PlayStation Vita Sales See Massive Spike in Japan (nearly six times increase)

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If you were using that standard then isn't the DS a failure in Japan when you compare it to the DS?

I'm guessing you mean 3DS to DS.

I don't think he's saying to selectively make comparisons with a particular platform, but to look at numbers in context of ALL the other ones.
 
Comparing the quantity sold from two different platforms, that have performed very differently isn't perspective.

Sigh. I was using those 2 platforms to show how using multipliers can be misleading in telling the entire story. Is it really that difficult?
 
Nice boost, but hardly relevant for the history of the system in Japan. We all saw GC rising in special occasions (even more, like 100k), and it didn't help in general.
 
So Sony has a massive price cut, Senran Kagura outsells PSO2, and you think PSO2 caused the spike

PSO2 is a free download. The sales are only for a special edition bundle. The charts will not reflect how popular PSO2 really is.

Not trying to prove or disprove anything (I honestly have no idea if PSO is that popular in japan) I am just pointing out a truth here.
 
But you need to have some perspective on the numbers.


If say 3DS had a 5x increase in sales the numbers would be absolutely insane.

If the 360 had a 5x increase in sales it wouldn't even be a blip on the radar.

If 360 suddenly sells 5x more week over week, that's a massive spike. It doesn't matter how many sales it originally had. A 5x increase week over week is a massive spike.
 
I'm not really sure how that's going to work out in terms of logic and numbers, but I'm sure they'll be better games.

The WiiU doesn´t appeal to casuals so it has to rely way more on gaming enthusiasts than the Wii. And i think most people here agree when i say: 3D Mario/Zelda etc. yay, 2D Mario rehash/Nintendoland nay.
 
So Sony has a massive price cut, Senran Kagura outsells PSO2, and you think PSO2 caused the spike

Nah, I just lied to trick you. Slow your roll, dude.

number 2, don't confuse a vocal minority with 'GAF' at large.

For number 3, I think Senran Kagura had a larger effect. Boob power.

2: of course. That's just me being reductive. Just an amusing anecdote to see a lot of the same people in Vita threads.

Senran Kagura was the big Vita release, not PSO2.

I don't think that's likely... it's possible, but unlikely imo. Senran Kagura probably had more of an effect on sales along with the price drop.

I admit to having little knowledge about Kagura, but from a personal perspective, I'm not buying a Vita for that, but I would for a portable MMO. Just a personal thought.
 
I do like that this week has put the fire back in the belly of SmokyDave.

When I look at the evidence I see the Vita as a walking corpse but I can also see why people think it just hasn't been given a chance yet.
 
PSO2 is a free download. The sales are only for a special edition bundle. The charts will not reflect how popular PSO2 really is.

Not trying to prove or disprove anything (I honestly have no idea if PSO is that popular in japan) I am just pointing out a truth here.

The in-game purchases seem pretty popular on the PC version, so I imagine a lot of income will come from that.
 
People think the sales spike is for Soul Sacrifice, I think the sales spike was actually caused by Senran Kagura.

Taptaptaprubrubrub

vita-senrankagura-4ibrpo.gif
 
The 360 sold 282 units this week. Five times that is 1410. It's still completely insignificant.

Well, I didn't know that. Yes, that makes it more insignificant, but there's a certain point (and I think 11k is definitely in that) that a 5x increase is a massive spike, and it doesn't have to be a huge number to start out with.
 
It's a great spike.
The real test is if the price cut and the new software releases can bring the baseline at least to the same level of the PS3, around 20k weekly. We'll see by the end of the month/mid April.
 
It's great to see the Vita have some decent sales for once; however, we won't be able to tell if the price cut had any lasting effect until several weeks from now.

For now, this is pretty much an expected, no-duh story.
 
Would it be okay if I made a thread about the Vita suffering from a massive drop in sales two or three weeks from now?
 
So what else is coming for the vita after soul sacrifice? Tearaway and killzone?

Doesn't seem like those two will do a whole lot.
 
Software sells hardware, who would have fucking thought? The guys at Sony who have been running the Vita show, are some of the most incompetent hacks I have ever seen. Not locking down Monster Hunter when it single handedly saved the PSP in Japan, is the height of said incompetence.

This, it's ok if you don't want to pony up for other games, but not doing it for MH is unbelievable.
 
The WiiU doesn´t appeal to casuals so it has to rely way more on gaming enthusiasts than the Wii. And i think most people here agree when i say: 3D Mario/Zelda etc. yay, 2D Mario rehash/Nintendoland nay.

How do you know who's buying what?
 
Sigh. I was using those 2 platforms to show how using multipliers can be misleading in telling the entire story. Is it really that difficult?

I understand you just fine. But like I said, that isn't putting things into perspective. Putting things in perspective means relating current success to past performances of the same company/product. Which is what sales analysts do.
 
When Sony announces PlayStation 4's pricing, they will also announce a price cut for the Vita worldwide (except Japan obviously).
 
It's a decent (not spectacular but not as bad as the rumoured 44k would have suggested) sales spike, but next week would be more interesting for me. With the release of SS, it will be interesting to see how much it softens the inevitable drop that will come post-price cut and what kind of new baseline the Vita will settle at. I guess some software after the Q1 blitz would also help :P
 
I understand you just fine. But like I said, that isn't putting things into perspective. Putting things in perspective means relating current success to past performances of the same company/product. Which is what sales analysts do.


Ok. A week that saw a price drop and the first 2 notable releases in 6 months saw about a 20k increase over the last time the platform saw a notable release( hatsune miku). To me that does not strike me as evidence of much demand for a product.
 
This, it's ok if you don't want to pony up for other games, but not doing it for MH is unbelievable.

Was that really the reason for Monster Hunter not appearing on the Vita and instead floating over to the 3DS/WiiU?

I just hope eventually MH4 finds its way to the Vita... ;_;
 
Ok. A week that saw a price drop and the first 2 notable releases in 6 months saw about a 20k increase over the last time the platform saw a notable release( hatsune miku). To me that does not strike me as evidence of much demand for a product.

Yep, that's perspective. And I agree that there isn't much evidence for mainstream demand. But it seems to be carving itself a nice niche which should be viable for many AA games. At least in Japan.
 
Was that really the reason for Monster Hunter not appearing on the Vita and instead floating over to the 3DS/WiiU?

I just hope eventually MH4 finds its way to the Vita... ;_;

I think all parties ae to blame in the following order:

Capcom by far the largest reason: Too Cheap...would rather continue use old assests to make a larger profit.

Sony: for not paying for MH to appear in Vita

Nintendo: for probably doing some kind of deal or paying Capcom.

Again its mostly Sony and Capcom's fault though Capcom don't care as MH can find success on any platform it wants especially the 3DS.
 
Could a part of the Vita's "problem" be because it looks near identical to a PSP to the lay-person?
I mean the form factor.
 
As long as Nintendo and Sony both have a bomb on the market, you can look forward to Nintendo and Sony fans going at one another. If Microsofts new console bombs, god save us all.

These are great numbers. I hope they have the software to invigorate even more sales.

What happens if Sony has 2 bombs on the market? What happens if Nintendo brings back the "3rd pillar" and that bombs? So many possibilites.
 
So that's what, like a dozen more Vitas out on the streets now?

The thing just had a price cut and a fairly popular game is coming out on the system tomorrow, which might be causing some systems to be sold on anticipation alone. To not expect a temporary bump in units sold given the circumstances is pretty naive.
 
Could a part of the Vita's "problem" be because it looks near identical to a PSP to the lay-person?
I mean the form factor.

I don't think that's it. Honestly, the Vita's performance is probably the way it is partly because of the PSP still doing very well in Japan with a ton of new games every week compared to the Vita. Also not many new games. :(

So that's what, like a dozen more Vitas out on the streets now?

This is more applicable to Xbox/360.
 
Ok. A week that saw a price drop and the first 2 notable releases in 6 months saw about a 20k increase over the last time the platform saw a notable release( hatsune miku). To me that does not strike me as evidence of much demand for a product.

What demand is there in Japan for anything outside of the 3DS? Gaming is on life support over there.
 
Id say that Vita is in a better position for a recovery in Japan than Nintendo even with it's software woes. Weeks like this prove that there is demand for the product so long as there's product there to back it up, and we haven't seen any hardware revisions yet which can regularly save systems with weak sales. PSP took off quite nicely with the slim revision, albeit it never sold as poorly as the Vita did post-launch.

We'll see what Soul Survivor does for the system through March and beyond. The system actually doing well the week before at least shows that Sony understands the significance of it and isn't just sending it to die.

Yeah, this is pure wishful thinking.

Obviously, Wii U is not exactly in an enviable position right now. It's certainly in a much deeper hole than 3DS was at its low point, largely due to the dearth of third-party support.

But at the end of the day, it still has 3D Mario, Mario Kart, Zelda, and SSB coming, among others, all of which are guaranteed to have some kind of large, positive impact on hardware sales (if not necessarily enough to save the system from GC or GC-plus sales).

By contrast, as I noted in today's MC thread, Vita literally has not one notable exclusive announced for the remainder of 2013 in Japan once Soul Sacrifice and ToHR launch tomorrow. The closest thing to an exception is Valhalla Knights 3, a fact which speaks for itself.

3 things I'm taking from this thread.
1: The price cut helped, but not as much as people think
2: GAF still hates the Vita with the power of a thousand red suns
3: PSO2 is the main reason for the spike of sales

...oh, ffs.
 
Yeah, this is pure wishful thinking.

Obviously, Wii U is not exactly in an enviable position right now. It's certainly in a much deeper hole than 3DS was at its low point, largely due to the dearth of third-party support.

But at the end of the day, it still has 3D Mario, Mario Kart, Zelda, and SSB coming, among others, all of which are guaranteed to have some kind of large, positive impact on hardware sales (if not necessarily enough to save the system from GC or GC-plus sales).

By contrast, as I noted in today's MC thread, Vita literally has not one notable exclusive announced for the remainder of 2013 in Japan once Soul Sacrifice and ToHR launch tomorrow. The closest thing to an exception is Valhalla Knights 3, a fact which speaks for itself.

But secret sauce!!!... erhm... wrong thread...

I really hope they've been keeping something huge underwraps.
 
When I was buying my Vita someone who went with me said "wait don't you have that already?" I had to explain it was a new console, lol.
I can see that happening.
I don't think that's it. Honestly, the Vita's performance is probably the way it is partly because of the PSP still doing very well in Japan with a ton of new games every week compared to the Vita.

I guess that could be a major part of the problem also I never really looked at it before now but the Vita is damn expensive when compared to say a PS3.
I don't think the vita will ever take off at this price, it needs to get down to $199 somehow.
 
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