC, NGC, Xbox and PS2 era every controller has something way different. This would move to the X360, PS3 and Wii era as well. But now every controller is very similar, the most revolutionizing thing in these past years is the PS4 track pad, but in order to actually use it you have to plug your controller to PC and use it on Steam, because no dev adds anything to the PS4/5 games to use this (besides being a bigger "select" button)
I miss midnight released, you can meet see and share moments with people. My last one was Tears of the Kingdom midnight release and it was amazing, all the hype and people waiting for 00:00 so they can get their copy. In contrast my "midnight release" of DooM Eternal was waiting for the "play" button to turn green on Steam. It is truly a tragic community thing that was lost in order for convenience (and more margin for the companies ofc)/
It's rare, GTA V could definitely do it.Does any game generate this kinda hype anymore outside of like maybe Grand Theft Auto?
Cuz yeah peak Halo was some other shit.
For a lot of people, Halo ended at 3 (arguably Reach).Peak Halo 1 and 2 were the awesome days where it rivaled even GTA Vice City and San Andreas.
Not a new Halo 7 won't even get 1/3 the hype of GTA VI.
Not sure what happened, maybe it's because the Floods were gone or maybe it's just people naturally tired of the overall Halo story.
Timesplitters I felt could have done better with a sequel to 3.
Single player FPS became rare because companies believe there is money to be made from Multiplayer focused ones.Some good ones. But this period also marked the end of the single player fps game for me ...with Crysis (2 years later) being the only exception I can recall.
I really don't think I've played a sp fps game since. They just lost their luster. IN the end they basically became 3d Space Invaders. Just killing endless waves of enemies over and over and over. Some relatively newer sp shooter games rely on the story to distract you from the fact you're playing 3d Space Invaders. But that was never enough for me.
that and because players themselves gravitated towards the mp part of shooters.Single player FPS became rare because companies believe there is money to be made from Multiplayer focused ones.
Half of your posts suckHalf of these shooters sucked.
Yeah, for whatever reason gamers were gravitating towards these experiences more so companies followed.that and because players themselves gravitated towards the mp part of shooters.
Don't talk to me or my son ever againHalf of these shooters sucked.
Half of these shooters sucked.
Lmao, Killzone was a pretty big deal during this time since Sony was hyping it as the Halo killer.Putting Killzone together in a list with Half-Life 2 is like taking a shit next to Sidney Sweeney