Avalanche (Just Cause) - Wii U dev kits collecting dust, Nintendo is hard to reach

Price cut won't help it, it's already dirt cheap in the UK and still sells like shit.
It needs games.
A price cut will help it compete better against the PS3 and 360, the systems its really competing with in the marketplace, unless and until Sony or Microsoft slash the price of those soon-to-be legacy systems.
 
except it's not irrelevant. We're talking about a company with a strong track record and the knowledge of how to make their products successful, even if they start slow.

We're talking about a company that has yet to give their console a push or release a second wave of games. I'm willing to bet that in NA Sony spent more money advertising Vita in December than Nintendo has on Wii U LTD. You can try to broaden the scope (....why would you) and talk about ALL companies, but the reality is each one is different, and with Nintendo the problem and solution is incredibly simple. There is a tendency on this board for sensationalism, for example acting as if Wii U selling 3.5 mil in 6 months is a death sentence, or by some twisted logic, worse than Vita.



are you familiar with R&D? It's expensive, and kinda/sorta inevitable. It never helps your companies earnings report. The standard model is sold at a loss, which is made up by Nintendo selling ~1.5 games (or probably .5 games digitally). Mario alone has sold about 1.8 million thus far, so yes, future earning reports should be black for Wii U.

And you're predicting Nintendo can't sell 1.5 million Wii U's by November? And you act as if I'm the crazy one?

Well you are the one who said to use checkers to sell Wii U, but no at the current rate they will not sell another 1.5 million by November because there is already a crap ton rotting on the shelves. This summer is going to be abysmal in every region do unless there is massive price drop and huge game before then no.People seriously expecting Pikmin 3 to do much for Wii U clearly overestimate the appeal of that franchise.
 
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You didn't get nearly enough props for this

well fucking done
 
Didn't he just get a promotion? I doubt he'd step down so soon.

America plays an important part for Iwata keeping that commitment. Since both the 3DS and Wii U seems to be struggling more in the US in sales and third-party support, becoming CEO of America will allow him better ability to oversee and fix what is going wrong here.
 
This is ridiculous, but not surprising (I had a bad feeling about the Wii U the instant it was first announced).

The Wii U is approaching Jaguar and 3DO levels of bad. Worse in some ways since Nintendo is a well-known name.
 
It would depend on how their release schedule ends up and/or whether that's accompanied by a price cut and whether that provides retailers with enough confidence to take more supply.

They will likely ship similarly low numbers this quarter if not lower, to that of CYQ1; there's a lot of Wii U's in the channel and sell-through will likely decline going into the northern hemisphere Summer. I would hazard to guess that post-Golden Week it will be seeing ~6K/week sales in Japan, Europe sales are apparently abysmal, and the US isn't much better so globally in the realm of 30K/week.

If they manage to push a major title into CYQ3 and it manages to move systems then they may reach 5M by 30th Sept. If not then it won't.

30k a week in the next couple of months is on the optimistic side, it's probably fallen below that already, certainly below 10k in both EU and JP (golden week bump will be for this one week alone).
 
Not going to lie. The Wii U could be priced at $99 right now and I still wouldn't pick it up as there is nothing of interest for me to play at this moment. And with the non-stop news like this thread coming out, I just don't see Nintendo games alone as a compelling reason.

Maybe Nintendo and Sega should do a join venture and make a new console called the Super Genesis with all the titles that made them both famous:P That might be interest me, especially if there was a shining force or phantasy star out there! Ha! I'm dreaming....
 
Vita is not nearly as important to Sony's business as Wii U. On a relative scale, Wii U is absolutely the bigger bust right now, although the upsides of Wii U are much much higher than that of Vita which is just pretty much unsellable in this market.

With the exception of the Wii, Nintendo has primarily been a handheld company in recent times. It doesn't excuse the failure of the Wii U, but I don't think they'll go to the same extremes as they did with 3DS to get it turned around. As for Vita not being nearly as important, I can't see that being the case in Japan. PSP was very successful late in its lifespan there, and not taking advantage of that is a disaster for Sony. Saying a handheld is not very important to Sony is essentially saying Sony doesn't really care about selling games in their home country, and that's hard to swallow.

To put it another way, a floundering console and fairly successful handheld > a floundering handheld and uncertain console future after the mediocrity of PS3. Especially when the floundering handheld has been out almost a year longer and has received a price cut in Japan. What's Playstation as a gaming brand really worth, if it isn't #1 in mindshare in any market, console or handheld, at home or abroad?
 
I read it as: small install base, no point in doing a Wii U version of something, and Nintendo is not paying us to do a game.

It's amazing that although the system appears to be fully capable of handling straight current-gen ports, even that is deemed too risky.
 
They have a history of very profitable consoles. Wii U should be one of the most profitable yet due to full retail games being sold digitally, along with the inevitable DLC and subscription models.

We'd have seen the blue ocean success by now...? We haven't even seen an attempt at that type of game yet. And why are you acting like Wii U has been out for any significant amount of time?


What hypotheticals? What has been the impact on Nintendo so far? Slowly gaining market share, making some extra cash before their first big game and marketing push? They're could have 10+ million Wii U's sold before Microsoft or Sony launch their next systems.

Right, Sony has multiple divisions, and gaming is one of the few that's profitable, so I'd argue it's even worse to have a failed platform on their hands. and unlike the Wii U it won't be fine in the end; it's being hid until they can quietly discontinue it. Much like Vita, Sony is in a very dire situation, only being able to report profits due to selling off assets left and right.

...
10 million ???
Oy vey
 
Not going to lie. The Wii U could be priced at $99 right now and I still wouldn't pick it up as there is nothing of interest for me to play at this moment. And with the non-stop news like this thread coming out, I just don't see Nintendo games alone as a compelling reason.

Maybe Nintendo and Sega should do a join venture and make a new console called the Super Genesis with all the titles that made them both famous:P That might be interest me, especially if there was a shining force or phantasy star out there! Ha! I'm dreaming....

My friend uses his as a media player, works prettty well.
 
If that happens, Iwata will no longer be CEO. He promised 100bn yen profit this fiscal year or he'll step down. There is no way of meeting that goal if they drop the price of the Wii U.
As a whole, Nintendo seems more concerned about profits than their place in the market. They have a very strange and narrow view in this regard. I fear they lack the foresight that is required to truly see through a roadmap for a generation that is suppose to last 5-6 years. At best, Nintendo can support a console for 2-3 years until they either have to repeat the same franchises again or move on to their next system.

A new CEO is needed to break this cycle and truly have a better overall vision and plan for Nintendo. Iwata currently has a very limited and narrow opinion of what Nintendo should and should not do with their systems.

To be honest they could cut the price of the Wii U in the US by $50-$75 and not be losing any more than they were at launch.

30,000 yen = around $370 when WiiU launched..now it's around $302.

Cutting the Premium from $349 to $279 would lose them no more now than $349 did at launch..and that doesn't even factor in any reductions in manufacturing costs (the same is also true for Europe)..
 
To be honest they could cut the price of the Wii U in the US by $50-$75 and not be losing any more than they were at launch.

30,000 yen = around $370 when WiiU launched..now it's around $302.

Cutting the Premium from $349 to $279 would lose them no more now than $349 did at launch..and that doesn't even factor in any reductions in manufacturing costs (the same is also true for Europe)..

Doesn't help that production cost are lower when you still have the old units on shelves ;P
 
This this this this bloody fucking GOD THIS!!!

It's one thing to have this discussion openly, honestly and fairly. It's another thing to be condescendingly told CONSTANTLY to "wait for [insert far off game from Nintendo franchise X here]" before being allowed to have an opinion on the state of Nintendo's affairs in the hardware sector. It gets old, and it makes no sense in light of how terrible the Wii U is doing NOW, to be honest.

Awfully emotional. And yes, Nintendo fans are the ONLY ones acting at ALL condescending. Right.

...
10 million ???
Oy vey

Yeah, that's not happening. The only claim with a worse chance of success than that is the idea of PS4 selling 16 million units in FY2013.

To be honest they could cut the price of the Wii U in the US by $50-$75 and not be losing any more than they were at launch.

30,000 yen = around $370 when WiiU launched..now it's around $302.

Cutting the Premium from $349 to $279 would lose them no more now than $349 did at launch..and that doesn't even factor in any reductions in manufacturing costs (the same is also true for Europe)..

This is a great point that I hadn't thought of, and I hadn't seen brought up yet. The yen has weakened considerably since launch. A $50 price cut in the U.S. is probably something that can easily be handled.

I think we could see Standard/Premium at $250/300 later this year for the same bundles possibly with an extra game thrown in (Wii Sports U?).
 
A price cut won't help Nintendo here (at least not in the long run).

History has taught us that:

1: No matter the price-cut, hardware bumps will only be temporary unless you manage to create momentum for your product through a consistent schedule of notable releases.

2: You can't have a consistent schedule of notable releases without proper 3rd party support.

So what will Nintendo do here?

I mean, they may manage to create momentum for a year (and that's only because they delayed their launch window games), but what happens next?

How can Nintendo maintain a steady stream of notable releases without 3rd party support for the rest of Wii U's lifecycle?

They can't, unless of course they start money-hatting games everywhere.

With some luck they can have a steady stream of notable releases for a while which will create momentum and attract 3rd party support.
 
Nintendo would be in the same relative position 3rd party relations wise if they did not focus on the Upad.

The hardware would likely be more or less identical to what was released. They do not design hardware for anyone else but their own developers and profitability. You'd still have GAFers posting "Lawl 7 year old hardware." It just might not have strayed far from the $249 Wii price point. At the absolute best the hardware would have more memory.
 
I haven't been able to read the whole thread since I'm on my phone, but has anyone pointed out how baffling is for a developer to say their dev kits are collecting dust? Dev kits aren't things you get in a store, and in order to get one you need more than just money (and they are expensive), to get one only to leave it untouched to me reads as incompetence, its almost embarrasing to be honest, although I'm not surprised devs acting like fanboys.
 
I haven't been able to read the whole thread since I'm on my phone, but has anyone pointed out how baffling is for a developer to say their dev kits are collecting dust? Dev kits aren't things you get in a store, and in order to get one you need more than just money (and they are expensive), to get one only to leave it untouched to me reads as incompetence, its almost embarrasing to be honest, although I'm not surprised devs acting like fanboys.

In terms of businesses deciding where to invest, no, they're not expensive.
 
Gosh Mario really needs to be retired lol seriously, same for Sonic. that is all.

The problem for you is that Mario and Sonic games are not made for you. They are made for 6-12 year olds as the target demographic. They also serve to be many children's first foray into video games so their controls and difficulty are tailored to that age range. That doesn't mean older people can't or don't enjoy the games just that Nintendo are not targeting the older gamer.

Rebooting Mario would serve no purpose. It is like trying to reboot Mickey Mouse to get 40 year olds in on the action. It wouldn't work.
 
To be honest they could cut the price of the Wii U in the US by $50-$75 and not be losing any more than they were at launch.

30,000 yen = around $370 when WiiU launched..now it's around $302.

Cutting the Premium from $349 to $279 would lose them no more now than $349 did at launch..and that doesn't even factor in any reductions in manufacturing costs (the same is also true for Europe)..


They want the yen to be cheaper at the point of sale. If anything, they can't afford a price cut now because the yen is stronger now.
 
In terms of businesses deciding where to invest, no, they're not expensive.

It depends on their size of course, but I know what you mean. However, it is still pretty dumb to go through all the hurdles to get a WiiU dev kit only to leave it there. If they were waiting to see how WiiU performed is even more dumb.
 
With the exception of the Wii, Nintendo has primarily been a handheld company in recent times. It doesn't excuse the failure of the Wii U, but I don't think they'll go to the same extremes as they did with 3DS to get it turned around. As for Vita not being nearly as important, I can't see that being the case in Japan. PSP was very successful late in its lifespan there, and not taking advantage of that is a disaster for Sony. Saying a handheld is not very important to Sony is essentially saying Sony doesn't really care about selling games in their home country, and that's hard to swallow.

To put it another way, a floundering console and fairly successful handheld > a floundering handheld and uncertain console future after the mediocrity of PS3. Especially when the floundering handheld has been out almost a year longer and has received a price cut in Japan. What's Playstation as a gaming brand really worth, if it isn't #1 in mindshare in any market, console or handheld, at home or abroad?

PS4 will have plenty of japanese games, just like the PS3.
 
It depends on their size of course, but I know what you mean. However, it is still pretty dumb to go through all the hurdles to get a WiiU dev kit only to leave it there. If they were waiting to see how WiiU performed is even more dumb.

I just don't see why it is dumb. Just because you get a development kit doesn't mean you're going to build a game.
 
It depends on their size of course, but I know what you mean. However, it is still pretty dumb to go through all the hurdles to get a WiiU dev kit only to leave it there. If they were waiting to see how WiiU performed is even more dumb.

Given the lack of documentation early on, they wouldn't have known how weak or powerful it was until they started to use it.
 
...
10 million ???
Oy vey

yes, it's certainly in the realm of possibility. It'll depend on the impact of Wii Fit, Pikmin 3, W101, Rayman, and some combination of Super Luigi, Mario 3D, Mario Kart, Retro's game, etc. More important is the huge advertising push we've been told is coming.
 
yes, it's certainly in the realm of possibility. It'll depend on the impact of Wii Fit, Pikmin 3, W101, Rayman, and some combination of Super Luigi, Mario 3D, Mario Kart, Retro's game, etc. More important is the huge advertising push we've been told is coming.

They sold ~2.5M in 6 months, including the holiday season. You now expect them to sell over 7.5 in the same period of time, which is usually the slowest for sales?
 
Maybe I'm understimating Avalanche's size then? I didn't expect they were that big.

It wasn't a comment on size of the organization, just that larger development houses usually have kits that never end up getting used. They are for R&D and written off as such.

Most times though, a publisher buys the kits and gives them to you to use. After the project they are boxed up and sent back.

With Avalanche, their tech scales. Remember that the original Just Cause was also on PS2. I don't think a WiiU version of anything they are doing would be out of the question if the business numbers added up.
 
yes, it's certainly in the realm of possibility. It'll depend on the impact of Wii Fit, Pikmin 3, W101, Rayman, and some combination of Super Luigi, Mario 3D, Mario Kart, Retro's game, etc. More important is the huge advertising push we've been told is coming.

And its possible for the PS3 to sell 20 million this year. See, I can do what ifs too that arent based on reality. The Wii U WILL NOT sell 10 million by the launch of the others. It won't reach 8 million. I will make you a wager that it won't reach 10 million.
 
And its possible for the PS3 to sell 20 million this year. See, I can do what ifs too that arent based on reality. The Wii U WILL NOT sell 10 million by the launch of the others. It won't reach 8 million. I will make you a wager that it won't reach 10 million.

why would I make a wager on my high end estimate?
 
Dont make a claim, call people out who think your estimate is crazy, and then refuse to defend your statement. If you are confident then take my wager.

....or you could learn to read. I said Wii U could have 10 million sold before Sony or Microsoft even launch their consoles. I didn't say they will, nor did I say probably will.

I am confident in my claim because it's extremely reasonable, and just depends on when the next gen consoles release, what games Nintendo releases before then, and how effective their ad campaign is.
 
....or you could learn to read. I said Wii U could have 10 million sold before Sony or Microsoft even launch their consoles. I didn't say they will, nor did I say probably will.

I am confident in my claim because it's extremely reasonable, and just depends on when the next gen consoles release, what games Nintendo releases before then, and how effective their ad campaign is.

Ok. Sony could sell 30 million Vitas before the Wii U sells 10 million.
 
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