Sammy Samusu
Member
Dual Swords are really useful in the demo, you can paralyze monsters and it's easy to use.
I've been killing Lagombi with the bow in under 10 minutes using this strategy:
- Start off with Poison coating. Use it till it's poisoned.
- Use Exhaust coating. Use it up completely.
- It will soon start drooling, and once it does, start using Sleep coating.
- Once it sleeps, set a trap near by, and then lay bombs next to Lagombi. Let Cha-Cha and Kayamba place their bombs too. Detonate!
- Lure Lagombi to the trap. And use the Power coating and do arc shots (will explain what this is)
- Continue to use Power coating till it goes to a new area.
- Use Para coating and get it paralyzed.
- Use remaining Power coating. It should be dead by then, if not, use C Range coating (does anyone know what C Range coating does? I assume it's more effective at close range)
Arc shots are when you are a fair distance away from a monster and you hold X until it's fully charged and then press A.
First timer here too. I had fun with it. I liked how it punishes the player if you just want to rush in and hit as many times as you can, it rewards observation, timing and strategy. I liked this more than I thought I would.
A question though, is this only about boss fights? I'm asking because I'm wondering how well this kind of gameplay works on a portable console: is it ok to play for 2-3mins, close the system then come back? would I be getting back to the same boss battle I was in? Could I grind a bit on portable, then take my save online for big fights?
Ah ok, that makes it much better.There are many different kinds of quests.
-collect x items quests
-carry x items to base without getting hit quests (usually while avoiding a boss monster)
-kill x number of small monsters
-kill/capture single boss-monster
-kill HUGE boss-monster (Jhen Moran/Alatreon)
-kill/capture two or more boss monster
And probably a few more I forgot.
I still don't get how the monster lock on works despite tapping the icon?
There are many different kinds of quests.
-collect x items quests
-carry x items to base without getting hit quests (usually while avoiding a boss monster)
-kill x number of small monsters
-kill/capture single boss-monster
-kill HUGE boss-monster (Jhen Moran/Alatreon)
-kill/capture two or more boss monster
And probably a few more I forgot.
Also, if you are playing single player you can suspend your play session at anytime by closing your 3DS and return later without it counting against the timer.
You forgot:
-experience a one way trip to hell with two hungry Deviljhos in the Arena.
Can't wait for that fight.
I don't even think I got that far. This is the main reason that I'm hyped. My internet situation wasn't great when the game came out so I spent the majority of my time in SP. I'm glad I'll be able to enjoy the MP right away this time.I never made it past 4* online in Tri. Can't wait to finally go toe-to-toe with Jho.
When I switched to duel swords I finished Lagombi in no time. I think I'll use them in the full game, they seem to be the must fun to use out of the weapons I've tried so far.Kinda like dual swords.
He is the hard monsterTried the Plesioth about half a dozen times on the Wii U. Never touching that demo again. That fight, as a newbie, feels very unfair. So many hit stuns, Plesioth spamming the same attack over and over keeping you at a distance while the timer runs out, shitty swimming controls, etc. I'm certainly going to grab the full release when it comes out because I had a lot of fun with the other fight. It just feels like they don't give you the tools or time to beat Plesioth. One mistake and you're out 1/2 your health. That's not fun. I'm sure with more experience and my own equipment it'll be fine, but feels awful in the demo.
There Wii-U controller having a screen made it extra frustrating. So many times I would have chucked the controller at the couch across the room in that fight. Can't do that with the Wii-U for fear of breaking it. That just makes it more frustrating. haha.
He is the hard monster
I realize he's the hard demo monster. He just feels unfairly hard as a newbie. Is he one of the harder monsters in the full game? I didn't think that was the case. Like I said, as a newbie, I just felt like they didn't give me the tools to beat him. It's frustrating because I want to play more, but I can take out the other boss with my eyes closed at this point.
I realize he's the hard demo monster. He just feels unfairly hard as a newbie. Is he one of the harder monsters in the full game? I didn't think that was the case. Like I said, as a newbie, I just felt like they didn't give me the tools to beat him. It's frustrating because I want to play more, but I can take out the other boss with my eyes closed at this point.
The worst point of this demo is that the game actually has a learning curve that gradually makes you comfortable with learning monster patterns and maximizing your own abilities, but none of that is present in this demo.
why would you fight the hard monster as a newbie?
I can see why they would put Plesioth in the demo. You know there are people who crave hard games. There's people who might have checked out the demo because they heard MH was hard. That's in there for them. They're not going to be challenged by Lagombi.
Really liking the gun lance. I forget how much time to you have for quest in the real game? 50 minutes real time? I know it's longer then 20 minutes and that's what is really throwing me off here. Not even going to attempt the hard fight because I know I simply won't have enough time. I'm beating the easy one within the remaining five minutes.
Played more of the 3DS version. Better with the controls but still taking a pass. Personally I need an XL as the screen is to small for this type of game. Really sure of that now. Makes me wish even more you could play the game on the Wii U gamepad. Oh well. Going to be interesting going back and forth between this and Lego City Undercover come March. Two games couldn't be any more different.
If the Wiki'a correct, you fight Plesioth after beating Diablos and Barioth. Aside from struggling with water combat, those monsters are probably much more difficult. They're both very fast, very aggressive, and have hard to dodge attacks. But maybe my frame of reference is bad.
Two tips for avoiding Plesioth's attacks:
- Most of Plesioth's attacks aim forward. If you approach from the side, you're fairly safe.
- Monsters always do the tail whip twice (unless they're interrupted). Once he does one tail whip, he'll always follow with another.
Is there a time limit for quests in the full game? Do monsters become stronger when playing co-op?
I think the gun lance can be effective depending on the type of ammo you have. Seems like it should be used in certain situations and not used normally. Doesn't replace the bowguns since the range of the gun seems to be short. Then again I didn't really use the bowguns so perhaps the range on them is the same but I would assume isn't.
It has barely been 3 months since the system launched. The current lineup is definitely anemic but it isn't like there is nothing. Monster Hunter and Lego City are next month. Injustice is in April. Game and Wario, Pikmin, and Wonderful 101 in the summer. Yoshi, Mario/Kart, Zelda, Bayonetta 2, Watch Dogs later this year.
You know this stuff is coming.
I don't own a Wii U yet but I will get one once these games actually start coming out.
But then there are, arguably more, new gamers to the series who try the demo, have fun with Lagoombi fight and want to step it up only to find Plesioth to be frustratingly hard. Some of those people may even write the game off completely as being too frustrating if they don't know about the additional customization and time the full game allows.
Was changing ammo on the gunlance in the demo, because I missed it if it was? I mostly used it for melee than used the ranged when the enemy started to take off or otherwise got away from me. I also had fun jamming some bullets into a dude in the middle of a melee combo.
You can zoom in to the area you're at...forget the shortcut but I know it exists!
Maybe. I'd like to think that if you beat Lagombi, you're smart enough to know that easy is easy and hard means hard, though. There's also people who will turn the demo off as soon as they see how your character controls. They might not even get to the monster. You can't please everyone at once.