#PS4NoDRM #XboxOneNoDRM || Now do you "Believe?"

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Phil Spencer's EDGE interview does not give any indication they're going to change their stance on DRM.

The "we're listening" now really seems more like a stalling tactic while they try and present this in the most PR-friendly manner possible.

:/
 
Good shit guys. I hope the push really sends a last resounding note leading into E3. We damned deserve it.

(I just tweeted. I never tweet, so that's how you know I'm serious about this movement. I also added a note to the PS4noDRM tumblr before.)
 
Night night - I need to sleep, just done my final load of retweets - good luck guys!

Good shit guys. I hope the push really sends a last resounding note leading into E3. We damned deserve it.

(I just tweeted. I never tweet, so that's how you know I'm serious about this movement. I also added a note to the PS4noDRM tumblr before.)
Haha nice one - I retweeted it too ;)
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd

*Salutes*

I'm glad to have been just a small part of this movement. And it was an honor to have served along side you all.
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd

Well said. Everyone has been amazing. Regardless of the outcome, we made a stand and were heard. That doesn't happen often in this industry.

Hopefully I don't have to make any boycott websitess after E3.

Your move, console manufacturers. :-P
 
Didn't get the chance to say it since I wasn't activated yet during the first push, but this was wonderfully done!

Also, it was really impressive seeing pretty much everyone keeping their tweets highly polite but firm, I think we were much more heard because of this.

Wonderful post famousmortimer.
 
Whatever happens, I hope people here vote with their wallets. It's so sad some people actually have this mindset:
I don't care if The One turns out to be an undercooked, underclocked, DRMed to hell and back cable box with a Big Brother camera that watches me masturbate. It's going to have fucking Forza Motorsport 5. At launch. As of right now, that's all I need to be hyped.

*puke*
 
Well said mortimer. Life got in the way for me today so I was only able to send out a few tweets this morning, but watching this grow from it's humble beginnings into what it is today, has been one of my favorite experiences on NeoGAF. It was amazing watching everyone come together to support this.
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd
Amazing posts. It has been a please to be part of this.
 
Whatever happens, I hope people here vote with their wallets. It's so sad some people actually have this mindset:


*puke*

Fuck that. If one has DRM and the other doesn't, the DRM'd machine can get fucked. If both of them have it, I'm going to take the money I would have spent on PS4One and acquire an amazing SFF gaming PC and start "next-gen" early.
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd

US_Navy_070323_N_4565_G_007_Navy_Flag_officers_sa.jpg
 
Thank you, everyone




But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.


-pete 'famousmortimer' dodd


no no, thank you!
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd
jIO4un4.jpg
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd

Ugh, I wish I could have helped out more today.... and well, with the whole thing in general. I made sure to watch the thread close but I missed my chances most of the time. Yeah, I suck! Anyway, honestly, I was totally happy the way this turned out. It was nice to be (somewhat) a part something good from as opposed to... well... what you'd expect from GAF.

Everybody did fantastically. You guys were so great! Proud to be part of this community. Thank you guys for being so awesome and most of all thank you famousmortimer for everything!

:D
 
I can't believe this thing worked out as it did, it's been amazing reading every post through the weeks. Thank you for this one chance to make a wrong into something we can call right.

Thank you, everyone.
 
:salute: famousmortimer for your stellar work on this. Even if nothing happens, it was worth the united front we put against these companies. If no one will fight for us, we'll have to do what we can.
 
Thank you, everyone



I would like to start this by saying that as of 9pm eastern the #PS4NoDRM campaign, as has been organized from this forum, is coming to a close. This movement was never just about this thread or following 'a leader' so if any of you want to continue tweeting every minute between now and the end of time - more power to you. I do hope that the passion keeps going but I had to make a tactical decision to shut down this part of it until E3. I'll explain why in a bit.


But first I want to thank NeoGAF. This board is absolutely incredible. Like everyone else, I became a member here after a long time of lurking (and a longer time of waiting for approval :P) and have certainly had my share of frustrations over the years (hi vita-hating-gaf!) but I've also seen this board come together to do absolutely amazing things. There's no website that gets news faster than this forum. There is no better spot for inside information, for talking directly with devs and for getting a feel for how the hardcore feel about gaming issues.

When I made this thread it was based off of a leak that I heard that the flack that Microsoft was getting for their Used Game DRM was making Sony lean towards dropping theirs, which was supposedly something that hadn't decided on yet anyway. This was further backed up by another respected leaker, OMGWTFBBQ, saying that the reason that EA was on stage and giving exclusives to EA and not at Sony's event was because MS agreed to do DRM and Sony wouldn't commit. So I decided to make this thread with the idea that with twitter we could talk to Sony execs personally and give them a nudge in the direction it sounds like they were headed anyway.

There have been a large amount of criticisms about the movement and what has exploded since then and I actually agree with some of them. "A hashtag has never changed anything!" I agree, it's a pretty lazy way to get your message out there. But I do want to clarify that the point of this movement wasn't the hashtag... the hashtag was for exactly what hashtags are designed for... a search tool so we could look up and keep track of tweets on the subject. The point of this movement wasn't about having a giant number of tweets (though we did) or just spamming the hashtag (though some did...). The point was to talk to the people making decisions in a polite way and explain why we didn't want DRM put on physical media. It was about making connections... not spamming something for numbers.

What it did accomplish, that we know for certain, is grabbing the attention of the media about the issue. Us Gaffers sometimes unfairly feel like the media is out of touch, and this is an issue where it makes sense to be out of touch... the games media typically doesn't have to buy games and nor do they have to sell games to buy new games - so this isn't an issue that affects them in any meaningful way. This story has been reported on over 225 times in over 20 languages in a bit over a week. That is very powerful stuff. We talked to Sony (and later Microsoft and third party publishers) directly and then the media grabbed a bullhorn and made sure they were listening. A special shoutout to Jason Schreier, a gaffer and writer for Kotaku for the coverage he gave. We can't control what MS and Sony eventually decide, but I don't know what more we could do than that. I am incredibly proud of the people here who stepped up.

Baller, PhD came out of nowhere and created the websites www.ps4nodrm.com and www.xboxonenodrm.com which was huge. GoFreak has written much of our philosophical policies and helped with easier ways for people new to twitter to get things out there. ThoughtsofSpeaking made an incredible tumblr page which was the very essence of this movement - a place for people to tell their own stories/reasons as to why used games/sharing games with friends and family/etc are important to them. M0dus came in with amazing image work and help herding cats in the thread. About 20 people stepped up and started scouring the web for articles about what was going on. One guy, on twitter, told me he put up fliers around his town about this. I didn't ask any of these people to do any of these things... they did it because this was an issue that they felt passionately about. They did it because they felt like it was the right thing to do.

This is a story about how NeoGAF, despite being quite cynical and having a mean streak, is actually a force for good in this industry. People actually care. Many people pointed out, perhaps correctly, that we were 'wasting our time.' Maybe. But we give a shit and we wanted to atleast try.

So after a strong start and today, with phase 2, a strong finish - I feel like it's time to sit back and wait for E3. The point was to talk to these companies directly: we did that. The point was to expand awareness of the issue: we did that with the help of the media. The point today was just one last "hey guys we're still here and we still know what we want!": we did that.

We succeeded. We accomplished every single goal that we set out to do. I feel like it's time to hang up the gloves and wait to see if it makes a difference.

On monday Sony and Microsoft (hopefully? No Q+A? REALLY?!?) will either deliver good news or bad news. In the 15 or so interviews I've done over the last week the one question each of them has asked is "What are you going to do if they go through with the DRM?" My answer is still that I don't know. If it looks like a brick wall that we can't move, maybe we give up. If there are things that we can affect maybe we go on. Like, for instance, if Sony does do a "it's up to the publisher" type of thing I could see a group of us going on and making a website designed to promote publishers and developers that don't use DRM and shine our spotlight on those that do. I'm not sure. This has been an amazing experience and I would be lying if I didn't say that I haven't enjoyed it on a personal level... I mean I did an interview with a mexican newspaper. A MEXICAN NEWSPAPER!?!? And I've also learned that contrary to everything I've ever thought about myself, I'm actually pretty good at PR. I think i may know what I want to do when I grow up. This shit has been bananas. But we also all have fulltime jobs and would like nothing more than for MS and Sony to say "We heard you guys, no DRM on physical media!" and have that end this entire thing. Put us out of business, please!

So, again, thank you NeoGAF. Thank you people who were in that thread helping every step of the way. Thank you to the lurkers who joined in and spread it to other sites like Reddit and Facebook and other major videogame boards. Thank you, thank you, thank you. Maybe we just saved consumer rights... maybe we didn't do a damn thing. Either way I'm sitting here extremely proud of this community and I'm proud of how this all was conducted. You guys are amazing.


-pete 'famousmortimer' dodd

You done good Pete. You done good.
 
Thanks for all the thanks :)


I think Jim Sterling deserves credit. To be honest I never really liked the guy but over the last year or so it seems like he is one of very few high profile journalists out there who think about things from our perspective instead of their own. He never wanted to talk to us or anything - and he didn't need to. He has been all over this issue from the start and has been correct every step of the way.


Also... it's fun to shit on Nintendo these days with the Wii U tanking... and the Wii U isn't perfect, mostly in their digital drm (mostly in lack of account system) and their region locking.... but there's a very good chance that it will be the only console left that treats physical media buying customers with any level of respect. So props to that.
 
Thank you, everyone

-pete 'famousmortimer' dodd
No, Mr. Dodd. Thank you.

As hokey as it may sound, I feel honored as a long time gamer to be a part of this movement you jump started. Damned honored and proud.

Even if this all blows up in our face, at least we tried. At least we god damned tried. And I am content with that.
 
Nya, sorry I had to go practice.

No thank YOU mister. Wouldn't have had the conversations I had today off not for you. Kudos, I think you'd be excellent at pr.
 
Big thank you famousmortimer.

Also thanks to Baller as well for getting the website up. Also would like to thank all the mod
u
s involved and each and everyone that helped spread this message. I'm glad to be a part of a big community that can band together for a collective goal such as this.
 
Tweeted again. It was great to have chipped in, even just a tiny bit. Community moments like these is why I joined GAF. Proud of you all.
 
@famousmortimer thank you from the bottom of my heart for being the snowflake that started the avalanche. Of course, special thanks also goes to all that went above and beyond to contribute to this cause.

And of course, thank you fellow gaffers, it's been an honor being a part of this movement.
 

Eh, I would likely just leave it be at this point. I actually responded to him right after he said that to Baller, PhD and he probably could have been more tactful about it, but his response wasn't completely crappy:

lYwzpQo.png


I just wanted to make sure to reply to him right away in the most polite way possible to show we weren't trying to demonize him or anyone else, just trying to do something that mattered to us.

Later tweets of his suggest he might have felt a bit overwhelmed about it all, it seems (sorry for this being so late, I just got home not too long ago.)
 
Thank you famousmortimer, Baller and everybody else who did their part! Now it's your turn Sony and Co.!

Just tweeted for the last time, I'll send out thank you Tweets if Sony or MS put that DRM creature to sleep, if they don't I'll vote with my wallet.
 
Thank you, everyone

-pete 'famousmortimer' dodd

I'm really glad I got to be a part of this, especially being a noobles on NeoGAF. Thanks very much to everyone :)

Specifically, thanks to Famous "Mortilmus Prime" Mortimer for everything, Baller, PhD for the websites, GoFreak for the emails, m0dus for the photoshops and the mindmelding and MogCakes on 9x out of 10 being the first to deliver when someone wanted their avatar gussied up, including my own (special mention to Krusenstern and Kane1345 for the avatar beautification.)

Even if it's all downhill from here, this was a pretty awesome first experience for a dude who up to this point, would every so often remember that GAF existed and would go lurk threads.

Even if nothing comes of this, at least we gave it our best shot. Kane1345, you sent out a crazy army of tweets! Thanks everyone :) If I forgot anybody, not intentional!

Mort, if I had to take a bullet for you, I would.
 
This has been great guys, we have made our voices heard. We have 4+ days now to wait and see what happens. So let's just hope.

Thanks to Mortimer for spurring this movement on here *salutes*
 
OK just got up ready to destroy twitter again BUT I think I'll relax that now :P Still tweet though.....

famousmortimer, a well deserved pat on the back to you my friend. You were a drop in the ocean that started a tsunami. To baller, gofreak, m0dus and thoughtsofspeaking, for all the work you guys did, you guys were awesome thank you. To all you guys that took part tweeting, whether you be GAF or lurkers, it was my honour to serve (twitter spam?!) with you. To anyone in the media I contacted reading this that responded with articles, we all thank you for covering our movement.

I was looking for a way to show my frustrations at what was being shown concerning DRM for the next generation and this was it. Maybe we won't change much but maybe we did and if we had any hand in that, it was worth it. Even if it didn't change anything at least we tried and made our voices heard.

Also I'll say this once more cause I think it's worth reiterating: famousmortimer deserves the "slacktivist" tag :D

based-god-snake-o.gif
 
3uqpxd.jpg


I've actually been looking forward to the moment when all our games go completely online so we don't have to deal with retailers ripping us off with used game trade-ins and resell prices.

Developers and publishers make no money off used game sales currently, and Microsoft's apparent new system for dealing with used games seems like a good step. They'll take control away from retailers and be able to set realistic prices. Maybe even set up an awesome online rental service for games so we don't have to pay full price to play! (I'd use that so much, I'd almost never buy a full game again)

If Sony decides to please the hardcore fans who are fighting for used games and no DRM, it'll only hurt Sony (as well as developers and publishers) in the long term for this short term appeasement.

Sure you'll win the right to play your games on those consoles indefinitely, but honestly, how frequently do you boot up your old consoles to play old games anyway? I think the positives of always online far outweigh the advantages of being able to trade games with friends. Besides, wait until we hear their actual plans for used games before making too many assumptions about how evil Microsoft and Sony are. Everything's going to work out fine and it'll be better for gamers overall.
 
Yes, you're the only one excited at the prospect of price fixing and the inability to lend/borrow, privately sell or give away games you've physically purchased. (Well, besides for the publishers themselves looking to limit such activity because they can't control budgets.)
 
Today Futurlab (Developers of awesome Vita game Velocity Ultra - go Buy it!) tweeted this photo.


It could mean nothing from the consumer perspective, and being just a sign of the new openness towards developers/sony relationship, but that slogan would work perfect with "No hurdles. Just Games. PS♥ Gamers" It's just perfect.

Also, thanks Famousmortimer, GoFreak, Ballerphd for your efforts in this campaign. And also to everyone else that like me just tweeted the hash tags. It was fun, and I honestly think it was meaningful and effective. Good work everyone! Cheers.
 
I've actually been looking forward to the moment when all our games go completely online so we don't have to deal with retailers ripping us off with used game trade-ins and resell prices.

Developers and publishers make no money off used game sales currently, and Microsoft's apparent new system for dealing with used games seems like a good step. They'll take control away from retailers and be able to set realistic prices. Maybe even set up an awesome online rental service for games so we don't have to pay full price to play! (I'd use that so much, I'd almost never buy a full game again)

If Sony decides to please the hardcore fans who are fighting for used games and no DRM, it'll only hurt Sony (as well as developers and publishers) in the long term for this short term appeasement.

Sure you'll win the right to play your games on those consoles indefinitely, but honestly, how frequently do you boot up your old consoles to play old games anyway? I think the positives of always online far outweigh the advantages of being able to trade games with friends. Besides, wait until we hear their actual plans for used games before making too many assumptions about how evil Microsoft and Sony are. Everything's going to work out fine and it'll be better for gamers overall.

I'll tackle this from top to bottom.

Set realistic prices? That sounds like the definition of price fixing and is illegal under EU law (Nintendo have gotten in trouble for this in the past.)

Anyone who decides to block used games or implement this used games DRM which blocks private reselling (ebay, amazon) and the ability to borrow/lend games to people will be hurt in the long run. People that do this stuff (which yes is a lot of people, who privately resell via amazon, ebay, car boot sales, advertising in the papers, etc or lend games to friends) once they found out about it (assuming they aren't informed like people on this forum is), they would probably return the console because any control they had over what they do with the products they buy would be taken away from them.

That thus would hurt the console that gets returned, + word of mouth would get out quickly enough afterwards.

Without Backwards compatibility, then I would boot up old consoles a lot. My PS3 will be hooked up for years after the PS4 is out for instance.

Internet Infrastructure isn't able to deal with always online in many parts of the world yet either, due to bandwidth caps or just slow internet in general.

This campaign was aimed at letting those in charge KNOW how we feel before they announce their plans.

If any form of used games blocking is in next gen, it will be bad for gamers + the industry overall.

People regularly sell old games to buy new ones. Without the ability to do that, less money will go into the industry.

Another point is, being unable to find a used copy of a game that isn't in circulation anymore (aka you can't find it new). And it may not even be at Gamestop, it may only be found on ebay or something similar. Used games blocking would stop people being able to buy more niche games later on that you can't find new anymore.

Always online, blocking used games, etc. All of it will hurt the industry in the long run. And we don't want that.

If I've missed any other points, someone else can jump in and mention it :)
 
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