VGLeaks Durango specs: x64 8-core CPU @1.6GHz, 8GB DDR3 + 32MB ESRAM, 50GB 6x BD...

Has any of the insiders here actually seen any games in action? Cant they just say "yes they look awesome" vs "they kid of look the same but higher res"? I dont see how thats breaking NDA... :)
Most of the leaks seem to come from low level sources like people who have talked to a friend of a friend who has access to dev kit specs. Anybody who has seen multiple games would likely be in a high enough position to know better, and anybody commenting on their own game wouldn't really be an objective source.
 
At this point more people own tablets than 360s or PS3, I think.

Things like localized rumble in sticks, triggers, buttons, and the handholds of the controller are a) battery murderers, and b) expensive. Add to that a screen? There's no way it's happening. They're not going to sell 90 dollar controllers.

Nintendo: Just you wait!
 
I think it's safe to say that games will look the same, but fidelity will be higher. Watch Dogs, 1313 etc.

If these two games are legit examples of what next gen games (open world & linear) will look like next gen titles will look much better than what we have right now and definitely not the same. :P
 
If these two games are legit examples of what next gen games (open world & linear) will look like next gen titles will look much better than what we have right now and definitely not the same. :P

isn't 1313 going to be an open world game? I always thought it would be but they were simply showing off a linear section.
 
What do you mean games will look the same but better ?
Honest question

Most likely he means that we've already reached the point where humans look like humans and cars look like cars so the jump isn't going to be like FF7 to FF8. However the new specs will allow more polygons, better lighting, higher resolution textures, higher anti-ailising, higher framerates and so on.

Same but better.
 
What do you mean games will look the same but better ?
Honest question

I guess the first round of next-gen games will look like current-gen ones but at a higher resolution and with more filters (more aa, af, etc.).

Like some of the first games for the 360 looked like xbox/ps2 games in hd. See Burnout Revenge and games like that.

It was that way because assets for those games were created with ps2/xbox hardware in mind. Same will happen with some of the first next-gen games I believe.
 
I guess the first round of next-gen games will look like current-gen ones but at a higher resolution and with more filters (more aa, af, etc.).

Like some of the first games for the 360 looked like xbox/ps2 games in hd. See Burnout Revenge and games like that.

There feels like a slight difference from last time around with xbox especially devs have had hardware for some time, last time was much more rushed

But yes i expect what you said int he main, but remedy could be the one to surprise us
 
Most likely he means that we've already reached the point where humans look like humans and cars look like cars so the jump isn't going to be like FF7 to FF8. However the new specs will allow more polygons, better lighting, higher resolution textures, higher anti-ailising, higher framerates and so on.

Same but better.

Exactly :)
There will not be much of a jump like last gen where we go from 2-polygonal faces with a flat texture map to very detailed face.
 
Exactly :)
There will not be much of a jump like last gen where we go from 2-polygonal faces with a flat texture map to very detailed face.

Initially maybe, with PC based engines being used. But as the platforms are pushed and as developers learn the intricacies of what they can do, I'm hopeful that we will see new things - not just graphics but in other areas like animation etc
 
There feels like a slight difference from last time around with xbox especially devs have had hardware for some time, last time was much more rushed

But yes i expect what you said int he main, but remedy could be the one to surprise us

Even among the first wave of 360 titles there were some games which went a little further in showing what the hardware can do: PGR, Kameo, and others (even though the rough edges were aplenty). First party mainly.

So yes, I think and hope some of the teams that have been working for the longest time on the new devkits will surprise us.

I'm betting on Playground or Turn 10 for MS and Guerilla on Sony's side. I don't think Naughty Dog will be ready with a launch title.
 
The biggest changes we're going to see in my opinion are the small details, now that we have extra power for more things on screen we could see more falling leaves or roaming wildlife and so on.
 
I guess the first round of next-gen games will look like current-gen ones but at a higher resolution and with more filters (more aa, af, etc.).

Like some of the first games for the 360 looked like xbox/ps2 games in hd. See Burnout Revenge and games like that.

It was that way because assets for those games were created with ps2/xbox hardware in mind. Same will happen with some of the first next-gen games I believe.

The key word being "some". Even the games that people routinely claimed looked "like current-gen ones but at a higher resolution and with more filters", didn't really look that bad, the prime example being Kameo which doesn't look nearly as good in its leaked Xbox version.
 
Initially maybe, with PC based engines being used. But as the platforms are pushed and as developers learn the intricacies of what they can do, I'm hopeful that we will see new things - not just graphics but in other areas like animation etc

Animation and AI are two areas that remain untapped, I guess good AI is not that dependent on high end hardware since from what I remember from the DF analysis article of Halo Reach the AI routines for example were not that taxing to an old ass CPU like Xenon so it's probably more about the efficiency and less about CPU usage.

Either way I'm not expecting much from next gen in terms of AI, animation and physics will probably see a push as they are part of the presentation (and we know how important presentation is in AAA games) but as far as good and fun AI routines I don't see many developers pursuing better AI/more intelligent character interaction.

It would be cool though if 343i with Halo 5 and Naughty Dog with their next project (if TLOU is any indication) focus even more on the AI and more devs will follow. :P
 
The biggest changes we're going to see in my opinion are the small details, now that we have extra power for more things on screen we could see more falling leaves or roaming wildlife and so on.

Lighting.
I hope that and IQ are priorities next gen.

A properly lit environment (light bouncing, proper occlusion etc) would be a huge difference. You could use current gen assets and they would still look unlike anything we've seen so far.
 
Lighting.
I hope that and IQ are priorities next gen.

A properly lit environment (light bouncing, proper occlusion etc) would be a huge difference. You could use current gen assets and they would still look unlike anything we've seen so far.

You forgot physics. We need better game physics whether it's based off of realistic physics or not. Also they need to rid of the CLIPPING that annoys me more than anything.
 
I think we will see a few games that are going to overdo the effects tbh. In a.. look what I can do kinda way. They will be cluttered sparkly messes.
 
that's...disappointing. I thought we were getting a open world star wars title. everything about it felt like that's what they were aiming for. :(

I wouldn't put faith in that studio....Lucas arts is a mere shadow of it's former self. I can't even even remember the last good game they made.
 
Are we expecting every next gen games must have open world?

Open world is not is the way to go and too much time consuming can lead to expensive budget and poor reviews.
 
Are we expecting every next gen games must have open world?

Open world is not is the way to go and too much time consuming can lead to expensive budget and poor reviews.

I don't have time for open world games, most of them are filled with stupid ass fetch quests and way too much time is waste just travelling one location to the other....I like my linear games!
 
Are we expecting every next gen games must have open world?

Open world is not is the way to go and too much time consuming can lead to expensive budget and poor reviews.

Yeah, not every game should be open-world. If a dev isn't committed to put the effort required to make a decent game, you'll just have copy/paste terrain, npcs, caves etc all over the place.
 
So with these beefy specs for both consoles can we expect more console to PC ports or vice versa? It would make sense to me what the hell do i know.
 
I wouldn't put faith in that studio....Lucas arts is a mere shadow of it's former self. I can't even even remember the last good game they made.

true enough. I did enjoy force unleash 2 though, even if it was too short and felt like they ripped half the levels out for no reason whatsoever.

Are we expecting every next gen games must have open world?

Open world is not is the way to go and too much time consuming can lead to expensive budget and poor reviews.

some games are better suited to a open world. I thought 1313 with its focus on a bounty hunter was perfectly suited to the open world genre. guess not, but it makes sense for it to be an open world.

I don't have time for open world games, most of them are filled with stupid ass fetch quests and way too much time is waste just travelling one location to the other....I like my linear games!

absolutely, but some games are much better suited to being set in an open world. a game about bounty hunters operating in the underbelly of coruscant is such a title.
 
I played the demo and that was it...it was a boring turd of a game. I felt it was even worse than Devil May Cry 2 :/

damn. I wouldn't say it was that bad. it was enjoyable and it was one of the most stunning games I'd seen at the time. it looks a little old hat now, but at the time - stunning. amazing iq.
 
i'm ready for a new star wars game and a new console sounds like the perfect opportunity. i loved the hell out of star wars shadow of the empire at the n64 launch and i'm not sure thats because it was an especially good game.
 
Isn't SW 1313 getting a PS360 version?

It has only been announced for PS3 and 360, but they wont be able to pull those levels of graphics off on current generation hardware, so it is expected that the game is in fact a next-gen title but like WatchDogs they can't say that till the new consoles are announced.
 
yep haha.

I am intrigued about the multiple devices they were talking about.



I'm starting to get convinced that Microsoft will employ a two SKU approach. Here's what has been reported:

http://www.theverge.com/2012/11/21/3674802/xbox-tv-set-top-box-casual-gaming-streaming-2013

"The move will allow Microsoft to further increase its presence in the living room, providing consumers with a choice between a set-top box or a full next-generation Xbox console."


Now, this is TheVerge we're talking about. They couldn't have possibly pulled that out of their rear. IGN then picked up the story and further added:

http://www.ign.com/articles/2012/11/22/report-two-versions-of-the-next-xbox

"The first is the console we're all expecting, providing true next-generation gaming experiences, while the other will be a more affordable unit aimed at the casual market. The latter is said to use Windows 8 as the basis of its operating system, and won't be able to run the latest triple-A titles"



Then we get conflicting reports from different sources, one saying Durango is more powerful than Orbis, and the other saying the opposite. If the two SKU strategy is right, could they have both been correct? According to this: http://semiaccurate.com/forums/showpost.php?p=176056&postcount=324 the VGleaks block diagram is for the cheaper Xbox. With the more powerful one containing what they call an extra "app block" with one or two extra SOC's.


Then we get the latest Windows Weekly Podcast where at about 1:21 it is said:

Leo: So your advise to me Paul, 'cause I'm, I gotta hole in my eh.. media center where my Xbox used to be. I gotta Playstation 3, I'm thinking I was going to put a Steambox there but maybe your advice 'wait see', there might be something else...

Paul: We already know thru previous eh.. reports that their going to be multiple devices for example, we know that uhm... what I'm saying is... one of them... might fit nicely there...

Leo: Alrighty!
 
It has only been announced for PS3 and 360, but they wont be able to pull those levels of graphics off on current generation hardware, so it is expected that the game is in fact a next-gen title but like WatchDogs they can't say that till the new consoles are announced.

The only confirmed platform for 1313 is PC, the game has not been announced for PS360.
 
I'm starting to get convinced that Microsoft will employ a two SKU approach. Here's what has been reported:

http://www.theverge.com/2012/11/21/3674802/xbox-tv-set-top-box-casual-gaming-streaming-2013

"The move will allow Microsoft to further increase its presence in the living room, providing consumers with a choice between a set-top box or a full next-generation Xbox console."


Now, this is TheVerge we're talking about. They couldn't have possibly pulled that out of their rear. IGN then picked up the story and further added:

http://www.ign.com/articles/2012/11/22/report-two-versions-of-the-next-xbox

"The first is the console we're all expecting, providing true next-generation gaming experiences, while the other will be a more affordable unit aimed at the casual market. The latter is said to use Windows 8 as the basis of its operating system, and won't be able to run the latest triple-A titles"



Then we get conflicting reports from different sources, one saying Durango is more powerful than Orbis, and the other saying the opposite. If the two SKU strategy is right, could they have both been correct? According to this: http://semiaccurate.com/forums/showpost.php?p=176056&postcount=324 the VGleaks block diagram is for the cheaper Xbox. With the more powerful one containing what they call an extra "app block" with one or two extra SOC's.


Then we get the latest Windows Weekly Podcast where at about 1:21 it is said:

Leo: So your advise to me Paul, 'cause I'm, I gotta hole in my eh.. media center where my Xbox used to be. I gotta Playstation 3, I'm thinking I was going to put a Steambox there but maybe your advice 'wait see', there might be something else...

Paul: We already know thru previous eh.. reports that their going to be multiple devices for example, we know that uhm... what I'm saying is... one of them... might fit nicely there...

Leo: Alrighty!

please don't post links to mistercteam and expect to be taken seriously
 
Are we expecting every next gen games must have open world?

Open world is not is the way to go and too much time consuming can lead to expensive budget and poor reviews.

Every game should go open world. Tired of linear games, and to be honest, I skip them most of the time.

It's not about me getting the most out of the game, but I want freedom, I want to do what I want, not what the game wants me to do.
 
I'm starting to get convinced that Microsoft will employ a two SKU approach. Here's what has been reported:

http://www.theverge.com/2012/11/21/3674802/xbox-tv-set-top-box-casual-gaming-streaming-2013

"The move will allow Microsoft to further increase its presence in the living room, providing consumers with a choice between a set-top box or a full next-generation Xbox console."


Now, this is TheVerge we're talking about. They couldn't have possibly pulled that out of their rear. IGN then picked up the story and further added:

http://www.ign.com/articles/2012/11/22/report-two-versions-of-the-next-xbox

"The first is the console we're all expecting, providing true next-generation gaming experiences, while the other will be a more affordable unit aimed at the casual market. The latter is said to use Windows 8 as the basis of its operating system, and won't be able to run the latest triple-A titles"



Then we get conflicting reports from different sources, one saying Durango is more powerful than Orbis, and the other saying the opposite. If the two SKU strategy is right, could they have both been correct? According to this: http://semiaccurate.com/forums/showpost.php?p=176056&postcount=324 the VGleaks block diagram is for the cheaper Xbox. With the more powerful one containing what they call an extra "app block" with one or two extra SOC's.


Then we get the latest Windows Weekly Podcast where at about 1:21 it is said:

Leo: So your advise to me Paul, 'cause I'm, I gotta hole in my eh.. media center where my Xbox used to be. I gotta Playstation 3, I'm thinking I was going to put a Steambox there but maybe your advice 'wait see', there might be something else...

Paul: We already know thru previous eh.. reports that their going to be multiple devices for example, we know that uhm... what I'm saying is... one of them... might fit nicely there...

Leo: Alrighty!

This approach would be terrible. Devs would hate having to make a game run on an extra platform with more paring back and it's kind of a tough sell to market a worse version of the same thing.
 
please don't post links to mistercteam and expect to be taken seriously


I understand what your saying. I'm just trying to make some sense into what has been reported. I don't have to be taken seriously when I'm not the one suggesting multiple devices. This might be all BS but it was Pauls words (he sounded like he knew something but was holding back) that made me recall those previous reports.
 
Just posted on VGLeaks Twitter:

VGLeaks ‏@VGLeaks
Soon you will be able to read our last article. Orbis or Durango? You'll have to wait until we publish it ;)
 
I'm starting to get convinced that Microsoft will employ a two SKU approach. Here's what has been reported:

http://www.theverge.com/2012/11/21/3674802/xbox-tv-set-top-box-casual-gaming-streaming-2013

"The move will allow Microsoft to further increase its presence in the living room, providing consumers with a choice between a set-top box or a full next-generation Xbox console."


Now, this is TheVerge we're talking about. They couldn't have possibly pulled that out of their rear. IGN then picked up the story and further added:

http://www.ign.com/articles/2012/11/22/report-two-versions-of-the-next-xbox

"The first is the console we're all expecting, providing true next-generation gaming experiences, while the other will be a more affordable unit aimed at the casual market. The latter is said to use Windows 8 as the basis of its operating system, and won't be able to run the latest triple-A titles"



Then we get conflicting reports from different sources, one saying Durango is more powerful than Orbis, and the other saying the opposite. If the two SKU strategy is right, could they have both been correct? According to this: http://semiaccurate.com/forums/showpost.php?p=176056&postcount=324 the VGleaks block diagram is for the cheaper Xbox. With the more powerful one containing what they call an extra "app block" with one or two extra SOC's.


Then we get the latest Windows Weekly Podcast where at about 1:21 it is said:

Leo: So your advise to me Paul, 'cause I'm, I gotta hole in my eh.. media center where my Xbox used to be. I gotta Playstation 3, I'm thinking I was going to put a Steambox there but maybe your advice 'wait see', there might be something else...

Paul: We already know thru previous eh.. reports that their going to be multiple devices for example, we know that uhm... what I'm saying is... one of them... might fit nicely there...

Leo: Alrighty!
lol.
 
The key word being "some". Even the games that people routinely claimed looked "like current-gen ones but at a higher resolution and with more filters", didn't really look that bad, the prime example being Kameo which doesn't look nearly as good in its leaked Xbox version.

Yes, even those games had some glimpses of next-gen.

Like some of the textures in PD Zero.
 
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