Aw shit, 550 entrants for SSBM at EVO confirmed.
https://twitter.com/EvilMrWizard/status/349188190034350081
I dunno why people were expecting Capcom numbers for this when no other Super Smash Bros tournament was close.
Aw shit, 550 entrants for SSBM at EVO confirmed.
https://twitter.com/EvilMrWizard/status/349188190034350081
Those numbers are pretty damn good though.I dunno why people were expecting Capcom numbers for this when no other Super Smash Bros tournament was close.
What people?I dunno why people were expecting Capcom numbers for this when no other Super Smash Bros tournament was close.
I dunno why people were expecting Capcom numbers for this when no other Super Smash Bros tournament was close.
Those numbers are pretty damn good though.
Those numbers are pretty damn good though.
What people?
...? Who was expecting a thousand?
I dunno why people were expecting Capcom numbers for this when no other Super Smash Bros tournament was close.
I think some Super Smash Bros podcast that had Mr. Wizard on it after the fundraiser.
For those that had both before. Chipotle or Moes?
SCV didn't feel as bad as Vanilla Mahvel or SFxT to me.SCV does have pretty heavy balancing issues. SG will work because the devs are interacting with the players in a way Japanese companies just don't. It's similar to the approach Sirlin took with HDR (where he invited top players over to test the builds weekly- and made some changes based on that, he mentioned that in his balance articles)
There was some dude who said between 400 and 900 people during the breast cancer research drive.What people?
I have the choice between SSF IV:AE or SF III: OE.
I've played both before, but haven't owned either.
Which should I go with?
SCV didn't feel as bad as Vanilla Mahvel or SFxT to me.
There was some dude who said between 400 and 900 people during the breast cancer research drive.
You know what? This game actually looks cool, but I can't find it anywhere.
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Game must have changed for the worst through the patching process.That's a very low bar, especially since VF and Tekken do a better job at balancing -I use the worst char in VF, and I feel like I can win with him against anyone.
SC trying to play someone like Viola/A-Pat/Algol with a non-top tier feels suicidal.
It's one of the hypest and manliest games on the planet.You know what? This game actually looks cool, but I can't find it anywhere.
According to WikiPedia, it has a PC version, do you know if it's the same version as the arcade one or completely different?
Yeah, I believe capcom had stated that at one point.
Don't misunderstand me, I'm glad it was a disc release. In fact I greatly prefer that to gradual DLC, as the disc release was cheaper than the DLC would have been.
I just think they really shouldnt have announced UMVC3 so soon after the vanilla release. It really left a bad impression for most people. (IE: The idea that capcom was milking it as hard as possible, with no consideration for their customers)
I agree with you, an August 2012 release date for UMVC3 would've been much better.
I spent $60 on a beta version of MVC3
wait did hnk had a north american console release? i played it a couple of times in arcades
You know what? This game actually looks cool, but I can't find it anywhere.
According to WikiPedia, it has a PC version, do you know if it's the same version as the arcade one or completely different?
Punchmania I think?The only HnK game I've seen in a US arcade is the one where you punch the things on the side of the machine.
Niitsuma explained this by saying that MvC3 actually started before SFIV, and at the time the team didn't know these would become such huge and wanted features. It's dumb that it didn't have them, but I can sympathize with that.
What was the excuse for leaving out something as simple as being able to kick people out of lobbies, then?
"Why would you want to be disrespectful and kick people out of your lobby? Have you no honor?" - Capcom JapanWhat was the excuse for leaving out something as simple as being able to kick people out of lobbies, then?
The HnK PC game might be a collection of MUGEN characters.
SCV's main issue isn't balance, it's ring outs, 50/50 throws, the meter mechanic, apocalyptically bad character designs and a somewhat poisonous community.
Although you can hardly call characters like Natsu fair and balanced.
What was the excuse for leaving out something as simple as being able to kick people out of lobbies, then?
Sliiiightly unrelated to Smash 4 but it is Smash related. (Figure it's better to post it in hereee than the community thread)
But... anyway!
550 entrants for SSBM at EVO confirmed.
@progducto @MrBisonopolis Over 550 now.
https://twitter.com/EvilMrWizard/status/349188190034350081
Hypeeeeeee.
/DEADThe Speed of Light netcode we've developed is only further enhanced with more people within your lobbies!
http://youtu.be/BU4fW-63zGc?t=10m27s
https://www.youtube.com/watch?v=JcJH60eghY0
https://www.youtube.com/watch?v=2AvN4DRsna4
Potemkin, Venom and Baiken don't make it an easy choice.
Game must have changed for the worst through the patching process.
I don't even think I beat the final boss of MvC2
A beef I have with MvC3/UMvC3 that I don't think I'll get over is defeating Galactus.
"I'll squash you like the bug that you are!"
Oh yeah? Bring it! Do something! Add another layer to the fight! Don't die, you bastard!
Galactus is certainly one of the easier bosses I've ever played in a fighting game. I don't even think I beat the final boss of MvC2, and I was rather surprised I didn't destroy my XBox after finishing Dead or Alive 3...
S-Kill said that it was discussed internally, and they decided not to include the feature because are worried about abuse (kicking people out who beat you, etc.). Obviously, that's the wrong way to think about it, but they did think about it.What was the excuse for leaving out something as simple as being able to kick people out of lobbies, then?
. Not sure how large the japanese audience for this game is on console though when the arcades have an enhanced version of the game (Full Boost) which isn't on PS3
If the DLC thing didn't happen, the game would have been fine. Everyone now forgets that before Crapcom/Cacpcom they were called Capgod.
Galactus is certainly one of the easier bosses I've ever played in a fighting game. I don't even think I beat the final boss of MvC2, and I was rather surprised I didn't destroy my XBox after finishing Dead or Alive 3...
Alex Jebailey
‏@CEOJebailey
Btw tried my all and really hard to get Killer Instinct out to CEO but just wasn't in the cards on such short notice.
MATCHES!!
Yeah my friends and I were laughing at that. We were all "try squashing up why don't y- oh wait you can't, because you're dead"A beef I have with MvC3/UMvC3 that I don't think I'll get over is defeating Galactus.
"I'll squash you like the bug that you are!"
Oh yeah? Bring it! Do something! Add another layer to the fight! Don't die, you bastard!
Galactus is certainly one of the easier bosses I've ever played in a fighting game. I don't even think I beat the final boss of MvC2, and I was rather surprised I didn't destroy my XBox after finishing Dead or Alive 3...
I'll keep that in mind and try getting in some random matches, and hopefully some people won't quit because of pingThere's still an active Japanese player base for the game with ranked matches and player matches. Getting a ranked game can be sometimes a hit or miss since people don't like to play matches with red bars.
After seeing it at SGC for the Iron Man finals (specifically Chad vs Filthie Rich before they got the final 4 underway, that game ending combo was hype) I'd like to see more of the game.
A beef I have with MvC3/UMvC3 that I don't think I'll get over is defeating Galactus.
"I'll squash you like the bug that you are!"
Oh yeah? Bring it! Do something! Add another layer to the fight! Don't die, you bastard!
Galactus is certainly one of the easier bosses I've ever played in a fighting game. I don't even think I beat the final boss of MvC2, and I was rather surprised I didn't destroy my XBox after finishing Dead or Alive 3...