brain_stew
Member
1. You think MS won't have a tools advantage, lol. MS tools will be better.
2. The 3gb of ram thing is just speculation, rather stupid speculation, full windows does not need that much ram so xbox 720 won't need anywhere near that much.
WTF are you talking about, the special sauce is used to enhance graphics, nothing else.
This is why Tools are important, and nobody is better than MS when it comes to tools. And so far all the insiders have said they have heard that the 720 is easier to dev for.
Sony's tools have come on leaps and bounds since the PS2 days and now they have an extremely develop friendly system architecture to go along with it. Developing for an x86 system with a 2 teraflop PC GPU and a large shared memory pool with gobs of bandwidth isn't going to be difficult, there's no major hurdles or bottlenecks to work around. Durango developers on the other hand have to deal with a GPU that is 50% weaker, and juggle a tiny (when dealing with deferred rendering in 1080p with MSAA; which should be the expected standard target for next gen, 32MB is incredibly small) eSRAM pool, to prevent hitting main memory with its pitiful amount of bandwidth.
Sony have created a developer oriented system this generation, not Microsoft. Microsoft have ambitions far outside the scope of a videogame console, and have prioritised resources accordingly.