Beermeister
Banned
Grand Theft Auto IV has the best driving physics of any open-world game, ever.
GTAIV has awesome driving, for what it is. Never played Sleeping Dogs, but from what I've seen the driving looks similar to SR3. Every car feels the same and it's like playing Cruisin' USA every time you get in a car.
such a low low low ............ low bar
Grand Theft Auto IV has the best driving physics of any open-world game, ever.
Driver: San Francisco gets my vote ... it really suited all those old-school movie-based challenges!
Especially motorbikes when youre stuntingOnce mastered, it is a thing of beauty.
Grand Theft Auto IV has the best driving physics of any open-world game, ever.
The only car that controlled well in that game was the Torch.Agreed, and I would say Saints Row 3 had the shittiest driving physics of any current gen open world game I've played
I have this too and the handling is solid enough. It dont feel like I'm driving a bull tha can get pissed off if the slightest thing. I'll need to reinstall this.
What kind of comparison is this? RDR's horse physics make it a better game that GTA IV.
Doesn't make a whole lotta sense.
Yeah i forgot how bad the camera sucked, i guess that was a bigger problem along with mission scripting.
Fully agree with the OP and I'm pleasantly surprised by the amount of people agreeing also. I was always under the impression that most people hated it?
Due to the way the cars handle in GTA4, and I hate to use the word, it gets you more immersed in the world. Your connection to the world is more tangible.
I still don't mind the way games like Saint's Row and Sleeping Dogs handle this stuff though. Both games have different goals regarding the driving. SR is, as we all know, silly and stupid fun. Therefore it needs to be as arcadey as possible. Meanwhile, SD focuses on car combat by allowing you to easily crash into other cars by performing those sideway swerves and the like.
GTA doesn't want to achieve either. It just wants to present a believable world. I really hope GTAV will continue this trend. It's the only open world game that I know of that strives to achieve this (though Mafia 2 might as well).
GTA IV was pure pleasure for me back in the day! The GTA races were crazy, even with guys trying to fuck up the race by ambushing in tough spots with rocket launchers.
I played a lot of multi when I had my 360 in UK. Then I moved to Japan and could barely get into games anymore. (game was too old?).
I got it on Steam during a sale and while I did get some fun modding it, I was just disappointed with the lack of people for MP, basically couldn't join one single damn game!
Currently playing Sleeping Dogs and, while I'm enjoying it overall, the driving physics really bother me. Makes driving (or should I say, flying) through the city boring and honestly kind of a chore. Rockstar knocked it out of the park when it comes to the driving aspect with GTAIV. The controls and physics kept you alert, and thus, engaged during travel from mission to mission. The hood cam made it even better and more immersive (shame Sleeping Dogs doesn't have one; I'd love to be able to appreciate the finer details of the city that way).
I pray that V will continue IV's driving model!
Sleeping Dogs driving FAR surpasses that of GTA IV. GTA IV is leaps and bounds better than the previous GTAs, maybe, but Sleeping Dogs is where it's at.
lol, that game has terrible driving physics. so bad it made the game not enjoyable for me
Aside from the road vehicles, helicopters are also great in GTA IV. SR is a very basic, unsatisfying experience, whilst GTA actually flys more like a real chopper would - a nose down attitude influences forward speed but you have to feed in extra lift into the rotors so you don't lose height. It's harder to master but enormously more satisfying and fun.
Online 'GTA Race' mode in GTA4, particularly around the Times Square figure 8 track, was one of this gens most enjoyable multi-player experiences afaic. It's a shame most people wrote it off before even trying it.
Driver San Francisco for me. 60fps