Kotaku: The Wii U Won't Be Getting Unreal Engine 4

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They'll have to work really, really hard. But hey then devs can use that to port unreal engine 4 games to the system.
Even if Nintendo got it working, it doesn't mean the games would even run as they were designed to. The nice thing about closed systems (as opposed to pc) is you can design based on the horsepower available and know its there. Things like physics can now be a critical gameplay component (physics beyond boomblocks type stuff). Even advanced ai can be a critical part of game design, throwing it on a vastly inferior console could hinder the games original design.

I like the prospect of games pushing the Rvelope and not having to worry about catering to a crippled machine (in terms if relative horse power).
 
People are really taking his comments to heart. He really didn't need to apologize IMO. I love my Wii U but I won't defend its lack of power.

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Personally, I think they should have made a Massively scalable engine(Being able to port a project "easily" from next gen systems to Current gen consoles and mobile devices. Instead of having two products. Anyway, it's status quo: They did the same thing with UE3 and Wii.
 
I mean, yeah it sucks, and I would prefer the system sees the engine in full, but Epic's job is to sell their engine. They aren't going to do that by showcasing it on hardware that doesn't quite take advantage of it.
(Hell the PS4 and Durango versions won't hold a candle to the PC versions but I understand the want the best hardware to showoff the console versions)
 
People are really taking his comments to heart. He really didn't need to apologize IMO. I love my Wii U but I won't defend its lack of power.

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Well actually the Wii U can handle UE4, even Rein confirmed that a dev can port UE4 to Wii U if they want to, it's just if they want too.

Hmm..Wonder if Nintendo can port it themselves.
 
No I think they need to move on with another strategy and aim to fragment and totally disrupt the market.

Epic have no interest in Nintendo. They're aligned with MS and Sony's philosophies and business strategies.

If MS and Sony aren't successful neither will Epic. So it's within their interests to diss Nintendo.

Nintendo need to bite back in their own way.

Fragment how? Become really successful and draw people away from PS4/xbox. Why haven't they thought of that? I really don't see them being able to do anything to fragment in the core market or hurting Epic. The only ways they could is if they built their own middleware that worked on all consoles or the wii u suddenly becomes wii level desirable and they refuse to let UE3 games to release on their system. Neither of those things are going to happen.
 
No I think they need to move on with another strategy and aim to fragment and totally disrupt the market.

Epic have no interest in Nintendo. They're aligned with MS and Sony's philosophies and business strategies.

If MS and Sony aren't successful neither will Epic. So it's within their interests to diss Nintendo.

Nintendo need to bite back in their own way.

Honestly. I kind of agree. iOS ended up growing its own entire league of 3rd party developers with its own "philosophy" of making games. Why can't Nintendo (in the event their platform is actually successful)?
 
Well actually the Wii U can handle UE4, even Rein confirmed that a dev can port UE4 to Wii U if they want to, it's just if they want too.

Hmm..Wonder if Nintendo can port it themselves.

Nintendo uses their own engines. Porting UE4 would be a waste of time. The reason Epic isn't doing it is likely because nobody would use it anyway.
 
People are really taking his comments to heart. He really didn't need to apologize IMO. I love my Wii U but I won't defend its lack of power.

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Rein made the right call, I'd rather placate people like that than wonder if I need to watch my back just because I slighted the reputation of the only thing that gives some people's lives meaning.
 
Well, maybe like Unity Nintendo could shoulder the costs so other devs could use it. It's not the same situation though.

If there was a cry from developers and publishers for UE4 on the Wii U, Epic would port it. There isn't some personal blood feud between Rein and Iwata. It's business. It doesn't make business sense to port it. Nintendo probably recognizes this as well. These are business men, not message board fanboys. Nintendo isn't going to waste time and money to port UE4 to Wii U out of spite.
 
Well actually the Wii U can handle UE4, even Rein confirmed that a dev can port UE4 to Wii U if they want to, it's just if they want too.

Hmm..Wonder if Nintendo can port it themselves.

Why isnt this thread title updated to WiiU can handle UE4?
 
If there was a cry from developers and publishers for UE4 on the Wii U, Epic would port it. There isn't some personal blood feud between Rein and Iwata. It's business. It doesn't make business sense to port it. Nintendo probably recognizes this as well. These are business men, not message board fanboys. Nintendo isn't going to waste time and money to port UE4 to Wii U out of spite.

Exactly. It's not a conspiracy. Publishers and developers want to make money. Just like with the Wii. Do you release a game on a console that is Soooo different and under powered compared to it's two competitors OR do you build and release it on the other two which will make you more money in the end.

If the Wii U had been selling just amazingly then perhaps it would get more support bit it's not and the hardware difference between it and the PS4/ most likely 720 will be too significant for devs to create a game for all three without sacrificing too much.

This is why if someone is going to want third party support they shouldnt buy Nintendo home consoles. It's just a bad idea. Nintendo's policy with going low power and some type of unique input method will make it unattractive to third parties. Buy Nintendo consoles for Nintendo games and you won't be disappointed. I'm not.
 
Why isnt this thread title updated to WiiU can handle UE4?

I'm pretty sure Rein said similar things in regards to Wii and Unreal Engine 3. I wouldn't hold my breath. He also said the same thing about Unreal Engine 4 and Xbox 360. He just doesn't consider Wii U as a next generation console, which is completely understandable.

It's rather embarrassing how some people are taking it, though.
 
Why isnt this thread title updated to WiiU can handle UE4?


I think he meant a dev can port a UE4 game to WiiU if they so choose. Not UE4 itself. Why would a dev buy a middleware engine, then do all the work to adapt it to an unsupported platform? And that ported UE4 game would probably end up looking like a UE3 one.

:lol
 
I can't believe people are going after Rein so hard about that comment. Well, knowing the gaming audience I guess I'm sadly not that surprised.

Still, as a responsible business manager, it's in Rein's best interest and Epic's best interest to apologize and save face with one of the biggest companies in the business.
 
Rein with damage control, so transparent.

He laughed because he thought it(Wii U) was funny in regards to the UE4 engine.

He saw the backlash.

Now he's saving face for whatever reason(UE3 engine related actually).
 
Why isnt this thread title updated to WiiU can handle UE4?

Because the thread title isn't incorrect. Any platform can "handle" UE4 in the way Wii U can. They are just saying devs are free to take their UE4 games and do what they can to make them work on Wii U, it's just not going to be supported (which is kind of the point of a universal engine like UE4) by them.
 
This wouldn't have happened if Nintendo retained Silicon Knights.

We'd have full Eternal Darkness and Too Human trilogies by now.
 
I can't believe people are going after Rein so hard about that comment. Well, knowing the gaming audience I guess I'm sadly not that surprised.

Still, as a responsible business manager, it's in Rein's best interest and Epic's best interest to apologize and save face with one of the biggest companies in the business.



Yeah I would not had engaged in a twitter anything, I would had just released a statement to the press. but it is good to save face. Despite what may be said, Nintendo's business is still business so i'm sure he got a few calls over the weekend to "fix it."
 
Personally, I think they should have made a Massively scalable engine(Being able to port a project "easily" from next gen systems to Current gen consoles and mobile devices. Instead of having two products. Anyway, it's status quo: They did the same thing with UE3 and Wii.

They already have that, its UE3. UE4 is for taking advantage of the future of hardware and faster/better tech.
 
Well actually the Wii U can handle UE4, even Rein confirmed that a dev can port UE4 to Wii U if they want to, it's just if they want too.

Hmm..Wonder if Nintendo can port it themselves.

Well yea, even mobile devices can handle it according to Epic, it's all about scalability. Putting it on the Wii U won't look anywhere close to what we've seen from the engine so far, so it'd be kind of pointless really.
 
I think Nintendo views third-parties as collateral damage to its next-gen agenda. Nintendo does want third-party support , but it won't let the obession over third-parties wanting more hardware power get in the way of making a console that is affordable and distinctively unique. Support the platform if you want or get out of Nintendo's way. Nintendo isn't interested in completely cattering to what third parties want which is why it has this habit of doing things its own way regardless of the some of the foreseeable consequences.

What is perhaps most ironic about the way Nintendo works is that while it has acknowledged that it cannot afford to carry the weight of of its platform by itself, but that is still very much what it is doing. The only difference is Nintendo thinks it can dedicate more resources tor making more publishing deals with third-parties or tempt them with ways to reduce development costs like Iwata has explained to us in the past. Such a strategy simply cannot compete against the sheer quantity of multiplatform support, but who knows, it could make Wii U more attractive to have as a secondary console to own just like Wii was for most gamers.
 
Console wars. You see it on GAF a lot recently, on all sides.
That's above and beyond anything I've ever seen (started gaming during the NES days)! That's not console wars. That's straight fanboyism taken to a whole new level. It's like this individual is willing to take a bullet for Iwata, Reggie, and Miyamoto!
 
Well yea, even mobile devices can handle it according to Epic, it's all about scalability. Putting it on the Wii U won't look anywhere close to what we've seen from the engine so far, so it'd be kind of pointless really.

But actually the point is that the wii u could easily get ports of ps4/720 games. The will be downgraded visually of course.

The op and thread title should be updated.
 
But actually the point is that the wii u could easily get ports of ps4/720 games. The will be downgraded visually of course.

The op and thread title should be updated.

No, they couldn't "easily" get ports. The whole point of engines like UE4 is that they are scalable to various platforms with support by Epic, who is constantly updating the engine and making it easier to work with. Wii U will get no such support.
 
That's above and beyond anything I've ever seen (started gaming during the NES days)! That's not console wars. That's straight fanboyism taken to a whole new level. It's like this individual is willing to take a bullet for Iwata, Reggie, and Miyamoto!

I've seen worse, when Bayonetta 2 was announced as a Wii U excluisve people were threatening the developers on Twitter, among other sites.
 
But actually the point is that the wii u could easily get ports of ps4/720 games. The will be downgraded visually of course.

The op and thread title should be updated.
Except it's not easy for the Wii U to get 420/720 ports. Shoot, it's not even getting BF4 and that is coming on the PS3/360. Can you imagine 2-3 years from now? When the PS4/720 are hitting their strides? Wii U will most likely have a repeat of the Wii performance in terms of 3rd party support. Again, don't buy Nintendo consoles for third party support because you will be disappointed.
 
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