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GameSpot: Is Nintendo Trapped by Legacy?

  • Thread starter Thread starter qizah
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Because they had far fewer IP's than Nintendo have, & as they could no longer rely on 3rd party exclusives(as a reason to buy the PS3 over the 360) they needed to create their own.

Sony actually has/had a lot of franchises that sold well, they just have a really bizarre habit of dropping them and then investing in new IP's. Right now a good number of their major studios are working on new IP's.
 
Since you were talking about kid icarus uprising. It had a huge push with lots of commercials during March Madness as well as cards and anime shorts in the west as well. You've got no clue as to what you're talking about as Kid Icarus had received a big push.

Of course when we talk about new ips we also seem to conveniently leave out nintendogs, wii sports, wii fit, brain training and Nintendoland. There are plenty more but I just pointed out the well marketed ones.

Those titles don't count because they're marketed towards mere plebs and casuals, not the discriminating, hardcore, uber elite gamer.
 
It has been. We just had people last night whining in the "Last of Us demo in GoW Ascension" thread about all of the people who were saying how tired GoW is. I'm one of those people who liked the series but enough is enough now, especially when it's yet another prequel and forcing MP into it.

I agree, I loved the series when it first came out, but I'm just sick of the same old formula now. I mean really just SICK of it.

The one thing I can say about Nintendo is at least when they rehash a series, it's usually different in significant ways.
 
Actually the differnce is that N fans where craving for a gif for years now.
Because you know graphics are pointless...

Have you ever played Xenoblade? I hope not, because you would have understood that what matters in the Monolith Soft. game is not graphics (which is fine), but the scope of the game. X is showing that Nintendo is willing to go beyond stereotypes by financing a big project in the jRPG genre. And from the team that brought one of the best jRPGs of the generation, and probably of the decade. Graphics? Who talked about graphics?
 
I'm sorry but what did I write that is garnering such a passive aggressive response from you?

I'm excited for X. It was an amazing announcement. However, it didn't come completely out of left field like FExSMT did, do you disagree?

I'm not being passive aggressive i simply asked a question. I would honestly like to know how you saw X coming.
 
The gif proves that Nintendo is investing (and I would say, profusely) in a talented team which did not produce any big seller so far. It proves that Nintendo can go beyond Mario / Zelda / Pokémon, and develop a different game, able to compete with the typical production of the rival. It shows that Nintendo is trusting in a team just becase they show to be good in developing a genre where almost no big company is putting effort in anymore.

I know but for some it's not enough.

That made me think, what i would prefer a new Metroid by Retro or a new IP?
 
I like how in a thread where people complain about tired old franchises that keep being re-used decades later you list a new IP that Sony started this gen.

If you listed the major new IPs from Sony this gen and Nintendo IPs you would have a list of at least 5 to 0.

edit: Make that 1. Forgot Xenoblade.

Factually false. Although, I am uninterested in listing all that has been created within the span of seven years as I am sure you will likely pass off the answers as some kind of shovelware even though they would still fit the criteria of "New IP."

You're adding a stipulation that wasn't previously pointed out. "tired, old franchises re-used decades later" just to get Sony out of the plainly obvious "rehashing" that they, themselves, are guilty of. They are not innocent. No one is.

Why rehashing has been deemed negative among the elitist gaming community is beyond me. The games could sport entirely different concepts from other iterations within the franchise (like Paper Mario) and people would still complain about rehashing because it shares similar names. If a good game is good, what reason is there to complain about its similarities? It sounds like petty nitpicking just to have something to complain about with nothing substantial to be said of it.
 
No, no they're not. These aren't annualized releases and the quality is always well above any cheap cash in. They also introduce just as many franchises as anybody with about the same rate of success.

Competing companies only wish they had such a stable of great franchises to draw from. Thing is, they'd mess up more or less guaranteed.
 
The troupe of actor comment by Miyamoto was perfect, it's not because it's the same actors that it'll be the same play or the same movie or, in this case, the same game. MK, NSMB and Mario Party are similar for the most part, but then you've got the new IPs, you've got the pushing of Zombi U and W101. The risks taken with the directions they take some of their franchises in (See MM->WW)... I think they're up there with Valve and Sony as far as developing games based on existing IPs as well as launching daring new games.

Your choice for what is "daring" for Nintendo exemplifies the problem really. It's not Nintendo that lowered the standard for what is considered interesting, daring, creative, relevant, but the fans.

But they did make a zelda game cel shaded at the peek of cel shading popularity and a zombie dark souls game at the peek of zombie and dark souls popularity ...daring!
 
So my new girlfriend has an eight year old. I just got back from Gamestop with a Wii for him. I love that there is still one company committed to making games that will be fun for not only him, but me as well.

So what if Nintendo puts out a new mario Kart and Zelda for each platform?

For me, the bigger concern is that they don't have enough development studios to fully support both the 3DS and Wii U now that the games will be larger projects, requiring much more development time.

Which is a valid concern, and one of which Nintendo seems fully aware. Iwata even mentioned this in the latest Nintendo Direct, citing it as the reason the company is actively pursuing partnerships with third parties like the one that produced SMTxFE.
 
Here's a list!


Super Mario Kart
Mario Kart 64
Mario Kart: Super Circuit
Mario Kart Arcade GP
Mario Kart: Double Dash‼
Mario Kart DS9
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
Mario Kart Wii U


More fun:

Madden NFL 1995
Madden NFL 1996
Madden NFL 1997
Madden NFL 1998
Madden NFL 1999
Madden NFL 2000
Madden NFL 2001
Madden NFL 2002
Madden NFL 2003
Madden NFL 2004
Madden NFL 2005
Madden NFL 2006
Madden NFL 2007
Madden NFL 2008
Madden NFL 2009
Madden NFL 2010
Madden NFL 2011
Madden NFL 2012
Madden NFL 2013

Seriously, what is your point.

Really? You can't understand that his point is that there have been have been franchises
that have been milked far more then
Nintendo franchises?

Mario Kart spans 9 systems with 10 games in 21 years. There has never been two Mario Karts on the same system except for arcade cabinets.

Meanwhile God of War spans 3 systems with 7 games in about 8 years. If it would keep
that pace then we would have 18-20 God of War games in the same amount of time Nintendo has made 10 Mario Karts.

His point is that if anything Nintendo is the best at NOT milking their franchises for all
theyre worth.
 
So what is it when MS announces a new Halo/Forza/Fable?/Gears? Is that also trapped in legacy?

In all fairness those games are only like 10 years old at the OLDEST like Halo. I think Mario is enjoying it's what? 25th or 26th year? Lol. Let a game enjoy it's sequels and finish the story but then MOVE on. I hope Halo 6 is the end unless they have an amazing story still to tell. And Hell keep the old up with new stuff but make NEW ideas!
 
I'm not being passive aggressive i simply asked a question. I would honestly like to know how you saw X coming.

I didn't say I saw X coming. However, we knew they were working on something and that they had been discussing Fallout. Making another game akin to Xenoblade, after its reaction, wasn't that far off.

On the other hand, not even in wet dreams did anyone even consider crossing over FE and SMT.
 
I'm all for Nintendo being criticised for some of their insane decisions (for example, Nintendo deserved every bit of backlash they received for their dire E3 and their strange silence with the Wii U), but I do find the negative reaction to the latest Nintendo Direct bizarre.

Nintendo finally stop being so secretive about their Wii U line up - only to result in games sites calling the games "vapourware", or comparing it to kickstarter, or in this case - lamenting the "predictable" line-up.

I would understand if Nintendo just announced Zelda and Mario and left it at that, but nobody could have seen the Fire Emblem x MegaTen crossover coming, or could have expected that we'd actually see footage from the new Monolith game before E3. Even the Yoshi game is the first main console game starring him as a lead character since 1998.

Besides, although some people now say it was "obvious" that new Mario/Zelda games were coming, I have seen plenty of people stating that they wouldn't buy a Wii U until these games were confirmed, or believing that Nintendo had no games planned for the rest of 2013.
 
OH SHIT... That's right they own fatal frame's properties huh? Jesus lol... Well hey I really love talent from nintendo but I love darker themed games so I would love that creative juice pumped into either an established series(like a dark, mature Zelda) or something along the lines of fatal frame. They could breathe new life into it. I just want to see what those masterminds can do.

You know, i would be very interresting to see what the can make, but i'm not sure those who don't like Nintendo formula will like it.
 
Really? You can't understand that his point is that there have been have been franchises
that have been milked far more then
Nintendo franchises?

Mario Kart spans 9 systems with 10 games in 21 years. There has never been two Mario Karts on the same system except for arcade cabinets.

Meanwhile God of War spans 3 systems with 7 games in about 8 years. If it would keep
that pace then we would have 18-20 God of War games in the same amount of time Nintendo has made 10 Mario Karts.

His point is that if anything Nintendo is the best at NOT milking their franchises for all
theyre worth.
Let's also look at 360:
Halo 3
Halo Wars
Halo ODST
Halo Reach
Halo Combat Evolved Anniversary
Halo 4

Forza 2
Forza 3
Forza 4
Forza Horizon

Fable 2
Fable 3
Fable The journey
Fable XBLA

Gears
Gears 2
Gears 3
Gears Judgement

Point is, everyone milks their franchises, not just Nintendo.
 
Sony actually has/had a lot of franchises that sold well, they just have a really bizarre habit of dropping them and then investing in new IP's. Right now a good number of their major studios are working on new IP's.

Maybe it has something to do with this:

1 MotorStorm
2 MotorStorm: Pacific Rift
3 MotorStorm: Arctic Edge
4 MotorStorm: Apocalypse
-----------------------------
5 MotorStorm: RC


They produce too many sequels in a very short time and therefore kill their own franchises sales potential due to the huge quantity. If the IPs they killed would have been still successful, they would continue making sequels, (God of War, Ratchet, Gran Tourismo)
 
Just for fun:

God of War
God of War II
God of War: Betrayal
God of War: Chains of Olympus
God of War Collection
God of War III
God of War: Ghost of Sparta
God of War: Origins Collection
God of War Saga
God of War Ascen.

So just for fun can you list the 35 new retail IP's and 37 new PSN IP's that Sony released this generation? You can find them here!!!
 
Which is a valid concern, and one of which Nintendo seems fully aware. Iwata even mentioned this in the latest Nintendo Direct, citing it as the reason the company is actively pursuing partnerships with third parties like the one that produced SMTxFE.

I watched that video and was quite impressed with how frank and honest he was about discussing the difficulties they are experiencing. It was enough to get me on board for the Wii U. :)
 
Your choice for what is "daring" for Nintendo exemplifies the problem really. It's not Nintendo that lowered the standard for what is considered interesting, daring, creative, relevant, but the fans.

But they did make a zelda game cel shaded at the peek of cel shading popularity and a zombie dark souls game at the peek of zombie and dark souls popularity ...daring!

Yes, because no one complained about Wind Waker's graphics. Or the fact that Ubisoft (not Nintendo!) decided to turn Killer Freaks from Outer Space into a zombie game (that turned out excellent, apparently).

Also, the south won the Civil War, and Hitler is president of the moon.
 
No, I already said in a previous post that I didn't see any Kid Icarus commercials. Another poster said he saw an ad for Kid Icarus every day. Perhaps we watch wildly different channels. Each of our statements in that regard are anecdotal. But in the scheme of things I see a variety of gaming related ads throughout the course of the day be it on TV, Youtube Ads, POP at stores, or banners on various websites. Kid Icarus wasn't one of them. The vast majority of Kid Icarus information I saw was talk from those excited about the game. Not adverts.

You acknowledge the anecdotal nature of your evidence, yet you continue with this frustrating cluelessness when it is pointed out to you in what capacity and in which manner KI: U has received its marketing and the success that stemmed from from that push. I can't say anything any further if you are unable to grasp the facts of the matter. Sorry.
 
His point is that if anything Nintendo is the best at NOT milking their franchises for all theyre worth.

The funny thing is Gran Turismo is the same (one-two releases per platform), yet he listed a ton of Japanese only/collectors edition releases.

If that was his point, it was very poorly made.
 
No, I already said in a previous post that I didn't see any Kid Icarus commercials. Another poster said he saw an ad for Kid Icarus every day. Perhaps we watch wildly different channels. Each of our statements in that regard are anecdotal. But in the scheme of things I see a variety of gaming related ads throughout the course of the day be it on TV, Youtube Ads, POP at stores, or banners on various websites. Kid Icarus wasn't one of them. The vast majority of Kid Icarus information I saw was talk from those excited about the game. Not adverts.

But could it be possible that because you were not interested in Kid Icarus Uprising you didn't notice ads when they were there? I'm not saying this was necessarily the case, but Nintendo did have a fairly large online push for KI, and there were banner ads all over the place. I don't know about television ads, and I'm certainly not claiming that Nintendo has been doing a good job marketing its products, but just because you didn't see ads for KI doesn't mean they weren't there.
 
It has been. We just had people last night whining in the "Last of Us demo in GoW Ascension" thread about all of the people who were saying how tired GoW is. I'm one of those people who liked the series but enough is enough now, especially when it's yet another prequel and forcing MP into it.

lol mainly cause they want the same kind of stable ip library nintendo has but cant get enough games. When they do find one thats popular they often spit out many in a single generation. They have all tried to do the same thing nintendo does which is use their characters to promote games in other genre but it never works as well.
 
Factually false. Although, I am uninterested in listing all that has been created within the span of seven years as I am sure you will likely pass off the answers as some kind of shovelware even though they would still fit the criteria of "New IP."

There's a reason I said major, because I know someone would have listed some ultra obscure small download only game or Wii Sports. I wanted to single it out to major games because when people say they're tired of mario/zelda/smash and all those other franchises they don't want to see people list some tiny ass handheld or download game. They want Nintendo pumping out BIG new IPs with a similar budget that the new mario or zelda gets.
 
Yawn. I've read this article during the Cube lifetime. During the Wii's lifetime.

Nintendo isn't trapped by their legacy, it empowers them. Sure not every game in series like Zelda, Mario or Metroid to name a few will be heralded as the best game ever, not as fun as it's predecessor etc etc. Fact remains that even if they rely on the usual suspects, these games are still high quality software and receive the development time (well, in eight out of ten cases) they need. While playing these games, it shows. It's the main reason why I like their games so much.

Except for the NSMB series, Nintendo games just feel fresh.
 
Better than changing resumes. EAD Tokyo created none of those things. They did DK Jungle Beat, and then they've been chained to Mario since.

Forgive me. Many EAD guys, hence Miyamoto are part of EAD Tokyo. But EAD doesn´t count they are not entirely EAD Tokyo. I give you that.

Nintendo doesn´t develop new develop new IPs and doesn´t push them because EAD Tokyo didn´t develop them. Okay so?
 
Really? You can't understand that his point is that there have been have been franchises
that have been milked far more then
Nintendo franchises?

He listed Gran Turismo, which has a grand total of 6 games in 15 years. It also has releases that were essentially expansions before they were possible on consoles, but most of the titles that he listed on the GT list were Greatest Hits editions and demos.
 
In all fairness those games are only like 10 years old at the OLDEST like Halo. I think Mario is enjoying it's what? 25th or 26th year? Lol. Let a game enjoy it's sequels and finish the story but then MOVE on. I hope Halo 6 is the end unless they have an amazing story still to tell. And Hell keep the old up with new stuff but make NEW ideas!

Not every gamer has been playing games for 25 years. Why shouldn't there be a modern Mario, Zelda, or Halo game for them as well?
 
And Nintendo has also made dozens of new IPs this gen.
And most of them have stuck just as well as most of those Sony IPs.

I don't think people understand that those lists aren't to shit on Sony for making multiple sequels, its to shit on the double standard that Nintendo should stop doing the same thing over and over while the rest of the industry does the same things. Both companies have released new IPs this Gen, and most those IPs didn't catch on for either company.
 
Let's also look at 360:
Halo 3
Halo Wars
Halo ODST
Halo Reach
Halo Combat Evolved Anniversary
Halo 4

Forza 2
Forza 3
Forza 4
Forza Horizon

Fable 2
Fable 3
Fable The journey
Fable XBLA

Gears
Gears 2
Gears 3
Gears Judgement

Point is, everyone milks their franchises, not just Nintendo.

Point is all those games released ON ONE FUCKING PLATFORM IN A SPAN OF ~6 YEARS as opposed to a couple titles per platform over 20+ years.

How do you people not understand!?!
 

the article states that they were behind both xenoblade and xenosaga and as i remember most people anticipated a sequel to baiten kaitos after they saw the concept work posted by monolith soft. the kotaku article in no way states that it was a definite xenoblade sequel but simply gave insite as to what their previous games were.


I didn't say I saw X coming. However, we knew they were working on something and that they had been discussing Fallout. Making another game akin to Xenoblade, after its reaction, wasn't that far off.

On the other hand, not even in wet dreams did anyone even consider crossing over FE and SMT.

so you expected this based on their comments regarding bethesda and not something more westernized as their comments had suggested.

p.s X does not look even slightly remotely similar to anything someone could construe from the idea surrounding the fallout series.
 
I like how in a thread where people complain about tired old franchises that keep being re-used decades later you list a new IP that Sony started this gen.

If you listed the major new IPs from Sony this gen and Nintendo IPs you would have a list of at least 5 to 0.

edit: Make that 1. Forgot Xenoblade.
New ips nintendo has done this gen:
Wii Sports
Wii Fit
Wii Music
Brain Training
Nintendogs
Xenoblade
Electroplankton
Elite Beat Agents
Pushmo/Crashmo
Friend Collection
Flipnote Studio
Nintendoland
Steel Diver

Im sure im missing some but its a broad list of some casual, some hardcore titles. Some were well marketed and succesful, others weren't. Some were digital only and others had retail release. I disagree with trying to pit Nintendo vs. Sony or Microsoft in this matter. However, I find it equally silly to try and scoff and paint wide strokes about Nintendo that arent true. This article completely ignores half the information to paint an imaginary setting where all Nintendo talked about was Mario Kart, Zelda and SSB. Ignoring some surprising developments sich as Yoshi and SMT X FE, some new ips such as The Wonderful 101 and X, and some already known and overlooked franchises such as Pikmin 3 and Bayo 2.
 
Not every gamer has been playing games for 25 years. Why shouldn't there be a modern Mario, Zelda, or Halo game for them as well?

It will ALWAYS be there in the past. I had to go back and play NES to see the greats. Still you can't grow stagnant just so that new comers still get new renditions of a 3 decade old franchise. Play the past games for the first time and it should have the same impact.

Not to say any of these are stagnant(but leave the past in the past), actually far from it, I just want them to leave the established alone and create a new masterpiece out of their comfort zone.
 
What.

The "hardcore" (ugh) part of the gaming world is the epitome of legacy. They demand that everything proceed in a straight line according to their current preferences, genres, control schemes, and general expectations.

By consistently being the one of the big-three to most directly buck those expectations, Nintendo is far from trapped in legacy. Odd how obsessed some are with the ruse of IP, given how little variation often exists across IPs versus how much variation exists within certain key Nintendo properties (all the many genres of Mario, etc).
 
Gamers (i'm not talking about the uber gaming elite) dont crave games with no depth.

Regardless of their genre or appeal to the "core" gamer, Nintendo can and has heavily marketed new and successful IPs throughout this generation. When an argument is being made that the company relies exclusively on familiar offerings at the expensive of new experiences, it's important to note that the argument is somewhat disingenuous. Nintendo does rely on a few venerable franchises the bulk of their output, but have also released plenty of new IPs, large and small.
 
There's a reason I said major, because I know someone would have listed some ultra obscure small download only game or Wii Sports. I wanted to single it out to major games because when people say they're tired of mario/zelda/smash and all those other franchises they don't want to see people list some tiny ass handheld or download game. They want Nintendo pumping out BIG new IPs with a similar budget that the new mario or zelda gets.

You already singled out Wii Sports because whatevs. What is even major for you? And why does it have to be major?
 
New ips nintendo has done this gen:
Wii Sports
Wii Fit
Wii Music
Brain Training
Nintendogs
Xenoblade
Electroplankton
Elite Beat Agents
Pushmo/Crashmo
Friend Collection
Flipnote Studio
Nintendoland
Steel Diver

See? Exactly what I was talking about in that last comment. I said major and what did I get? Wii _____ and Steel Diver.

This is not what people want from Nintendo when they beg for new IPs.

Oersted said:
ou already singled out Wii Sports because whatevs

Because whatevs? I singled it out because it's barely a fucking game! 75 year olds can play it just as well as a 20 year old.
 
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