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GameSpot: Is Nintendo Trapped by Legacy?

  • Thread starter Thread starter qizah
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That's not really a Nintendo-created IP though. Neither are the Op Rainfall games. The article is I guess talking about Miyamoto/EAD making a big new IP with mass appeal, like the ones the company created seemingly at will back in the day.

pikmin? wii sports? big brain academy? sorry im just spit balling here. :)
 
Nope, I think Nintendo knows they have to work hard to get good things, I don't think Nintendo thinks they will win because they are Nintendo, they even said them coming first in the 8th generation doesn't mean they will have the best selling console.

Tom McShea sounds familiar, did he do other articles about Nintendo, or Sony and Microsoft?

Yep. He's infamous for not understanding how Skyward Sword's controls worked.
 
They are all B-tier games at best though. Nintendo's money titles remain the obvious 4 or 5.

I don't know if you can really say that, though... they're all new IPs except for Bayonetta. And when Bayo came out, it was definitely part of the "AAA Multiplatform Game of the Month" club. And actually:

But in the wake of a Nintendo Direct that featured a new trailer for The Wonderful 101, a development video of Bayonetta 2, a sequel to a game that wasn't even on Nintendo platforms,

This is even more impressive because it's an exclusive sequel.
 
Man, trapped?? Sony and Microsoft would love to be trapped by a ton IPs with such unbelievable marketability.

And as a customer, I hope when I'm 80 years old there's still a new Zelda every five years and one Mario Kart per system.
Could not agree more. One of the appeals of Nintendo to me as I get older is the fact that I know some day I will be playing Pokemon/Mario Kart/Zelda with my kids. It enhances my experience without a doubt.
 
I'm going to let you guys in on a secret. Nintendo is a gameplay first company. They make new consoles to explore new gameplay. They make new controllers to explore new gameplay. And they make new games to make new gameplay! They're aren't trapped by any IP, its just not a major concern for them. IP beggers are just a slightly different breed of graphic whores. Sure they may not care about fidelity as much but they still whine and complain for what essentially are different kinds of graphics to be put up on the screen.

I can't wait to see what kind of new gameplay is offered in Mario Kart 8.
 
In contrast, I started gaming in 2002 as an adult. Nintendo's characters and games are some of my absolute favorite in the industry.

Anecdotal experiences don't prove anything.

Agreed. For me my first Zelda game was Windwaker, I played it in 2005, it was amazing, second favourite game of all time and now I love the Zelda franchise.

There is no childish nostalgia, the series is amazing.
 
Obviously yes, but it's not what's killing my love for them. It's their lack of respect for me as a consumer that's slowly but surely driving me away.
 
It's the other way around. New younger generation are growing up with a new Mario game, another Mario Kart, and another Zelda. Just like you grew up with SMB 1, you brother with Mario kart, and entire generation just grew up with NSMB and Mario Kart 7.

It's why Pokemon is so incredibly popular.
 
yes, it is

that also means every other company in the planet would love to be trapped by such franchises
 
One does not simply (walk into Mordor) hire 1000 developers overnight, but there's that new building that they're working on in Tokyo.

Oh I know it's harder than it sounds, but we're talking about filthy fucking rich Nintendo here. I know hundreds of eager developers would kill to be able to launch and work on a new Nintendo 1st-party team. Nintendo just chooses to not invest in expanding their development teams beyond those that are already working on the usual suspects.
 
God Nintendo, stop making the same game over and over.

qjErnMo.gif


I mean it's like you never do anything differently.

V2myzCX.gif


When will we get something that's not just Mario and Zelda?

Roa8lYx.gif



I bet Sony & Microsoft aren't even going to bring out HALOGRANTURISMOGODOFWARGEARSOFWARUNCHARTEDKILLZONE next gen.
 
I don't know if you can really say that, though... they're all new IPs except for Bayonetta. And when Bayo came out, it was definitely part of the "AAA Multiplatform Game of the Month" club. And actually:



This is even more impressive because it's an exclusive sequel.

In Nintendo's world, Bayonetta 2 is a fairly low risk attempt to try and gain some credibility with a niche but vocal minority. It's nowhere near A-tier for them in terms of budget or aspirations.
 
IIP beggers are just a slightly different breed of graphic whores. Sure they may not care about fidelity as much but they still whine and complain for what essentially are different kinds of graphics to be put up on the screen.

That's probably the silliest thing I have ever read on this forum. If Nintendo has customers like this, that compares new series with just new graphics, then I completely understand why they don't even bother anymore.
 
God Nintendo, stop making the same game over and over.

http://i.imgur.com/qjErnMo.gif[/IMG

I mean it's like you never do anything differently.

[IMG]http://i.imgur.com/V2myzCX.gif[/IMG

When will we get something that's not just Mario and Zelda?

[IMG]http://i.imgur.com/Roa8lYx.gif[/IMG


I bet Sony & Microsoft aren't even going to bring out HALOGRANTURISMOGODOFWARGEARSOFWARUNCHARTEDKILLZONE next gen.[/QUOTE]

That's not a Nintendo game?

Are you counting every game Microsoft publishes as a MS gsme? Cos if so they've been blowing Nintendo away in terms of quality and innovation for quite some time.
 
How many new IP's/mascots has Nintendo developed or created in the past decade?

Wario Ware
Rhythm Heaven
Bit Generations/Art Style
Brain Training / Big Brain Academy (Technically two distinct IPs, there, but they clearly tap into very similar markets)
Wii *
Push/Crashmo
Drill Dozer
Nintendogs
Style Savvy
Art Academy
Spirit Camera
Sakura Samurai
HarmoKnight
Dillon's Rolling Western
Battalion Wars
Captain Rainbow
FlingSmash
Xenoblade



... I think they've done okay, really. There's perhaps a few in there that shouldn't be credited to Nintendo, but I'd also argue that there's a few that I'd be inclined to include but others might disagree with ("Mario & Luigi", for instance).
 
God Nintendo, stop making the same game over and over.

qjErnMo.gif


I mean it's like you never do anything differently.

V2myzCX.gif


When will we get something that's not just Mario and Zelda?

Roa8lYx.gif



I bet Sony & Microsoft aren't even going to bring out HALOGRANTURISMOGODOFWARGEARSOFWARUNCHARTEDKILLZONE next gen.



ITT: people don't know the difference between publishing and developing.
 
It's a guy walking up to a mech and it flying away with graphics on par with a standard 360/PS3 game. That's supposed to be mind blowing? If so I wonder how many times PS4/720 gifs will be posted after E3.

That's not what mindblowing,
what's mindblowing is it's in a game that will probably have this plus all the background isn't just background you will be able to get there on foot or on mech.
It's the very thing that made rpgs lose flying vehicles because it needed such a big playground.
It could look like a DS game that wouldn't make it any less mindblowing.

That's not a Nintendo game?

Are you counting every game Microsoft publishes as a MS gsme? Cos if so they've been blowing Nintendo away in terms of quality and innovation for quite some time.

Well depends on who own the IP because I'm pretty sure people consider Resistance something Sony owns for example.
 
I do think there is a tiredness and weariness to the cycle in some aspects. It doesn't apply to all their software, but Mario Kart absolutely feels trapped by legacy. It's like, new console, within 1-2 years new Mario Kart that has nearly identical structure to old one, rinse, repeat. I feel like Zelda is different enough iteration to iteration, but Mario Kart is tired and needs a spark.
 
God Nintendo, stop making the same game over and over.



I mean it's like you never do anything differently.



When will we get something that's not just Mario and Zelda?




I bet Sony & Microsoft aren't even going to bring out HALOGRANTURISMOGODOFWARGEARSOFWARUNCHARTEDKILLZONE next gen.

When did Nintendo buy Platinum???
 
Yes and No.

Some franchises are indeed falling stale, like Mario Kart and Zelda even a bit. But most off their games, while having the same solid framework, try to innovate in their respective genre and create a different feeling. Like Mario Galaxy, which embraces the whole gravity thing, and thanks to that feels like a totally different game than 64 and sunshine.
 
But they are still making Mario, and Zelda, and Samus is still around; and you know, this means they are trapped in their Legacy, cause you see, all those games are still exactly the same as they were 30 years ago... No? well, at least 10 years ago, still no? So what are you talking about?

The problem with Nintendo development is the limited 'genre' of their games; it's not like they haven't been making new IPs, or constantly evolving and even revolutionizing their legacy IPs, but that still they are making games in only few genres and for a limited demographic.

I mean, why haven't they made another arcade racer like F-Zero yet?

sorry about the list... it's just a copy paste.


Nintendo Gamecube
Luigi's Mansion
Pikmin
Eternal Darkness: Sanity's Requiem
GiFTPiA
Donkey Konga
Battalion Wars
Geist
Chibi-Robo!
Odama

Nintendo Wii
Art Style
Wii Sports
Excite Truck
Wii Play
Endless Ocean
Wii Fit
Wii Music
Disaster: Day of Crisis
Captain Rainbow
Common sense of people power TV
Tact of Magic
FlingSmash
Dynamic Slash
And-Kensaku
Pandora's Tower
Kiki Trick
Xenoblade Chronicles
The Last Story

Wii-Ware
Bonsai Barber
Rock N’ Roll Climber
PictureBook Games: Pop-Up Pursuit
You, Me and the Cubes
Eco Shooter: Plant 530
Snowpack Park
ThruSpace
Line Attack Heroes
Fluidity

Wii-U
P-100
Panorama View
Nintendo Land

Game Boy Advance
Golden Sun
Magical Vacation
Napoleon
Kuririn
Horse Racing Creating Derby
Stafy
Tomato Adventure
WarioWare, Inc.: Mega Microgame$
Drill Dozer
Rhythm Tengoku
bit Generations

Nintendo DS
Polarium
Nintendogs
Jump Super Stars
Electroplankton
Big Brain Academy
Brain Age
Clubhouse Games
Magnetica
Elite Beat Agents
Hotel Dusk: Room 215
Trace Memory
Master of Illusion
Slide Adventure MAGKID
Soma Bringer
Jam with the Band
Fossil Fighters
Style Savvy
Glory of Heracles
Friend Collection
Walk with me! Do you know your walking routine?
Cooking Guide: Can't Decide What To Eat?

Dsi
Aura Aura Climber
Art Academy
Kappa Trail
Pinball Pulse: The Ancient Beckons

Nintendo 3ds
Steel Diver

3DS Ware
Freakyforms: Your Creations, Alive!
Pushmo
Sakura Samurai: Art of the Sword
Dillon's Rolling Western
Ketzal's Corridors


sauce:
http://kyoto-report.wikidot.com/forum/t-469495
 
Nintendo fans are pretty sensitive lately. I don't agree with all of the points made in the article, but the gist of it is certainly true. Don't understand why a conversation can't be had without people falling onto the ground and stomping their feet.
 
No. The problem is that they've been abandoning their IPs left and right to focus mostly on only their big franchises, and their new IPs are usually instantly relegated to low budget or downloadable affairs with little to no marketing. It makes their line-up feel really bland because all of the big releases all feel similar (eg. Mario platformers, Mario spin-offs, mini-games, Zelda, Pokemon, Pokemon spin-offs, Kirby).

What I'd kill to have a new F-Zero, Star Fox, Earthbound, 1080 snowboarding, Wave Race, PilotWings (the 3DS one was so low budget and lacked content, I want a full fledged one), Eternal Darkness, Advance Wars, Battalion Wars, Chibi Robo, StarTropics, Elite Beat Agents, or a 2D Metroid game.
 
I think Gamespot is infatuated in bad writing. I have the growing impression that a lot of people in the gaming media are getting old and dissapointed with their current state of life. So they want to change the industrie they are working in in something more cool and socialy more acceptable. .
 
OP: Yes., though I think that Nintendo does a very good job to take their tired franchises and invigorate them with new gameplay components, leading the industry. But, IMO, for every runaway success at modernizing an old franchise, there are a score of rehashes. Mario Kart is probably the best example, it's a game that I have felt no compulsion to ever play since Mario Kart 64... and I really don't think that there have been any meaningful improvements to the game since then.

Seriously, who praises CoD anymore?

Unless you're admitting by accident that Mario Kart and CoD should be considered similarly. I'd agree with that.
I think Mario Kart is actually a good example of them keeping it fresh while adding small improvements here and there. Especially in the last 10 years with trends like online multiplayer, it's definitely changed the scope of Mario Kart. Furthermore, exchanging ghost data with players and getting downloads of ghosts on the 3DS is a great way to provide content and increase replayability for that game.

People bringing up current gen sequels miss the point. People aren't tired of Assassins Creed because its still relatively new. Zelda is 30 years old. It's not about the number of sequels, its about prolonged familiarity with a franchise.

If anything I'd say there are more chances of getting fatigued from annual franchises than with Nintendo IPs. Sure, Nintendo IPs are older but they don't come out every year. In most cases you have one mainline 3D Mario, 1 Smash Bros, 1 Mario Kart, 1 Zelda, 1 Metroid per generation. These games generally come out after 3-5 years. Where as a new Call of Duty or Assassin's Creed comes out every year. Even if they're big changes or small changes, it's all too familiar in a short amount of time.
 
Nintendo is the one paying for it to be developed, you cannot say that the don't care about new IPs

And they probably do that due to struggling 3rd party support overall. But that's a different conversation. Although them buying Monolith/saving them was a pretty nice gesture.
 
It's not a game they can possibly expect to sell a quarter as well as NSMB. In Nintendo's world it's just a solid niche title for a couple of million worldwide.

that doesnt mean they arent pouring a great amount of time and effort into it.

The fact they had it at the end of the Nintendo Direct shows how serious they are about it.
 
lately, an overuse of mario, because to face the financial difficulties they had to go the safer route... In 2 years Mario3DLand, Mario Tennis, MarioKart7, NewSuperMario2, NewSuperMarioU. And for these holidays Mario HD and Mario Kart WiiU. That's a lot. You'd better like Mario...

But with Kid Icarus Uprising, Pushmo, Dillon Rolling Western, SteelDriver (no, forget that one) there is still hope...

Trapped, in a sense, by their investors and economics, cause a KIU will never sell as much as a NSMB. it's hard to keep up with financial figures from the Wii and DS era, during which Nintendo stock value became ridiculously inflated. They have to try to reproduce those figures, even if everyone knows that's impossible.
 
In Nintendo's world, Bayonetta 2 is a fairly low risk attempt to try and gain some credibility with a niche but vocal minority. It's nowhere near A-tier for them in terms of budget or aspirations.

if you are talking about quality,we are talking about a masterpiece level.
if you are talking about budget,bayonetta was not really expensive probably,but we know nothing about the cost and the scale of bayonetta 2
 
It's not a game they can possibly expect to sell a quarter as well as NSMB. In Nintendo's world it's just a solid niche title for a couple of million worldwide.

Huh many, many pubs would absolutely love to even have a game that sells a 1/4 of 23Mil on 1 platform.
And "a couple million worldwide" is the target of many games with a budget dwarfing this by a large margin too.
It's great for Nintendo to be put on pedestal but let's not get ridiculous here.
 
I also have to say YES.

I haven't really followed Nintendo since the Gamecube. It just seemed like more of the same thing with every game to me.

I guess I just grew out of the whole Nintendo thing. I really don't have the slightest interest in collecting a trillion coins in the next Mario game or jumping through hoops to get another slingshot in the next Zelda. Been there, done that. And I never thought I'd say that, being a huge Zelda fan back in the day.

And I understand how people argue that oh look, every Assassin's Creed or Halo iteration doesn't bring up anything revolutionary to the formula either...and I'd have to agree. It's hard to explain, but for me those games are serious. They have stories that I could be involved in, characters I can care about. I don't really care about how the princess gets kidnapped by Bowser/Gannon/whomever this time.

I get how these Nintendo games could be fun, but I just can't get excited/interested for them. Which sucks for me also, cause I missed out on things like Xenoblade and Last Story since I never had a Wii.

Serious question - how many of you Nintendo faithful are adults that still enjoy the latest Marios/Pokemons/et al?
 
On account of it's a pretty meaningless distinction. They're putting their name and weight and bank account behind it and pushing it hard.

Correct. Publishers have complete say what content gets in, the design philosophies, the team expectations, QC / testing work, hiring talent, etc., etc.

Some publishers may just fund the project and let the studio handle everything with their own devices, but a game like The Wonderful 101 is most definitely a "Nintendo game" just as much as Eternal Darkness: Sanity's Requiem or Geist is a Nintendo game.
 
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