Former enough to be bitter.
Yeah, he said this about one reason he left..
From Beyond 3D said:
lmost all of the core gamers that created the Xbox that were in management have been forced out or left, and what's left over is MBAs with dollar signs in their eyes. I just found I could no longer believe in and agree with the direction the execs were taking the Xbox org.
http://forum.beyond3d.com/showpost.php?p=1696487&postcount=1314
For me, the initial reaction is:
- Orbis' Architecture is closer to the PC then Durango, which may have hardware that pretty much makes it like CELL (offloading normal GPU stuff to another processing block).. Inexperienced devs are going to get more out of Orbis with ease.
- The tools are much more mature and demonstrably up there with MS (See ERP's posts on Beyond3D) so no advantage there.
- Orbis dedicates only a fraction of Durango's reserved resources for OS duties, leaving more resources for the actual game.
- It seems most of the 'special sauce' for Durango is all aimed at Set Top Box or 'Living Room Media' duties, not games (It seems an advanced video/audio block are included, we have to assume normal HW accelerated audio/video is included in Orbis HW, that's a given)
MS have screwed the pooch on this one I'm afraid.. The more special sauce durango has, the more it ends up being like PS3 then the 360 was, which is not a good thing on many levels..
That level of disparity means that I fully expect (and MS bean counters have aimed for this) that multi-plats will by and large either be lower res, or lower framerate, or lower asset/geometry then Orbis, all of which mean you are going to get a sizeable swell leaning towards Orbis..
The 'casuals' they are supposedly after already have Wii-U/Tablets and smartphones, Good luck to MS on this one, as I've said before, most of their services are very region dependant, and the STB idea relies on you suddenly ignoring your TV's inbuilt hardware? Sure..
And this whole NUI always present crap.. I know very few that ever use Kinect on anything more then a passing fad interest for controlling anything on the 360, no voice recognition in the world works with young kids or noisy environments, and with people crowded together, gesture recognition goes down the pan.. it's a total fallacy that only exists in the sterile homes of the smiley marketing campaigns, and already the Kinect 'market' have been there and already decided it's nothing more then a fad in the majority of cases..
I do like kinect as a casual controller, the kids love it, it ticks all the 'exercise' while gaming parental goodness you could want, and it's fun in many ways, but trying to pretend that souping it up will somehow appeal to the hardcore is monumentally idiotic, when you are in a lazy gaming slouch, you just do not want to be 'tilting your head', or gesticulating in overtly exaggerated ways just to do something that a button press was always good enough before.. I tried Head tracking on Forza (and GT) and it was pants, and lo and behold, it never caught on..