Monolithsoft WiiU trailer - X (Takahashi x Tanaka x Sawano, Xenoblade x/multiplayer?)

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It absolutely is.



And this is precisely what frustrates me about all those "brown" (this one being utterly false)/"needs more color" comments; it's that they pay little to no regard as to whether or not more color would be conductive to a more coherent overall package. We know nothing about the tone of the narrative, setting, or atmosphere they're trying to convey, but we somehow know that the game needs more color.

Doesn't make sense.



Mah boi. :D
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Did that have actions in other players games affecting yours (ala dark souls though probably with greater effect)? Haven't played it.

yea kind of. when you're in the nintendo land lobby there are Miis walking around but you don't interact with them in real time. those miis are things created by players and when you tap on them you can view that players earned trophies and such. it isn't an extensive use of the functionality, but it looks rooted in those original ideas. it's basically a single player game populated by other people who aren't really real people
 
Oh for sure I think it'll be released in the West, but Iwata has already said that the Japanese Direct would focus on titles for Japan.If X is before March 30th 2014 in Japan, but not until after in the West, I can see it only being in one and not the others.
Even though I live in NA Im still watching that japan direct
 
Oh for sure I think it'll be released in the West, but Iwata has already said that the Japanese Direct would focus on titles for Japan.If X is before March 30th 2014 in Japan, but not until after in the West, I can see it only being in one and not the others.

Fair point but I still doubt that will be the case. They know that they have a crowd pleaser with this since the very first (and only^^) time they showed it. It's reveal was global, new footage will also be global. It's a "check that box" game for them and they loooove to check boxes :D
 
Dat music.

DAT MUSIC

Ugh, I need to go and play it again now.
Seriously, I traveled through Satorl Marsh exclusively at night. Half the reason was that it just looked prettier. The other half was that the music was so much better. I like Sawano's music, but I hope he can deliver. As a side note, how cool was it that you can change the time of day so seamlessly in Xenoblade?

Anyway, the correct way to watch a Nintendo Direct is to watch the Japanese stream on mute and listen to the American stream. However, I might just stick with watching the American stream this time.
 
Seriously, I traveled through Satorl Marsh exclusively at night. Half the reason was that it just looked prettier. The other half was that the music was so much better. I like Sawano's music, but I hope he can deliver. As a side note, how cool was it that you can change the time of day so seamlessly in Xenoblade?

Anyway, the correct way to watch a Nintendo Direct is to watch the Japanese stream on mute and listen to the American stream. However, I might just stick with watching the American stream this time.

Always be watching all three streams!
 
This is my most anticipated game on Wii U, at the moment (mostly because of Sawano's involvement).

I wish Sawano would do a song or two for Smash Bros. I think we'll at least have Sakuraba and Koshiro locked for that one. Heh, we'll probably get Shimomura and Mitsuda on Smash too.
 
I'm hoping this game isn't scheduled for release with something like this :

Japan : June 2014
USA and Europe : November 2014

Because, fuck you Nintendo if that happen!
 
3 years dev time for a SD game. Most HD games are taking 4+ years... and as the first HD title they are developing there will be a learning curve... which is what most Nintendo devs are running into. Once their first game(s) come out they should be much faster.

I still don't get it. "HD" is a resolution. my pc games from 1995 could display "hd" grafics and they didn't take very long to make. I think those western "AAA" games are blurring everyone's perception by wasting tons of time and money on cg stuff.

makes me wish i could get a copy of xenoblade that didnt cost 200 dollars plus delivery

i dont like pirating games and i never do but i might have to to play that game

just import? (in case you are playing it on your wii or pc)

Satorl Marsh was one of the ugliest areas in Xenoblade... until night time.

I don't know why, but I just can't hate on that area. When I entered it for the first time back in september 2010, it was also the point where the game really clicked with me. I felt like I was back in the good old days when jrpgs where king. I felt like replaying my favourite snes rpgs like terranigma and such. It also gave me some turok 2 vibes. Also, the night version wouldn't be as impressive without the transition from daylight.

tl,dr: I love daytime satorl :7

I definitely don't think it's empty especially considering how high the mech appears to be at least based on this.

LWO6a9V.png


EDIT: lol forgot the word high....

I think this is wrong. your aren't on that huge structure. you're more likely on one of the smaller floating platforms to it's left. (or most likely the small mountain in the back)
 
PLEASE have a rainforest region!!!

Oh my, yes yes yes! A thick forest with huge trees and stuff like Makna Forest would be soooo awesome with that look. Also can't wait for snow areas and/or deserts.

I'm hoping this game isn't scheduled for release with something like this :

Japan : June 2014
USA and Europe : November 2014

Because, fuck you Nintendo if that happen!

Honestly, that is an acceptable schedule compared to what happened last time.
 
I think this is wrong. your aren't on that huge structure. you're more likely on one of the smaller floating platforms to it's left. (or most likely the small mountain in the back)
That structure is composed of two main "plates". One larger plate is vertically higher than a smaller plate. I am confident that the mech scene takes place on the smaller plate.

I came to the conclusion based on the position of the mountain circled in my images as well as the shape of his take-off point. You can see the shape of the plate more clearly after the mech takes off in the video. It will be visible on the right side of the screen.

Edit: Here is a visual.

 
Xenoblade world being vertical, it was easy to connect the areas.
Here I see a massive landscape that seems surrounded by water.
So either the rest of the world is on the right part of that area, where we see the blade shaped mountain or we'll have to go through the sea.
 
Xenoblade world being vertical, it was easy to connect the areas.
Here I see a massive landscape that seems surrounded by water.
So either the rest of the world is on the right part of that area, where we see the blade shaped mountain or we'll have to go through the sea.

or we could be going up.... (to another planet)
 
Do any of you reckon there will be towns? I'm hoping that there is.
It would be great if there's a mixture of smaller community villages located around the outskirts of the world but with bigger capital cities allocated somewhere around the middle sections. I think that would be really awesome.
 
I hope they handle questing better in general. Some towns being large was nice but it became a chore to turn in some random kill 10 monsters quest, as NPC schedules meant it was harder to find some NPCs if you took a quest a while ago and forgot where they were.

I think the best way to handle a large amount of quests is a job board, if you have quests with actual small side stories behind them, talking to a relevant NPC as part of the quest is fine, but for bs quick and dirty ones, taking them from a adventurer hall and turning them in there is better.
 
Do any of you reckon there will be towns? I'm hoping that there is.
It would be great if there's a mixture of smaller community villages located around the outskirts of the world but with bigger capital cities allocated somewhere around the middle sections. I think that would be really awesome.

Thats what Im hoping here.. Good thing is that Wii u have more ram than Ps3 and Xbox360... so we might see even bigger towns than what xenoblade offered.
 
Town-wise, I could definitely do without one like Frontier Village though. Running around that place actually gave me headaches.
 
I hope they handle questing better in general. Some towns being large was nice but it became a chore to turn in some random kill 10 monsters quest, as NPC schedules meant it was harder to find some NPCs if you took a quest a while ago and forgot where they were.

I think the best way to handle a large amount of quests is a job board, if you have quests with actual small side stories behind them, talking to a relevant NPC as part of the quest is fine, but for bs quick and dirty ones, taking them from a adventurer hall and turning them in there is better.

Those types of quests were auto-completed. I think you mean quest chains. All they'd really need for this is an actual schedule that not only details WHEN someone is active but also WHERE. Having the option to track them dynamically on the map would be nice. That way you'd get to keep the actual contact with the NPCs and you'd make it easier to find them. A job board has no character and is super efficient but entirely soulless.

Town-wise, I could definitely do without one like Frontier Village though. Running around that place actually gave me headaches.

One might argue that the towns in Xenoblade already shit all over most other towns in HD-RPGs. Huge and with zero loads and all that jazz.
 
I hope they handle questing better in general. Some towns being large was nice but it became a chore to turn in some random kill 10 monsters quest, as NPC schedules meant it was harder to find some NPCs if you took a quest a while ago and forgot where they were.

I think the best way to handle a large amount of quests is a job board, if you have quests with actual small side stories behind them, talking to a relevant NPC as part of the quest is fine, but for bs quick and dirty ones, taking them from a adventurer hall and turning them in there is better.

Handling of quests was probably the #1 complaint about the game. I'm sure that will be improved. Having the generic quests come from a notice board would be a good idea so you could just collect them all at once instead of talking to a NPC four times.

And there are a lot of things that could be improved that are related to that. A bestiary so you can keep track of what drops what and where monsters are. Better NPC log, or at least show their location on there. Maybe have an option to track a quest instead of the main story which will point you to specific locations or NPCs. They had tracking for story quests, just need the option to do it for everything.
 
Thats what Im hoping here.. Good thing is that Wii u have more ram than Ps3 and Xbox360... so we might see even bigger towns than what xenoblade offered.

Definitely a plus. And if they do decide to be bigger than Xenoblade's towns, I can't even begin to comprehend how big that will be. Xenoblade's towns were big enough!
 
Those types of quests were auto-completed. I think you mean quest chains. All they'd really need for this is an actual schedule that not only details WHEN someone is active but also WHERE. Having the option to track them dynamically on the map would be nice. That way you'd get to keep the actual contact with the NPCs and you'd make it easier to find them. A job board has no character and is super efficient but entirely soulless.

One might argue that the towns in Xenoblade already shit all over most other towns in HD-RPGs. Huge and with zero loads and all that jazz.

Yes, thanks for the correction. The bolded part I agree with. I remember there was a friendship chart that would say 'where' they were and the quest log would say 'when' they were there, but it was a lot of flipping through menus, and the 'where' was not at all times, but at like one time of day.

A way to track them would certainly fix that.

Most HD JRPGs had pretty shit towns this gen. Especially when FFs had such lifeless ones. Xenoblade is probably the most memorable. Ones like Lost Odyssey and Tales of Vesperia simply had functional towns.
 
Handling of quests was probably the #1 complaint about the game. I'm sure that will be improved. Having the generic quests come from a notice board would be a good idea so you could just collect them all at once instead of talking to a NPC four times.

And there are a lot of things that could be improved that are related to that. A bestiary so you can keep track of what drops what and where monsters are. Better NPC log, or at least show their location on there. Maybe have an option to track a quest instead of the main story which will point you to specific locations or NPCs. They had tracking for story quests, just need the option to do it for everything.

A bestiary would be extremely beneficial and I'd really love for it to be included. I remember Takahashi stating in an interview that he wished he could have added a bestiary but unfortunately, due to time restraints it was left out. I can see them adding it this time.

I think this time around, the quests will be more fleshed out and refined and there won't be as much. I'm really interested to see where they take it.
 
I hope it's a single player RPG like Xenoblade. I want to buy a Wii U for Xenoblade and X

Looks like it will probably play a lot like Xenoblade, but with optional co-op and maybe some other intricacies added in battle (targeting enemy body parts?)

And that would work really well, you already have two AI party members in Xenoblade, letting someone else control them wouldn't hurt the game at all (as long as the game is well balanced for it).
 
This is my most anticipated game on Wii U, at the moment (mostly because of Sawano's involvement).

I wish Sawano would do a song or two for Smash Bros. I think we'll at least have Sakuraba and Koshiro locked for that one. Heh, we'll probably get Shimomura and Mitsuda on Smash too.

Music wise, I hope they'll have some collaborative shit going on for both this game (X) and Smash 4 ala Kid Icarus Uprising (fucking awesome music in that game).
 
this by itself is a system seller. this by its fucking self. that's not even to mention all the nintendo first party games that are sure to come. you don't have to be a nintendo fan boy to buy a wii u.

this by its FUCKING SELF!
 
this by itself is a system seller. this by its fucking self. that's not even to mention all the nintendo first party games that are sure to come. you don't have to be a nintendo fan boy to buy a wii u.

this by its FUCKING SELF!

You're aware this is a Nintendo first party game, right?
 
I'm still interested in how this pans out. A few more few titles like this and I will eventually buy a Wii U. Which brings me to this. I am really starting to reconsider some of the shots I have fired at Nintendo. Weaker hardware aside, all it needs is some games. And the fact that it is just a friendly old console that plays games with none of the bullshit like what Microsoft is trying to pull off makes it all the more attractive. Indeed, many of us may be thankful for a console like the Wii U down the road. Something to think about.
 
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