It's very irritating. It's almost as if people want next-gen to fail so they can justify their PC GPU's.
How is this a skybox?
Hmn, maybe this part kinda is...
Then it seems kind of redundant people calling it just a skybox. It's pretty clear large portions of it will be accessibleIt seems like most of the game will take place there.
3D skybox.How is this a skybox?
Hmn, maybe this part kinda is...
Nah, I am pretty sure it is all geometry, certainly the wall is and it extends beyond the city, and you can see aliasing in the buildings in the sea.
Killzone 4 + Gran Turismo at launch = Day 1 buy
I hope they get some vehicles in there, especially for the multiplayer.
Jetpacks just felt so awkward... who knows what a tank will do.I hope they get some vehicles in there, especially for the multiplayer.
Ewwwwwwwwwwww...
Late in the game, probably. I'm guessing Gamescom or TGS, which is August and September.hmm, yeah, 9 months. anyone know generally when they show off multiplayer for kz?
Late in the game, probably. I'm guessing Gamescom or TGS, which is August and September.
Nah, I am pretty sure it is all geometry, certainly the wall is and it extends beyond the city, and you can see aliasing in the buildings in the sea.
Killzone 4 + Gran Turismo at launch = Day 1 buy
How can you forget 1 of the best multiplayer maps ever? Salamun (freakin) Market!Jetpacks just felt so awkward... who knows what a tank will do.
They just need ten maps that function like Tharsis and Radec and we'll be set.
Come at me, bro.
I hope, as a Shadow Marshal, there's a lot of stealth in this. Imagine sneaking into the Helghast side, perhaps disguised, and assassinating high value targets or engaging in some sabotage.
Late in the game, probably. I'm guessing Gamescom or TGS, which is August and September.
Yeah! Good catch.
Why not a device that causes molecular disentegration, dissolving matter into a billion particles a la the de-rez'ing effect in Tron. Or an imploding singularity, a la the red matter in Star Trek. Limitless possibilities!
I would like to see GG push their imaginations in regards to stuff like this. The railgun is a great start![]()
Sethos...
Hoping for more maps along the lines of Salamun Market and Pyrrhus Rise. Helghast Industries was really good too in my opinion.Jetpacks just felt so awkward... who knows what a tank will do.
They just need ten maps that function like Tharsis and Radec and we'll be set.
Come at me, bro.
Hoping for more maps along the lines of Salamun Market and Pyrrhus Rise. Helghast Industries was really good too in my opinion.
Yes I know, I'm saying maps similar to those, not those actual maps.So.. Uh... Helghan is...
Why? 30 FPS exists because it's the LCD. If the hardware is capable then it should aim for a more fluid fps.
The sacrifices for 60fps will always be pronounced. If you think of the shooters this generation that run at 60, it's basically CoD and RAGE, both hideous.
I think 30fps is fine for consoles. The gamepad is kind of a mushy interface, it's not like on PC where 30fps makes mouse look feel utterly sluggish.
shit, thanks. mp is still my last holdout on this game. they gonna go kz2, kz3, or fullblown cod to capture that early crowd looking for a standard mp to get into.
Yes, it was. Terrible geometry, super shitty textures, insane pop-in, horrible baked lighting. Awful.RAGE was hideous? Haha.
Yes, it was. Terrible geometry, super shitty textures, insane pop-in, horrible baked lighting. Awful.
Ewwwwwwwwwwww...
I couldn't disagree more.No, it was not. It looked better than most 30 FPS games.
RAGE was hideous? Haha.
Yes, in every way possible. The worst textures and texture streaming I've seen in a long time, pop-in as mentioned and lighting problems. Walk up close to anything and it would look like shit, at a huge distance it just looked mediocre. That game was a turd.
Then it seems kind of redundant people calling it just a skybox. It's pretty clear large portions of it will be accessible
Yes, in every way possible. The worst textures and texture streaming I've seen in a long time, pop-in as mentioned and lighting problems. Walk up close to anything and it would look like shit, at a huge distance it just looked mediocre. That game was a turd.
In separate linear levels most likely.
So? You still have views across the city scape from every vantage point.In separate linear levels most likely.
Ya Rage was fucking beautiful. And yes I know the textures looked like ass if you stuck your nose right up to them but for a game to look that good at 60 frames is truly a feat that not nearly enough people give credit for. It's funny how everyone seems to want 60 frames yet any time a game is 60 frames people always want to scrutinize any part of the visuals they can.
Graphics are the least of my concern for KZSF.
I expect the game to look good, and it does look damn good.
I'm simply worried about the gameplay. I loved Killzone 2. The campaign was extremely polished. It was very well paced with good set pieces. The lead up to fighting Radec was also one of the best moments in the entire game. However, it concerns me that we will see a Call of Duty clone (set in space) with this game.
It seems a little stupid for GG to fixate the crosshair on the HUD, as opposed to the guns (as in KZ2/KZ3). Also, the HUD looks extremely busy. And what is with 'focus mode' or bullet time? And why does it take 2/3 shots to kill each individual Helghast? Make it more like Halo, where you have enemies of varying strength. Killzone 2 did it well. We had normal infantry Helghast, heavy Helghasts, mini-boss Helghasts etc.
Perhaps, but KZ3 wasn't like KZ2. So I am assuming GG will continue this trend of a watered down COD experience.You've seen litterally no more than 3-4 minutes of gameplay on an unknown difficulty setting, with godmode turned on. And you're judging how the enemies in the game are?
A bit premature no?
Killzone 4 + Gran Turismo at launch = Day 1 buy