Let me start with what is probably the most obvious, but also the most important example:
FFVI basically has three versions, and unfortunately none of them are ideal to play today. I don't know about you, but this really frustrates me.
The original on SNES is notoriously buggy and its English release's localization has to a large extent been written out of canon. The PS1 version fixes some of the problems but is also plagued with awful load times. The GBA release is arguably the most modern but is unfortunately saddled with the GBA system's various limitations, most notably its massively downgraded audio.
I'm sure some will rebuff this, claiming the SNES original is perfectly fine, but I disagree. The game needs to be released in a form which perfectly aligns with the original vision, and none of these three options meet this criterion.
--
Earlier today, someone mentioned Persona 3 also finds itself in this category. I have not played the game, but from what I understand of its various incarnations, I can easily believe it.
What other games fall into this trap of not having an ideal way to play them? I'm sure the most severe cases entail the existence of multiple versions, each with major drawbacks, but some cases where a game was released once but not in an ideal state might also fit the billing.

FFVI basically has three versions, and unfortunately none of them are ideal to play today. I don't know about you, but this really frustrates me.
The original on SNES is notoriously buggy and its English release's localization has to a large extent been written out of canon. The PS1 version fixes some of the problems but is also plagued with awful load times. The GBA release is arguably the most modern but is unfortunately saddled with the GBA system's various limitations, most notably its massively downgraded audio.
I'm sure some will rebuff this, claiming the SNES original is perfectly fine, but I disagree. The game needs to be released in a form which perfectly aligns with the original vision, and none of these three options meet this criterion.
--
Earlier today, someone mentioned Persona 3 also finds itself in this category. I have not played the game, but from what I understand of its various incarnations, I can easily believe it.
What other games fall into this trap of not having an ideal way to play them? I'm sure the most severe cases entail the existence of multiple versions, each with major drawbacks, but some cases where a game was released once but not in an ideal state might also fit the billing.