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GameSpot: Is Nintendo Trapped by Legacy?

  • Thread starter Thread starter qizah
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People bringing up current gen sequels miss the point. People aren't tired of Assassins Creed because its still relatively new. Zelda is 30 years old. It's not about the number of sequels, its about prolonged familiarity with a franchise.
 
The list indicates that they have done us favors with new IP's when they have acted as publisher, but the situation is still that most, if not all, of their own major IP's are very dated or built on characters from other dated IP's. We should expect more from them.
 
I mentioned this article briefly in the Polygon Kickstarter thread. It seems a lot of gaming sites are feeling threatened by the way Nintendo's Directs bypass them.

What's strange about this article is that it completely ignores the new IP Nintendo did feature - Wonderful 101, then moans about the lack of third party despite the fact Iwata clearly stated that another direct featuring the Third Party games will come soon.
 
Nintendo's "legacy" IP's are to their benefit and detriment. It's part of the reason I've grown tired by their efforts on console the last 3 generations.

X looks like a game I will want to play though but that's it. Maybe the Wind Waker remake. 2 games is not something I would get excited for on a platform though. I would like to see more and I haven't seen anything else yet.

The good news is that both those games will come out within 2-3 years so hopefully that means price drop by that time.
 
I think the article raises some interesting points. I'd love to see Nintendo take a bold step with a whole new IP for Wii U, and really put their weight behind it. They didn't really manage to establish any new 'core' game series with Wii, so I can see where this is coming from.

Have you not seen X from Nintendo/Monolith Soft?
 
The fact I already see people trying to bring CoD into this is embarrassing for the posters concerned.

To answer the question posed. Of course they are. Their legacy is their blessing and their curse.

Another Mario Game, another Mario Kart, another Zelda. Yes they'll sell but as gamers die off and the upcoming younger consumers don't have those memories of growing up with Zelda and Mario games what then? You'll just be selling to a very small niche audience.

Say what you wanted about some of the Wii series games they at least showed an attempt to branch out even slighty.
 
This is a valid question. Nintendo obviously does rely on its legacy IPs quite a bit.

But in the wake of a Nintendo Direct that featured a new trailer for The Wonderful 101, a development video of Bayonetta 2, a sequel to a game that wasn't even on Nintendo platforms, the announcement of X, one of the most promising looking JRPGs in a while, and the announcement of a crossover between Fire Emblem and Shin Megami Tensei, it seems like very strange timing to ask if they're too conservative and lean only on their old IPs to get them through.
 
sorry about the list... it's just a copy paste.


Nintendo Gamecube
Luigi's Mansion
Pikmin
Eternal Darkness: Sanity's Requiem
GiFTPiA
Donkey Konga
Battalion Wars
Geist
Chibi-Robo!
Odama

Nintendo Wii
Art Style
Wii Sports
Excite Truck
Wii Play
Endless Ocean
Wii Fit
Wii Music
Disaster: Day of Crisis
Captain Rainbow
Common sense of people power TV
Tact of Magic
FlingSmash
Dynamic Slash
And-Kensaku
Pandora's Tower
Kiki Trick
Xenoblade Chronicles
The Last Story

Wii-Ware
Bonsai Barber
Rock N’ Roll Climber
PictureBook Games: Pop-Up Pursuit
You, Me and the Cubes
Eco Shooter: Plant 530
Snowpack Park
ThruSpace
Line Attack Heroes
Fluidity

Wii-U
P-100
Panorama View
Nintendo Land

Game Boy Advance
Golden Sun
Magical Vacation
Napoleon
Kuririn
Horse Racing Creating Derby
Stafy
Tomato Adventure
WarioWare, Inc.: Mega Microgame$
Drill Dozer
Rhythm Tengoku
bit Generations

Nintendo DS
Polarium
Nintendogs
Jump Super Stars
Electroplankton
Big Brain Academy
Brain Age
Clubhouse Games
Magnetica
Elite Beat Agents
Hotel Dusk: Room 215
Trace Memory
Master of Illusion
Slide Adventure MAGKID
Soma Bringer
Jam with the Band
Fossil Fighters
Style Savvy
Glory of Heracles
Friend Collection
Walk with me! Do you know your walking routine?
Cooking Guide: Can't Decide What To Eat?

Dsi
Aura Aura Climber
Art Academy
Kappa Trail
Pinball Pulse: The Ancient Beckons

Nintendo 3ds
Steel Diver

3DS Ware
Freakyforms: Your Creations, Alive!
Pushmo
Sakura Samurai: Art of the Sword
Dillon's Rolling Western
Ketzal's Corridors


sauce:
http://kyoto-report.wikidot.com/forum/t-469495


They probably don't count for some reason or another.
 
Yes and it's baffling to me how their fans not only get excited for but demand another mario kart and smash bros. I agree with gamespot, what else can possibly be done with those games other than roster changes?
There are a lot of things like more modes offline and online, new mechanics, etc.
 
Man, trapped?? Sony and Microsoft would love to be trapped by a ton IPs with such unbelievable marketability.

And as a customer, I hope when I'm 80 years old there's still a new Zelda every five years and one Mario Kart per system.
 
What the hell does CoD have to do with anything? Why are Nintendo fans so intent on pointing towards others, instead of commenting on the matter at hand?

Tom McShea is probably the last gaming journalist you would find praising CoD: Black Ops 2, or any similar war-styled shooters.

Hush you, the hive must be protected!

In all seriousness though I do agree that this sort of criticism is a bit overblown. They release these games because they're proven sellers. Whenever the other two have proven multi-plat games they never retire those either. I do agree that out of all though that they are definitely the least willing to experiment with all-new IPs though, and that is a problem.

*Cue some idiot with Monoliftsoft.gif*
 
Assassin's Creed
Assassin's Creed II
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed III

Gears of War
Gears of War 2
Gears of War 3
Gears of War: Judgment

Halo 3
Halo Wars
Halo 3: ODST
Halo: Reach
Halo 4

etc. etc.

so true. to all those people who are agreeing with the article, what can you say about these games?
 
This is a valid question. Nintendo obviously does rely on its legacy IPs quite a bit.

But in the wake of a Nintendo Direct that featured a new trailer for The Wonderful 101, a development video of Bayonetta 2, a sequel to a game that wasn't even on Nintendo platforms, the announcement of X, one of the most promising looking JRPGs in a while, and the announcement of a crossover between Fire Emblem and Shin Megami Tensei, it seems like very strange timing to ask if they're too conservative and lean only on their old IPs to get them through.

They are all B-tier games at best though. Nintendo's money titles remain the obvious 4 or 5.
 
What's strange about this article is that it completely ignores the new IP Nintendo did feature - Wonderful 101, then moans about the lack of third party despite the fact Iwata clearly stated that another direct featuring the Third Party games will come soon.

That's not really a Nintendo-created IP though. Neither are the Op Rainfall games. The article is I guess talking about Miyamoto/EAD making a big new IP with mass appeal, like the ones the company created seemingly at will back in the day.
 
They're trapped by their own fear to take any kind of risk. Why make a new game when the Zelda name will increase sales?

why they shouldn't use their enormous portfolio of franchises?

plus ,they made new Ip,and they sold like shit.

and again,nowadays we have the annual assassin's creed,the annual COD etc...are we really going to blame nintendo because they develop a main zelda every gen?
 
People bringing up current gen sequels miss the point. People aren't tired of Assassins Creed because its still relatively new. Zelda is 30 years old. It's not about the number of sequels, its about prolonged familiarity with a franchise.

It's worse.

At least the next Zelda games have time to feel fresh, AC games felt the same since AC2 and with much less time in between.
 
And the Nintendo negativity keeps on coming. They remain, in my estimation, the finest video game production company that has ever existed. I turned on Mario Galaxy last night to remind my son what a 3D Mario game looks like and the smile it put on our faces instantly wiped out any thoughts that Mario is overexposed and tired. Sure he has been with us forever but Nintendo has never really failed to come up with new ways to make him fun, and I have zero doubt they will continue to do it. Nintendo's legacy franchises are often used as vehicles to explore new forms of gameplay and surprising variations on gaming traditions, and the familiarity allows those twists to be the focus. Meanwhile the people complaining about that familiarity spend another hundred hours online in the new iteration of their favourite first person shooter. It's puzzling.

I think a lot of gamers who grew up with Nintendo are bitter that Nintendo didn't "grow up" with them. But they are taking measures even to appease those people, via partnerships with Platinum Games, Monolith Soft, etc, and still it's somehow not good enough for many. I say let the haters hate, and let the rest of us have fun.
 
That's not really a Nintendo-created IP though. Neither are the Op Rainfall games. The article is I guess talking about Miyamoto/EAD making a big new IP with mass appeal, like the ones the company created seemingly at will back in the day.

...

Wii Sports?
 
And as a customer, I hope when I'm 80 years old there's still a new Zelda every five years and one Mario Kart per system.

No one is saying that they should stop doing Mario and Zelda games, we just want something else also. Sure, they have a lot of new series as a publisher, but how many of them have grown to be very important of them. How many of them are people asking about for Wii U?

so true. to all those people who are agreeing with the article, what can you say about these games?

That if Gears of War 25 is being developed in 15 years, people will not be that excited about that series that they are now.
 
Yeah no. I think though they should maybe mix it up though, they have enough IPS to not release the same game twice. And let's be honest, any company would KILL for a mascot as powerful as Mario. Sega had one in Sonic, Sony had one in Crash and Spyro (not sure who there mascot is now) and Microsoft has one in the Chief. The point is all good gaming companies NEED one great mascot/identifiable game that fans know they can depend on and I see nothing wrong with that.

And Nintendo only releases generally one, maybe two games per franchise per GENERATION as well.
 
I mentioned this article briefly in the Polygon Kickstarter thread. It seems a lot of gaming sites are feeling threatened by the way Nintendo's Directs bypass them.

What's strange about this article is that it completely ignores the new IP Nintendo did feature - Wonderful 101, then moans about the lack of third party despite the fact Iwata clearly stated that another direct featuring the Third Party games will come soon.

This is probably a better subject.
It's not surprising though as the usual gaming media really misreported their message anyway, that's why they made Iwata asks btw so that they didn't have to deal with the usual media.
It's actually better that way, the old gaming media can't die soon enough.
 
I sort of agree with the article. As someone who missed the nostalgia of the NES and SNES era they've done very little to reel me in with their stable of characters.
Nintendo just seems like it isn't really interested in attracting anyone outside their current audience.

Did you miss the Wii by any chance?
 
People bringing up current gen sequels miss the point. People aren't tired of Assassins Creed because its still relatively new. Zelda is 30 years old. It's not about the number of sequels, its about prolonged familiarity with a franchise.

smh. i really hope you're not serious about not being tired by Assassins Creed by now.
 
I guess they think everyone likes dudebro games and COD. Nah. I'm fine with them rethinking Zelda and showing future games for the system
 
I'm out

amekbv.gif

.

"I'm Out" really needs to be added to this gif
 
why they shouldn't use their enormous portfolio of franchises?

plus ,they made new Ip,and they sold like shit.

and again,nowadays we have the annual assassin's creed,the annual COD etc...are we really going to blame nintendo because they develop a main zelda every gen?

Yes because when you keep using the same franchise every gen eventually it because fatigued. It's been 30 years of Zelda. It doesn't matter if there's been 7 CODs in 7 years because people have been playing them for 7 years. People have played Zelda games all their lifetimes. That's the difference.

Zelda doesn't need to die, but it can't be the only big, triple A Nintendo game in terms of production values. It is not wrong to expect something new from them that is on the level of their traditionally "big" franchises. As it is, any new IPs they launch are B-tier games with B-tier aspirations.
 
More Nintendo witch-hunting by pop gaming journalists.

Have they ever considered the possibility that the so-called IP-fatigue that is more prevalent with Nintendo than other publishers could be the result of Nintendo's more protracted seniority in the industry in relation to their current competitors? Mario and Zelda have been around for about 30 years, so yeah -- call me when Halo, CoD, and God of War are around for that long and can maintain any semblance of novelty. They'd all be equally as crucified.
 
I kinda agree that I miss Nintendo releasing hardcore titles which are both cutting edge and have mass appeal. Games like Starfox 64, Goldeneye, Metroid Prime and Ocarina of Time were complete powerhouses.

Yes because when you keep using the same franchise every gen eventually it because fatigued. It's been 30 years of Zelda. It doesn't matter if there's been 7 CODs in 7 years because people have been playing them for 7 years. People have played Zelda games all their lifetimes. That's the difference.

I'd take one, different Zelda, every five years, over the same Zelda released five times across five years.

I mean, look at Majora's Mask vs Wind Waker, you'd NEVER get such a radical change in one year.
 
That's not really a Nintendo-created IP though. Neither are the Op Rainfall games. The article is I guess talking about Miyamoto/EAD making a big new IP with mass appeal, like the ones the company created seemingly at will back in the day.

Xenoblade is made by Monolith soft who are as much a part of Nintendo as Retro Studios or EAD.
If anything Fire Emblem is closer to 3rd party than X.

They are all B-tier games at best though. Nintendo's money titles remain the obvious 4 or 5.

It's been so long since WiiFit, Brain Training and co?
 
I sort of agree with the article. As someone who missed the nostalgia of the NES and SNES era they've done very little to reel me in with their stable of characters.
Nintendo just seems like it isn't really interested in attracting anyone outside their current audience.

In contrast, I started gaming in 2002 as an adult. Nintendo's characters and games are some of my absolute favorite in the industry.

Anecdotal experiences don't prove anything.
 
Yes because when you keep using the same franchise every gen eventually it because fatigued. It's been 30 years of Zelda. It doesn't matter if there's been 7 CODs in 7 years because people have been playing them for 7 years. People have played Zelda games all their lifetimes. That's the difference.

Zelda doesn't need to die, but it can't be the only big, triple A Nintendo game in terms of production values. It is not wrong to expect something new from them that is on the level of their traditionally "big" franchises. As it is, any new IPs they launch are B-tier games with B-tier aspirations.

For everyone asking what the problem is - this.
 
The list indicates that they have done us favors with new IP's when they have acted as publisher, but the situation is still that most, if not all, of their own major IP's are very dated or built on characters from other dated IP's. We should expect more from them.

Thats the point being made. If the main Nintendo studios and developers werent always working on the next Mario, Zelda, Metroid, Smash Bros, Mario Kart, Pokemon then heads would roll with fans. This leaves them in a loop thats hard to get out of. I think they have been tryin lately by buying developers like Monolithsoft.
 
I'm going to let you guys in on a secret. Nintendo is a gameplay first company. They make new consoles to explore new gameplay. They make new controllers to explore new gameplay. And they make new games to make new gameplay! They're aren't trapped by any IP, its just not a major concern for them. IP beggers are just a slightly different breed of graphic whores. Sure they may not care about fidelity as much but they still whine and complain for what essentially are different kinds of graphics to be put up on the screen.
 
Nintendo are one of the few companies that will allow a fairly successful IP to "rest" for years(Metroid being the prime example), perhaps all the people complaining that there is a new MK game coming out could tell me a publisher that wouldn't make a sequel to a game that sold 20mil+ copies?

I hate Assassins Creed. But when people have been playing it for a single console generation there's less fatigue than when it shows up every generation.

You honestly think 5 games in 5 years is less fatiguing than 7 over 25 years?
 
Another Mario Game, another Mario Kart, another Zelda. Yes they'll sell but as gamers die off and the upcoming younger consumers don't have those memories of growing up with Zelda and Mario games what then? You'll just be selling to a very small niche audience.

It's the other way around. New younger generation are growing up with a new Mario game, another Mario Kart, and another Zelda. Just like you grew up with SMB 1, you brother with Mario kart, an entire generation just grew up with NSMB and Mario Kart 7.
 
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