I'm not familiar with the staff of Monolith Soft. I'll have to check out his artwork on other projects.
Nope, he wasn't.
edit:
damn, you edited
I'm not familiar with the staff of Monolith Soft. I'll have to check out his artwork on other projects.
You people have to realise that there was no marketing for xenoblade. Now that Nintendo knows that they have a big hit in their hand they will probably market the shit out of it .
With great marketing this could easily become a million seller for Nintendo.
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Which version do you prefer?
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Which version do you prefer?
you know after reading your quote it's really very hard to resist not playing this game.
Subdued palette, guns, no outrageous designs, clean, industrial look, multiplayer. A game more for the Mass Effect crowd, not so much the Final Fantasy or Tales crowds. That's my early impression at least. The 3DS RPG by Monolith Kyoto is probably their RPG for the Japanese market.
I believe someone in this thread brought up that Japanese impressions (on NicoNico, anyway) were pretty positive, and I've been told the same from a few Japanese friends. I know, that's anecdotal at best in the larger scheme of things, but I think in the end X'll be a game that appeals equally to both the east and the west. That's the vibe I'm getting, at least.
Someone once told me something similar, comparing FFXII to Xenoblade to get me to play it (faster than I would normally have), so I'm glad it left an impression on you.![]()
Makna Forest is probably also somewhat comparable in size, but it's kind of split up into two chunks and again, one of them is full of water.
Just a quick image I threw together:
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What do you reckon?
Umm...can you explain? Trippy isn't a word I'd associate with BK. The only thing 'trippy' is Mira's awesome theme.![]()
Just a quick image I threw together:
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What do you reckon?
Just a quick image I threw together:
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What do you reckon?
Man, this is GIGANTIC.That's the Bionis' shoulder, yeah? Silent_Ocarina pointed out that the spot where the Doll flies off from would be that particular section of land. And from what I've seen, the Bionis' shoulder would be much, much bigger than that.
Here's the video once again:
http://www.youtube.com/watch?v=l86GCaqZuxY
*Enya's Caribbean Blue! That's what the first thirty-one seconds of the trailer kept reminding me of!*
Man, this is GIGANTIC.
Why didn't they include this?
Man, this is GIGANTIC.
Why didn't they include this?
Yeah, global appeal would be even better. From Software kinda managed to achieve this, maybe Monolith can do it as well. That's probably what Nintendo would want, too.I believe someone in this thread brought up that Japanese impressions (on NicoNico, anyway) were pretty positive, and I've been told more or less the same from a few Japanese friends. I know, that's anecdotal at best in the larger scheme of things, but I think in the end X'll be a game that appeals equally to both the east and the west. That's the vibe I'm getting, at least.
The monster animations, too. Well, some of them. Animations in general were the biggest problem I had with Xenoblade visually, and X is a massive step up in that regard.Edit: Those enemy models are really good.
Man, this is GIGANTIC.
Why didn't they include this?
That's the Bionis' shoulder, yeah? Silent_Ocarina pointed out that the spot where the Doll flies off from would be that particular section of land. And from what I've seen, the Bionis' shoulder would be much, much bigger than that.
Here's the video once again:
http://www.youtube.com/watch?v=l86GCaqZuxY
*Enya's Caribbean Blue! That's what the first thirty-one seconds of the trailer kept reminding me of!*
This, besides being patently false, is extremely childish and insulting.It makes me mad that a simple announcement of a Mario or Zelda title trumps this amazing looking game. All I hear is garbage another 3D Mario or Mario kart but they get all pissy when I tell them they have been playing the same game for the past 20 years and are to dumb to notice. This game looks amazing and I got goosebumps just looking at the trailer (very rare). It just a shame Americans are too stubborn to give this game a try.
I think it depends on the area, in the beginning you can only see mountains, sand and water, those have naturally less saturated colors.
Look at this:
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Edit: Those enemy models are really good.
Dat saturation!
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Dat saturation!
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Only one thing to say, WHY?
According to Soraya Saga, while he's still good friends with Mitsuda, he wanted to try something new and he likes Sawano's works.So can anyone think as to why Mr. Tetsuya Takahashi may have chosen Hiroyuki Sawano to compose the music? Sawano does a lot of TV drama and has done quite a few films, also anime...
No idea. But if there was ever to be some kind of Xenoblade director's cut, you can be damn sure I'd buy the game again if that was included in it!
http://i.imgur.com/szKolRm.jpg[/IMG]
Looks better to me. Game needed more colour.![]()
So can anyone think as to why Mr. Tetsuya Takahashi may have chosen Hiroyuki Sawano to compose the music? Sawano does a lot of TV drama and has done quite a few films, also anime...
It's a wonderful area. I actually created a Riivolution patch for the Japanese version, switching the map with another in the game, so all I had to do is instant travel to a certain point to land in the maps large lake.
I personally reckon it was cut due to the colony more than anything; they'd have had to create NPC's for it, or write story to take place there. I can't see there being any other reason for it, especially since they claimed to have entire maps completed in a single month or so; a few alterations shouldn't have taken a week if that.
Don't go loopy on me man. We just have to wait at least a year for this game to come out.;_;
According to Soraya Saga, while he's still good friends with Mitsuda, he wanted to try something new and he likes Sawano's works.
1. Takahashi is looking for a specific direction with the music and likes Sawano.
2. Because Sawano is very popular right now, scoring a number of high profile anime over the last couple years. It was only a matter of time until he started working in video games as well.
Just messing, relax. The Eshop trailer looks better than the first image anyway.
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Which version do you prefer?
Makes sense. Though, it seems like such a waste to just leave it there rotting as junk data... Do you think there's any chance they'd reuse its designs for X? Also, what's this I'm hearing about Takahashi hiring a novelist to write for X? D:
Wow, that 2nd one looks like a shot out of an arcade machine lolOnly one thing to say, WHY?
Who knows? If the game is a sequel or set in the same world it's possible, but they'd likely remake the entire area anyway if that were the case. Unless they make a HD remake with extra content we're unlikely to see it, and even then it wouldn't be exactly as it is in the data (as far as the story goes, all colonies not seen or heard of in the game were).destroyed before the battle in sword valley
Dat saturation!
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I know im not the only one who doesnt know wtf that isI see. Well, that's very unfortunate.
Okay. I can't be the only who sees a giant chameleon with big-ass lips that has a jaekelopterus rhenaniae clipped to it. D:
Ugh, it's been YEARS since i played this, so... going from memory, i remember a tedious maze that flipped you upside down, there was a "candy town" that had a really strange vibe, there was a journey with a ship (of sorts) when you first meet Mizuti (had to google that name), all rather psychedelic imo... And i'm no fan of fixed cameras.
Baten Kaitos made marvels with the fixed 2D background paradigm. I still remember how I was completely in awe when I played the game the first time.
This in HD would be almost too much for my heart. If only Yoshi would have gone that way instead of making everything out of yarn.