VGLeaks: Details multiple devkits evolution of Orbis

Honest I wasn't fishing:) Just nice that it isn't just devs bursting at the seams.

Believe me, there are many people who are literally busting to tell you about the games that are coming and the sheer power of the next gen systems.

Everyone involved wants the games enthusiasts to get excited again.
 
My question went unnoticed :

No GPU specs rumors as of yet? If only Sony had enough reources to go with something customized and fast, and not let the bandwith go to waste!
 
Some western developers as well. It is going to be a whole different landscape this time.

One place I think Sony could really improve is through courting indies and letting the openness of PSN compared to Live shine through. Make patching certification faster (or gone) and cheaper and you've already made your platform get updates more quickly and more often than your main competitor. I know a lot of indies haven't gotten into the console space because of this and with F2P possibly becoming big next gen it could be a boon for them.
 
I'm going to predict that MGS5 is going to have a next gen version exclusive to Orbis near launch. I can see MS doing the same for Witcher 3.
Hmm. That's actually an interesting option.

I generally thought third party exclusives had gone the way of the dodo. But something like that - "next gen" exclusivity - might work. It would mean that third parties would recoup their costs using the mature 7th gen platforms.
 
Hmm. That's actually an interesting option.

I generally thought third party exclusives had gone the way of the dodo. But something like that - "next gen" exclusivity - might work. It would mean that third parties would recoup their costs using the mature 7th gen platforms.

That's what I was thinking. Combine that with the bag of money they get from being an exclusive and publishers would probably jump at it.
 
Question about fast RAM:

What does it actually accomplish? 176Gb/S is really, really fast isn't it? Why exactly would they be going for something like that?

They really want to enable easy creation of 1080p 60fps games. GPU will have all the data readily available for such kind of fast rendering, with plenty RAM space avaiable for advanced effects, nice shadows, good AA, etc.
 
One place I think Sony could really improve is through courting indies and letting the openness of PSN compared to Live shine through. Make patching certification faster (or gone) and cheaper and you've already made your platform get updates more quickly and more often than your main competitor. I know a lot of indies haven't gotten into the console space because of this and with F2P possibly becoming big next gen it could be a boon for them.

Yeah I agree. They had a good start but they really need to open it up next gen.

They really want to enable easy creation of 1080p 60fps games. GPU will have all the data readily available for such kind of fast rendering, with plenty RAM space avaiable for advanced effects, nice shadows, good AA, etc.

When you stop to think what a big fricken deal 60fps is with the kind of resolution that is going to be possible next gen were looking at a huge leap. Were all so accustomed to 30fps but when you see something at 60 its like your eyes can properly focus and actually take in all the detail.

I already said it but just that GT5 and Uncharted 3 vid of them running at 60fps looks unreal and that just current gen stuff.
 
See: Bethesda.

Their reason morrowind came to og xbox was mostly because of the fact it was very similar setup to a PC iirc. They've been prety much full Multiplatform this gen (well exluding the Wii but you know what i mean)

Thats one thing to consider aswell, IF the PS4 is the simpler most "PC like" of the two it could be a big win for sony in getting some of the EU pc focused devs on board earlier
 
They really want to enable easy creation of 1080p 60fps games. GPU will have all the data readily available for such kind of fast rendering, with plenty RAM space avaiable for advanced effects, nice shadows, good AA, etc.

Only games that are simplistic will be 1080p 60fps, most complex games will be 720p 30fps with a few being 1080p 30fps.
 
LOL at the thought of Versus. That game is about as good as dead and multiplatform by this stage. Keep waiting. Once Final Fantasy XIV is finished, Versus will get the attention it deserves. For now, its a dead horse.
 
I would like to believe this but I have seen to many friends stare in awe at the screen with the Kinect hand swipe

its a fantastic tech demo that consists of "look what i can do" then it gets turned off and back to a remote. Its been tried multiple times in the past and it won't matter how "good" it is. Its easier and faster to move a thumb
 
I'm going to predict that MGS5 is going to have a next gen version exclusive to Orbis near launch. I can see MS doing the same for Witcher 3.

I think both companies have realized that cutting deals early on is a lot more beneficial than moneyhatting something late in a generation.
 
LOL at the thought of Versus. That game is about as good as dead and multiplatform by this stage. Keep waiting. Once Final Fantasy XIV is finished, Versus will get the attention it deserves. For now, its a dead horse.

Just not enough resources over there for both games. Poor Nomura :(
 
Only games that are simplistic will be 1080p 60fps, most complex games will be 720p 30fps with a few being 1080p 30fps.

720p will likely only happen for some 60fps games. 1080p/30 will be the standard next gen, especially with bandwidth like Orbis has.

LOL at the thought of Versus. That game is about as good as dead and multiplatform by this stage. Keep waiting. Once Final Fantasy XIV is finished, Versus will get the attention it deserves. For now, its a dead horse.

I was excited for Versus when I was in high school. I finished college a year and a half ago and I don't even think I can care at this point. Absolutely insane.
 
Believe me, there are many people who are literally busting to tell you about the games that are coming and the sheer power of the next gen systems.

Everyone involved wants the games enthusiasts to get excited again.

Once again, GopherD speaketh and it carries a weighty implication. Everyone in the know is excited enough to nearly burst but are held at the seams by NDA. The burden placed upon them ought to disappear come E3.

Thank you GopherD.
 
they did? where did you read that?

I didn't read it anywhere, I'm just going off of rumors surrounding both hardware configs. Usually custom, especially more complex, boards cost more than less custom, simpler designs. Add in the possibility that every Durango SKU may have a Kinect, and I think it's reasonable to think it'll have the higher BoM.

Question about fast RAM:

What does it actually accomplish? 176Gb/S is really, really fast isn't it? Why exactly would they be going for something like that?

You're able to access and use more memory per frame in your scene. Every object, texture, asset, effect, etc. consumes a certain amount of memory. So the more bandwidth you have, the more graphical "bling" you can throw on the screen at once.
 
Believe me, there are many people who are literally busting to tell you about the games that are coming and the sheer power of the next gen systems.

Everyone involved wants the games enthusiasts to get excited again.

I'm just amazed Sony and Microsoft are holding back so much. It's like both are waiting for the other to make the first move.......except time is rapidly running out if both launch in the autumn!
 
I don't expect any truly big staple franchises will be exclusive though.

Too much money to potentially be lost

Any exclusive deals will be made with relatively unknown IP or weaker IP, which costs less to secure.

Don't expect much if anything from Sony outside of usual DLC exclusives

Microsoft may be able to court Epic again, but it won't be a Gears title, and it'll cost them a lot of money I'd imagine.
 
Honestly when I saw Phantom Pain/MGS 5 the first thing I thought was

"Sony will probably put so much money down on this" lol
 
Can you guys at least share what kind of games they are? Their genres.

Honestly when I saw Phantom Pain/MGS 5 the first thing I thought was

"Sony will probably put so much money down on this" lol

That has already been announced as multiplat. Doesn't make sense.

These exclusives will be brand new.
 
Nope. Developers will choose prettier pixels over more more of them.

Nearly every gen has at least doubled resolution and 1080p is in line with that number. 720p aren't even going to be produced after this year. Both consoles specs really seem to look like their aiming at 1080p. I expect 1080p to be more common than 720p was this gen.

I don't expect any truly big staple franchises will be exclusive though.

Too much money to potentially be lost

Any exclusive deals will be made with relatively unknown IP or weaker IP, which costs less to secure.

Don't expect much if anything from Sony outside of usual DLC exclusives

Microsoft may be able to court Epic again, but it won't be a Gears title, and it'll cost them a lot of money I'd imagine.

I only expect early next gen exclusives of games that are also hitting multiple platforms in the current gen.

But not 1920x1080 all the time.

I could also see dynamic resolution becoming popular. It's a good solution if used properly.
 
3gb per frame for a system that will have 3.5gb usable to the game, is insane

True, but you are not going to dump the entire 3GB in one frame and scoop another 3GB of entirely new data. Then we would going from world to world in milliseconds and streaming is nowhere near fast enough. What this means, going by second hand knowledge, great alpha effects.

I want a minimum resolution of 1280x1080p..

Yes, this I expect as well.
 
192 was honestly overkill and I don't know how Sony could have afforded it. Your getting about 4.5 GB of data per frame with 192. Thats more ram than the system even has :P

176 seems just right. Your getting 3GB of data per frame which is still a pretty crazy amount.



This will prove my theory then. Are you really excited for the reveals or are you dying to let it out?

No it would be 3.2GB a frame at 60FPS with 192GB/s

taking it down to 176GB/s only brought it down to 2.933GB a frame at 60FPS.
 
Serious question-

Is there any reason to be optimistic about Sony exceeding target specs?

If the target specs were designed with heat management in mind then no. It's a shame if they undercut the 200W limit by a significant margin. Would feel like a wasted potential.
 
I called it a month ago. Sony systems will bundle a VR headset: Whether its Oculus Rift or a Sony proprietary, Sony will deliver.

Standard edition (no VR) $399.

Pro edition (with VR) $599

That has been my prediction and I'm sticking to it.

If its oculus or some close derivative gimme $599

probably $599 for just the set
 
I don't expect any truly big staple franchises will be exclusive though.

Too much money to potentially be lost

Any exclusive deals will be made with relatively unknown IP or weaker IP, which costs less to secure.

Don't expect much if anything from Sony outside of usual DLC exclusives

Microsoft may be able to court Epic again, but it won't be a Gears title, and it'll cost them a lot of money I'd imagine.

That depends on whether or not their current contract with Epic includes first refusal rights on the sequel.
 
Nearly every gen has at least doubled resolution and 1080p is in line with that number. 720p aren't even going to be produced after this year. Both consoles specs really seem to look like their aiming at 1080p. I expect 1080p to be more common than 720p was this gen.

Things are different now, diminishing returns is coming into place. Devs will need more and more powerful hardware to deliver noticeable improvements in visuals. Why half the amount of power available to increase resolution(720p to 1080p) when they can focus all additional power on more poly/effects to deliver a more noticeable improvement in visuals?

I'm betting most devs will have more have enough overhead in the bandwidth to increase the resolution

It's not just a matter of bandwidth, the GPU does more as you increase resolution leaving less and less for more poly/effects.
 
Serious question-

Is there any reason to be optimistic about Sony exceeding target specs?

I think at most we'll see the CPU bumped up to 1.8GHz per core and maybe the clock speed of the GPU up to 825Mhz. Minor changes at best.

Things are different now, diminishing returns is coming into place. Devs will need more and more powerful hardware to deliver noticeable improvements in visuals. Why half the amount of power available to increase resolution(720p to 1080p) when they can focus all additional power on more poly/effects to deliver a noticeable improvement in visuals?

A lot of those extra effects would go into minute details that would be barely noticeable in a 1080p game.
 
I want a minimum resolution of 1080p.

720p is simply unacceptable in this day and age. It looks absolutely horrendous, unless you have a plasma TV.

If you want to know how great 720p game can look, look at this video [action starts at ~50%]:
http://cdn2.gran-turismo.com/jp/local/hk-zh/data2/movie/20101225/gt5_ags2010_pv.mov

720p can look magnificent if IQ effects are cranked high. And those are PS3 assets, imagine this game with 5x more detail on enviroments and effects [destructible cars, fluid dynamics on smoke, realistic grass/dirt particles, etc].
 
I'm just going off of rumors surrounding both hardware configs. Usually custom, especially more complex, boards cost more than less custom, simpler designs. Add in the possibility that every Durango SKU may have a Kinect, and I think it's reasonable to think it'll have the higher BoM.

I doubt Sony's design is simpler at all... they dont do simple well.
 
Many of the television owners in the US still own SD televisions (iirc, that number is dated but it is definitely above 30%). 720p outdated? No -- you're on GAF; thus, you are removed from reality and not the norm. 720p looks fine.

I think we'll see more variety and interesting combinations from developers that play to the strengths of the genre/engine. I don't think 1080p will be the norm.
 
Hopefully THIS is what the next gen should be able to get very close to (minus the image quality of course).

Many of the television owners in the US still own SD televisions (iirc, that number is dated but it is definitely above 30%). 720p outdated? No -- you're on GAF; thus, you are removed from reality and not the norm. 720p looks fine.

I think we'll see more variety and interesting combinations from developers that play to the strengths of the genre/engine. I don't think 1080p will be the norm.

It is my prediction that we will see 720p from 4th year onwards (at the latest) when things are pushed to the limit. Till then, variable 1080p or vertically reduced 1280x1080 resolutions should suffice.
 
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