Aren't we supposed to be getting some exclusive FM5 information before E3 from (I think) Gametrailers?
So maybe THIS WEEK?
Lol I wish. Probably the last few days before e3.
Aren't we supposed to be getting some exclusive FM5 information before E3 from (I think) Gametrailers?
So maybe THIS WEEK?
Aren't we supposed to be getting some exclusive FM5 information before E3 from (I think) Gametrailers?
So maybe THIS WEEK?
His beard needs to be down to his knees.
He is more beard than man. It is like his beard has its own soul.
And he needs to be naked.
Dan in 20 years :
http://bbsimg.NakedDanBeenIncubatingHisBeardWhereDoesTheBeardEndAndThePubesBegin.jpg[img]
"car lovers into gamers, and gamers into car lovers !"[/QUOTE]
Oh man, I'm dying here. Somebody please shop that image into an E3 2033 Forza Motorsport 19 presentation.
This is gonna sound nitpicky as hell, but I'm really not a fan of the kearning used on "FORZA" in the title on the new cover. And it looks kind of boring and bare, with not a lot of style to it.So what do we all think of FM5's cover art? I like it a lot. I thought FM4's cover was terrible, that awful shot of the 458 badly shopped at an odd angle like the suspension on one side had collapsed or something. I hated it. Reminder:
Edit: totally forgot about the headlight lie.
I think FM5's cover is much, much better as an attractive piece of box art, but doesn't necessarily say Motorsport to me. What do you reckon?
3 to me still feels like it's a racing cover though... like an airport hangar door is opening in preparation for you to take the fucker out for a spin.The racing feel of the boxes stopped with 3.
All I can say is that after PGR all other racing sp campaigns suck and especially F4. It doesn't make sense. Championships jump all over the world. Cars can be changed during the season. No sense of competing and mastering the car, just endless leveling and car unlocking. While in PGR I learned names of almost all top tier AI players. In one knockout race I was blocking no1 ai in championship the whole race so it finished 3rd and did not qualify for next round. Fun times.
T10 better do something or at least copy PGR.
M. Rossi can't save SP alone anymore(asshole already pushed me out of the road twice and I only started 3rd championship
"Jack of all trades" isn't a good thing. As the rest of the saying goes: "...master of none". I kind of appreciate what they're trying to do and who they're trying to focus their primary breadwinner towards, but look at GT... hasn't really changed it's aesthetic or direction (much) since the first one, and it sells bucketloads. FM tries to cast the net wider and wider, but depending on whom you talk to, there are other components that suffer.and yes, I agree with you guys saying that as boxart changes from racing to ..sexy cars, there seems to also be a shift from pure racing to ...I dont know what to call it...
Few days ago I wrote here that microsoft now imo uses "forza" as a jack of all trades. hopefully they will deliver.
"Jack of all trades" isn't a good thing. As the rest of the saying goes: "...master of none". I kind of appreciate what they're trying to do and who they're trying to focus their primary breadwinner towards, but look at GT... hasn't really changed it's aesthetic or direction (much) since the first one, and it sells bucketloads. FM tries to cast the net wider and wider, but depending on whom you talk to, there are other components that suffer.
Pretty much what I've echoed through this thread. I think I even used the word "identity". Glad I'm not the only one who's come up with that conclusion on their own.The whole series has an identity crisis. They don't seem to know what they want it to be marketed as.
Used to have pure racing game look, then it leaned towards GT-like driving simulator style, then GRID/DIRT with Horizon.
This is true. They're never going to successfully cater to both crowds at the same time, because both will suffer. Point being, GT has almost never tried to diversify their game to include "casual" people (obviously there are exceptions, but they all still feel like they fit within the game's ethos) and they still sell bucketloads. FM1-3 were entirely about racing through distinct seasons and progressing through a championship that made sense. FM4 loses focus by completely removing difficulty levels for some reason (I still want my drivatar back, damnit!) and not really tying one career race to the next, despite having a quasi-season setup. Maybe there just should've been races where they say "Fuck it, we're not letting you choose which car you want to use. You're using a RWD A-class and you're going to fucking enjoy it".yeap! implementation of leaderboards being just one of them.
but then you see how t10 did jump to say "we do kinect" last time, and now you see how dan speaks about the cloud, and you see the first nextgen video of forza, and instead of it being bathurst or a new rainy nurburgring, you see exactly what you would expect from pgr, you see a city and oem cars. and you can try and count all the additions that cater to non-racing crowd, against those additions for the core crowd on the last couple of games...
and then, you've got those who take forza seriously, that expect garage, dynos, pitstops, strategy, more precision in tuneups, in damage, precision racetracks etc.
that's why I said hopefully they'll deliver. because I hope![]()
So what do we all think of FM5's cover art? I like it a lot. I thought FM4's cover was terrible, that awful shot of the 458 badly shopped at an odd angle like the suspension on one side had collapsed or something. I hated it. Reminder:
Edit: totally forgot about the headlight lie.
![]()
I think FM5's cover is much, much better as an attractive piece of box art, but doesn't necessarily say Motorsport to me. What do you reckon?
yeap! implementation of leaderboards being just one of them.
but then you see how t10 did jump to say "we do kinect" last time, and now you see how dan speaks about the cloud, and you see the first nextgen video of forza, and instead of it being bathurst or a new rainy nurburgring, you see exactly what you would expect from pgr, you see a city and oem cars. and you can try and count all the additions that cater to non-racing crowd, against those additions for the core crowd on the last couple of games...
and then, you've got those who take forza seriously, that expect garage, dynos, pitstops, strategy, more precision in tuneups, in damage, precision racetracks etc.
that's why I said hopefully they'll deliver. because I hope![]()
Forza 4's cover looks bad to you because you bought the wrong version, cheap ass.
Today we had the Microsoft FORZA Team at The Mustang Shop doing some recording on our dyno, for an upcoming game release. They recorded our Tech Matt Kaiser's own 2013 Mustang GT and an older Corvette ZR1 they brought with them.
SarBear,
The 2013 Ford Mustang GT is in FM5..
Nice. I went to their FB and I found this related...it was posted before?
http://www.youtube.com/watch?v=s7fstY4gZWo
Nice. I went to their FB and I found this related...it was posted before?
http://www.youtube.com/watch?v=s7fstY4gZWo
Nice. I went to their FB and I found this related...it was posted before?
http://www.youtube.com/watch?v=s7fstY4gZWo
dont know a thing about microphones, but since you do, if that mic can record sound in extreme distortion conditions and very high db's, then that's why they picked it.Seems strange you would record the sound of an air filter with an AKG D112??
Nice. I went to their FB and I found this related...it was posted before?
http://www.youtube.com/watch?v=s7fstY4gZWo
basically it is impossible that the car will sound like that in the game, unless in the game you can put the car on a dyno with no/little load on the rollers and run through the gears.. lolYT comment section didn't disappoint, I can tell you that.