EA Sports Engineer: Wii U is crap, < powerful than 360. No $ 3party. [Tweets Deleted]

ClovingWestbrook loves the PC but doesn't like using a mouse

ClovingWestbrook loves Nintendo IP but didn't like any Wii game but Wii Sports.

ClovingWestbrook is weird.

A great many people share his opinion. I grew up on Nintendo IP's in the 80's and early 90's, so I still hold a great deal of nostalgia and love for them. But as an adult, a mario game along the lines of the galaxy or what not, just don't appeal to me at all. Hence why I never bought a Wii or WiiU. If the consoles only selling point are first party IP's that no longer appeal to me, why buy the system?

It's sort of what everyone has been complaining about with Nintendo since oh....about 1996 or so. Complete and total lack of 3rd party games.

Mario and their other first party games are probably great to those they appeal too, but nobody wants to drop hundreds of dollars on a system to play a couple first party games a year, if that. Not in today's economy.
 
ClovingWestbrook loves the PC but doesn't like using a mouse

ClovingWestbrook loves Nintendo IP but didn't like any Wii game but Wii Sports.

ClovingWestbrook is weird.

This is how I visualize you after seeing one of my posts.

meyers.gif
 
It's just funny that you'd claim that you hate the wiimote and waggle and yet WiiSports is the one game you enjoyed. Must have been in spite of its controls which is very fundamental to the experience :P
Can't speak for him, but I can speak for myself:

The Wiimote worked perfectly for WiiSports. With the exception of golf, I never felt like I had to fight against the controller. This was not the case in most other Wii games.
 
I know plenty of people like that, who are like that. Maybe not the most hardcore gamers, but they are not used to the mouse and don't like aiming/pointing.

Makes sense to me.

I bet if you had two people with no/minimal experience in gaming and gave them a basic first person game (or a game that requires active controlling of a camera) - I really believe M/KB would be more intuitive. Dual sticks for camera control is some awkward shit in the grand scheme.
 
I bet if you had two people with no experience in gaming and gave them a basic first person game - I really believe M/KB would be more intuitive. Dual sticks for camera control is some awkward shit in the grand scheme.

Oh yea, it definitely is. I'm just weird in that way lol. When I first started playing on the PC, my first MP experience was CS:S and I would play hours a day with the kb/m and loved every second of it.
 
What I don't love is their old way of thinking. What I don't like is the corporate leadership who refuses to reach out to third parties in meaningful ways


We have no idea what happens behind the scenes.
There are many reasons why support may or may not come to a platform.
This includes everything from cultural attitudes to practical economics.
 
I bet if you had two people with no/minimal experience in gaming and gave them a basic first person game (or a game that requires active controlling of a camera) - I really believe M/KB would be more intuitive. Dual sticks for camera control is some awkward shit in the grand scheme.

Yeh, I am an absolute hater of dual analog shooters, and don't like some dual analog camera systems. Very awkward. Just some people don't gel that way.

This thread has taken quite a U turn lol.
 
What I don't get about the lack of Wii Fit is that the whole idea is that we'd reuse all these old Wii accessories like the balance board to play those games. They don't go to waste!

Well.. when the fuck is Fit coming out? Fit Plus came out in 2009. And the next one isn't even out in 2013?
 
What I don't get about the lack of Wii Fit is that the whole idea is that we'd reuse all these old Wii accessories like the balance board to play those games. They don't go to waste!

Well.. when the fuck is Fit coming out? Fit Plus came out in 2009. And the next one isn't even out in 2013?

Probs for Autumn relaunch rumour with brand new advertising campaign. Best time to do it.
 
Only because of the reaction of idiots. If people hadn't decided to make this a news story, it's just a guy talking to friends.

Agreed 100%. "How dare he say things about my console, he must be punished!" Those types of reactions are absurd and disturbing. The guy is entitled to his opinion and there is nothing wrong with it. It didn't offend me as a Wii U owner. Even if it did, who cares? I knew this thread would go beyond overboard.
 
We have no idea what happens behind the scenes.
There are many reasons why support may or may not come to a platform.
This includes everything from cultural attitudes to practical economics.

But we do though. There have been many, many stories behind the scenes come out about how poorly nintendo treats it's 3rd parties, going back to the NES days. Before you ask, no I don't have links, but they are out there on the internet somewhere if you google fu is good.

Nintendo has always had a "OUR way or you won't be on OUR system" approach.
 
Nintendo fans have been pissing on EA for years so this should not come as a surprise. I'm not saying they're wrong for hating, EA is pretty much the worst thing that has happened to video games, and if EA gets their grubby hands on the last of our young who know what kind of zombie apocalypse would erupt. It's just funny how easy it was for everyone to forget just how shitty they are.

I could forgive the occasional bloody and brainless shooter if it was the result of laziness or lack of imagination. But it's the result of thousands of underpaid and overworked designers in the worst conditions of any large company in America. I say goodbye EA, our money will be better spent elsewhere.

Tremendous PR spin though, if there's one thing they're expert in it's market manipulation.
 
What I don't get about the lack of Wii Fit is that the whole idea is that we'd reuse all these old Wii accessories like the balance board to play those games. They don't go to waste!

Well.. when the fuck is Fit coming out? Fit Plus came out in 2009. And the next one isn't even out in 2013?
They should have released it at launch IMO, but they postponed it to include the next miiverse communities feature.
 
Is that really called for?

You are essentially calling me retarded...which I'm pretty sure is ban-worthy. I called you weird in a light-hearted post. Overreact much?

If that's what you take from the gif then that's on you. You really haven't watched SNL I take it because the skit in which it's from has Michael Myers as being overly HYPER. Nothing to do with what you stated. The characters name is Phillip the Hyper Hypo for crying out loud.

But hey, you should probably contact a mod if you think I called you retarded.
 
But we do though. There have been many, many stories behind the scenes come out about how poorly nintendo treats it's 3rd parties, going back to the NES days. Before you ask, no I don't have links, but they are out there on the internet somewhere if you google fu is good.

Nintendo has always had a "OUR way or you won't be on OUR system" approach.

actual books have been written too. I like the story of Yamauchi going apeshit on some American game people in Japanese for like 3 minutes. One guy said he became "unhinged". Interesting company with some interesting personalities.
 
But we do though. There have been many, many stories behind the scenes come out about how poorly nintendo treats it's 3rd parties, going back to the NES days. Before you ask, no I don't have links, but they are out there on the internet somewhere if you google fu is good.

Nintendo has always had a "OUR way or you won't be on OUR system" approach.
With the way Nintendo is treating indies i would think those days are behind them.
 
I never really felt that I regretted getting a console day 1. When I bought a ps3 day 1, it was backwards compatible and I never felt that I didn't have anything to play on it. I just like the moment of getting new tech, not necessarily "oooo, look at the huge launch catalogue I can play." I always have a backlog and know that the games I want will eventually come. Just have to be patient.

"Please understand." Lol
 
With the way Nintendo is treating indies i would think those days are behind them.

In some ways, yes. IMO, Nintendo has appealed to the Indies because the company refuses to do what it needs to get the big AAA companies. The problem is that indies don't move hardware. And please don't bring up Minecraft because like the Wii, it was a special situation of catching lightning in a bottle. Even Notch has admitted that it probably won't be happening again, or at least any time soon.

Inappropriate.

You now look like an enormous douche.

Not really.
 
But we do though. There have been many, many stories behind the scenes come out about how poorly nintendo treats it's 3rd parties, going back to the NES days. Before you ask, no I don't have links, but they are out there on the internet somewhere if you google fu is good.

Nintendo has always had a "OUR way or you won't be on OUR system" approach.
Exactly.

I pointed this out extensively in another thread. Nintendo's current issues with third parties didnt just emerge spontaneously or from some conspiracy plot of EA and western devs hating on Nintendo or scared of Mario. It's something that has been a problem going back to the SNES and continuing on with the n64, gamecube, wii and now wiiU.

whether it was filtering and controlling developer content with the SNES, the deviations from the industry paths by forcing cartridges and a different design structure with N64, the overall poor support on both the technical side and the PR side for generations with third parties to the typically odd hardware decisions and the market demographics Nintendo caters too, it really shouldn't be a surprise that many third parties not only prefer Sony and Microsofts systems but also feel they make more sense economically speaking and are more willing to tie their anchor around them early while taking a very cautious and wait and see approach with Nintendo.
 
Why? How does what he said make you so mad that you want to see him "spited"?

Sounds really passive aggressive duder. Did the guy kick your dog?

The EA dude is underpaid, overworked, and unable to think clearly beyond what his company dictates to him in his weakened state. We should have more sympathy for this guy, he's on the brink of insanity.
 
The EA dude is underpaid, overworked, and unable to think clearly beyond what his company dictates to him in his weakened state. We should have more sympathy for this guy, he's on the brink of insanity.
I'd say he's just stating what pretty much every else knew in an aggressive manner and adding a little bit of his own opinion to it.
 
In some ways, yes. IMO, Nintendo has appealed to the Indies because the company refuses to do what it needs to get the big AAA companies. The problem is that indies don't move hardware. And please don't bring up Minecraft because like the Wii, it was a special situation of catching lightning in a bottle. Even Notch has admitted that it probably won't be happening again, or at least any time soon.
To be honest with you i wasn't even thinking of minecraft when i posted that lol.But what do they need to do to get AAA devs on board?Communicate more with them,make a system that's as powerful as the others? I personally think it's a image issue with Nintendo,they can't seem to get the customer to think this is a system i want to buy big AAA third party games on.
 
I really don't see anything wrong with his statements. He is a fool for making them, but they seem utterly correct in every way.
 
To be honest with you i wasn't even thinking of minecraft when i posted that lol.But what do they need to do to get AAA devs on board?Communicate more with them,make a system that's as powerful as the others? I personally think it's a image issue with Nintendo,they can't seem to get the customer to think this is a system i want to buy big AAA third party games on.

You have a point that it is an image issue but IMO, the image stems from Nintendo's refusal to implement many of the features that was found in the competition last gen. But yes, releasing capable hardware would go a long way. Better communication would most likely help. Making sure that the launch was successful would help create a strong install base from day one, creating more incentive for AAA publishers to release their games on the hardware going forward.
 
To be honest with you i wasn't even thinking of minecraft when i posted that lol.But what do they need to do to get AAA devs on board?Communicate more with them,make a system that's as powerful as the others? I personally think it's a image issue with Nintendo,they can't seem to get the customer to think this is a system i want to buy big AAA third party games on.
Observe what Sony has done with PS4 to shift the image of being impossible to work with or for and then copy and paste it when they'll be working on Wii U Dey.
 
ClovingWestbrook loves the PC but doesn't like using a mouse

ClovingWestbrook loves Nintendo IP but didn't like any Wii game but Wii Sports.

ClovingWestbrook is weird.

There is nothing weird about this.

I've been gaming since the Atari 2600. Then I was given an NES by my parents and I've loved Nintendo games and consoles all the way through to the Wii. I owned a Snes, in my teens, an Nintendo 64 in my 20's and a Game cube when it launched. But after having my Wii for about a week, I quickly figured out that Nintendo had gone completely off the rails. They no longer gave two fucks about gamers like me that grew up on their products. Their focus completely shifted to Grannies, soccer moms and the 10 and under crowd. Gamers and Gaming matured and evolved. Nintendo didn't. And now the Wii U will be the second Nintendo console I won't own.
 
You have a point that it is an image issue but IMO, the image stems from Nintendo's refusal to implement many of the features that was found in the competition last gen. But yes, releasing capable hardware would go a long way. Better communication would most likely help. Making sure that the launch was successful would help create a strong install base from day one, creating more incentive for AAA publishers to release their games on the hardware going forward.
I think communication with devs early on of console creation is where they have to start,Get input from them and implement what works for both parties with that Nintendo twist and charm at the end.
 
With the way Nintendo is treating indies i would think those days are behind them.

It's not just about Nintendo being "nice" to developers. The issues Nintendo has had with third parties is a history that is long and deep. And unlike Sony with the playstation and what looks like the ps4 and Microsoft with the 360, Nintendo has never fully embraced catering their hardware and infastructure to accommodate and please third parties.

Even today you see the complaints of developers, stories of nintendos poor communication with certain companies, poor infastructure, still behind in areas that many developers consider key to their revenue streams like online, odd hardware decisions that, for instance, ignore the current trend of similar PC-style architecture that allows easy ports and easier development across platforms. I could keep going but hopefully you get the idea.

I said in another thread but Nintendo should of been out Sony'ing Sony this gen if what they were really going for was the core gamer and bringing back third parties. They have more work in the confidence-building department with third parties then either Microsoft or Sony. They should of been working with third parties day one of the the consoles design and made sure all the bullet points developers typically ask for are hit and hit hard. If not then they honestly should of stuck to a more wii-centric formula and created a low entry cost box that catered to Nintendo fans, casuals, and low cost games that could help yield developers a quick profit and perhaps grow a few high quality niches(for example: lower cost, high quality RPG's, indie games, ps1 style niche games that need less revenue to be profitable but help diversify your audience, maybe strike a deal with google for android as your operating system and bring over much of their applicable games library day one etc). Instead Nintendo has chosen what seems the worst aspects of both business paths.
 
actual books have been written too. I like the story of Yamauchi going apeshit on some American game people in Japanese for like 3 minutes. One guy said he became "unhinged". Interesting company with some interesting personalities.

Everyone knows Nintendo treated third parties badly during the NES and early SNES days. But those days are long gone now. Yamauchi has retired. Looking back on that period is not very helpful when evaluating the Nintendo of today.

Nintendo have even mended their relationship with (Bandai-)Namco, who they famously had a big falling out with, leading Namco's CEO Masaya Nakamura to publicly critisize them for their monopolistic business practises and withdrawing most of their software support from the SNES and N64.

Today they are best buddies. I'd say Iwata is doing something right at least.

Nintendo are very Japan-centric, they don't follow all of the current industry trends and they rarely (if ever) moneyhat developers for exclusives. They won't bend over backwards for big Western publishers like Sony and Microsoft do, but that doesn't necessarily mean they treat them like shit either, like during the NES era.
 
Everyone knows Nintendo treated third parties badly during the NES and early SNES days. But those days are long gone now. Yamauchi has retired. Looking back on that period is not very helpful when evaluating the Nintendo of today.

probably not, but some good stories from back then.
 
It's not just about Nintendo being "nice" to developers. The issues Nintendo has had with third parties is a history that is long and deep. And unlike Sony with the playstation and what looks like the ps4 and Microsoft with the 360, Nintendo has never fully embraced catering their hardware and infastructure to accommodate and please third parties.

Even today you see the complaints of developers, stories of nintendos poor communication with certain companies, poor infastructure, still behind in areas that many developers consider key to their revenue streams like online, odd hardware decisions that, for instance, ignore the current trend of similar PC-style architecture that allows easy ports and easier development across platforms. I could keep going but hopefully you get the idea.

I said in another thread but Nintendo should of been out Sony'ing Sony this gen if what they were really going for was the core gamer and bringing back third parties. They have more work in the confidence-building department with third parties then either Microsoft or Sony. They should of been working with third parties day one of the the consoles design and made sure all the bullet points developers typically ask for are hit and hit hard. If not then they honestly should of stuck to a more wii-centric formula and created a low entry cost box that catered to Nintendo fans, casuals, and low cost games that could help yield developers a quick profit and perhaps grow a few high quality niches(for example: lower cost, high quality RPG's, indie games, ps1 style niche games that need less revenue to be profitable but help diversify your audience, maybe strike a deal with google for android as your operating system and bring over much of their applicable games library day one etc). Instead Nintendo has chosen what seems the worst aspects of both business paths.
I agree with you for the most part (look at the post above yours).But that quote ways more about how Nintendo treats devs after the console is launched.And buy the way they are treating indies,giving them free licenses to unity and even giving some of them free dev kits you would think that it's my way or the highway attitude is gone.
 
Everyone knows Nintendo treated third parties badly during the NES and early SNES days. But those days are long gone now. Yamauchi has retired. Looking back on that period is not very helpful when evaluating the Nintendo of today.

Nintendo have even mended their relationship with (Bandai-)Namco, who they famously had a big falling out with, leading Namco's CEO Masaya Nakamura to publicly critisize them for their monopolistic business practises and withdrawing most of their software support from the SNES and N64.

Today they are best buddies. I'd say Iwata is doing something right at least.

Nintendo are very Japan-centric, they don't follow all of the current industry trends and they rarely (if ever) moneyhat developers for exclusives. They won't bend over backwards for big Western publishers like Sony and Microsoft do, but that doesn't necessarily mean they treat them like shit either, like during the NES era.

Your saying it yourself they are Japan-centric and don't follow the trends and aren't gonna Bend over for third parties.

Which is all fine but when you ignore all those things you probably shouldn't expect much in the way of third party support out the gate(and even less if your console struggles even the slightest bit) and little to no third party loyalty from gen to gen.

And given the market you've built up over the generations and the types of hardware and infastructure you design you probably shouldn't count on third parties to fill any voids for you if you don't have a regular stream of first party releases on your most recent system.
 
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